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One really can never get enough of Benedict Cumberbatch... most of the planet is still waiting for Sherlock Season 5 to finally be filmed. But in the mean time, there's of course his biggest money maker, Dr. Strange.
Strange was most recently seen headlining the first half of the Avengers Infinity Saga - Infinity War, while coming back for the climactic battle with Thanos in Endgame. Hot Toys and Marvel Legends did their versions of this character a while ago, and now it was time for Figuarts and Mafex, with the latter being out of my price range... for now.
I do get bored, after all.
As the fancy box indicates, this is Strange from the Battle on Titan, before he made that ultimate sacrifice and disappeared for a movie. It comes decently packed, though is missing two key items - the multi armed effect, and a FREAKING STAND TO LEVITATE HIM WITH.
Contents do, however, include the figure, an alternate eye closed sculpt, 14 posing hands, one additional Crimson Bands of Cytorek hand, two small and medium Time Stone hand effects coupled with one "large" effect, two small, medium, and large general orange effects, his mystic sword, interchangeable Eye of Agamoto and Time Stone chest effect, and finally, a giant ass portal effect.
Even from the prototype pictures, it's easy to see that Tamashii Nations improved the figure aesthetically. I say that because I only own components of the first figure. Two major areas of discussion, namely the sculpt and the cape.
The sculpt I'm pretty sure my photos speaks for itself. Like with most of the recent Avengers release.. again.. MOST, because their Loki is made of the stuff I laugh at. Tamashii Nations have done a damn fine job of capturing the essence of the actor. The first one really isn't that great., nailing maybe the hairstyle and general facial structure.
The cape isn't super fancy per se, but it IS a wired cloth cape, though sadly the section that drapes over the shoulder is rigid plastic. The work on the Mafex cape admittedly destroys this, as it really does look like a scaled down Hot Toys version. This cape, however, is far superior to the Wile E Coyote steam roller accident prop that came with the first one. It's truly a sight to behold, possibly being the worst toy cape I've ever seen on any toy, with the only redeeming value being that it's decently painted. Furthermore, this wired cape still allows for some pretty cool posing.
Having said that, we're now free to move on to this figure.
The outfit is multi layered, which does look nice. Unfortunately, those layers are made of some pliable, yet still pretty rigid plastic, which looks great but generally gets in the way of everything. There's even a warning about permanent deformation if you leave Strange in his crossed leg pose for too long.
The Eye of Agamoto is something you want to keep your eye on because there is a tendency for the piece to go flying should you move the figure too quickly. Also, the Eye is connected to two raised and painted lines that represent the necklace strap, rather than being on an actual strap.
The translucent plastics used for the effects are also somewhat concerning, given the fragility of them and all. Especially the sword, where you have to shove the handle into a fist. The larger mystic mandalas are printed on clear plastic, which are less fragile, but more susceptible to scratching. There's also lovely warnings in the manual about potential paint wear as you pose the figure and attach the various mystic effects.
From an articulation perspective, Strange is about the same as Bucky, except that Strange has pull down hips. Based on previous practices and general logic, I'm going to go ahead and guess that they probably reused the actual body. You get ankles, single jointed knees, hips with thigh twist, waist, mid torso, standard shoulders with butterfly joints for lateral movement, single jointed elbows, wrist, neck, and head.
I've mentioned the hips, so here's some other highlights. The ankle joints are terrible, probably due to the bulk of the boot. Basically they're nonexistent. The coattails predictably get in the way of leg movement, as does the solid shoulder piece on the cape. All-in-all, it's a functional body with decent posing options, but I can't help but feel it's an older body that they didn't want to spend money to bring up to Ant Man standards.
Paint is generally above average. Work on the head and body are very good. Even in the areas of finer detail you can make out the masking is pretty sharp. Things like the Eye of Agamoto I can give a pass on as it is hard to get the paint into every tiny crevice. Paint work appears smooth. But, it's the hands that knock it down a peg for me. For starters, paint application is a bit thick, but maybe that's a material thing.
What you might not be able to make out is that wrist at the wrist there's a very small layer of black to help it blend in with the wrist and sleeves. The masking here is horrible.. like, they didn't even try, and it's consistent across all the hands I looked at. I wish they hadn't bothered at all, and just kept them as all flesh coloured.
Build quality, however, is all good. The usual criteria of joints, materials used, QC, tolerances, finish - none of those register a true concern or complaint from me and are up to what I expect from a Figuarts release.
Overall, I'd say this Dr. Strange is pretty much what the WW 84 Figuarts was like, namely its what they should have done in the first place, though I guess I can say that at least WW was better than Dr. Strange. While from an overall perspective the Figuarts certainly looks more like Benedict Cumberbatch as compared to the Mafex photos, you are getting a better articulated body and an outfit that works with you as opposed to against you... and a 120 USD preorder price tag.
To me, it's fascinating that each of the two figures chose a different key moment to include accessories for. Maybe this was planned so they didn't compete with each other?
*Sigh* I guess I'll just have to eventually get the other one too.
In doing my 365 I also want to improve my almost nonexistent photoshop skills. So I took one of my dice pictures from the night before and then took a bokeh shot of my husband's hand to merge together.
How did I do? Any feedback welcome.
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one hundred-fifty-four
Homelessness is a growing problem. In 2008, for the first time in human history, more than 50% of the global population dwells in cities; estimates predict 70% by 2050. Malaysia’s development mirrors this trend, with rapid increases in both population, and urban to rural population ratio. Legislatively, Malaysia’s Destitute
Persons Act 1977, provides for voluntary/involuntary admission to a welfare home, and the arrest of an “escaped destitute person”. However, a public policy on homelessness, in the broader contemporary context of population growth and rapid urbanisation, is nonexistent. In view of Malaysia’s recent, current and impending, dramatic, demographic changes, this paper suggests that Malaysia must now develop a broad based, public policy on homelessness.
Homelessness in Kuala Lumpur does not exist when clearly it does. If you fully
grasped that statement then you probably know a great deal about the issue of homelessness in Malaysia. If you did not however, fully grasp that statement, but instead found it confusing, then you are on the right path to gaining a deeper understanding of the issue of homelessness Malaysian style.
"HOMELESSNESS IN MALAYSIA: A PUBLIC POLICY
ISSUE? - Mr. Eugene Arthurs"
The Moscow Metro is a metro system serving the Russian capital of Moscow as well as the neighbouring cities of Krasnogorsk, Reutov, Lyubertsy and Kotelniki in Moscow Oblast. Opened in 1935 with one 11-kilometre (6.8 mi) line and 13 stations, it was the first underground railway system in the Soviet Union.
As of 2023, the Moscow Metro, excluding the Moscow Central Circle, the Moscow Central Diameters and the Moscow Monorail, had 294 stations and 514.5 km (319.7 mi) of route length, excluding light rail Monorail, making it the 8th-longest in the world and the longest outside China. It is the third metro system in the world (after Madrid and Beijing), which has two ring lines. The system is mostly underground, with the deepest section 84 metres (276 ft) underground at the Park Pobedy station, one of the world's deepest underground stations. It is the busiest metro system in Europe, the busiest in the world outside Asia, and is considered a tourist attraction in itself.
The Moscow Metro is a world leader in the frequency of train traffic—intervals during peak hours do not exceed 90 seconds. In February 2023, Moscow was the first in the world to reduce the intervals of metro trains to 80 seconds.
