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Generative dot art

Still from a self generating animation

structure synth, sunflow, photoshop

 

just playing around :)

This project was created during the "Handmade Generativity" Workshop at the University of Applied Sciences Würzburg (Germany).

 

The Workshop took place in May 2012.

 

To see more projects that were made in that Workshop you can go here:

gestalterwiki.de/workshops/no1-handmade-generativity

 

For questions contact info@gestalterwiki.de

 

- gestalterwiki.de -

 

Photo by Sophie Daum

This project was created during the "Handmade Generativity" Workshop at the University of Applied Sciences Würzburg (Germany).

 

The Workshop took place in May 2012.

 

To see more projects that were made in that Workshop you can go here:

gestalterwiki.de/workshops/no1-handmade-generativity

 

For questions contact info@gestalterwiki.de

 

- gestalterwiki.de -

 

Photo by Sophie Daum

Made in Processing. Thanks to Chris Riebschlager for his

brilliant code: blog.the816.com/post/40438345149/pixelplaid-heres-a-quick...

 

First experiment in generative art with processing.

 

I just wanted to play around with drawing lines, randomness, and outputting frames which can then be converted into a video.

 

I ended up with the mandatory HSB colour cycle where there are 100 different lines, each of a different colour, progressing to the right by adding a random variance to its previous y value.

 

For a video of it, check out vimeo.com/34862441

Generative dots landscape

Composition from my Generative Engine project. Vormator Assets.

August 18, 2016.

Cedar Rapids, Iowa.

documenta14 Savvy Funk.

photo: anne wellmer.

 

savvy contemporary, silent green

berlin-wedding, 21 june 2017

A generative typeface created using autonomous agents, grid setup, and separation + target behaviour.

Still from a self generating animation

This studio aimed to develop and further a students' understanding of architecture by studying the intersection of at, design and materials science. Three primary exercises helped develop student’s techniques of drawing, making and organizing structures. This course was specifically created to play off students' non-architectural education by introducing a domain of investigation whereby students learned to design through the lens of cross-disciplinary experimentation.

 

Throughout the semester students investigated generative art, design and materials science through the lens of “pattern formation” and attempted to extract principles, learned techniques and developed strategies for design. By studying the formation of materials students explored both the fundamental science as well as new advances in research to understand the building blocks of matter, organizational patterns, processes of material creation and micro-to-macro material behavior. To draw comparison, students also researched both contemporary and historic works of generative art and design to understand the rules, logic and components of the work and how high-level patterns emerge from local interaction. These seemingly opposite fields converged and become precedents for three exercises: 1. Generative drawings, 2. New material formations and 3. Living objects / growing structures.

 

Learn more at arts.mit.edu

 

All photos ©L. Barry Hetherington

lbarryhetherington.com/

Please ask before use

added nested rings of various widths

(by AEVA The Evolutionary Art Generator)

 

A print on matte paper. Brown wood frame to resonate with the organic nature of the artwork

 

Buy my art at Imagekind!

 

Visit my facebook site!

 

Your feedback is appreciated.

A generative typeface created with liquid physics simulation.

Several sheets of heavy paper, folded, arranged

Generative art made with Adobe Flash. High resolution available for Giclée print.

Structure Synth / Sunflow

 

The whirls were generated with my Buddhabrot app.

August 18, 2016.

Cedar Rapids, Iowa.

MCAD Generative Engine from 2007

engine.haptic-data.com

quartz composer with kineme GL spline

ET Chemistry

A generative typeface created using autonomous agents, grid setup, and separation + target behaviour.

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