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We are pleased to present a few of the actual concert programs performed world-wide by Michael Laucke
Programa “Jóvenes Talentos” de la Comisión de árbitros de la CONMEBOL, curso organizado en conjunto con la APF, a través de los departamentos de Desarrollo de ambas entidades, como parte del Programa Evolución de la CONMEBOL.
Top high school students from Sulaimani and Erbil arrive on campus this week to participate in the Honors English Program (HEP) hosted by AUIS.
The purpose of the program is to invite top students and prospective students to participate in a free on-campus English-based program that blends English speaking and practice with fun, and to expose prospective students to the strengths of AUIS.
Read full story here: auis.edu.iq/node/1460
20161012
Homecoming Coronation
The Royal Court seeks to uphold the vision of Winston-Salem State University as ambassadors for the institution by uplifting and empowering the campus and surrounding communities through service, outreach and programming.
Miss Winston-Salem State University
Kiana Rushdan
âI love WSSU because it became my home away from home, it nurtured me into the woman I am today, and has giving me excellent exposure and training within my major
Mister Winston-Salem State University
Quanta Perry
âI love WSSU because it has given me a different outlook on life by shaping and transforming my
thoughts, while embracing the HBCU culture.â
A Fundação Municipal de Cultura (FMC), em parceria com a Belotur e o Sindicato dos Produtores de Artes Cênicas de Minas Gerais (Sinparc), lançou na sexta-feira, dia 15/3/2013, o programa Agenda Criativa: A Economia Criativa dos Setores Artísticos de Belo Horizonte. Neste sábado, dia 16/3/2013, serão formados quatro grupos de trabalhos, compostos por convidados de instituições ligadas à área de artes cênicas: Sinparc, Sated, MTG e Fórum da Dança. Estes grupos irão discutir aspectos que envolvem a cadeia criativa do setor, tais como formação e qualificação, produção e criação, consumo, difusão e distribuição, investimentos e patrocínios, entre outros. No domingo, os pontos debatidos pelos grupos de trabalho serão anexados a um documento final, que será entregue à FMC. Foto Nathália Turcheti
from the instruction manual..." install chain saw hands to robot once all other attachments have been added, this is for the safety of all human beings in the vicinity..."
From wikipedia: Bloom (sometimes referred to as light bloom) is a computer graphics effect used in computer games and high dynamic range rendering (HDR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light around very bright objects in an image.
This image shows my implementation of the bloom effect. Although you have to admit the bloom is too excessive in the image, but who cares? It looks cool, doesn't it?
The resulting real time image is post-processed through a GLSL shader, after which it is shown. I did it in a very simple way, I blurred the image, then multiplied the result with the original.
The game in action! It has a background now that says "ECE 476 Dodge!" and there are two balls on the screen at a time. In the background, the font is Silkscreen by Kottke.