Name
The full legal name of the metro has been "Moscow Order of Lenin and Order of the Red Banner of Labor V.I. Lenin Metro" (Московский ордена Ленина и ордена Трудового Красного Знамени метрополитен имени В.И. Ленина) since 1955. This is usually shortened to V.I. Lenin Metro (Метрополитен им. В.И. Ленина). This shorter official name appears on many stations. Although there were proposals to remove Lenin from the official name, it still stands. During the 1990s and 2000s, Lenin's name was excluded from the signage on newly built and reconstructed stations. In 2016, the authorities promised to return the official name of the metro to all the stations' signage.
The first official name of the metro was L. M. Kaganovich Metro (Метрополитен им. Л.М. Кагановича) after Lazar Kaganovich. (see History section). However, when the Metro was awarded the Order of Lenin, it was officially renamed "Moscow Order of Lenin L. M. Kaganovich Metro" (Московский ордена Ленина Метрополитен им. Л. М. Кагановича) in 1947. And when the metro was renamed in 1955, Kaganovich was "given a consolation prize" by renaming the Okhotny Ryad station to "Imeni Kaganovicha". Yet in a matter of only two years, the original Okhotny Ryad name of the station was reinstated.
Logo
The first line of the Moscow Metro was launched in 1935, complete with the first logo, the capital M paired with the text "МЕТРО". There is no accurate information about the author of the logo, so it is often attributed to the architects of the first stations – Samuil Kravets, Ivan Taranov and Nadezhda Bykova. At the opening in 1935, the M letter on the logo had no definite shape.
Today, with at least ten different variations of the shape in use, Moscow Metro still does not have clear brand or logo guidelines. An attempt was made in October 2013 to launch a nationwide brand image competition, only to be closed several hours after its announcement. A similar contest, held independently later that year by the design crowdsourcing company DesignContest, yielded better results, though none were officially accepted by the Metro officials.
Operations
The Moscow Metro, a state-owned enterprise, is 449 km (279 mi) long and consists of 15 lines and 263 stations organized in a spoke-hub distribution paradigm, with the majority of rail lines running radially from the centre of Moscow to the outlying areas. The Koltsevaya Line (line 5) forms a 20-kilometre (12 mi) long circle which enables passenger travel between these diameters, and the new Moscow Central Circle (line 14) and even newer Bolshaya Koltsevaya line (line 11) form a 54-kilometre (34 mi) and 57-kilometre (35 mi) long circles respectively that serve a similar purpose on middle periphery. Most stations and lines are underground, but some lines have at-grade and elevated sections; the Filyovskaya Line, Butovskaya Line and the Central Circle Line are the three lines that are at grade or mostly at grade.
The Moscow Metro uses 1,520 mm (4 ft 11+27⁄32 in) Russian gauge, like other Russian railways, and an underrunning third rail with a supply of 825 Volts DC, except lines 13 and 14, the former being a monorail, and the latter being directly connected to the mainlines with 3000V DC overhead lines, as is typical. The average distance between stations is 1.7 kilometres (1.1 mi); the shortest (502 metres (1,647 ft) long) section is between Vystavochnaya and Mezhdunarodnaya, and the longest (6.62 kilometres (4.11 mi) long) is between Krylatskoye and Strogino. Long distances between stations have the positive effect of a high cruising speed of 41.7 kilometres per hour (25.9 mph).
The Moscow Metro opens at 05:25 and closes at 01:00. The exact opening time varies at different stations according to the arrival of the first train, but all stations simultaneously close their entrances at 01:00 for maintenance, and so do transfer corridors. The minimum interval between trains is 90 seconds during the morning and evening rush hours.
As of 2017, the system had an average daily ridership of 6.99 million passengers. Peak daily ridership of 9.71 million was recorded on 26 December 2014.
Free Wi-Fi has been available on all lines of the Moscow Metro since 2 December 2014.
Lines
A Moscow Metro train passes through Sokolnicheskaya and Koltsevaya lines. View from the driver's cabin
Each line is identified by a name, an alphanumeric index (usually consisting of just a number, and sometimes a letter suffix), and a colour. The colour assigned to each line for display on maps and signs is its colloquial identifier, except for the nondescript greens and blues assigned to the Bolshaya Koltsevaya, the Zamoskvoretskaya, the Lyublinsko-Dmitrovskaya, and Butovskaya lines (lines, 11, 2, 10, and 12, respectively).[citation needed] The upcoming station is announced by a male voice on inbound trains to the city center (on the Circle line, the clockwise trains), and by a female voice on outbound trains (anti-clockwise trains on the Circle line).
The metro has a connection to the Moscow Monorail, a 4.7-kilometre (2.9 mi), six-station monorail line between Timiryazevskaya and VDNKh which opened in January 2008. Prior to the official opening, the monorail had operated in "excursion mode" since 2004.
Also, from 11 August 1969 to 26 October 2019, the Moscow Metro included Kakhovskaya line 3.3 km long with 3 stations, which closed for a long reconstruction. On 7 December 2021, Kakhovskaya is reopened after reconstruction as part of the Bolshaya Koltsevaya line. The renewed Varshavskaya and Kashirskaya stations reopened as part of the Bolshaya Koltsevaya line, which became fully functional on 1 March 2023. Its new stations included Pechatniki, Nagatinsky Zaton and Klenovy Bulvar.
Renamed lines
Sokolnicheskaya line was previously named Kirovsko-Fruzenskaya
Zamoskvoretskaya line was previously named Gorkovsko-Zamoskvoretskaya.
Filyovskaya line was previously named Arbatsko-Filyovskaya.
Tagansko-Krasnopresnenskaya line was previously named Zhdanovsko-Krasnopresnenskaya
History
The first plans for a metro system in Moscow date back to the Russian Empire but were postponed by World War I, the October Revolution and the Russian Civil War. In 1923, the Moscow City Council formed the Underground Railway Design Office at the Moscow Board of Urban Railways. It carried out preliminary studies, and by 1928 had developed a project for the first route from Sokolniki to the city centre. At the same time, an offer was made to the German company Siemens Bauunion to submit its own project for the same route. In June 1931, the decision to begin construction of the Moscow Metro was made by the Central Committee of the Communist Party of the Soviet Union. In January 1932 the plan for the first lines was approved, and on 21 March 1933 the Soviet government approved a plan for 10 lines with a total route length of 80 km (50 mi).
The first lines were built using the Moscow general plan designed by Lazar Kaganovich, along with his project managers (notably Ivan M. Kuznetsov and, later, Isaac Y. Segal) in the 1930s–1950s, and the Metro was named after him until 1955 (Metropoliten im. L.M. Kaganovicha). The Moscow Metro construction engineers consulted with their counterparts from the London Underground, the world's oldest metro system, in 1936: British architect Charles Holden and administrator Frank Pick had been working on the station developments of the Piccadilly Line extension, and Soviet delegates to London were impressed by Holden's thoroughly modern redeployment of classical elements and use of high-quality materials for the circular ticket hall of Piccadilly Circus, and so engaged Pick and Holden as advisors to Moscow's metro system. Partly because of this connection, the design of Gants Hill tube station, which was completed in 1947, is reminiscent of a Moscow Metro station. Indeed, Holden's homage to Moscow has been described as a gesture of gratitude for the USSR's helpful role in The Second World War.
Soviet workers did the labour and the art work, but the main engineering designs, routes, and construction plans were handled by specialists recruited from London Underground. The British called for tunnelling instead of the "cut-and-cover" technique, the use of escalators instead of lifts, the routes and the design of the rolling stock. The paranoia of the NKVD was evident when the secret police arrested numerous British engineers for espionage because they gained an in-depth knowledge of the city's physical layout. Engineers for the Metropolitan-Vickers Electrical Company (Metrovick) were given a show trial and deported in 1933, ending the role of British business in the USSR.
