View allAll Photos Tagged pbrtexture

Free 3D Model

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Free 3D Model

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Decal

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Free 3D Model

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

***Full Package of Warrior No.1***

 

Realistic 3D model of Exorcist No.1 created by Paradoox.

 

Get the product from here:

artstn.co/m/9VrYx

 

This product is perfect for use in any project. This model is an excellent choice for video games, animations, photorealistic visualizations, promotional shots, video productions, and real-time visualizations or game engines. Can be used wherever you might need it.

 

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This product includes:

 

- 9 Marvelous Designer files fitted on 9 avatars contain Camila & Kevin CC4, Katherine & Caleb CC3+, Genesis 8 Female & Male, Genesis 9 and UE5 Female 7 Male Mannequin.

 

- Each of the 9 models has 4 LODs from LOD 00 (Highest Details) to LOD 03 (Lowest Details).

 

- LODs format: OBJ

 

- 4K Textures baked on different LODs

 

- Preview animations and renders (MP4 & PNG)

 

- Resources

 

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Info about this product:

 

- The model has a clean quad-based topology

 

- Unwrapped

 

- PBR Materials

 

- 4K Texture Resolution

 

- Model is built to real

 

- World scale

 

- Units used: cm

 

- Doesn't have third-party renderer or plug-ins

 

- Doesn't have missing DLL

 

- Doesn't have NGons

 

- Doesn't have Overlaping Vertices

 

- Doesn't have Overlaping Faces

 

- Doesn't have missing textures

 

- Doesn't have Poles

 

- You can also simply use the model directly in programs supporting the FBX format.

 

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This outfit has been fitted and simulated on the below avatars without an issue and you can export the outfit in desired format:

 

- Camila CC4

 

- Kevin CC4

 

- Katherine CC3+

 

- Caleb CC3+

 

- Genesis 8 Female

 

- Genesis 8 Male

 

- Genesis 9

 

- UE5 Female Mannequin

 

- UE5 Male Mannequin

 

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Join our Discord community:

 

discord.gg/VM5PN6euyh

 

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Please download from my Artstation website direct link for me to get a little more % than the default it does not change anything at all for you: www.artstation.com/a/2626281

 

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please leave me a comment if you like it and rate the product.

Decal

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

A faithful CGI recreation of a classic-style metal lighter of mine. To construct the mesh, I used Maya primarily but also relied on Zbrush. I made the PBR textures myself. The flame was simulated with Bifrost Aero. Final scene was rendered in Arnold.

 

Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.

 

A faithful CGI recreation of a classic-style metal lighter of mine. To construct the mesh, I used Maya primarily but also relied on Zbrush. I made the PBR textures myself. The flame was simulated with Bifrost Aero. Final scene was rendered in Arnold.

 

Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.

 

A faithful CGI recreation of a classic-style metal lighter of mine. To construct the mesh, I used Maya primarily but also relied on Zbrush. I made the PBR textures myself. The flame was simulated with Bifrost Aero. Final scene was rendered in Arnold.

 

Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.

 

A faithful CGI recreation of a classic-style metal lighter of mine. To construct the mesh, I used Maya primarily but also relied on Zbrush. I made the PBR textures myself. The flame was simulated with Bifrost Aero. Final scene was rendered in Arnold.

 

Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.

 

Decal

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

A faithful CGI recreation of a classic-style metal lighter of mine. To construct the mesh, I used Maya primarily but also relied on Zbrush. I made the PBR textures myself. The flame was simulated with Bifrost Aero. Final scene was rendered in Arnold.

 

Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.

 

Seamless Texture

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

Seamless Texture

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

PBR Texture

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Large forest showcase rendering.

 

Created using the powerful instancing capabilities of MASH in Maya, this forest has close to a million trees. Trees constructed in SpeedTree, scene built in Maya and rendered in Arnold.

PBR Texture

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

PBR Texture

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Ares L1 gaming keyboard rendering. Crimson Beams version.

