View allAll Photos Tagged CryEngine

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

In Game ScreenShot of Kingdom Come Deliverance Rovna outskirts in 4K.

Photo Details -

Resolution - 3840 x 2160

Captured with Nvidia Ansel

Re-edited in Adobe Photoshop.

Highpoly Medieval Pub modeled in sketchup and rendered in cryengine 2.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

ANTARIEN.com

Antares Open World [AOW]

 

Autor: Jan Ohlmann alias Azzuriel

Projekt: Antares Open World

Konzeptbuch: dev.azzuriel.de/

FB: www.facebook.com/dev.antares

Web: antarien.com

  

Erstellt mit CryTec - CryEngine 3

www.crytek.com/

© 2014 CRYTEK All Right Reserved

 

Keywords:

 

#Azzuriel #Antares #Antarien #RulePlayingGame #MMORPG #CryTec #CryEngine #Develope #Conzept #AOW #2014 #AntaresOpenWorld #antarien.com #dev.azzuriel.de #dev.antares #MMO #NextGenMMO #NeuralNetworking #Evolution #EvolutionStrategy #RPG #GenetiticAlgorythmics #KI #ArtificalLife #OpenWorld #TamagotchiPrincip #Horror #Strategy #Survival #OnlineGames #Mystery #Simulation #Evolution #TamagotchiMMO #GameOfLive #Sandbox #VirtualWorld #BiggestComplexWorld #Housing #Genetic #OneWorldServer #Alterungsprozesse #NoLevels #NoClasses #DedizierteCharaktere #Blueprints #NoLimits #RealtimeLearning #PlayWithConsequence #NoRename #SurvivalTheFittest #BuildReligions #BuildOwnVillages #PvP #PlayerOwnedEconomicCycle #ProfessionBuildingGame #DoWhateverYouWant #LearningCurve #ItemWeightSystem #Pets #GeneticBuilds #NoQuesthelpers #MultiAccSystem #DecentralisedAuctionHouseSystem #Tradehubs #NoAuctionhouseKiller #PDAMonitoring #SmartphoneControl #WeatherControl #Ageing #BodyMassSystem #NutritionalSupport #Sleep&RastSystem #ComplexItemInteraction #GravityFields #Rain #Sunbeam #Ice #Thunderbold #Fog #Dust #Storm #Tornados #Hale #Snow #Realtime3DCombatSystem #PatternMatching #Temperature #ComplexWeaterEffects #Posing #SocialSystems #RecyclingSystem #Sandbox #Children #Adoption #HighScaleDestruction #ChangeWorldPhysics #Smoking #Stealthmodes #CrimeSystem #Prison #Headhunters #Vegetation #NauticSystem #Astronomic #Navigation #DarkNightLightSystem #Relationship #Married #EmpathicCommunication #CommodityTrading #LifePeriods #UnderwaterWorld #ExtremeCrafting #InGameLanguage #Bloodlines #Brokerage #MailDelivery #Contracts #Archeology #Crusades #Realms #Werwulfs #Vampires #Artefacts #Metagaming #Dark #Scheming #OneLifePrincipals #InGameMoneyAboPayment #Thrones #Investigation

 

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

3840X1894 Downsampling

Highpoly Medieval Pub modeled in sketchup and rendered in cryengine 2.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

Cryengine Mod I'm working on

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Camera Tools by Frans Bouma

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