First four stages of construction
The first line was opened to the public on 15 May 1935 at 07:00 am. It was 11 kilometres (6.8 mi) long and included 13 stations. The day was celebrated as a technological and ideological victory for socialism (and, by extension, Stalinism). An estimated 285,000 people rode the Metro at its debut, and its design was greeted with pride; street celebrations included parades, plays and concerts. The Bolshoi Theatre presented a choral performance by 2,200 Metro workers; 55,000 colored posters (lauding the Metro as the busiest and fastest in the world) and 25,000 copies of "Songs of the Joyous Metro Conquerors" were distributed. The Moscow Metro averaged 47 km/h (29 mph) and had a top speed of 80 km/h (50 mph). In comparison, New York City Subway trains averaged a slower 25 miles per hour (40 km/h) and had a top speed of 45 miles per hour (72 km/h). While the celebration was an expression of popular joy it was also an effective propaganda display, legitimizing the Metro and declaring it a success.
The initial line connected Sokolniki to Okhotny Ryad then branching to Park Kultury and Smolenskaya. The latter branch was extended westwards to a new station (Kiyevskaya) in March 1937, the first Metro line crossing the Moskva River over the Smolensky Metro Bridge.
The second stage was completed before the war. In March 1938, the Arbatskaya branch was split and extended to the Kurskaya station (now the dark-blue Arbatsko-Pokrovskaya Line). In September 1938, the Gorkovskaya Line opened between Sokol and Teatralnaya. Here the architecture was based on that of the most popular stations in existence (Krasniye Vorota, Okhotnyi Ryad and Kropotkinskaya); while following the popular art-deco style, it was merged with socialist themes. The first deep-level column station Mayakovskaya was built at the same time.
Building work on the third stage was delayed (but not interrupted) during World War II, and two Metro sections were put into service; Teatralnaya–Avtozavodskaya (three stations, crossing the Moskva River through a deep tunnel) and Kurskaya–Partizanskaya (four stations) were inaugurated in 1943 and 1944 respectively. War motifs replaced socialist visions in the architectural design of these stations. During the Siege of Moscow in the fall and winter of 1941, Metro stations were used as air-raid shelters; the Council of Ministers moved its offices to the Mayakovskaya platforms, where Stalin made public speeches on several occasions. The Chistiye Prudy station was also walled off, and the headquarters of the Air Defence established there.
After the war ended in 1945, construction began on the fourth stage of the Metro, which included the Koltsevaya Line, a deep part of the Arbatsko-Pokrovskaya line from Ploshchad Revolyutsii to Kievskaya and a surface extension to Pervomaiskaya during the early 1950s. The decoration and design characteristic of the Moscow Metro is considered to have reached its zenith in these stations. The Koltsevaya Line was first planned as a line running under the Garden Ring, a wide avenue encircling the borders of Moscow's city centre. The first part of the line – from Park Kultury to Kurskaya (1950) – follows this avenue. Plans were later changed and the northern part of the ring line runs 1–1.5 kilometres (0.62–0.93 mi) outside the Sadovoye Koltso, thus providing service for seven (out of nine) rail terminals. The next part of the Koltsevaya Line opened in 1952 (Kurskaya–Belorusskaya), and in 1954 the ring line was completed.
Stalinist ideals in Metro's history
When the Metro opened in 1935, it immediately became the centrepiece of the transportation system (as opposed to horse-carried barrows still widely used in 1930s Moscow). It also became the prototype, the vision for future Soviet large-scale technologies. The artwork of the 13 original stations became nationally and internationally famous. For example, the Sverdlov Square subway station featured porcelain bas-reliefs depicting the daily life of the Soviet peoples, and the bas-reliefs at the Dynamo Stadium sports complex glorified sports and physical prowess on the powerful new "Homo Sovieticus" (Soviet man). The metro was touted as the symbol of the new social order – a sort of Communist cathedral of engineering modernity.
The Metro was also iconic for showcasing Socialist Realism in public art. The method was influenced by Nikolay Chernyshevsky, Lenin's favorite 19th-century nihilist, who stated that "art is no useful unless it serves politics". This maxim sums up the reasons why the stations combined aesthetics, technology and ideology: any plan which did not incorporate all three areas cohesively was rejected.
Kaganovich was in charge; he designed the subway so that citizens would absorb the values and ethos of Stalinist civilization as they rode. Without this cohesion, the Metro would not reflect Socialist Realism. If the Metro did not utilize Socialist Realism, it would fail to illustrate Stalinist values and transform Soviet citizens into socialists. Anything less than Socialist Realism's grand artistic complexity would fail to inspire a long-lasting, nationalistic attachment to Stalin's new society.
Socialist Realism was in fact a method, not exactly a style.[31]
Bright future and literal brightness in the Metro of Moscow
The Moscow Metro was one of the USSR's most ambitious architectural projects. The metro's artists and architects worked to design a structure that embodied svet (literally "light", figuratively "radiance" or "brilliance") and svetloe budushchee (a well-lit/radiant/bright future). With their reflective marble walls, high ceilings and grand chandeliers, many Moscow Metro stations have been likened to an "artificial underground sun".
This palatial underground environment reminded Metro users their taxes were spent on materializing bright future; also, the design was useful for demonstrating the extra structural strength of the underground works (as in Metro doubling as bunkers, bomb shelters).
The chief lighting engineer was Abram Damsky, a graduate of the Higher State Art-Technical Institute in Moscow. By 1930 he was a chief designer in Moscow's Elektrosvet Factory, and during World War II was sent to the Metrostroi (Metro Construction) Factory as head of the lighting shop.[33] Damsky recognized the importance of efficiency, as well as the potential for light as an expressive form. His team experimented with different materials (most often cast bronze, aluminum, sheet brass, steel, and milk glass) and methods to optimize the technology. Damsky's discourse on "Lamps and Architecture 1930–1950" describes in detail the epic chandeliers installed in the Taganskaya Station and the Kaluzhskaia station (Oktyabrskaya nowadays, not to be confused with contemporary "Kaluzhskaya" station on line 6). The work of Abram Damsky further publicized these ideas hoping people would associate the party with the idea of bright future.
The Kaluzhskaya Station was designed by the architect [Leonid] Poliakov. Poliakov's decision to base his design on a reinterpretation of Russian classical architecture clearly influenced the concept of the lamps, some of which I planned in collaboration with the architect himself. The shape of the lamps was a torch – the torch of victory, as Polyakov put it... The artistic quality and stylistic unity of all the lamps throughout the station's interior made them perhaps the most successful element of the architectural composition. All were made of cast aluminum decorated in a black and gold anodized coating, a technique which the Metrostroi factory had only just mastered.
The Taganskaia Metro Station on the Ring Line was designed in...quite another style by the architects K.S. Ryzhkov and A. Medvedev... Their subject matter dealt with images of war and victory...The overall effect was one of ceremony ... In the platform halls the blue ceramic bodies of the chandeliers played a more modest role, but still emphasised the overall expressiveness of the lamp.
