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Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Jogo de tabuleiro "Contágio" criado por Cássio Lemos.

The Globaloria team travelled to Houston, TX to familiarize new teachers with the Globaloria program, how to implement it in their classrooms, and engage their students on their game design journeys.

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Workshop schetsen met Karl.

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Level Design For Unity3d Game with Autodesk Maya

Taken during the opening of the playful Tweetakt exhibition, which I was lucky enough to curate: whatsthehubbub.nl/blog/2011/03/come-over-and-play-at-twee...

11 Day Challenge. Part of the 11 day challenge series. You have 11 days to create a full-beta custom map.

 

Level Design is for L4D2 Scavenge and Survival modes.

 

Day 5: Texturing

Level Design For Unity3d Game with Autodesk Maya

Graduierungsfeier März 2013 an der MD.H.

Brief: to design a video game set on a desert island, to include a building and signage.

 

This is my final storyboard showing the gameplay of the video game. I chose a puzzle theme.

 

Most of the images were traced from photos found online or in catalogues. They were then coloured with marker pens and reduced in size to make the colours more intense.

 

The cover of the video game can be seen at the bottom.

Palestra ministrada na UFRGS por Cássio Lemos, Thiago Rocha e eu.

 

Meia-lua pra frente e soco: experiências no desenvolvimento de jogos.

 

09/11/2010

Level Design For Unity3d Game with Autodesk Maya

Master of Arts in Game Design

IULM University

June 27 2018

gamedesign.university

 

Games User Research: How to avoid the designer's facepalm

Designers have to tell in advance how gamers will comprehend, feel and interact with their games in order to craft successful gaming experiences and avoid frustration, doubts or uncertainty. And since user testing is a powerful tool to verify designers' intents and predictions, Games User Research is a powerful ally. In this workshop, I will show how the science of user testing made your favorite games perfect and I will provide attendees with takeaways they can use to improve their own projects.

   

Short Bio

 

Pietro Guardini is an independent Games User Researcher with a PhD in Experimental Psychology and 19 years of research experience. He started doing research on Human-Computer Interaction in 1999 in the academy and later he entered the gaming industry by introducing User Research activity in Milestone – the major videogame studio in Italy – and by supporting Management, Design and Marketing departments with research and testing on 20+ published titles. More recently he founded StopGuessing.it and today he assists several studios in developing their best gaming experience. He had the pleasure to present his work in several publications and talks, including the Game Developers Conference.

 

For more info:

www.stopguessing.it

gamedesign.university

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Feral Vector, May 2015. Location: The Birchcliffe Centre, Hebden Bridge, Yorkshire.

Box covers from some of my games.

Foto: Viktor Braga

 

Level Design For Unity3d Game with Autodesk Maya

To celebrate Digital Learning Day at Tygarts Valley Middle and High School, Globaloria students invited friends to join them in class, learnt about computer science, game design and coding, and brainstormed ideas for the upcoming games to build.

The Globaloria team travelled to Huntsville, Alabama to familiarize new teachers with the Globaloria program, how to implement it in their classrooms, and engage their students on their game design journeys.

Audio guy. Ambient Indian jungle temple atmosphere being created.

the curmudgeon panel - the moderator had to coach them to stay positive, a bad sign ;)

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