View allAll Photos Tagged AutodeskMaya
This Jedi Interceptor 3D model was created using Autodesk Maya and rendered using Vray. All of the textures were created using Photoshop. I want the model to look as close as possible to the real toy.
This is a Swiss Army Knife I modeled in Maya 2008 and rendered with Mental Ray. I created this composite image in Adobe Photoshop with renders from my scene.
The middle image is a view of all the tools of the knife. The top right corner displays the back of the knife. The bottom left displays the top of the closed knife.
This Wonder Woman 3D model was created using Autodesk Maya and was rendered using Mental Ray. The scene uses Final Gathering, Global Illumination, and Image Based Lighting as indirect light sources. There are two fill lights in the scene. Currently, I am still working on setting up the skeleton.
This Harley-Davidson Night Rod Special 3d model was created using Autodesk Maya and rendered with Mental Ray.
This Wonder Woman 3D model was created using Autodesk Maya and was rendered using Mental Ray. The scene uses Final Gathering, Global Illumination, and Image Based Lighting as indirect light sources. There are two fill lights in the scene. Currently, I am still working on setting up the skeleton.
This scene was created using Autodesk Maya a 3d modeling program and rendered with Mental Ray. The characters are based on Minimate version of the X-men.
This Harley-Davidson Night Rod Special 3d model was created using Autodesk Maya and rendered with Mental Ray.
This model was created in Autodesk Maya 2008 and rendered with Mental Ray. This model is based on the Lego set 7886-1: The Batcycle: Harley Quinn's Hammer Truck.
This 3D model is based on Marvel Comic's Scarlet Spider character. The model was created in Autodesk Maya and rendered with VRAY.
The Power Cosmic Vs. Green Lantern's Light! These models were created in Autodesk Maya 2008 and rendered with Mental Ray. Both of these models are based on their respective Minimates toys. I created this poster in Adobe Photoshop using rendered images of the two models.
This is a scene of Lego Boba created in Maya 2008 and rendered with Mental Ray. This model was based on the actual Lego Slave 1, Lego Item # 7144. Different angles of the model are shown for your viewing pleasure.
for Preview : www.tareknour.com
website structure:
Flash Version:
using Autodesk Maya, Adobe Flash, Adobe Dreamweaver, Adobe
Photoshop, Adobe After Effects, Adobe Illustrator
the whole structure
1: the intro page created with Autodesk Maya,, Adobe After
Effects, Adobe Flash. combined the 3 different tools together
to make the start up animation and the rotated 3d corporate
logo.
2: the whole flash website controlled by Action Script 2.0.
the all pages separated with different SWF files.
header section
1: full functional flash photo gallery u can use controllers
to skip forward or backward for latest press ads. also u can
pause or play the image play frames.made by Action Script
2.0.
2: 5 main menus contained the most common links in the whole
website. menu driven by Action Script 2.0.
the main page structure
1: 55 pages driven by Action Script 2.0 using numbers. every
page have a unique number in the whole website. the number
mean unique thing for every box including the logo and page
content.
2: the all boxes are actually 1. and duplicated 45 times to
reduce the size of the frame rate and the whole website size
3: all pages separated with a different SWF files and every
page have a unique loader.
4: every box animation built in Autodesk Maya and exported as
SWF file frames.
the small boxes footer structure
33 shortcut functional tinny boxes. I'll represent every box
from right to left
1: random page: choosing a random page from the 55 page in
our key frames agencies, companies, menus.
2: animation 2: loading the website start up animation with
different animation style.
3: home: shortcut to the home page
4: 4 different colors: shortcut to 4 different colors to
change the whole boxes color driven by Action Script 2.0.
5: wire frame: shortcut to change the boxes to wire frame
style exported from Autodesk Maya and finalized in Adobe
Flash.
6: 3 different makes shortcuts: mask the website to 3
different main list of links. Ad agencies, communications,
main links.
7: drag and drop page: this page actually convert the all
links to drag able boxes snapped to the mesh box structure.
driven by Action Script 2.0.
8: sound control: controlling the sound on or off with
changing the led animation. driven by Action Script 2.0.
9: randomize mode: this mode randomize the boxes to different
positions with a smooth animation. driven by Action Script
2.0.
10: the next bunch of other is shortcuts to the most common
links.
inner pages structure
1: all pages have an animation with unique design and a
shortcut function to move to any page with one click.
XML our work and news pages structure
1: our work
our work page have a 3 main links landmarks, today's TVC's,
programs. the flash page opened by JavaScript behavior
centralize the pop up page in the center of page.
the actually player and list of files driven from XML file
content ( XML exported from admin area). the other function
of the our work is the combo box flash option which is mask
the videos or agencies.
also when uploading the video to the admin page it's
converted to FLV video file and take a snapshot from the
uploaded video everything exported automatically.driven by
Action Script 3.0.
2: News
news page also driven from an admin area converted to XML and
displayed in a page with scrolling. all this pages also have
individual link. to represent the article.
feel free to contact me ..
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AIM: Peter Mikhael
Mobile: 20122786770
Current Town: cairo, Egypt 12346
Website: www.petermikhael.com/
Mail : peter@petermikhael.com
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I created this 3D character model in Autodesk Maya 2009 and rendered with Mental Ray. This movie was created by rendering out individual frames of animation which form an image sequence. The image sequence of the character walking was then composited with the background by using Autodesk Composite. The composite of the animation sequence was then converted to AVI file.