— Abram Damsky, Lamps and Architecture 1930–1950
Industrialization
Stalin's first five-year plan (1928–1932) facilitated rapid industrialization to build a socialist motherland. The plan was ambitious, seeking to reorient an agrarian society towards industrialism. It was Stalin's fanatical energy, large-scale planning, and resource distribution that kept up the pace of industrialization. The first five-year plan was instrumental in the completion of the Moscow Metro; without industrialization, the Soviet Union would not have had the raw materials necessary for the project. For example, steel was a main component of many subway stations. Before industrialization, it would have been impossible for the Soviet Union to produce enough steel to incorporate it into the metro's design; in addition, a steel shortage would have limited the size of the subway system and its technological advancement.
The Moscow Metro furthered the construction of a socialist Soviet Union because the project accorded with Stalin's second five-year plan. The Second Plan focused on urbanization and the development of social services. The Moscow Metro was necessary to cope with the influx of peasants who migrated to the city during the 1930s; Moscow's population had grown from 2.16 million in 1928 to 3.6 million in 1933. The Metro also bolstered Moscow's shaky infrastructure and its communal services, which hitherto were nearly nonexistent.
Mobilization
The Communist Party had the power to mobilize; because the party was a single source of control, it could focus its resources. The most notable example of mobilization in the Soviet Union occurred during World War II. The country also mobilized in order to complete the Moscow Metro with unprecedented speed. One of the main motivation factors of the mobilization was to overtake the West and prove that a socialist metro could surpass capitalist designs. It was especially important to the Soviet Union that socialism succeed industrially, technologically, and artistically in the 1930s, since capitalism was at a low ebb during the Great Depression.
The person in charge of Metro mobilization was Lazar Kaganovich. A prominent Party member, he assumed control of the project as chief overseer. Kaganovich was nicknamed the "Iron Commissar"; he shared Stalin's fanatical energy, dramatic oratory flare, and ability to keep workers building quickly with threats and punishment. He was determined to realise the Moscow Metro, regardless of cost. Without Kaganovich's managerial ability, the Moscow Metro might have met the same fate as the Palace of the Soviets: failure.
This was a comprehensive mobilization; the project drew resources and workers from the entire Soviet Union. In his article, archeologist Mike O'Mahoney describes the scope of the Metro mobilization:
A specialist workforce had been drawn from many different regions, including miners from the Ukrainian and Siberian coalfields and construction workers from the iron and steel mills of Magnitogorsk, the Dniepr hydroelectric power station, and the Turkestan-Siberian railway... materials used in the construction of the metro included iron from Siberian Kuznetsk, timber from northern Russia, cement from the Volga region and the northern Caucasus, bitumen from Baku, and marble and granite from quarries in Karelia, the Crimea, the Caucasus, the Urals, and the Soviet Far East
— Mike O'Mahoney, Archeological Fantasies: Constructing History on the Moscow Metro
Skilled engineers were scarce, and unskilled workers were instrumental to the realization of the metro. The Metrostroi (the organization responsible for the Metro's construction) conducted massive recruitment campaigns. It printed 15,000 copies of Udarnik metrostroia (Metrostroi Shock Worker, its daily newspaper) and 700 other newsletters (some in different languages) to attract unskilled laborers. Kaganovich was closely involved in the recruitment campaign, targeting the Komsomol generation because of its strength and youth.
Later Soviet stations
"Fifth stage" set of stations
The beginning of the Cold War led to the construction of a deep section of the Arbatsko-Pokrovskaya Line. The stations on this line were planned as shelters in the event of nuclear war. After finishing the line in 1953 the upper tracks between Ploshchad Revolyutsii and Kiyevskaya were closed, and later reopened in 1958 as a part of the Filyovskaya Line. The stations, too, were supplied with tight gates and life-sustenance systems to function as proper nuclear shelters.
In the further development of the Metro the term "stages" was not used any more, although sometimes the stations opened in 1957–1959 are referred to as the "fifth stage".
During the late 1950s and throughout the 1960s, the architectural extravagance of new Metro stations was decisively rejected on the orders of Nikita Khrushchev. He had a preference for a utilitarian "minimalism"-like approach to design, similar to Brutalism style. The idea behind the rejection was similar to one used to create Khrushchyovkas: cheap yet easily mass-produced buildings. Stations of his era, as well as most 1970s stations, were simple in design and style, with walls covered with identical square ceramic tiles. Even decorations at the Metro stations almost finished at the time of the ban (such as VDNKh and Alexeyevskaya) got their final decors simplified: VDNKh's arcs/portals, for example, got plain green paint to contrast with well-detailed decorations and pannos around them.
A typical layout of the cheap shallow-dug metro station (which quickly became known as Sorokonozhka – "centipede", from early designs with 40 concrete columns in two rows) was developed for all new stations, and the stations were built to look almost identical, differing from each other only in colours of the marble and ceramic tiles. Most stations were built with simpler, cheap technology; this resulted in utilitarian design being flawed in some ways. Some stations such as adjacent Rechnoi Vokzal and Vodny Stadion or sequiential Leninsky Prospect, Akadmicheskaya, Profsoyuznaya and Novye Cheryomushki would have a similar look due to the extensive use of same-sized white or off-white ceramic tiles with hard-to-feel differences.
Walls with cheap ceramic tiles were susceptible to train-related vibration: some tiles would eventually fall off and break. It was not always possible to replace the missing tiles with the ones of the exact color and tone, which eventually led to variegated parts of the walls.
Metro stations of late USSR
The contrasting style gap between the powerfully decorated stations of Moscow's center and the spartan-looking stations of the 1960s was eventually filled. In the mid-1970s the architectural extravagance was partially restored. However, the newer design of shallow "centipede" stations (now with 26 columns, more widely spaced) continued to dominate. For example, Kaluzhskaya "centipede" station from 1974 (adjacent to Novye Cheryomushki station) features non-flat tiles (with 3D effect utilized), and Medvedkovo from 1978 features complex decorations.
1971 station Kitay-Gorod ("Ploshchad Nogina" at the time) features cross-platform interchange (Line 6 and line 7). Although built without "centipede" design or cheap ceramic tiles, the station utilizes near-grayscale selection of colors. It is to note the "southbound" and "northbound" halls of the station have identical look.
Babushkinskaya station from 1978 is a no-column station (similar to Biblioteka Imeni Lenina from 1935). 1983 Chertanovskaya station has resemblance to Kropotkinskaya (from 1935). Some stations, such as the deep-dug Shabolovskaya (1980), have the near-tunnel walls decorated with metal sheets, not tiles. Tyoply Stan features a theme related to the name and the location of the station ("Tyoply Stan" used to literally mean warm area): its walls are covered in brick-colored ribbed panes, which look like radiators).
Downtown area got such stations as Borovitskaya (1986), with uncovered red bricks and gray, concrete-like colors accompanying a single gold-plated decorative pane known as "Tree of peoples' of USSR" or additional station hall for Tretyakovskaya to house cross-platform interchange system between line 6 and line 8. To this day, Tretyakovskaya metro station consists of two contrasting halls: brutalism-like 1971 hall and custom design hall reminiscent of Tretyakovskaya Galereya from 1986.
Post-USSR stations of the modern Russian Federation
Metro stations of the 1990s and 2000s vary in style, but some of the stations seem to have their own themes:
Ulitsa Akademika Yangelya station used to feature thick orange neon lamp-like sodium lights instead of regular white lights.
Park Pobedy, the deepest station of the Moscow Metro, was built in 2003; it features extensive use of dark orange polished granite.
Slavyansky Bulvar station utilizes a plant-inspired theme (similar to "bionic style").
The sleek variant of aforementioned bionic style is somewhat represented in various Line 10 stations.
