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I think Bluebells are very hard to photograph and make interesting, well I struggle with them, this will have to do for this years effort.
this pattern is "smoother" than the one grown here: www.flickr.com/photos/jrosenk/4288984331/in/photostream/
I took this picture right outside of my house. I then printed the photo using the cyanotype process.
Another shot of Chris skateboarding. I post process all of these. I'm not great at post processing, so they're not that great.
For Yuki.
Possible lace for the dress. I made them alike but not exactly the same, only changed the bunka doll fabric.
Maybe we could use different laces as well? Which one do you like the most, lace and bunka doll?
The control processor is a 6800. The other 2 40 pin ICs are 6821 parallel interfaces. One port may be for the keyboard, I have no idea what the others are for yet.
Two new beautiful canvas photographs have arrived and they're about to crystallize! Working in batches, submerging my photographs in tanks to grow crystals on beautiful images.
I decided I really liked the design for these guys. The idea came from a pair that I worked on during my demonstration at the society for contemporary crafts. I only managed to finish one of those, so I've started over here in Seattle
Two passes of a sorting algorithm (Quicksort) that randomly exits before sorting is complete, applied to single rows of pixels. Components compared in GBR order. Processing code is here.
The same pictures with and without render to texture shaders.... (shader does the colors, the realtime horizontal blur and this old tv lines effect)
Ever wonder what 15 AMD FX57 processors look like?
No you can't have one these were just passing through.
more playing with geometry...
wrt method described here
// uv given on [0..1), remap to [-pi,pi) to simplify equations below
u = u * 2.0*Math.PI - Math.PI;
v = v * 2.0*Math.PI - Math.PI;
// evaluate
double sqrtTwo = Math.sqrt(2.0);
double twoThirdsPi = Math.PI * 2.0 / 3.0;
double x = Math.sin(u) / (sqrtTwo + Math.cos(v));
double y = Math.sin(u+twoThirdsPi) / (sqrtTwo + Math.cos(v+twoThirdsPi));
double z = Math.cos(u-twoThirdsPi) / (sqrtTwo + Math.cos(v-twoThirdsPi));
return new WB_Point(x,y,z);
It all started when we were cleaning out the photo club's locker. We found an old, expired disposable camera inside and nobody knew where it came from. Instead of throwing it out, I took it home and shot the roll in one weekend, eventually cross-processing it in some leftover E6 chemicals I had from my slide film processing. Since this is C41 (Color Negative) film, processed in E6 (Color Slide) chemicals, I expected some wild colors and strange effects. The result is actually strangely accurate to real life...
Taking some pictures by the Morningstar Grist Mill.