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Before my new job and - waiting for new PC - hiatus I started to get into using Blender to create some pretty maps/hillshading/landscapes.
Well, I enjoyed it so have returned. This is a work in progress, but I quite like it. Its an improvement on my earlier hillshading attempts but some work to do (floating roads is something I've just noted).
Trying to replicate some of the work of this gentlemen:
owenpowell.wordpress.com/category/blender/
His landscapes look PDG (I'm rubbish at coming up with my own ideas!!). Not going for photorealism, just a pleasing image and intellectual challenge.
This uses:
* EA 1m Lidar Data
* OS Opendata for roads, rivers, buildings, water, woodland area (sets the location for my basic tree model)
* QGIS for clipping and converting the data
* Blender for processing and for creating my blob like trees (inc. BlenderGIS addon)
* Photoshop for tweaking.
Apo Art Again
--
I use Apophysis to make these fractals..
If needed, I slightly tweak the rendered images in Photoshop..
A Terragen2 render.
. . . . and I came upon a strange land
of onion domes, and fantasy towers.
And I was suddenly overcome with a feeling
that was part fear and part wonder.
And then I saw him, perched atop one of the towers,
crouching, with his arms hugging his knees.
And I knew that the land I had come upon
was the land of the Jinn,
And that he was waiting for me.
I used Rich2's Mojoliths clipfile, faffed about with it for a bit, and finally came up with this.
By the way, if you can't see the Jinn, you're probably not taking the same pills I am.
This along with a handful of other images was created by me during the mid- and late-90's. They were generated by a 3D software app called Bryce, which was designed to create landscapes. Of course, I along with a number of other devotees pushed it into other services as you'll see by these images. Almost all these pictures required repainting (using Fractal Design's Painter) or post production of some kind. This is where I gained many of the skills that I use in working on my photos today.
This is a henna-mehndi design I created out of khidab paintings i saw in Yemen 2006.
I drew it with Illustrator on a Mac.
You can buy/download this pattern as a single PDF copy at www.henna-und-mehr.de/de/bestell5.html (German) or www.henna-und-mehr.de/franz/bestell5.html (French)
When I have designed 20 patterns of it i will sell them all together as a book.
Articulaciones | Articulations is a series of objects made of foamboard rectangles, cuy and built by hand, following a computational generative design.
View more: MY WEBSITE | INSTAGRAM | SEDITION | TWITTER
Prompts: June 20, 1978.
Made with #midjourney #photoshop
Thank you for your visit, faves, and kind comments. 😊
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Made with HTML5 and JavaScript
See more photos and abstract drawings in my gallery on DeviantArt:
Thank you!
see animation here: lsi.ugr.es/curena/canvas-test
screenshot taken from an animation done with Javascript over a html canvas element (html5).
it depicts a simple fractal tree.
Dibujos materiales | Material Drawings is a series of hand-made materializations of generative computational designs. They are made of a custom-formula modelling paste, extruded by hand from a syringe, following a digital design that is projected line by line over the paper.
View more: MY WEBSITE | INSTAGRAM | SEDITION | TWITTER