Sretensky Bulvar station of line 10 is decorated with paintings of nearby memorials and locations.
Strogino station has a theme of huge eye-shaped boundaries for lights; with "eyes" occupying the station's ceiling.
Troparyovo (2014) features trees made of polished metal. The trees hold the station's diamond-shaped lights. The station, however, is noticeably dim-lit.
Delovoy Tsentr (2016, MCC, overground station) has green tint.
Lomonosovsky Prospekt (Line 8A) is decorated with various equations.
Olkhovaya (2019) uses other plant-inspired themes (ольха noun means alder) with autumn/winter inspired colours.
Kosino (2019) uses high-tech style with the addition of thin LED lights.
Some bleak, bland-looking "centipedes" like Akademicheskaya and Yugo-Zapadnaya have undergone renovations in the 21st century (new blue-striped white walls on Akademicheskaya, aqualine glassy, shiny walls on Yugo-Zapadnaya).
Moscow Central Circle urban railway (Line 14)
A new circle metro line in Moscow was relatively quickly made in the 2010s. The Moscow Central Circle line (Line 14) was opened for use in September 2016 by re-purposing and upgrading the Maloe ZheleznoDorozhnoe Kol'tso. A proposal to convert that freight line into a metropolitan railway with frequent passenger service was announced in 2012. The original tracks had been built in pre-revolutionary Moscow decades before the creation of Moscow Metro; the tracks remained in place in one piece as a non-electrified line until the 21st century. Yet the circle route was never abandoned or cut. New track (along the existing one) was laid and all-new stations were built between 2014 and 2016. MCC's stations got such amenities as vending machines and free water closets.
Line 14 is operated by Russian Railways and uses full-sized trains (an idea, somewhat similar to S-Train). The extra resemblance to an S-Train line is, the 1908 line now connects modern northern residential districts to western and southern downtown area, with a station adjacent to Moscow International Business Center.
There is a noticeable relief of congestion, decrease in usage of formerly overcrowded Koltsevaya line since the introduction of MCC. To make line 14 attractive to frequent Koltsevaya line interchanges users, upgrades over regular comfort of Moscow Metro were made. Use of small laptops/portable video playing devices and food consumption from tupperwares and tubs was also improved for Line 14: the trains have small folding tables in the back of nearly every seat, while the seats are facing one direction like in planes or intercity buses - unlike side-against-side sofas typical for Metro.
Unlike MCD lines (D1, D2 etc.) MCC line accepts "unified" tickets and "Troika" cards just like Moscow Metro and buses of Moscow do. Free transfers are permitted between the MCC and the Moscow Metro if the trip before the transfer is less than 90 minutes. It's made possible by using same "Ediny", literally "unified" tickets instead of printing "paper tickets" used at railroads.
To interchange to line 14 for free, passenger must keep their freshly used ticket after entering Moscow Metro to apply it upon entering any line 14 station (and vice versa, keep their "fresh" ticket to enter underground Metro line after leaving Line 14 for an interchange).
MCD (D lines)
In 2019, new lines of Russian Railways got included in the map of Metro as "line D1" and "line D2". Unlike Line 14, the MCD lines actually form S-Train lines, bypassing the "vokzals", terminus stations of respective intercity railways. Line D3 is planned to be launched in August 2023, while D4 will be launched in September of that year. The schedule for the development of the infrastructure of the Central Transport Hub in 2023 was signed by the Moscow Mayor Sergei Sobyanin and the head of Russian Railways Oleg Belozerov in December 2022.
As for the fees, MCD accepts Moscow's "Troika" cards. Also, every MCD station has printers which print "station X – station Y" tickets on paper. Users of the D lines must keep their tickets until exiting their destination stations: their exit terminals require a valid "... to station Y" ticket's barcode.
Big Circle Line (line 11)
After upgrading the railway from 1908 to a proper Metro line, the development of another circle route was re-launched, now adjusted for the pear-shaped circle route of line #14.
Throughout the late 2010s, Line 11 was extended from short, tiny Kakhovskaya line to a half-circle (from Kakhovskaya to Savyolovskaya). In early 2023, the circle was finished.
Similarly made Shelepikha, Khoroshovskaya, CSKA and Petrovsky Park stations have lots of polished granite and shiny surfaces, in contrast to Soviet "centipedes". Throughout 2018–2021, these stations were connected to line 8A.
Narodnoye Opolcheniye (2021) features lots of straight edges and linear decorations (such as uninterrupted "three stripes" style of the ceiling lights and rectangular columns).
As for the spring of 2023, the whole circle route line is up and running, forming a circle stretching to the southern near-MKAD residential parts of the city (Prospekt Vernadskogo, Tekstilshchiki) as opposed to the MCC's stretching towards the northern districts of Moscow. In other words, it "mirrors" Line 14 rather than forming a perfect circle around the city centre. While being 70 km long, the line is now the longest subway line in the world, 13 kilometres ahead of the previous record holder - the line 10 of Beijing Subway.
Expansions
GIF-animated scheme of Moscow Metro growth (1935-2019)
Since the turn of the 2nd millennium several projects have been completed, and more are underway. The first was the Annino-Butovo extension, which extended the Serpukhovsko-Timiryazevskaya Line from Prazhskaya to Ulitsa Akademika Yangelya in 2000, Annino in 2001 and Bulvar Dmitriya Donskogo in 2002. Its continuation, an elevated Butovskaya Line, was inaugurated in 2003. Vorobyovy Gory station, which initially opened in 1959 and was forced to close in 1983 after the concrete used to build the bridge was found to be defective, was rebuilt and reopened after many years in 2002. Another recent project included building a branch off the Filyovskaya Line to the Moscow International Business Center. This included Vystavochnaya (opened in 2005) and Mezhdunarodnaya (opened in 2006).
The Strogino–Mitino extension began with Park Pobedy in 2003. Its first stations (an expanded Kuntsevskaya and Strogino) opened in January 2008, and Slavyansky Bulvar followed in September. Myakinino, Volokolamskaya and Mitino opened in December 2009. Myakinino station was built by a state-private financial partnership, unique in Moscow Metro history. A new terminus, Pyatnitskoye Shosse, was completed in December 2012.
After many years of construction, the long-awaited Lyublinskaya Line extension was inaugurated with Trubnaya in August 2007 and Sretensky Bulvar in December of that year. In June 2010, it was extended northwards with the Dostoyevskaya and Maryina Roscha stations. In December 2011, the Lyublinskaya Line was expanded southwards by three stations and connected to the Zamoskvoretskaya Line, with the Alma-Atinskaya station opening on the latter in December 2012. The Kalininskaya Line was extended past the Moscow Ring Road in August 2012 with Novokosino station.
In 2011, works began on the Third Interchange Contour that is set to take the pressure off the Koltsevaya Line. Eventually the new line will attain a shape of the second ring with connections to all lines (except Koltsevaya and Butovskaya).
In 2013, the Tagansko-Krasnopresnenskaya Line was extended after several delays to the south-eastern districts of Moscow outside the Ring Road with the opening of Zhulebino and Lermontovsky Prospekt stations. Originally scheduled for 2013, a new segment of the Kalininskaya Line between Park Pobedy and Delovoy Tsentr (separate from the main part) was opened in January 2014, while the underground extension of Butovskaya Line northwards to offer a transfer to the Kaluzhsko-Rizhskaya Line was completed in February. Spartak, a station on the Tagansko-Krasnopresnenskaya Line that remained unfinished for forty years, was finally opened in August 2014. The first stage of the southern extension of the Sokolnicheskaya Line, the Troparyovo station, opened in December 2014.
