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Our son Adam Florin gave a fascinating talk about generative music at Algorithmic Art Assembly, hosted by Gray Area Art + Technology. He started with a quick demo of Patter, his music composition software, then took us on an illuminating journey through the many people and ideas which inspired him to create his cool freeform generative sequencer.
Brian Eno, who coined the phrase “generative music”, recently likened it to gardening -- but the material practice is just as much rooted in centuries of formal aesthetics, predictive statistics and industrial automation. How can we negotiate the tension between organic and and the mechanical in the algorithmic arts?
Adam has created some amazing digital tools and art exhibits in that space. It was great to hear what he's learned in this fascinating field, exploring the intersection of human and machine creativity. And to top it off, he gave this talk on his birthday, which was the best present of all!
Watch video highlights:
View more photos:
www.flickr.com/photos/fabola/albums/72157677379327027
Learn about Patter:
adamflorin.work/projects/patter/
Learn about Algorithmic Arts:
#AlgorithmicArtAssembly #GrayArea
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Our son Adam Florin gave a fascinating talk about generative music at Algorithmic Art Assembly, hosted by Gray Area Art + Technology. He started with a quick demo of Patter, his music composition software, then took us on an illuminating journey through the many people and ideas which inspired him to create his cool freeform generative sequencer.
Brian Eno, who coined the phrase “generative music”, recently likened it to gardening -- but the material practice is just as much rooted in centuries of formal aesthetics, predictive statistics and industrial automation. How can we negotiate the tension between organic and and the mechanical in the algorithmic arts?
Adam has created some amazing digital tools and art exhibits in that space. It was great to hear what he's learned in this fascinating field, exploring the intersection of human and machine creativity. And to top it off, he gave this talk on his birthday, which was the best present of all!
Watch video highlights:
View more photos:
www.flickr.com/photos/fabola/albums/72157677379327027
Learn about Patter:
adamflorin.work/projects/patter/
Learn about Algorithmic Arts:
#AlgorithmicArtAssembly #GrayArea
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
This week, I experimented more with 3D printing. I created a design of a character named Butters on Tinkercad. He has two triangles of hair that stick up on the back of his head. I knew that these small pieces might be hard to print so I tried to angle them in a way that would be easier for the printer. When I pulled up my design on Cura, a transparent 'cloud' hovered right where the hair stuck up. I googled to see what this could mean within Cura and some said that it appeared because the printer would not be able to print them. I went back in Tinkercad and adjusted the hair pieces to be at a 90 degree angle. It worked! The cloud was gone when I re-uploaded! Butters printed with little issue and I was able to observe the creation of a 3D print without supports.
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Creative insights and actions, as well as practical goals and plans, all begin with a dream. Visualize it richly and colorfully!
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
We celebrated the Whole Earth Catalog’s 50th Anniversary with many of its creators on October 13, 2018, at Fort Mason in San Francisco. The event was hosted by Stewart Brand, Ryan Phelan, Danica Remy and an amazing group of volunteers, including yours truly. One of the activities during this event was a long timeline on one of the walls, featuring key milestones in the evolution of the Whole Earth Catalog and the projects that followed it or were inspired by it. The creative minds in attendance jotted notes on that timeline about when they joined and memorable moments that moved them. They all had one thing in common: they gave access to tools and ideas to help people bring their dreams to life -- and change the world together.
Many thanks to all the folks who organized and participated in this event! It was a wonderful way to honor a culture that helped change the world and that may inspire many others for years to come.
View more photos of this event: www.flickr.com/photos/fabola/albums/72157674574964798
Watch our video retrospective: vimeo.com/294878432
Learn about the Whole Earth 50th Anniversary: www.wholeearth50th.com/
#wholeearth50 #wholeearth50th #wholeearthcatalog #coevolution #stewartbrand
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland
Our son Adam Florin gave a fascinating talk about generative music at Algorithmic Art Assembly, hosted by Gray Area Art + Technology. He started with a quick demo of Patter, his music composition software, then took us on an illuminating journey through the many people and ideas which inspired him to create his cool freeform generative sequencer.
Brian Eno, who coined the phrase “generative music”, recently likened it to gardening -- but the material practice is just as much rooted in centuries of formal aesthetics, predictive statistics and industrial automation. How can we negotiate the tension between organic and and the mechanical in the algorithmic arts?
Adam has created some amazing digital tools and art exhibits in that space. It was great to hear what he's learned in this fascinating field, exploring the intersection of human and machine creativity. And to top it off, he gave this talk on his birthday, which was the best present of all!
Watch video highlights:
View more photos:
www.flickr.com/photos/fabola/albums/72157677379327027
Learn about Patter:
adamflorin.work/projects/patter/
Learn about Algorithmic Arts:
#AlgorithmicArtAssembly #GrayArea
Enabling children to think beyond the ordinary → Allow children to question things, opportunities to express their intelligence, Trigger curiosity in children.
Ever wonder what it’s like to be a designer at Google? During this fast-paced, highly collaborative day we explored the tools and techniques Google designers use to create some of the world’s leading products.
Brynn Evans, Matthew Levine, Amy Essigmann, Mike Buzzard and several other design, research, and engineering members of the Google+ team.
Photo by Gia Goodrich courtesy of Design Week Portland