PGCC students including students in the VisComm specialization within the Department of Art, Music, and Philosophy had some of their 3D designs fabricated as physical objects using rapid prototyping machines through the University of Michigan 3D Lab. This workshop was funded through a Trailblazer Grant awarded to Ed Johnston by the Teaching Learning Center at Prince George’s Community College. Some students had never used 3D computer graphics software before. Other students were quite experienced. The modeling for these designs was done either in Autodesk Maya or Lightwave. Materialise Magics software was used to clean and hollow the designs for fabrication. The machines used to fabricate these objects were Z Corp Z printers (plaster) and Stratasys FDM machines (plastic).
petermikhael.com/quest-el-sharkawy-logo-and-corporate-ide...
“Quest investments” is a new full car Services Company established in 12.2009. I joined quest investments team to find new ideas for the company’s new business.quest investment corporate logo 145x118 Quest El Sharkawy Logo and Corporate Identity quest investment corporate identity 145x118 Quest El Sharkawy Logo and Corporate Identity
Wikipedia said in marketing, a corporate identity is the “persona” of a corporation which is designed to accord with and facilitate the attainment of business objectives. It is usually visibly manifested by way of branding and the use of trademarks.
Started with the logo eventually includes the institutional colors of the brand, and the complete corporate design based on them. My idea is to make a strategic way to make the image that the rest perceive fit in with the image the company wants to convey.
There are also other elements I consider when I begin thinking about a structured corporate identity, such like business card: which is the logo and contact information professionally presented. Stationery likes letterhead with coordinating envelops.
The techniques I used in this project based on 3d logo design – Logo Design behind the Scenes ( petermikhael.com/3d-logo-design-logo-design-behind-the-sc... ) Tutorial using Adobe Photoshop, Autodesk Maya and Adobe Illustrator.
Tags: 2d Artwork, 3d Artwork, 3d modeling, 3d rendering, 3d texturing, autodesk maya, business, business and company, cars, company, corporate, corporate identity, illustrator, logo, photoshop, professional, project
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AIM: Peter Mikhael
Mobile: 20122786770
Current Town: cairo, Egypt 12346
Website: www.petermikhael.com/
Mail : peter@petermikhael.com
This modeling is based off of the Clockwork Knight from a game called Lock's Quest. This model was created in Autodesk Maya 2008 and rendered with the demo version of Vray for Maya.
PGCC students including students in the VisComm specialization within the Department of Art, Music, and Philosophy had some of their 3D designs fabricated as physical objects using rapid prototyping machines through the University of Michigan 3D Lab. This workshop was funded through a Trailblazer Grant awarded to Ed Johnston by the Teaching Learning Center at Prince George’s Community College. Some students had never used 3D computer graphics software before. Other students were quite experienced. The modeling for these designs was done either in Autodesk Maya or Lightwave. Materialise Magics software was used to clean and hollow the designs for fabrication. The machines used to fabricate these objects were Z Corp Z printers (plaster) and Stratasys FDM machines (plastic).
This 3D model was created in Autodesk Maya 2009 and rendered with Mental Ray. This model is based on the Black Costume Spider-man Minimate toy.
This model was created in Autodesk Maya 2008 and rendered with Mental Ray. This model is based on the Lego set 7886-1: The Batcycle: Harley Quinn's Hammer Truck.
These models were created in Autodesk Maya 2008 and rendered with Mental Ray. Both of these models are based on their respective Minimates toys. The planet in the background was created in 3DS MAX 9 and rendered with mental ray.
These models were created in Autodesk Maya 2008 and rendered with Mental Ray. Both of these models are based on their respective Minimates toys. The planet in the background was created in 3DS MAX 9 and rendered with mental ray.
The Shelby Cobra GT 500 is the result of collaboration between Ford's Special Vehicle Team and legendary automotive designer Carroll Shelby. An update of the 1968 Mustang, the new Shelby Cobra boasts aggressive front-end styling made possible through digital concept sketching. Remaining faithful to its ancestors, the new Cobra trim is designed to bring muscular styling into a new millennium context.
Complete all-digital visualization helped improve aerodynamics and production surfacing, among many other benefits, enabling Shelby Cobra GT 500 designers to envision and realize a world-class modern vehicle.
This Ford GT 3D model was created using Autodesk Maya and rendered with VRAY. The model is based on the Ford GT 2005.
This 3D model was based on the 2003 Harley-Davidson Police FLHPI Road King and was created using Autodesk Maya 2009. This model was rendered with mental ray.
This model was created in Autodesk Maya 2008 and rendered with the default Maya render. The tree frog is an earlier model that I did.
3D Design Made By Applehead Ink
Visit our website
Contact : www.AppleHeadInk.com
To read more about check www.appleheadinktheblog.wordpress.com & www.appleheadinktheblog.blogspot.mx
Diseño 3D Realizado por Applehead Ink
Visita nuestra web y contacto
Nuestro blog visita www.appleheadinktheblog.wordpress.com & www.appleheadinktheblog.blogspot.mx
PGCC students including students in the VisComm specialization within the Department of Art, Music, and Philosophy had some of their 3D designs fabricated as physical objects using rapid prototyping machines through the University of Michigan 3D Lab. This workshop was funded through a Trailblazer Grant awarded to Ed Johnston by the Teaching Learning Center at Prince George’s Community College. Some students had never used 3D computer graphics software before. Other students were quite experienced. The modeling for these designs was done either in Autodesk Maya or Lightwave. Materialise Magics software was used to clean and hollow the designs for fabrication. The machines used to fabricate these objects were Z Corp Z printers (plaster) and Stratasys FDM machines (plastic).
This 3D model is based on the Volkswagen Amarok. It was created using Autodesk Maya and rendered with Mental Ray. This render is using Maya's Ink and Paint materials.
This scene was created using Autodesk Maya a 3d modeling program and rendered with Mental Ray. The characters are based on Minimate version of the X-men.