Current plans
In addition to major metro expansion the Moscow Government and Russian Railways plans to upgrade more commuter railways to a metro-style service, similar to the MCC. New tracks and stations are planned to be built in order to achieve this.
Stations
The deep stations comprise 55 triple-vaulted pylon stations, 19 triple-vaulted column stations, and one single-vault station. The shallow stations comprise 79 spanned column stations (a large portion of them following the "centipede" design), 33 single-vaulted stations (Kharkov technology), and four single-spanned stations. In addition, there are 12 ground-level stations, four elevated stations, and one station (Vorobyovy Gory) on a bridge. Two stations have three tracks, and one has double halls. Seven of the stations have side platforms (only one of which is subterranean). In addition, there were two temporary stations within rail yards.
The stations being constructed under Stalin's regime, in the style of socialist classicism, were meant as underground "palaces of the people". Stations such as Komsomolskaya, Kiyevskaya or Mayakovskaya and others built after 1935 in the second phase of the evolution of the network are tourist landmarks: their photogenic architecture, large chandeliers and detailed decoration are unusual for an urban transport system of the twentieth century.
The stations opened in the 21st century are influenced by an international and more neutral style with improved technical quality.
Rolling stock
Since the beginning, platforms have been at least 155 metres (509 ft) long to accommodate eight-car trains. The only exceptions are on the Filyovskaya Line: Vystavochnaya, Mezhdunarodnaya, Studencheskaya, Kutuzovskaya, Fili, Bagrationovskaya, Filyovsky Park and Pionerskaya, which only allows six-car trains (note that this list includes all ground-level stations on the line, except Kuntsevskaya, which allows normal length trains).
Trains on the Zamoskvoretskaya, Kaluzhsko-Rizhskaya, Tagansko-Krasnopresnenskaya, Kalininskaya, Solntsevskaya, Bolshaya Koltsevaya, Serpukhovsko-Timiryazevskaya, Lyublinsko-Dmitrovskaya and Nekrasovskaya lines have eight cars, on the Sokolnicheskaya line seven or eight cars, on the original Koltsevaya line seven cars, and on the Filyovskaya line six cars. The Arbatsko-Pokrovskaya line also once ran seven-car 81-717 size trains, but now use five-car trains of another type. Butovskaya line uses three-car trains of another type.
Dimensions have varied subtly, but for the most cars fit into the ranges of 19–20 metres (62 ft 4 in – 65 ft 7 in) long and 2.65–2.7 metres (8 ft 8+3⁄8 in – 8 ft 10+1⁄4 in) wide with 4 doors per side. The 81-740/741 Rusich deviates greatly from this, with a 3-car Rusich being roughly 4 normal cars and a 5-car Rusich being 7 normal cars.
Trains in operation
Currently, the Metro only operates 81-style trains.
Rolling stock on several lines was replaced with articulated 81-740/741 Rusich trains, which were originally designed for light rail subway lines. The Butovskaya Line was designed by different standards, and has shorter (96-metre (315 ft) long) platforms. It employs articulated 81-740/741 trains, which consist of three cars (although the line can also use traditional four-car trains).
On the Moscow Monorail, Intamin P30 trains are used, consisting of six short cars. On the Moscow Central Circle, which is a route on the conventional railway line, ES2G Lastochka trains are used, consisting of five cars.
Ticketing
Moscow Metro underground has neither "point A – point B" tariffs nor "zone" tariffs. Instead, it has a fee for a "ride", e.g. for a single-time entry without time or range limit. The exceptions "only confirm the rule": the "diameters" (Dx lines) and the Moscow Central Circle (Line 14) are Russian Railways' lines hence the shared yet not unified tariff system.
As for October 2021, one ride costs 60 rubles (approx. 1 US dollar). Discounts (up to 33%) for individual rides are available upon buying rides "in bulk" (buying multiple-trip tickets (such as twenty-trip or sixty-trip ones)), and children under age seven can travel free (with their parents). Troika "wallet" (a card, similar to Japanese Suica card) also offers some discounts for using the card instead of queueing a line for a ticket. "Rides" on the tickets available for a fixed number of trips, regardless of distance traveled or number of transfers.
An exception in case of MCC e.g. Line 14: for a free interchange, one should interchange to it/from it within 90 minutes after entering the Metro. However, one can ride it for hours and use its amenities without leaving it.
There are tickets without "rides" as well: – a 24-hour "unified" ticket (265 rub in 2022), a 72-hour ticket, a month-long ticket, and a year-long ticket.
Fare enforcement takes place at the points of entry. Once a passenger has entered the Metro system, there are no further ticket checks – one can ride to any number of stations and make transfers within the system freely. Transfers to other public-transport systems (such as bus, tram, trolleybus/"electrobus") are not covered by the very ride used to enter Metro. Transfer to monorail and MCC is a free addition to the ride (available up to 90 minutes after entering a metro station).
In modern Metro, turnstiles accept designated plastic cards ("Troika", "social cards") or disposable-in-design RFID chip cardboard cards. Unlimited cards are also available for students at reduced price (as of 2017, 415 rubles—or about $US6—for a calendar month of unlimited usage) for a one-time cost of 70 rubles. Transport Cards impose a delay for each consecutive use; i.e. the card can not be used for 7 minutes after the user has passed a turnstile.
History of smart ticketing
Soviet era turnstiles simply accepted N kopeck coins.
In the early years of Russian Federation (and with the start of a hyperinflation) plastic tokens were used. Disposable magnetic stripe cards were introduced in 1993 on a trial basis, and used as unlimited monthly tickets between 1996 and 1998. The sale of tokens ended on 1 January 1999, and they stopped being accepted in February 1999; from that time, magnetic cards were used as tickets with a fixed number of rides.
On 1 September 1998, the Moscow Metro became the first metro system in Europe to fully implement "contactless" smart cards, known as Transport Cards. Transport Cards were the card to have unlimited amount of trips for 30, 90 or 365 days, its active lifetime was projected as 3½ years. Defective cards were to be exchanged at no extra cost.
In August 2004, the city government launched the Muscovite's Social Card program. Social Cards are free smart cards issued for the elderly and other groups of citizens officially registered as residents of Moscow or the Moscow region; they offer discounts in shops and pharmacies, and double as credit cards issued by the Bank of Moscow. Social Cards can be used for unlimited free access to the city's public-transport system, including the Moscow Metro; while they do not feature the time delay, they include a photograph and are non-transferable.
Since 2006, several banks have issued credit cards which double as Ultralight cards and are accepted at turnstiles. The fare is passed to the bank and the payment is withdrawn from the owner's bank account at the end of the calendar month, using a discount rate based on the number of trips that month (for up to 70 trips, the cost of each trip is prorated from current Ultralight rates; each additional trip costs 24.14 rubles). Partner banks include the Bank of Moscow, CitiBank, Rosbank, Alfa-Bank and Avangard Bank.
In January 2007, Moscow Metro began replacing limited magnetic cards with contactless disposable tickets based on NXP's MIFARE Ultralight technology. Ultralight tickets are available for a fixed number of trips in 1, 2, 5, 10, 20 and 60-trip denominations (valid for 5 or 90 days from the day of purchase) and as a monthly ticket, only valid for a selected calendar month and limited to 70 trips. The sale of magnetic cards ended on 16 January 2008 and magnetic cards ceased to be accepted in late 2008, making the Moscow metro the world's first major public-transport system to run exclusively on a contactless automatic fare-collection system.
