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See Full Post: Creating Seamless Textures of 3D Character Designs Thomas-Geosyrup
For More Information visit : Dezart Inspire | 3D Model
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This LEGO Millennium Falcon 3D model was created using Autodesk Maya and rendered using Vray. All of the textures were created using Photoshop. I am not trying for hyperrealism, but I do want to look as close as possible to the real toy. Thanks.
See Full Post: Creativity in New Styles with 3D Character Design SM Bonin
For More Information visit : Dezart Inspire | 3D Model
See Full Post: Inspiring 3D Model Character Design Emerson Silva
For More Information visit : Dezart Inspire | 3D Model
Based on the fighter Warlord Zsinj used against Rogue Squadron©
www.shapeways.com/product/5VQ6DZG47/twin-ion-engine-rapto...
Light-Toned Layering on Plains Next to Ganges Chasma
Acquisition date
02 September 2007
Local Mars time
14:17
Latitude (centered)
-8.143°
Longitude (East)
307.288°
Spacecraft altitude
267.0 km (166.0 miles)
Original image scale range
26.4 cm/pixel (with 1 x 1 binning) so objects ~79 cm across are resolved
Source: www.uahirise.org/PSP_005161_1720