View allAll Photos Tagged CryEngine

"Crysis"

 

-4K DSR

-SweetFX

-Xzero Shaders

-CFG Tweaks

-Mods

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Crysis 3 is a first-person shooter video game developed by Crytek and published in 2013 by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. It is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Crysis 3's story revolves around Prophet, a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race. The game's story serves as the end of the Crysis trilogy.

 

Origin (Electronic Arts) --- www.origin.com/irl/en-us/store/crysis/crysis-3

 

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Draw distance is impressive. A cinematic introduction could easily be made in-game :-)

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

Cevat Yerli left the position of CEO and President of Crytek, who created the original Far Cry, the Crysis series and Ryse: Son of Rome, and the popular CryEngine. New leaders become Faruk Avni, Cevat, together with whom he founded the company in 1997.

Cevat will remain associated with the

 

gameplaying.info/cevat-yerli-has-left-a-post-of-the-head-...

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Road with AI on the side.

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

3840X1894 Downsampling

 

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

This model was made from scratch using Lightwave 5.6. It was made by placing each vertice individually, not subdividing an object then manipulating its shape.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

After yesterday's quick play around in MudBox, i decided to spend a bit more time and try to do some good detail. Looks pretty cool, but still not what i'm after. I haven't yet created a UV map because the model is not final, until then, all this work in MudBox is just testing.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Work in progress shot of sci-fi scene

 

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

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