On 2 April 2013, Moscow Transport Department introduced a smartcard-based transport electronic wallet, named Troika. Three more smart cards have been launched:
Ediniy's RFID-chip card, a "disposable"-design cardboard card for all city-owned public transport operated by Mosgortrans and Moscow Metro;
90 minutes card, an unlimited "90-minute" card
and TAT card for surface public transport operated by Mosgortrans.
One can "record" N-ride Ediniy ticket on Troika card as well in order to avoid carrying the easily frayed cardboard card of Ediniy for weeks (e.g. to use Troika's advanced chip). The turnstiles of Moscow Metro have monochrome screens which show such data as "money left" (if Troika is used as a "wallet"), "valid till DD.MM.YYYY" (if a social card is used) or "rides left" (if Ediniy tariff ticket is used).
Along with the tickets, new vending machines were built to sell tickets (1 or 2 rides) and put payments on Troika cards. At that time, the machines were not accepting contactless pay. The same machines now have tiny terminals with keypads for contactless payments (allowing quick payment for Troika card).
In 2013, as a way to promote both the "Olympic Games in Sochi and active lifestyles, Moscow Metro installed a vending machine that gives commuters a free ticket in exchange for doing 30 squats."
Since the first quarter of 2015, all ticket windows (not turnstiles) at stations accept bank cards for fare payment. Passengers are also able to pay for tickets via contactless payment systems, such as PayPass technology. Since 2015, fare gates at stations accept mobile ticketing via a system which the Metro calls Mobilny Bilet (Мобильный билет) which requires NFC-handling smartphone (and a proper SIM-card). The pricing is the same as Troika's. Customers are able to use Mobile Ticket on Moscow's surface transport. The Moscow Metro originally announced plans to launch the mobile ticketing service with Mobile TeleSystems (MTS) in 2010.
In October 2021, the Moscow Metro became the first metro system in the world to offer Face-Pay to their customers. In order to use this system, passengers will need to connect their photo, bank card and metro card to the service through the metro’s mobile app. For this purpose, the metro authorities plan to equip over 900 turnstiles in over 240 stations with biometric scanners. This enables passengers to pay for their ride without taking out their phone, metro or bank card and therefore increasing passenger flow at the station entrances. In 2022, Face-Pay was used over 32 million times over the course of the year.
Notable incidents
1977 bombing
On 8 January 1977, a bomb was reported to have killed 7 and seriously injured 33. It went off in a crowded train between Izmaylovskaya and Pervomayskaya stations. Three Armenians were later arrested, charged and executed in connection with the incident.
1981 station fires
In June 1981, seven bodies were seen being removed from the Oktyabrskaya station during a fire there. A fire was also reported at Prospekt Mira station about that time.
1982 escalator accident
Escalator accident in 1982
A fatal accident occurred on 17 February 1982 due to an escalator collapse at the Aviamotornaya station on the Kalininskaya Line. Eight people were killed and 30 injured due to a pileup caused by faulty emergency brakes.
1996 murder
In 1996, an American-Russian businessman Paul Tatum was murdered at the Kiyevskaya Metro station. He was shot dead by a man carrying a concealed Kalashnikov gun.
2000 bombings
On 8 August 2000, a strong blast in a Metro underpass at Pushkinskaya metro station in the center of Moscow claimed the lives of 12, with 150 injured. A homemade bomb equivalent to 800 grams of TNT had been left in a bag near a kiosk.
2004 bombings
August 2004 Moscow Metro bombing
On 6 February 2004, an explosion wrecked a train between the Avtozavodskaya and Paveletskaya stations on the Zamoskvoretskaya Line, killing 41 and wounding over 100. Chechen terrorists were blamed. A later investigation concluded that a Karachay-Cherkessian resident had carried out a suicide bombing. The same group organized another attack on 31 August 2004, killing 10 and injuring more than 50 others.
2005 Moscow blackout
On 25 May 2005, a citywide blackout halted operation on some lines. The following lines, however, continued operations: Sokolnicheskaya, Zamoskvoretskaya from Avtozavodskaya to Rechnoy Vokzal, Arbatsko-Pokrovskaya, Filyovskaya, Koltsevaya, Kaluzhsko-Rizhskaya from Bitsevskiy Park to Oktyabrskaya-Radialnaya and from Prospekt Mira-Radialnaya to Medvedkovo, Tagansko-Krasnopresnenskaya, Kalininskaya, Serpukhovsko-Timiryazevskaya from Serpukhovskaya to Altufyevo and Lyublinskaya from Chkalovskaya to Dubrovka. There was no service on the Kakhovskaya and Butovskaya lines. The blackout severely affected the Zamoskvoretskaya and Serpukhovsko-Timiryazevskaya lines, where initially all service was disrupted because of trains halted in tunnels in the southern part of city (most affected by the blackout). Later, limited service resumed and passengers stranded in tunnels were evacuated. Some lines were only slightly impacted by the blackout, which mainly affected southern Moscow; the north, east and western parts of the city experienced little or no disruption.
2006 billboard incident
On 19 March 2006, a construction pile from an unauthorized billboard installation was driven through a tunnel roof, hitting a train between the Sokol and Voikovskaya stations on the Zamoskvoretskaya Line. No injuries were reported.
2010 bombing
On 29 March 2010, two bombs exploded on the Sokolnicheskaya Line, killing 40 and injuring 102 others. The first bomb went off at the Lubyanka station on the Sokolnicheskaya Line at 7:56, during the morning rush hour. At least 26 were killed in the first explosion, of which 14 were in the rail car where it took place. A second explosion occurred at the Park Kultury station at 8:38, roughly forty minutes after the first one. Fourteen people were killed in that blast. The Caucasus Emirate later claimed responsibility for the bombings.
2014 pile incident
On 25 January 2014, at 15:37 a construction pile from a Moscow Central Circle construction site was driven through a tunnel roof between Avtozavodskaya and Kolomenskaya stations on the Zamoskvoretskaya Line. The train operator applied emergency brakes, and the train did not crash into the pile. Passengers were evacuated from the tunnel, with no injures reported. The normal line operation resumed the same day at 19:50.
2014 derailment
On 15 July 2014, a train derailed between Park Pobedy and Slavyansky Bulvar on the Arbatsko-Pokrovskaya Line, killing 24 people and injuring dozens more.
Metro-2
Main article: Metro-2
Conspiracy theorists have claimed that a second and deeper metro system code-named "D-6", designed for emergency evacuation of key city personnel in case of nuclear attack during the Cold War, exists under military jurisdiction. It is believed that it consists of a single track connecting the Kremlin, chief HQ (General Staff –Genshtab), Lubyanka (FSB Headquarters), the Ministry of Defense and several other secret installations. There are alleged to be entrances to the system from several civilian buildings, such as the Russian State Library, Moscow State University (MSU) and at least two stations of the regular Metro. It is speculated that these would allow for the evacuation of a small number of randomly chosen civilians, in addition to most of the elite military personnel. A suspected junction between the secret system and the regular Metro is supposedly behind the Sportivnaya station on the Sokolnicheskaya Line. The final section of this system was supposedly completed in 1997.
In popular culture
The Moscow Metro is the central location and namesake for the Metro series, where during a nuclear war, Moscow's inhabitants are driven down into the Moscow Metro, which has been designed as a fallout shelter, with the various stations being turned into makeshift settlements.
