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Grells are weird, even for aberrations. These tentacled, flying, breaked brains seem like animals, but actually have their own society and language - they just look so far down on other sentient life that they never deign to attempt contact. The merest brush of a Grell's barbed tendrils can paralyze a man, and their brainlike bodies are far tougher than they look.
Born in distant stars, the Balhannoth feeds on magic, absorbing and cancelling it nearby. Its presence distorts reality, changing the fabric of space itself. These things lurk in crevices out of sight, emerging only to snatch up their prey.
The original Headless Horseman is named Dullahan, and he isn't a ghost!
An ancient dark fairy, Dullahan rides by night on his dark steed, searching for those doomed to die. When he finds them, Dullahan will splash blood on them. No gate or door can bar his way, though throwing gold in his path occasionally works - but be warned, if you interfere too much, he will mark you, too, or fight more directly with his whip made from a human's spinal cord.
Blood-splashing, human spine-whip... is it just me, or are the original myths way darker than anything Tim Burton may have thought up for that movie?
Featured on Poe Ghostal's Pic of the Day: www.poeghostal.com/2013/04/pic-of-the-day-dullahan-by-rid...
Nocticula is the Demon Lord of Lust, and queen of all succubi. She is one of the craftiest, most evil of all demon lords, and her plotting is extremely dangerous. In Wrath of the Righteous, brokering a temporary truce with her is important - she happens to be opposing Baphomet at the same time as the heroes. But such an alliance is fragile and temporary at best.
Horrific natural wildlife from the inferno, Howlers combine poison quills with a voice so loud it can stun.
An ancient race of malformed giants, the Fomorians and their cruel king Balor ruled Ireland until the Tuathe De Danann defeated them.
These are the mortal remains of Xin, ancient Runelord, now trapped within a clockwork device of his own making. He seeks a new source of power and a new body.
Double the treasure, double the trouble! This dragon has two fire-breathing heads, and only the bravest (or most foolish) of warriors would even attempt to face one.
It's always bad news when something nonhuman becomes a lich. Dracoliches manage to combine the worst parts of dragons and undead, and although they are very rare, they can do a whole lot of damage.
The most famous Dracolich on record is Dragotha, a being of near-deity strength (well, he DID have a relationship with Tiamat)!
The second D&D movie, Wrath of the Dragon God (which wasn't very good, but was way better than the first), involves Faluzure, a dracolich god.
Featured on Life In Plastic: nerditis.com/2013/03/13/life-in-plastic-obscure-toy-lines...
The Shadowfell is a realm of darkness and undeath, and is fought over by several factions - one of them are the Death Giants, titanic fiends of darkness. They resemble huge vampires, but steal and horde souls rather than blood. Those souls form a swirling aura that encircles and empowers them, making the Death Giants stronger with each and every kill.
You may be tempted to assume that Ogres are big, dumb, and goofy. Let him correct you on this point.
Strange, seemingly alien creatures, the Grell are intelligent, but they deem humans as lesser, and do not bother to communicate.
Yikes!
Fomorians before 4th Edition D&D were just giant, pale, deformed giants. But in the newest edition, they were given an expanded role in the mythos, serving as evil-eyed fey tyrants!