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These are preview images for the talk I am giving at UCLA tomorrow.
Made with Processing and runs in near realtime (anywhere from 5 to 30 fps). The entire system is dynamic, and with a zippy computer, could probably be audio responsive with little extra overhead.
I am a 100% a wham, bam, thank you mam type of builder. Pretty much what you see is what I built right out of the gate, but occasionally I have a few builds that I spent a little more time on and went back in and revised the design before taking the final pictures.
The Iron Giant was one of those builds, and only 1 of 2 that I have WIP pictures of. For this specific build the only reason why I took a picture was because I thought the cast shadow looked really cool.
Build from version a to version b:
* The head had zero change.
* The legs has some part changes, but pretty much remained the same.
* The arms and hand parts changed, but the overall layout and shapes pretty much stayed the same.
* The torso has the most change and was torn apart and built back up from scratch a 2nd time. This was one of the few builds that I actually ordered specific parts for instead of using what I had available in my office.
I do not have a big bag of assembly techniques to rely on yet so it took me a little while to figure out how to make the torso solid but still be able to keep the shaping I wanted. It took several hours, but i now have a torso that can be thrown against a wall (yes I did check the stability of the torso against a wall) and it won't break apart.
The most fragile part of the build is the fingers on the left hand (camera right). They were a pain to get on and will pop off when you move them around. I'm sure I'll figure out a solution for that hand if I ever go back and work on it again.
I love the Iron Giant movie and this build is still in my office, with no plans of being dismantled anytime soon.
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L: 10x300" bin1x1
Telescope:
TS130 f5.7
Mount:
Avalon Linear
Main camera:
Atik 460EX mono
Filters: Baader H alpha 7nm
Autoguide:
TS60 + QHY5L-II Mono
Processed with MaximDL and Adobe Photoshop CC
From Santa Cruz del Retamar, Toledo, Spain
Printing process shot. This print was inspired by Sol LeWitts long instructional titles where its up to the draftsperson to determine line orientation. Nov. 2007
Press L to see in black and then press full screen.
Pulse L para ver en negro y después pulse pantalla completa.
21/12/12 The last preparation for the exhibition
Exhibition "My favorite apocalypse" on this weekend at the festival SUNKI. Happy end of the world!
photo by Elisey Zanko ttp://vk.com/elisey.zanko
Check all my series on Behance : www.behance.net/s-d-g
This series of images is about the planets of the Star Wars universe : Korriban, Mandalore, Rakata Prime, Naboo, Dathomir, Kamino, Geonosis, Felucia, Yavin IV, Hypori, Malastare, Dantooine, Serenno, Ryloth, Rugosa, Christophsis, Utapau, Mygeeto, Kashyyyk, Mustafar, Lah'mu, Wobani, Jedha, Eadu, Scarif, Tatooine, Hohth, dagobah, Bespin, Endor, The Death Star, Jakku, Takodama, Starkiller and Ahch-to.
They are made with toys photography, taken with a source light on the background, for have a "silhouette" render, tutorial here : www.facebook.com/SdgPhotographie/photos/a.144048730929931...
The final editing of images is done in Adobe Photoshop
Fiddling with my latest photo typo... thing
not sure where to take it in the post processing. will be up soon, inspired or not.
also... we are looking for photos for our flickr group SortOfNatural just good shtuff