View allAll Photos Tagged Blender
You can make anything you can think of in Blender.
You can also destroy everything you make with different techniques - some more spectacular than others.
A realistic dust cloud or smoke simulation would take too long to render though so I didn't make one.
After the strawberries I made yesterday, there inevitably had to be chocolate today.
Not just any chocolate of course, but Xan chocolate.
This tutorial helped me figure out how to put the text on the chocolate by using a svg file (vector).
This poor woman scuttled past my window getting absolutely drenched despite the umbrella. I dare say a little internal storm was raging too having to go out in weather like that, hence the dark clouds of self that also loom over her.
In Blender it is possible to create very realistic flames - but it requires volumetrics and my computer isn't up to that.
I settled for second best with procedural fire (the basics of which are explained by CG Patrick). And even that is quite literally a trial run as rendering this scene tends to overheat my graphics card so I only had one go at rendering the scene (my graphics card has passive cooling which clearly is not sufficient), so I made the scene in solid view, and then did one render.
It's not only the flames that are demanding for my computer though. The planet, the atmosphere, the flames and the blurring of edges all are done procedurally.
Find me uncensored on:
Follow Me on Medium For articles on various topics:
Writing a book here: open.spotify.com/show/3mMrq70ofFvPputOjQIiGU?si=kwclM6f8Q...
www.google.com/search?q=brecht+corbeel
Free images:
Follow me on:
www.instagram.com/brechtcorbeel/
www.artstation.com/brechtcorbeel
www.flickr.com/photos/brechtcorbeel/
www.facebook.com/brecht.corbeel
www.pinterest.com/bcorbeel/pins
www.linkedin.com/in/brecht-corbeel-a81b82184/
#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel #psyberspace #psyberverse #Xrystal #Aescermonium #rapthraeXeum #Xomplex #Xaethreal #Xrapthreum #AESTHETIOPIUM
Still working on this. Dug it out last night and put a little more time in this truck. Started this build over a year ago. Still not quite there, but closing on the finish line. Liking it so far.
This is soooo much easier than making space scenes in software like Photoshop or Gimp where you work in 2D and have to draw each crater, each shadow and so on.
In Blender (which is a 3D environment) you just create a 3D object - like a rock - then add a material to it, bump or displace it to create relief, add a light that automatically results in the right shadows. And by moving your camera around you can look at the same scene from a different perspective.
"Low poly" Space Scene created with Blender, a (free, open source) 3D suite. Blender is great fun! You can make everything in 3D so that you can just move your camera to get the same scene from a different perspective. If your computer is powerful enough, you can make a 3D animation and fly through space !
Gas giant and stars are procedural (no external images used).
Nebula can be created in 3D too so that you can just fly through the nebula but this takes up too much resources of my computer, so instead I created a nebula with Apophysis - which is 2D - and projected it onto a Plane that is set up as child of the camera so that no matter what direction you turn the camera in, you get the Plane as background.
For the material of the cube I used 3D PBR textures with a bump map.
You can download Blender here:
Fill the blender about 2/3 full of water. Be kind to yourself and let the water temperature be between tepid and bathwater warm, no need to go plunging your hands into cold water.
This is part of wall surrounding some wealthy fantasy city.
The edges of the building require smoothing but it makes them unsharp in the animation, so I left them as is.
There is an excellent tutorial series (8 parts) by CBaileyFilm about how to make a sci-fi movie in Blender.
Unfortunately my computer isn't up to that task, but I did learn a lot from it and used some of things I learned to make the above low poly animation.
credits for the starfield: NASA.
This is the new Splash Screen created in Blender ( www.blender.org ) for my Software Program "Rezeptbuch Pro",, a special Software for Distillers available as Open Source from www.rezeptbuch-pro.de
Hello cuties, Neck_Blender for LeLutka Evolution Xtreme is now available at mainstore.
Includes our eight regular tones, and the new ones Cream and Tan, plus two tintable addons at 10 and 25 % of opacity.
LeLutka Evo, Genus and Catwa HD Pro packs has been updated to include our new tones, use the redelivery.
Sometimes the video stalls and then jumps a bit at the start, in which case, hit F5 to reload.
Mysic:
"We Wish you a Merry Christmas"
By Kevin MacLeod
Licensed under the Creative Commons Attribution 3.0 Unported License
MOCs by Stas: www.mecabricks.com/it/models/qxov7V93j0D#pjZXYb
#mecabricks #blender #3d #render
@ 2015 - Gabriele Zannotti - zanna