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just doing a little experiment to look at the number of polygons in mesh items. Curious as to overall, how this may effect performance
at the request of some i took this out of maya to display just how much could be done with a simple baked normalmap.. this is the mesh for the sheild
On the balcony of hotel Le Marly in le Havre. (The rest of the place is also very kinky 1950s, and they added free WiFi access so they deserve some free publicity)
VitalLink by Nebula Collective from Austin, TX
A 9-foot aluminum cube stands as a futuristic wireframe structure, with a glowing heart suspended in its center. From each vertical post, a mannequin arm extends outward at hand-shaking height, palm open. When touched, the arms sense the participant’s heartbeat, triggering light to flow up the cube and into the heart. The heart glows and pulses in real time, visually syncing with the rhythms of those engaged. As more people connect, the lights intensify and evolve, creating a living display of collective energy. The piece explores the idea that, like music, light may also synchronize us, inviting reflection on connection, rhythm, and the unseen pulses that link us together.
Contact: shawn@nebulacollective.org