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Crysis 3 is a first-person shooter video game developed by Crytek and published in 2013 by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. It is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Crysis 3's story revolves around Prophet, a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race. The game's story serves as the end of the Crysis trilogy.

 

Origin (Electronic Arts) --- www.origin.com/irl/en-us/store/crysis/crysis-3

 

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3840X1894 Downsampling

 

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Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

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-Camera Tools by Frans Bouma

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-Nvidia DSR = 6880x2880 (5K 21:9)

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Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

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ANTARIEN.com

Antares Open World [AOW]

 

Autor: Jan Ohlmann alias Azzuriel

Projekt: Antares Open World

Konzeptbuch: dev.azzuriel.de/

FB: www.facebook.com/dev.antares

Web: antarien.com

  

Erstellt mit CryTec - CryEngine 3

www.crytek.com/

© 2014 CRYTEK All Right Reserved

 

Keywords:

 

#Azzuriel #Antares #Antarien #RulePlayingGame #MMORPG #CryTec #CryEngine #Develope #Conzept #AOW #2014 #AntaresOpenWorld #antarien.com #dev.azzuriel.de #dev.antares #MMO #NextGenMMO #NeuralNetworking #Evolution #EvolutionStrategy #RPG #GenetiticAlgorythmics #KI #ArtificalLife #OpenWorld #TamagotchiPrincip #Horror #Strategy #Survival #OnlineGames #Mystery #Simulation #Evolution #TamagotchiMMO #GameOfLive #Sandbox #VirtualWorld #BiggestComplexWorld #Housing #Genetic #OneWorldServer #Alterungsprozesse #NoLevels #NoClasses #DedizierteCharaktere #Blueprints #NoLimits #RealtimeLearning #PlayWithConsequence #NoRename #SurvivalTheFittest #BuildReligions #BuildOwnVillages #PvP #PlayerOwnedEconomicCycle #ProfessionBuildingGame #DoWhateverYouWant #LearningCurve #ItemWeightSystem #Pets #GeneticBuilds #NoQuesthelpers #MultiAccSystem #DecentralisedAuctionHouseSystem #Tradehubs #NoAuctionhouseKiller #PDAMonitoring #SmartphoneControl #WeatherControl #Ageing #BodyMassSystem #NutritionalSupport #Sleep&RastSystem #ComplexItemInteraction #GravityFields #Rain #Sunbeam #Ice #Thunderbold #Fog #Dust #Storm #Tornados #Hale #Snow #Realtime3DCombatSystem #PatternMatching #Temperature #ComplexWeaterEffects #Posing #SocialSystems #RecyclingSystem #Sandbox #Children #Adoption #HighScaleDestruction #ChangeWorldPhysics #Smoking #Stealthmodes #CrimeSystem #Prison #Headhunters #Vegetation #NauticSystem #Astronomic #Navigation #DarkNightLightSystem #Relationship #Married #EmpathicCommunication #CommodityTrading #LifePeriods #UnderwaterWorld #ExtremeCrafting #InGameLanguage #Bloodlines #Brokerage #MailDelivery #Contracts #Archeology #Crusades #Realms #Werwulfs #Vampires #Artefacts #Metagaming #Dark #Scheming #OneLifePrincipals #InGameMoneyAboPayment #Thrones #Investigation

 

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By Estelle Parnall, Fashion Esplanade

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Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

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s.mj.run/rDfyrcHrA9Q a Neil Blomkamp cyberpunk movie shot, blues, oranges, sci fi room looking out over a city, gritty and dark with fog and clouds, red sky and god rays, futuristic city, crowded people, flying space battleships on sky, ultrawide exterior shot, cityscape, unreal engine, cinematic, color grading, editorial rim lighting, artificial lighting, soft lighting, global illumination, v-ray tracing, insanely detailed, intricate details, hyper realistic, super detailed, Artstation, shallow depth of field, hard surfaces, volumetric lighting, trending on artstation, octane render, concept art, matte painting, 8k, hyper detail, photoreal, trending on artstation matte painting, by Tsutomu Nihei by Emil Melmoth, Craig Mullins, yoji shinkawa, fantasy, neon, CGSociety, wow, realistic materials, photo realistic, postprocessing, 8K ULTRAREALISTIC ray tracing god rays, uplight, cryengine, --chaos 60 --v 5.2 --q 2 --ar 16:9 - Image #3 @ryancrane

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