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Using supercomputers and data mining, a team led by engineers at UC San Diego has discovered and developed a new phosphor to make LEDs with excellent color quality. Under UV light, the phosphor emits either green-yellow or blue light depending on the chemical activator that is mixed in.

 

Researchers published the new phosphor on Feb. 19 in the journal Joule.

 

Press release: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2476

 

Photos by David Baillot/UC San Diego Jacobs School of Engineering

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

2021 TMS President, Ellen Cerreta (left), presents recipients with their awards at the TMS-AIME Awards Ceremony.

2021 TMS President, Ellen Cerreta (left), presents recipients with their awards at the TMS-AIME Awards Ceremony.

Camomile pollen that found near Moscow State University

  

Courtesy of Ms. Marina Frolova

 

Image Details

Instrument used: Inspect

Magnification: 1162

Horizontal Field Width: 257 μm

Vacuum: High Vac

Voltage: 5 kV

Spot: 2.5

Working Distance: 10

Detector: ETD

 

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

2021 TMS President Ellen Cerreta passes leadership of the Society to Jud Ready, Georgia Institute of Technology, for 2022.

Using resources at EMSL, scientists developed a new method that clocks the speed of ions as before and after hitting a thin wall of atoms. By calculating the speed, they can tell how much energy the ion loses in the collision, key information needed for technologies to advance energy, space exploration, and national security.

 

For more information, visit www.emsl.pnl.gov

 

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

Using supercomputers and data mining, a team led by engineers at UC San Diego has discovered and developed a new phosphor to make LEDs with excellent color quality. Under UV light, the phosphor emits either green-yellow or blue light depending on the chemical activator that is mixed in.

 

Researchers published the new phosphor on Feb. 19 in the journal Joule.

  

Press release: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2476

 

Photos by David Baillot/UC San Diego Jacobs School of Engineering

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

Michael West (left) outgoing Bladesmithing Committee Chair, is presented with a plaque by Samuel Wagstaff.

Attendees gather for the STEM Outreach Case Studies and Best Practices session.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

A special citation for Resourcefulness was awarded to the team from the Massachusetts Institute of Technology.

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

A panel of five experts representing industry, academia, and government provided an overview of their own experiences and career journeys followed by questions from graduate and undergraduate students.

2022 TMS President, Jud Ready, and 2020 TMS President, Tom Battle, at the TMS-AIME Awards Ceremony.

Garry Warren opens the 2022 Bladesmithing Competition Awards Ceremony.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

A panel of five experts representing industry, academia, and government provided an overview of their own experiences and career journeys followed by questions from graduate and undergraduate students.

TMS2022 attendees enjoy refreshments in-between sessions.

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

A panel of five experts representing industry, academia, and government provided an overview of their own experiences and career journeys followed by questions from graduate and undergraduate students.

Under UV light, the phosphor emits either green-yellow or blue light depending on the chemical activator that is mixed in.

 

Photos by David Baillot/UC San Diego Jacobs School of Engineering

 

Press release: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2476

Undergraduate and graduate posters were honored for excellence in the 2022 Technical Division Student Poster Competition.

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

In recent decades, developments in software and hardware technologies have created dramatic shifts in design, manufacturing and research. Software technologies have facilitated automated process and new solutions for complex problems. Computation has also become a platform for creativity through generative art and design. New hardware platforms and digital fabrication technologies have similarly transformed manufacturing, offering more efficient production and mass customization. Such advances have helped catalyzed the maker-movement, democratizing design and maker culture. This influx of new capabilities to design, compute and fabricate like never before, has sparked a renewed interest in material performance.

 

We are now witnessing significant advances in active matter, 3D/4D Printing, materials science, synthetic biology, DNA nanotechnology and soft robotics, which have led to the convergence of software, hardware and material technologies and the growing field of programmable materials.

 

This conference was about the emerging field of active matter and programmable materials that bridges the worlds of art, science, engineering and design, demonstrating new perspectives for computation, transformation and dynamic material applications.

 

If over the past few decades we have experienced a software revolution, and more recently, a hardware revolution, this conference aims to discuss the premises, challenges and innovations brought by today’s materials revolution. We can now sense, compute, and actuate with materials alone, just as we could with software and hardware platforms previously. How does this shift influence materials research, and how does it shape the future of design, arts, and industrial applications? What tools and design processes do we need to advance, augment and invent new materials today? What are the key roles that industry, government, academic and public institutions can play in catalyzing the field of programmable materials?

 

This two-day conference consisted of a range of talks and lively discussion from leading researchers in materials science, art & design, synthetic biology and soft-robotics along with leaders from government, public institutions and industry.

 

Learn more at activemattersummit.com

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

TMS award recipients are honored at the TMS-AIME Awards Ceremony.

Attendees gather for conversation and breakfast at the DMMM4 Fresh Coffee, Fresh Ideas: Diversity and Inclusion Breakfast as a kick off to the DMMM4 programming and networking.

2021 TMS President, Ellen Cerreta (left), presents recipients with their awards at the TMS-AIME Awards Ceremony.

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