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this is a major meet & greet location at the Studios. Seems like all the new characters go here.

Delegates celebrate the 17th Bradford Animation Festival before the screening of Opening Night Film: 'Chico y Rita'.

BASED ON CULT MOVIE AND COMIC BOOK BY J O BARR

HERE'S ANIMATION ON GRAFFITI www.youtube.com/watch?v=yTuc0ZcSTTQ

Crédit: Photo Passion Ploumagoar

I love the animation - the characters are great.

Designs of the frames for a animation of toothless from How to Train Your Dragon.

[Back]

 

I guess I'm an old enough nerd to be getting "Suspended Animation" junk mail.

THANK YOU "The Coin"

 

Short film for Smile Faucet video magazine.

The theme was around Thank You.

This is the last issue that will happen.

 

Idea, direction and animation by: Lucas Borras

Music & sound by: Jorge R- Escudero

 

Thanks to Erik Montovano and the Smile Faucet team.

 

wemake.org

vimeo.com/​jramirezescudero

smilefaucet.com

Architectural Animation Walkthrough nyrender.com

The Animation itself could have been miles better, mainly due to numerous technical errors that occurred during texturing - which was eventually fixed, the skinning process, and parts of the skeleton randomly disappearing.

 

Four seconds into the animation the lighting had disappeared as well during rendering, a problem that is probably going to be unfixed but is a minor inconvenience.

 

The second 'fault' is that due to the positioning of the weapons, a fair number of the frames after the 'holo-bots' grasped them, had to be manoeuvred into position manually. Another minor irritation, as it was as tedious to do as it was mind-numbing.

 

Ultimately I am happy with what i have done, but i feel and know that I could have done much better, and probably would have managed to refine many of the smaller issues in due time.

Test animation for Demos Think Tank, London.

We produce 2D & 3D animations for corporate & entertainment clients. We produce marketing explainer videos that skim your whole business USP's into a short comprehensive & intelligent videos. We produce whiteboard animations for marketing packages & campaigns. We're very efficient in 3D character modeling, animation & texturing

 

Multimedia-Animationen mit Online-Anbindung für das Bundesamt für Kultur, auf Gross-Bildschirmen im Eingangsbereich der Schweizerischen Nationalbibliothek in Bern.

Date: 2003-2007

Client: Bundesamt für Kultur, Schweizerische Nationalbibliothek

 

LEISTUNGEN BELLEVILLE

- Konzeption und Design Animationen

- Videoproduktion, Regie, Schnitt, Postproduction

- Programming (Macromedia Director, PHP)

- Installation

AUSGANGSLAGE

Im Eingangsbereich der Schweizerischen Landesbibliothek sind 3 Plasmabildschirme platziert. Die Landesbibliothek und das Bundesamt für Kultur möchten diese Bildschirme neu bespielen. Das Ziel ist, die verschiedenen Institutionen des BAK den Besuchern vorzustellen; mehrsprachig, animiert, ohne Ton. Zusätzlich sollen im Innenbereich zwei weitere Plasmabildschirme mit Animationen bespielt werden.

 

Hier ist das Ziel, die verschiedenen Räumlichkeiten des überaus schönen Bauhausgebäudes zu präsentieren und dem Besucher die Orientierung im Gebäude zu erleichtern.

Tagesaktualitäten sollen bei Bedarf online bei beiden Installationen eingespielt werden können.

 

UMSETZUNG

Die Schirme zeigen synchron den gleichen Inhalt in jeweils einer Landessprache. Im Eingangsbereich präsentieren diverse kurze Video-Module je eine Institution des BAK (Module Innenbereich: Orientierungssystem). Bei jedem Durchlauf wechselt das Modul automatisch. Neue Module können fortwährend produziert und eingespielt werden. Den immer gleich bleibenden Rahmen bildet eine Anfangs- und Schlusssequenz in Form einer Typo-Animation auf allen drei Schirmen. Abgespielt werden die Animationen von mehreren miteinander synchronisierten Computern.

 

Tagesaktualitäten werden Passwort geschützt über das Intranet der SLB eingegeben und können entsprechend terminiert werden. Während dem Abspielen von Tagesaktualitäten wird die Animation automatisch gestoppt und danach wieder gestartet.

Here is my storyboard for my animation. A little rough and open to some alterations maybe, but still the basic idea of crossing B. A. with Superman..

Dimanche 14 novembre 2021 - 8ème journée de Betclic ELITE . LDLC ASVEL VS JL Bourg ©Jacques Cormarèche

MIA Animation 2014 conferences and Festival, Wolfson Campus, October 10 and 11, 2014

Seamlessly Looping Background Animation Of Virtual Staging For Modern Production. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

MIA Animation 2014 conferences and Festival, Wolfson Campus, October 10 and 11, 2014

Seamlessly Looping Background Animation Of An Amazing 3D Scene. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

How can we get began?

 

First look for a live action clip that you want. Then use world wide web (or any web site you can use to download footage from, say, YouTube) to download the recording. YouTube won't allow you to download their videos directly so you have to visit a 3rd party website to get this done.

 

Quick Time Pro - costs around $30

 

So you've the recording downloaded - ok now what?

 

Now you have to edit the recording right length. Trim it lower to size in appropriate animation company, for example Premiere Pro, or Final Cut Pro, or Quick Time Pro, til you have edited it lower to simply the part that you would like. Reserve it like a .mov or .avi file. Maya appears to love .movs, mostly.

 

Now, open Maya

 

Open Maya, produce a new project, name it, and hang for your new project within the usual way. Now adopt these measures:

 

Copy the recording to your Movies folder inside your Maya project folder.

 

Within the Maya viewport, visit panels/orthographic/side

 

Now visit View/image plane/Import movie. The film file ought to be directly imported into Maya. Underneath the show menu switch on image planes so the image plane is seen inside your viewport. Press 6 in your keyboard so you're in texture mode.

 

Inside your perspective view, or perhaps your camera view, you must also switch on image planes underneath the show menu so the image plane is seen.

 

Import your character rig in to the shot, and you're prepared to animate. Begin by matching your animation company carefully towards the reference footage.

 

After you have something working reasonably well, you can begin to regulate the timing and also the spacing to produce a believable performance. The closer you keep to the reference, the greater accurate your animation company will probably be. But you might want to change a great deal to produce the performance that you would like.

www.youtube.com/watch?v=RerfQkYpMoU - The AI Takeover is Here: Animation, Movies, VFX, and Music Industries Brace for a Paradigm Shift!

 

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