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Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Z Corp customer Offload studios creates 3D printed models on a ZPrinter in preparation for Siggraph 2011. The large turtle barbarian model comes later this week! See these full color 3D printed models and more at Z Corp partner, Peak Solutions', booth 488. www.zcorp.com
We've just received our update to Cinema 4D. We have a educational licence that provides 25 seats and most pupils will remain on Release 10 of the software in the meantime. This update is for one seat only and takes us up to the latest version of the software, Release 11.5. R11.5 has several advantages over R10. First, it allows us to harness the power and convenience of the Engineering Add-on. Second, it is a lot faster. It operates in 64 bit, so we can access the full 5Gb of system RAM and render in four cores simultaneously. Third it comes with Pixar's Renderman engine, so the output quality is spectacular.
We've just received our update to Cinema 4D. We have a educational licence that provides 25 seats and most pupils will remain on Release 10 of the software in the meantime. This update is for one seat only and takes us up to the latest version of the software, Release 11.5. R11.5 has several advantages over R10. First, it allows us to harness the power and convenience of the Engineering Add-on. Second, it is a lot faster. It operates in 64 bit, so we can access the full 5Gb of system RAM and render in four cores simultaneously. Third it comes with Pixar's Renderman engine, so the output quality is spectacular.
We've just received our update to Cinema 4D. We have a educational licence that provides 25 seats and most pupils will remain on Release 10 of the software in the meantime. This update is for one seat only and takes us up to the latest version of the software, Release 11.5. R11.5 has several advantages over R10. First, it allows us to harness the power and convenience of the Engineering Add-on. Second, it is a lot faster. It operates in 64 bit, so we can access the full 5Gb of system RAM and render in four cores simultaneously. Third it comes with Pixar's Renderman engine, so the output quality is spectacular.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
We've just received our update to Cinema 4D. We have a educational licence that provides 25 seats and most pupils will remain on Release 10 of the software in the meantime. This update is for one seat only and takes us up to the latest version of the software, Release 11.5. R11.5 has several advantages over R10. First, it allows us to harness the power and convenience of the Engineering Add-on. Second, it is a lot faster. It operates in 64 bit, so we can access the full 5Gb of system RAM and render in four cores simultaneously. Third it comes with Pixar's Renderman engine, so the output quality is spectacular.
We've just received our update to Cinema 4D. We have a educational licence that provides 25 seats and most pupils will remain on Release 10 of the software in the meantime. This update is for one seat only and takes us up to the latest version of the software, Release 11.5. R11.5 has several advantages over R10. First, it allows us to harness the power and convenience of the Engineering Add-on. Second, it is a lot faster. It operates in 64 bit, so we can access the full 5Gb of system RAM and render in four cores simultaneously. Third it comes with Pixar's Renderman engine, so the output quality is spectacular.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
At this time of year with certificate classes disappearing off on exam leave we are keen to develop new projects and course notes for classes over the course of next session. With this in mind we've been honing our skills in staging and lighting in Cinema 4D. Current S2 pupils are experimenting with outcomes that might well make it into next year's S2 course. These models and renders were produced over a couple of hours in the last two afternoons. More to follow...
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Busto in scala fedele.
Finitura Monocolore bianco similgesso.
Modello3d da scansione busto scultoreo, stampa 3d fdm in polimero Pla, postproduzione superfici, assemblaggio base, finitura monocolore.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
This is probably the largest 3D printed model created with Z Corp's 3D printing technology in Hungary. It was created by Z Corp's customer YBL Miklos Faculty of Architecture using a ZPrinter 350 and is 3,10mx1,25m. It includes 70 houses! Props to our partner IB Procadd for sharing this to us! www.zcorp.com
Back in January 09 we finally cracked a problem that has been plaguing up for years. Namely how do you export Inventor files into a format that Cinema 4D can understand? After a lot of failed attempts we finally discovered a very clever bit of software called PolyTrans by Okino. A carefully written bid to the right people allowed us to buy the software that allows us to make the most of both apps. Inventor is used for most of the 3D modelling, C4D is used for lighting, texture mapping and rendering.
We expect to see more exciting results over the course of this session.
Teaser / Trailer - Cartoon Animation Movie - 2017:
GameYan studio develops more then 250+ 3d semi-cartoonish characters (Modelling, Texturing, Shading, Rigging, Simulation) human and animals in Venezuela's first 3d animated featured film.
GameYan play base role in this animation movie production pipeline where entire feature film production based on our 3d art outsourcing development.
Studio Involved in Movie Production from 8 countries (Argentina, India, Spain, Serbia, Hongkong, Venezuela, UK, USA)
Production Studio - Orico Films & Vill Del Cine
Director / Editing - Assembling - Pampa Films
3D Character Development Studio - GameYan Studio - (Brand of YantramStudio)
Supervising Studio - It's Aliveee
Mocap Animation : Centroid
GameYan Studio Intro:
GameYan is movie and game art outsourcing studio in India provide 2d and 3d model, texture, shading, rig and animation for all games for mobile, PS, Xbox, Desktop, video, PSVR, Facebook and feature movie film animation, cartoon series, TV commercial.
Go to our art outsourcing studio webite: www.gameyan.com/
The rear of the DB 603 engine being modelled in Blender 3d. Its not easy as I am modelling on the fly from photos as I have no blueprints for it.
Stationery design made in 2009 for a client in Vancouver, BC, Canada. We used Cinema 4D to create a lifelike wax seal that was embossed when printed. Adobe Photoshop and Illustrator was used for the rest. For more, visit www.kika.ca
This is probably the largest 3D printed model created with Z Corp's 3D printing technology in Hungary. It was created by Z Corp's customer YBL Miklos Faculty of Architecture using a ZPrinter 350 and is 3,10mx1,25m. It includes 70 houses! Props to our partner IB Procadd for sharing this to us! www.zcorp.com
Busto 3d personalizzato, scala fedele h. 40cm.
Finitura dipinta a mano simil marmo.
Modellazione3d da immagini fotografiche fornite, stampa 3d fdm in polimero Pla, postproduzione superfici, assemblaggio base legno, targa alluminio.
easy3d.it/riproduzioni3d - info@easy3d.it