View allAll Photos Tagged GitHub

Hellblade: Senua's Sacrifice

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

- 8.3MP • Lanczos 2

- Otis_Inf camera tools

- ReShade 3.0.7

Assassin's Creed Origins

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Dark Souls III - ReShade 3.0.7 - CE Table

 

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-John Wick Model by Maestre3D

 

Shadow of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Dishonored 2

Tools used:

- Injectable camera for Dishonored 2

github.com/FransBouma/InjectableGenericCameraSystem/relea...

-1920 x 2780 SRWE Hotsampling

github.com/dtgDTGdtg/SRWE

- Reshade Version 4.5.4

reshade.me/

Assassin's Creed Origins - The Curse of the Pharaohs

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

DOOM 2016

 

-SRWE Hotsampling

-Reshade 4.5.2

-Framed Guide

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by HappyV

Grand Theft Auto V

-4320x3240 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Frank Ocean's album "channel ORANGE"

SRWE

Taken with MSI Afterburner

Mezzo & Scopolo, Capri, Italy

-Otis_Inf's camera

-Reshade 3

-4K res via NVidia DSR

-Cropped with FastStone

 

I should really make another flickr album just for all these Batgirl shots :D

 

Barbara is such a badass. There's another version with white background which I think don't really works.

 

and Rocksteady, please make a standalone Batgirl title.

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

Hitman 3 shot by me

 

ZHMModSDK, ReShade, SRWE, Lightroom

   

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

''Hitman: Absolution''

 

SRWE for hotsampling

Game guide

•ReShade 4.2.1

  

Hellblade: Senua's Sacrifice

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

- Game: The Legend of Zelda: Breath of the Wild

Tools:

- Cemu Emulator

cemu.info/

- ReShade 4.7.0

- 4K DSR

- Free Camera by etra0

framedsc.github.io/GameGuides/botw.htm

 

1 2 ••• 8 9 11 13 14 ••• 79 80