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More colour from the fishing boats at Sungai Peng Datu, Kota Bharu Malaysia. These boats seem to be a copy of the Thai fishing boats. KB is only 30 min drive from the Thailand border so one can understand the influence here.
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This is an old photo of Boomer when he was learning to make teaberry shakes at the partial program where my friends hang out. The W word..........Work
With a powerful computer you can make animated space scenes that are production ready and can go straight into a Sci Fi movie.
Mine isn't up to the task (yet), so for now I just make some low poly scenes than don't fry up my GPU.
That's why I first made this animated butterfly and animated magic chest. I wanted to learn how to animate objects in view of making my first space flight.
3D digital creation, made by #blender
Mask of sorrow.
Inspired by Russian monument Mask of sorrow.
This monument is located on a hill above Magadan, Russia, commemorating the many prisoners who suffered and died in the Gulag prison camps in the Kolyma region of the Soviet Union during the 1930s, 1940s, and 1950s.
Sculptor: Ernst Neizvestny
Built Year: 1996
Made by Bender
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3D digital creation, made by #blender
Inspired by the novel Sputnik Sweetheart from Haruki Murakami, and monument Bash Aparan in Armenia.
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Made with Blender 4.2
Credits music:
Horror Suspense, Raphael Krux, Freepd.com, Creative Commons CC0.
Doll .
植木鉢を作ろうと思って..
楽しくなってきて..(コネた..w
顔面だけど鉢か花瓶にする予定♡
リカさんとお花屋さん等のお話ししてて、想像力UP&楽しさUP //
- - -
・顔面 楽しい 好き
・微妙な膨らみが難しい
・アイホールなどパーツのモデリングを練習したい
・丸みをうまく出来るかどうか
・下絵があった方が絶対にやりやすそう
(思い立ってやったので下絵なしでした)
・丸み丸み丸み
・どこでシーム入れたら描きやすいかな
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Taking a breather for a bit from this now.
An alternative render of the chair can be found here:
www.flickr.com/photos/spacero/51817682732/in/photostream/
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Some other albums of mine I hope you'll enjoy:
Bokeh
Twitter ID: erraticspace
Tumblr ID: space-rbo
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This is work in progress.
Modelling the lantern was a major headache until I found an excellent tutorial for it.
Then I had to shape a flame of the lantern - my attempts never looked realistic, so in the end I decided to go for one of these flame shaped light bulbs and to model an electric wire to add to the scene.
For the floor and the wall I used PBR textures with bump and normal maps.
The "Picture" is taken with a flash light (add a "sun" next to the camera), camera low near the ground
In a separate post I will upload a screencaptrue of the shader editor window with what I have found to be the best way to create relief, for instance for the floor tiles and the bricks in the wall.
If you see a train of moving lights in the sky, it isn't a launch of SpaceX satellites, it's a space jelly.
Rendered in Blender using HiRISE DTM data and orthoimagery.
NASA/JPL-Caltech/University of Arizona/USGS/Kevin M. Gill
Data Source: www.uahirise.org/dtm/dtm.php?ID=ESP_023488_2050
Taken with the Lomo LC-W camera.
The LC-W (wide) has a 17mm lens, and can take half frame, square or full frame images depending on which of three film plane masks is installed.
Expired Fuji Superia film cross-processed in the Fuji Hunt C41 kit.
Model: www.mecabricks.com/it/models/3Lkj9DE92Ap#YVw1LD
#mecabricks #blender #3d #render
© Henrik Hoexbroe
The Citroën DS is a front-engine, front-wheel-drive executive car manufactured and marketed by the French company Citroën from 1955 to 1975 in sedan, wagon/estate and convertible body configurations. Italian sculptor and industrial designer Flaminio Bertoni and the French aeronautical engineer André Lefèbvre styled and engineered the car. Paul Magès developed the hydropneumatic self-levelling suspension.
@ 2015 - Gabriele Zannotti - zanna