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Structure Synth - Zbrush - KeyShot

Structure Synth - Zbrush - KeyShot

Lámpara de mesa tipo trípode de reflector.

Modelo 3D en Rhino 6.

Render en Keyshot 9.

Postproducción en Adobe Photoshop Lightroom.

Structure Synth - Zbrush - KeyShot

Drone Modelado en Rhino 5, Render en Keyshot 4.3 pro.

Post: Adobe Photoshop + Lightroom.

Screenshots taken from different coordinates in google earth Then mapped across spheres in Keyshot 7 as a diffuser and bump map.

Structure Synth - Zbrush - KeyShot

Drone blanco con azul sobrevolando en la noche.

 

Modelado en Rhino 5.5.3, Renderizado en Keyshot 4.3 Pro.

Post en Lightroom 5.5 y Photoshop CC.

Structure Synth - Zbrush - KeyShot

Generated in StructureSynth/BrowserSynth and rendered in Keyshot

Structure Synth - Zbrush - KeyShot

Generated in StructureSynth/BrowserSynth and rendered in Keyshot

Esta es una máquina surrealista realizada para un ejercicio académico en el año 2010 sobre materiales, metal, plastico, vidrio...

Modelado en Rhino.

 

Ahora he realizado un nuevo Render en tiempo real en Keyshot 4.2 Pro, realmente rápido y de un acabado genial!

Structure Synth - Zbrush - KeyShot

Render in KeyShot

Generated in StructureSynth/BrowserSynth and rendered in Keyshot

Structure Synth - Zbrush - KeyShot

Zbrush, Keyshot and Photoshop...

Created by ShimmyDesign. See more at YouTube.com/ShimmyDesign

Structure Synth - Zbrush - KeyShot

Generated in StructureSynth/BrowserSynth and rendered in Keyshot

Created by ShimmyDesign. See more at YouTube.com/ShimmyDesign

Render of the 'Viola Nouveau' system.

 

I've included an 'obj'-exporter to Structure Synth, which makes it possible to try out new raytracers.

 

Rendered using KeyShot 2, a commercial software product made by Luxion, a small Danish company founded by Henrik Wann Jensen (known for Subsurface scattering and Photon Mapping).

 

Renders are extremely fast, real-time progress, converges to final output in ~20 seconds on my laptop, even using the translucent (Subsurface scattering) materials.

Practicando un poco de Render, este es el típico efecto "tilt shift" (Miniatura) de una manera diferente: lo que hice fue hacer ver el auto como si fuera de juguete, integrando el modelo 3D con una fotografía + un HDRI para la iluminación, todo directamente en Keyshot. También tiene postproducción en Lightroom y Photoshop.

Music corner [KeyShot Render]

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Models : Music corner by Mydesign [SketchUp]

Rendered : KeyShot 6

Post-Processing : PhotoShopCS6 [Nik]

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Edit & Mod Model @ 5 minutes

Composition @ 3 minutes

Test HDRI & lights @ 2 minutes

Test materials @ 5 minutes

Rendered @ 25 minutes [3000x1687]

Post-Pro @ - minutes

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All my 3D rendered for practice

FB Group ‪#‎KeyShot3DRenderTHAILAND‬

KeyShot 2.1 Rendering of Solid Edge Assembly. The original image came from GrabCad.com and was uploaded by Jon Sutcliffe

Structure Synth - Zbrush - KeyShot

Structure Synth - Zbrush - KeyShot

2013 Specter GT3 Concept by ShimmyDesign (@Shimmy3D on Twitter)

Structure Synth - Zbrush - KeyShot

Victrix just announced the Pro BFG controller, changing the game for the pro controller space for PS5. Been super excited since day one to be part of making this product a reality. As a CMF Visualizer, spent many hours to make the 3D renders look great. As one of my mentors always told me, MILP IT (Make It Look Pretty). The product development team has knocked it out of the park with this one and I can't wait for the pro gamers to get their hands on it!

♦Estas son otros Render HD con las 4 vistas tipo BluePrint, para el que quiera empezar a modelarlo en 3D también.

 

Modelo en 3DS MAX, Render en Keyshot, Post en Lightroom y Photoshop.

 

Proyecto Personal

2014.

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