 

A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

 

Software used: Maya, Arnold, Zbrush and Gimp.

 

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. Crimson Beams version.

 

A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

 

Software used: Maya, Arnold, Zbrush and Gimp.

 

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

A black cape rendering showcasing a detailed and realistic cloth material I made. Used Autodesk Maya and Arnold.

 

All assets were constructed by me.

Metallic bolts 3D rendering. Rendered in Arnold and scene created in Maya.

  

All assets were constructed by me.

Ares L1 gaming keyboard rendering. A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

  

Software used: Maya, Arnold, Zbrush and Gimp.

  

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

  

Software used: Maya, Arnold, Zbrush and Gimp.

  

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

3D model and rendering based off the barbed wire bat that I crafted in real life several years ago.

  

Modeled in Maya and rendered in Arnold.

Silver version of the gold coins rendering.

  

Scene created in Maya, rendered in Arnold.

Ares L1 gaming keyboard rendering. Crimson Beams version.

 

A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

 

Software used: Maya, Arnold, Zbrush and Gimp.

 

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

  

Software used: Maya, Arnold, Zbrush and Gimp.

  

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

  

Software used: Maya, Arnold, Zbrush and Gimp.

  

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. Crimson Beams version.

 

A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

 

Software used: Maya, Arnold, Zbrush and Gimp.

 

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

3D model and rendering based off the barbed wire bat that I crafted in real life several years ago.

  

Modeled in Maya and rendered in Arnold.

Large forest showcase rendering.

 

Created using the powerful instancing capabilities of MASH in Maya, this forest has close to a million trees. Trees constructed in SpeedTree, scene built in Maya and rendered in Arnold.

Large forest showcase rendering.

 

Created using the powerful instancing capabilities of MASH in Maya, this forest has close to a million trees. Trees constructed in SpeedTree, scene built in Maya and rendered in Arnold.

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

Large forest showcase rendering.

 

Created using the powerful instancing capabilities of MASH in Maya, this forest has close to a million trees. Trees constructed in SpeedTree, scene built in Maya and rendered in Arnold.

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

A black cape rendering showcasing a detailed and realistic cloth material I made. Used Autodesk Maya and Arnold.

 

All assets were constructed by me.

Large forest showcase rendering.

 

Created using the powerful instancing capabilities of MASH in Maya, this forest has close to a million trees. Trees constructed in SpeedTree, scene built in Maya and rendered in Arnold.

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

Free Texture

www.lotpixel.com/

#texture #woodtexture #freetexture #seamlesstexture #textures #photosoptexture #pbrtexture #3dmodel #free3dmodel #decal

Ares L1 gaming keyboard rendering. Crimson Beams version.

 

A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

 

Software used: Maya, Arnold, Zbrush and Gimp.

 

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

  

Software used: Maya, Arnold, Zbrush and Gimp.

  

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares L1 gaming keyboard rendering. Crimson Beams version.

 

A fictional custom blend between the E1 and M1. My ideal Leviathan keyboard design.

 

Software used: Maya, Arnold, Zbrush and Gimp.

 

All assets are mine, everything from 3D models to PBR textures were built from nothing by me.

 

Ares E1 Gaming keyboard. A faithful replica.

 

I was not sponsored or paid in any way to create this, I just love the design of this version of the IBUYPOWER Ares gaming keyboards, and decided to recreate it digitally. The aesthetic is very similar to my own dark futuristic techno style that I seek in all areas of life, from keyboards, to vehicles, to top secret billion-dollar elite war fortresses hidden in plain sight out in the inhospitable desolate wasteland...

 

All assets used in this scene were created by me. I modeled it mainly in Autodesk Maya, however I used Zbrush for remeshing and UVs of some components. The PBR textures used are my own work as well. I made them by scanning some plastic surfaces I had at my disposal, which I then cleaned up in Gimp before extracting all necessary PBR maps from it.

 

Final scene rendered with Arnold.

 

I’d say it turned out rather well.

 

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