View allAll Photos Tagged Blender

Having some fun with the ocean simulator in blender.

Spring arrives elsewhere in 2 days. It has already arrived here.

Unique Creations connected by such great photos by our team of Bloggers! Thank you so much, Marieta, for the fantastic shot!

 

Visit us inworld to check our products: maps.secondlife.com/secondlife/Chris%20Two%20Designs/49/1...

 

Check all about us here www.christwodesigns.com

 

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These are some soldiers debating! rendered in blender with HDRI. (no lighting source!) Importation from D.O.D

#mecabricks #render #3D #LEGO #blender

 

Model by Kirill Simerzin: www.mecabricks.com/en/models/3Lkj96V9vAp

 

© 2015 - Gabriele Zannotti - zanna

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Writing a book here: open.spotify.com/show/3mMrq70ofFvPputOjQIiGU?si=kwclM6f8Q...

 

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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel #psyberspace #psyberverse #Xrystal #Aescermonium #rapthraeXeum #Xomplex #Xaethreal #Xrapthreum #AESTHETIOPIUM

trying out blender right now and not gonna lie, the mouth was hard. Progress coming with Baby Steps XD

Here is a modern version of 149 using Mecabricks and Blender. I had to substitute in some missing parts to complete the set.

 

This is a good contrast to my POV-Ray render, showing the library differences and technology differences.

The Mystery Machine /

 

#mecabricks #render #3D #blender

 

© 2015 - Gabriele Zannotti - zanna

blender + cycles

full size(3200x1800)

 

前回のがちょっと寂しかったので色々置いた

Straight Pano tweak to exposure

A small practice in digital LEGO design, posing, rendering and postprocessing.

Made in Lego Digital Designer, exported to Blender via Mecabricks.

A pinhole blend of anamorphic images done in camera with a modification to my homemade pinhole blender.

素材として作ってみた。

色がいまいちだけど、これも調べて何とかする。

もともと入ってるBlederのオブジェクトを編集して作りました。

Made with Blender (cycles), using these free resources :

- threedscans.com for all sculptures,

- covid-19 model : sketchfab.com/3d-models/highpoly-coronavirus-sars-cov-2-b...

 

Usefull tutorials :

- Render Passes : www.youtube.com/watch?v=LA_rr9xvCoU

- Simple Materials : www.youtube.com/watch?v=JVjlZ-uEMKg

Model by Chris McVeigh: www.mecabricks.com/it/models/PKbjQZEyvdG#qVXeyj

 

#mecabricks #blender #3d #render

 

@ 2015 - Gabriele Zannotti - zanna

Model by Jeff (Victor): www.mecabricks.com/it/models/QeDvVyA8jBR#5bdERV

 

#mecabricks #blender #3d #render

 

@ 2015 - Gabriele Zannotti - zanna

Tutorial: Kaizen Tutorials / Youtube

The hexagonal blocks were arranged by sucking them toward a point attractor.

 

This is part of an animation: www.youtube.com/watch?v=yZ5LiSYfiXw&feature=youtu.be

Lake Woodruff Drainage

iPhone, apps in tags.

That's it then. Finished this model. Much learned so perhaps the next image will be more realistic...

Modelled in Blender 2.93 and rendered in Cycles <250 passes>.

Smoke added in Ps.

Four images blended onto 6x16inch paper

Different way using a sphere in Sverchok to generate a sculpture

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