View allAll Photos Tagged MicroScale

Freighter #2 of 4. A couple of the shots got blown out but I was far too lazy to reshoot.

One of the most feared and heavily armored ships in the KEFS, this is responsible for the transport of many soldiers and supplies to the colonies in deep space. Even the combined Corporate fleets fear the mighty Perrigot's three Viken missles, twin Sonic Fusion cannons, front 16 pounder cannon, and two heavy anti-fighter guns.

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As requested by 4estFeller, may be used in a upcoming group. Also made as a response to this:

www.mocpages.com/moc.php/263915 and this: www.flickr.com/photos/commanderhawk/6012502622/in/photost...

The total building time was 6 hours.

Enjoy! And yes, I wanted it "Chunky".

Imagine an ancient fortification taken over and expanded by a dark power.

A study in angles, snot and windowmaking, but really I wanted to build a big fat castle!

My first attempt at micro scale building. Not too happy with the steps but overall learnt a lot for the next build so pretty happy with it.

 

Made for the Greco-Roman LEGO group micro-mini scale temple challenge. I had to throw this together in 5 minutes so we had something in the thread!

 

The AG-23 sees widepsread use around the more verdant colonies and worlds of the galaxy, assisted by it's camo paintjob and heat deflecting armour plating.

 

Crewed by two, the AG-23 is a successor to many terrestrial aircraft tasked in attacking ground targets. The '23 is at home in the vacuum of space, as well as within 'atmo.

 

Primarily armed with it's chin-gun, the ship can be equipped with a variety of under-wing warheads and mines.

 

Easily outmanoeuvred by smaller starfighters, and lacking any lightspeed capability, the '23 is not without it's flaws, but is well used and well liked by various galactic military forces and garrisons.

I suppose I might as well add a random description of the sci-fi setting for these ships...

 

In my world, the action is centered around the solar system, as there's no FTL and no practical way to leave our neighborhood. Ships fly according to Newtonian physics- the fin thingies are part of a M2P2 drive and the thruster-y things are VASIMR engines for sprinting.

 

Combat takes place at extreme range with super-heavy guns (Yet another WIP! I hope it doesn't take 3-6 years again), then generally deteriorates into a melee of fighters, mecha, torpedoes, and smaller turreted guns.

Ricky Post, the trillionaire heir to the Post Pharmaceutical fortune, arrives at Dock 137 of North Central Positronicss shipyard to inspect the progress construction crews have made on the newest ship in his company's fleet. On the day of the inspection, crews have positioned the engine block behind the frame, and are waiting on delivery of the coupling housing before the two assemblies can be married. Pictured in the foreground is Ricky's personal sport luxury yacht, "Ain't' Miss-Behavin' ."

"Hey Buttercup"

"Yes Mootilda?"

"Looking forward to this holiday, I hear the service here is to die for" XD

This is my fleet of front-line fighting vehicles.

Microscale Starfighter I created for Creations for Charity Microscale Starfighter Telephone Game

My micro version volvo by Jakeof_

This is my first fleet to the Ships & Glory game (www.shipsandglory.com/#start).

This is the first of several rural micropolis modules I am working on. A quaint little farmhouse and barn.

This is the next model of my Microscale Truck series. In my opinion this is my best. I built 2 or 3 versions, before I get it right. Not easy to put so many details in that small scale. I hope you love it, like I do!

Here is the original: www.flickr.com/photos/25230924@N08/2599082504/

www.cvag.de/cgi-bin/click.system?navid=Stadtbusse_1358&am...

I got a bunch of grass and little windows from a PaB cup. This was the result.

Massive sublight engines (no FTL drive).

Hospital for the citizens of Micropolis, inspired by the architecture of the San Francisco General Hospital's older buildings. See my blog at www.brickpile.com for more info.

Built: 1792 - 1800 Architect: James Hoban

Ever since I first saw Ulrik Hansen's wonderful Copenhagen model (www.flickr.com/photos/ulrikbrick/albums/72157686587763290), I've been playing with the idea of using those techniques... so here's a small attempt at that. Of course it's Billund and it's 1954 because a map is available (map.krak.dk/?c=55.731508%2C9.114313&z=18&l=historic) and it will be easy to expand even in parts of the town not covered by the usual photos. I went for muted colors because all I have as reference are black and white photos and that black and white map. Also white buildings look great, in my opinion!

 

A huge thanks to Ulrik for the idea and the cool techniques!

now just imagine a microscale Count Dracula ...

When I lived in Hanover Germany I saw this building everyday as I woke up. Often I would think how I could build this in Lego. At the time I started collecting the Lego Architecture sets. From this I got the idea to try and replicate it in a similar style. I ended up designing it in LDD and then went ahead and ordered the bricks. The orange roof tiles proved to be tricky to get, as they came in very few sets. That said, I managed to get the ones I needed and I feel

the overall build turned out pretty well.

2nd attempt at a module for the microscale city.

Melee element of the company. For use with Mobile Frame Zero. Not, I must say, as considered posting as this cracking version.

 

And before anyone posts something along the lines of "Brkdown plz thnx!" or something similarly juvenile, you can find the innards of the torso right here.

A microscale modernist family home of my own design, with influences from various mid 20th Century architects.

In the far future, advanced technology has eliminated wars over territory or resources. Instead, the galaxy is riven with bitter conflicts over such emotive issues as appropriate haircuts.

GAMA (Galactic Anti Mullet Alliance) battle groups such as this one are a common sight patrolling spiral arm MW-14 for the despised Bowie-Stewart Insurgency.

putting together the camping and the hotel blocks.

it's kind of fun but I've run out of grey plates !

 

more pictures in my photostream

More on this mech on its album!!

 

Medium class Mech, lightly articulated, mostly for long range assalut

 

(93 bricks <10 minutes assembly)

 

Download this and more LDD models at

www.mediafire.com/folder/6bj5xlxjzp3ww/Lego

I was playing around with bar/clips (IG-88 necks) , droid torsos and hands, and came up with this.

 

In a variety of colors!

Started out as a mech, then decided to make it into a microscale ship. I'm happy with the results.

I found these picturs of an old creation, I rarely do microscale but that one time I did I think I did a good job.

Much better, but I forgot to turn the Lego-logo-on-studs back on.

Floating parts are a bug, not a feature; it works fine in-the-brick, but LDD can't seem to accept that a bar can go inside a plate's base if it passes through a headlight brick's hollow stud first.

 

Still got the polygonal round bits. Except the muzzle of the autocannon; that's perfectly round, though in LDD it's as polygonal as the barrel jacket.

Wondering if there's a setting I missed.

 

And I forgot the settings I used. Naturally.

Might have to try turning anti-aliasing up.

 

Metallic parts don't seem to render well, but it might be because there's no skybox for them to reflect.

This was an attempt at the colour scheme in the game Mechcommander, which I've always been fond of. Something about the blue-and-gold, though the Lego colours aren't an exact match.

Kind of something like maybe like a landmate or something from Appleseed. Who knows?

 

Anyway, the legs are heavily, heavily inspired by (or, another way, 'ripped off from') Will. So, chapeau to him for some great designs. The rifle is a modification of this great stuff by Chris.

 

In Mobile Frame Zero terms, these would be in the scale where a 6ft tall human would equate to 2 bricks + 1 plate in height. Mobile Frame Hangar for thread can be found here.

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