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This shed took eight hours to assemble and about the same length of time to make a partial 3D digital model of. Three months afterwards I moved. Gah!

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

generative gyroid structure designed by parametric | art parametric-art.com

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

using mirrors to turn a single kinect into 5 kinects, scanning all sides of an object simultaneously.

 

using a slit over the projector to control the amount of interference between the patterns.

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Shells designed in Processing w/ Hemesh + Meshlab. 3D Printed using Zprinter by 3D Sytems (Zcorp).

 

Project Title: Listening to the Ocean on a Shore of Gypsum Sand

 

By:

Gene Kogan (programming)

Phillip Stearns (concept and design)

Dan Tesene (fabrication and concept)

 

[click for more info]

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

Connective Tissue with Scott Heiferman, founder of Meetup, during the Collaborative Economy: Reinventing Our World Through Sharing and Business Innovation panel at Social Media Week New York February 2014. Insider Images/Andrew Kelly

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Freehand scribbles with the new volumetric brush with animated brush size and positive/negative density...

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Some more snaps from earlier in the week showing my students what's possible with ~10 lines of code

OBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package. The file format is open and has been adopted by other 3D graphics application vendors and can be imported/exported from e-Frontier's Poser, Autodesk's Maya, Avid's Softimage|XSI, Blender, MeshLab, Misfit Model 3D, 3D Studio Max, and Rhinoceros 3D, Hexagon, Newtek Lightwave, Art of Illusion, GLC_Player etc. For the most part it is a universally accepted format.

 

The OBJ file format is a simple data-format that represents 3D geometry alone — namely, the position of each vertex, the texture coordinate associated with a vertex, the normal at each vertex, and the faces that make each polygon.

 

A typical OBJ file looks like this:

 

# this is a comment

# Here is the first vertex, with (x,y,z) coordinates.

v 0.123 0.234 0.345

v ...

...

 

#Texture coordinates

vt ...

...

 

#Normals in (x,y,z) form; normals might not be unit.

vn ...

..

 

#Each face is given by a set of indices to the vertex/texture/normal

#coordinate array that precedes this.

#Hence f 1/1/1 2/2/2 3/3/3 is a triangle having texture coordinates and

#normals for those 3 vertices,

#and having the vertex 1 from the "v" list, texture coordinate 2 from

#the "vt" list, and the normal 3 from the "vn" list

 

f v0/vt0/vn0 v1/vt1/vn1 ...

f ...

...

  

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Connective Tissue with Scott Heiferman, founder of Meetup, during the Collaborative Economy: Reinventing Our World Through Sharing and Business Innovation panel at Social Media Week New York February 2014. Insider Images/Andrew Kelly

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Some more snaps from earlier in the week showing my students what's possible with ~10 lines of code

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is converted into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

You can clearly see the outer double defensive ramparts and the raised area within.

 

www.westlothianarchaeology.org.uk/

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