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This is possibly SW2, the second of the SW cars under cnstruction as it was the most advanced of the ones we could see under construction - the first SW car had been completed, but was hidden away out of sight from the touring masses for various reasons. "Octoberfest" Dunedin Station Centenary, 22nd October 2006.
I finally used my tripod for a night shot - the moon is not that full, but still I am pretty happy how it came out.
Dalysgrove's Lorraine Costello receives the Advanced Intermediate Championship trophy from Tony Ennis, A.I.R.C. chairman. (Pic: David Abbott)
On Thursday, August 16 Batman stopped by the Rubin Institute for Advanced Orthopedics and the Herman & Walter Samuelson Children's Hospital at Sinai to say hello. He even showed up in his brand new Batmobile!
Learn more about the event here:
www.lifebridgeblogs.org/2012/08/28/batman-arrives-at-sina...
Learn Advanced Yoga Training course with Master Dharm. To Learn How to increase Your Body Flexibility ?
In 1939 the Royal Australian Air Force established a base called RAAF Base Mallala to the north of the Mallala township. The base was originally used for advanced training for RAAF pilots. The base was subsequently closed in May 1960.
During this time there was an artillery range / military training in the Pt Prime area during WWII. (Port Prime).
There seems to be very little public information about Port Prime and it's use. (Other than a listing declaring it safe and free of exposive ordinance).
www.defence.gov.au/uxo/drn_reports/summary_state.asp?Stat...
I recall as a kid, climbing in and out of the bunkers and pill boxes. I was able to find old spent ammunition and bullet holes in cement targets.
Of recent, vandals have levelled the first pillbox at the enterence to the area. This is such a shame. It was a landmark. It always caused wonder seeing it standing there.
Anti-tank Platoon's used 17 pounder guns at the Port Prime Range where they destroyed an old Bren-gun Carrier located on the range for RAAF target practise.
There are still pill boxes and bunkers there. You can find .303 ammunition. Bullets and Shells (corroded)
I have found and dated many shells to the 1950's. enfieldking.tripod.com/enfieldking/id12.html
These are Army / RAAF related.
I recall the cement pillar fences and rusting barbed wire leading down the road to the beach. Now, much of this is off limits as it is now a bird sanctuary.
It is for these reasons, I am documenting the site in photos.
I have found one .51 inch (13mm) anti tank round and many .303 inch (7.7 mm) rounds at the site.
this place is a part of history in the Defense of Australia.
(I have contacted the Port Wakefield proof and experimental establishment, P&EE and Defence Science, JPEU/JLG, Keswick barracks and more and found very little about the site).
2014
Canon EOS 600D, full spectrum, IR 720nm
IMG_1417
For this model, I made the body out a simple polygon Primitive Sphere the scale it into an egg-like shape and decided to make the arms and legs out of Polygon Primitive cylinders and made extra polygon planes to then attach the arms and legs to the egg body, I did this after Extruding from the egg.
Although I was acknowledged to change making the arms and legs separate and then combine the meshes together later, this caused some problems, like reworking the arms and legs and because I am unfamiliar with properly binding the mesh with another object, it caused extra time to work on it and even then the edges where they join seem very bulging and not smooth at all. This is due to my concept idea of having the character to be an egg with arms and legs sticking through the shell, but ultimately failed and thought I was taking too much time on the Model anyway and avoided working on it any further. What I would have done, was to add an extrude to the egg shell and then have the arm within the shell a bit to stick out of the shell, and then model the egg at the arm and leg in broken egg shell like arrangements on the mesh.
For the Eyes I made an experiment to make 2D like eyes, as I wanted to see if it is possible to make cartoony eyes and deform the Iris and lens to squash and stretch the eyes in absurd angles. This validates very comical and over exaggeration of emotions to experiment with. There is a Transparent object on the eye for my model, the Lens, with the Material Phong E to still give it a shine like an actual lens for an eye. At the end I made some temp eye lids just in case I wanted my character to blink in the animation.
Texturing is still my weakest point when modelling to be honest, as I created simple UV cutouts for the arms and legs and mouth to separate them from simply full colouring the Planar Mapping of each object, the main problem I notice is the end of the arm due to problems with the modelling as I wanted it the egg shell to better take consideration of where the arm ends. Although one thing I could have done, since I wanted to make this character cartoony, I should have experimented with the Toon Tab, although, like I said, I did not want to work more on the Model that I already been doing for the past few weeks.
Advanced Housing Systems passivhaus specification for R& C Developments
Advanced Housing Systems passivhaus specification for R& C Developments
The nice folks of Advanced Photoshop, a beautifully produced UK based magazine, published a nice spread with some of my work on this month's issue.