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Erskine sites featured in Japanese book "CSS Creative Design". Book sent kindly by Kazumichi Takahashi.

CSS supporting Gwen Stefani, Wembley Arena, 29th September 2007

@ XOYO, 23rd August

 

The light was terrible for photos and I only had my compact. And that's my excuse :p @ XOYO, 23rd August

 

The light was terrible for photos and I only had my compact. And that's my excuse :p

CSS @ Metro Theatre supporting Grouplove. Big Day Out 2014 Sidesows.

Chicago South Shore & South Bend Railroad 106 at Michigan City, Indiana on an unknown day in May 1979, Ektachrome by Chuck Zeiler.

Magritte and CSS

Taken at dotcss.io in Paris on Nov 14th, 2014 by Nicolas Ravelli

Desde la playa de estacionamiento inferior y salida del complejo.

Para que después nadie diga que no conoce mi hospital!

Agora sou moderna, saí no Cobra Snake!

 

www.thecobrasnake.com/partyphotos.html

 

PS: Sou fã de Diego Del Rio!

Carol Parra, Adriano Cintra e Ana Rezende em entrevista para rádio antes do show (24/08/08)

Lea Verou talks about CSS Animations at WDCNZ 2012

  

Photo by WE DO Photography and Design wedo.net.nz

CSS SF. Gheorghe vs ACS Transilvania Brasov - ( 21 - 40 ) Junioare II - Sezon Regulat Etapa 7

André Lhuillier, CSS PhD student. André’s talk entitled “Why Little Samson Didn’t Defeat The Hedgehog: A Story Of Social Influence And The Relevance Of Distribution For Successful Information Goods"

Abstract: In 1992 during one of the fiercest battles of the so called ‘console wars’, a modest game was released in the mist of the industry frenzy. Although ‘Little Samson’ is recognized by those who know it as a great game, it remains unknown for most of the consumers today. On the other side of the battlefield, Sega’s thriving Hedgehog was convincing everyone that they have seized their main competitor ‘Mario Kart’. Despite this momentary victory in consumer’s memory and affection, the real winner was not in the center of the industry’s attention. Having less media presence, the sequel of Super Mario Land for the Game Boy was the most purchased game with almost 200% units of what ‘Sonic 2’ sold. This kind of unpredictable and divergent behavior is a unique characteristic of information goods markets. In this presentation I survey the last 30 years of the video game sector and show its particular composition and evolution. Following De Vany’s approach to Hollywood movie industry I dwell into an analysis of this industry with special emphasis in consumer behavior. Re-visiting De Vany’s proposal I make a simple ABM approach to model and show how placement or distribution properties may induce long tail distributions. Following the relevance of information diffusion and the development of hype in this industry another model is presented. In this case the relevance of a consumer social system and its dynamics. After an analysis of the industry history, consumer’s social influence, sales and distribution/access is reviewed; I present several findings and propose a model to understand them. A final discussion will be opened with the presentation of data on Valve Company digital platform Steam.

Testing Mr Clayson's wonderful IE CSS discovery, with some quick changes.

 

All browsers get the basic version. IE7 (above) and modern browsers get the full CSS after that, but IE6 gets it's own special stylesheet.

 

www.simonclayson.co.uk/reportage/ie_6_text_only/

CSS au festival Pantiero, Cannes

19 août 2007

Domaine de Saint-Cloud, France - 2007

A two car westbound CSS&SB passenger train accelerates from its station stop at Hegewisch, in September 1998.

Using CSS Animations to try out ideas for a new project. Looks like they can do just what I need! No need for a complex video program, just type the code into a text editor and view it in a browser.

 

Also delighted to find my favourite new video editing program HitFilm Express can do "Instagram square" videos!

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