In 2012, an art film was released about a catastrophe in the Moscow underground.
I don't know WHY I insist on taking pics of my dolls when the light is nonexistent. But, I had her out to take a pic for DoA user Cloudedmind and I just couldn't help it. She's so beautiful to me that I had to TRY to take a pic, even though it failed. I'm going to try to take more this weekend when there's actual sunlight. :D
Capitol Reef National Park is an American national park in south-central Utah. The park is approximately 60 miles (97 km) long on its north–south axis and just 6 miles (9.7 km) wide on average. The park was established in 1971 to preserve 241,904 acres (377.98 sq mi; 97,895.08 ha; 978.95 km2) of desert landscape and is open all year, with May through September being the highest visitation months.
Partially in Wayne County, Utah, the area was originally named "Wayne Wonderland" in the 1920s by local boosters Ephraim P. Pectol and Joseph S. Hickman. Capitol Reef National Park was designated a national monument on August 2, 1937, by President Franklin D. Roosevelt to protect the area's colorful canyons, ridges, buttes, and monoliths; however, it was not until 1950 that the area officially opened to the public. Road access was improved in 1962 with the construction of State Route 24 through the Fremont River Canyon.
The majority of the nearly 100 mi (160 km) long up-thrust formation called the Waterpocket Fold—a rocky spine extending from Thousand Lake Mountain to Lake Powell—is preserved within the park. Capitol Reef is an especially rugged and spectacular segment of the Waterpocket Fold by the Fremont River. The park was named for its whitish Navajo Sandstone cliffs with dome formations—similar to the white domes often placed on capitol buildings—that run from the Fremont River to Pleasant Creek on the Waterpocket Fold. Locally, reef refers to any rocky barrier to land travel, just as ocean reefs are barriers to sea travel.
Capitol Reef encompasses the Waterpocket Fold, a warp in the earth's crust that is 65 million years old. It is the largest exposed monocline in North America. In this fold, newer and older layers of earth folded over each other in an S-shape. This warp, probably caused by the same colliding continental plates that created the Rocky Mountains, has weathered and eroded over millennia to expose layers of rock and fossils. The park is filled with brilliantly colored sandstone cliffs, gleaming white domes, and contrasting layers of stone and earth.
The area was named for a line of white domes and cliffs of Navajo Sandstone, each of which looks somewhat like the United States Capitol building, that run from the Fremont River to Pleasant Creek on the Waterpocket Fold.
The fold forms a north-to-south barrier that has barely been breached by roads. Early settlers referred to parallel impassable ridges as "reefs", from which the park gets the second half of its name. The first paved road was constructed through the area in 1962. State Route 24 cuts through the park traveling east and west between Canyonlands National Park and Bryce Canyon National Park, but few other paved roads invade the rugged landscape.
The park is filled with canyons, cliffs, towers, domes, and arches. The Fremont River has cut canyons through parts of the Waterpocket Fold, but most of the park is arid desert. A scenic drive shows park visitors some highlights, but it runs only a few miles from the main highway. Hundreds of miles of trails and unpaved roads lead into the equally scenic backcountry.
Fremont-culture Native Americans lived near the perennial Fremont River in the northern part of the Capitol Reef Waterpocket Fold around the year 1000. They irrigated crops of maize and squash and stored their grain in stone granaries (in part made from the numerous black basalt boulders that litter the area). In the 13th century, all of the Native American cultures in this area underwent sudden change, likely due to a long drought. The Fremont settlements and fields were abandoned.
Many years after the Fremont left, Paiutes moved into the area. These Numic-speaking people named the Fremont granaries moki huts and thought they were the homes of a race of tiny people or moki.
In 1872 Almon H. Thompson, a geographer attached to United States Army Major John Wesley Powell's expedition, crossed the Waterpocket Fold while exploring the area. Geologist Clarence Dutton later spent several summers studying the area's geology. None of these expeditions explored the Waterpocket Fold to any great extent.
Following the American Civil War, officials of the Church of Jesus Christ of Latter-day Saints in Salt Lake City sought to establish missions in the remotest niches of the Intermountain West. In 1866, a quasi-military expedition of Mormons in pursuit of natives penetrated the high valleys to the west. In the 1870s, settlers moved into these valleys, eventually establishing Loa, Fremont, Lyman, Bicknell, and Torrey.
Mormons settled the Fremont River valley in the 1880s and established Junction (later renamed Fruita), Caineville, and Aldridge. Fruita prospered, Caineville barely survived, and Aldridge died. In addition to farming, lime was extracted from local limestone, and uranium was extracted early in the 20th century. In 1904 the first claim to a uranium mine in the area was staked. The resulting Oyler Mine in Grand Wash produced uranium ore.
By 1920 no more than ten families at one time were sustained by the fertile flood plain of the Fremont River and the land changed ownership over the years. The area remained isolated. The community was later abandoned and later still some buildings were restored by the National Park Service. Kilns once used to produce lime are still in Sulphur Creek and near the campgrounds on Scenic Drive.
Local Ephraim Portman Pectol organized a "booster club" in Torrey in 1921. Pectol pressed a promotional campaign, furnishing stories to be sent to periodicals and newspapers. In his efforts, he was increasingly aided by his brother-in-law, Joseph S. Hickman, who was the Wayne County High School principal. In 1924, Hickman extended community involvement in the promotional effort by organizing a Wayne County-wide Wayne Wonderland Club. That same year, Hickman was elected to the Utah State Legislature.
In 1933, Pectol was elected to the presidency of the Associated Civics Club of Southern Utah, successor to the Wayne Wonderland Club. The club raised U.S. $150 (equivalent to $3,391 in 2022) to interest a Salt Lake City photographer in taking a series of promotional photographs. For several years, the photographer, J. E. Broaddus, traveled and lectured on "Wayne Wonderland".
In 1933, Pectol was elected to the legislature and almost immediately contacted President Franklin D. Roosevelt and asked for the creation of "Wayne Wonderland National Monument" out of the federal lands comprising the bulk of the Capitol Reef area. Federal agencies began a feasibility study and boundary assessment. Meanwhile, Pectol guided the government investigators on numerous trips and escorted an increasing number of visitors. The lectures of Broaddus were having an effect.
Roosevelt signed a proclamation creating Capitol Reef National Monument on August 2, 1937. In Proclamation 2246, President Roosevelt set aside 37,711 acres (15,261 ha) of the Capitol Reef area. This comprised an area extending about two miles (3 km) north of present State Route 24 and about 10 mi (16 km) south, just past Capitol Gorge. The Great Depression years were lean ones for the National Park Service (NPS), the new administering agency. Funds for the administration of Capitol Reef were nonexistent; it would be a long time before the first rangers would arrive.
Administration of the new monument was placed under the control of Zion National Park. A stone ranger cabin and the Sulphur Creek bridge were built and some road work was performed by the Civilian Conservation Corps and the Works Progress Administration. Historian and printer Charles Kelly came to know NPS officials at Zion well and volunteered to watchdog the park for the NPS. Kelly was officially appointed custodian-without-pay in 1943. He worked as a volunteer until 1950, when the NPS offered him a civil-service appointment as the first superintendent.
During the 1950s Kelly was deeply troubled by NPS management acceding to demands of the U.S. Atomic Energy Commission that Capitol Reef National Monument be opened to uranium prospecting. He felt that the decision had been a mistake and destructive of the long-term national interest. It turned out that there was not enough ore in the monument to be worth mining.
In 1958 Kelly got additional permanent help in protecting the monument and enforcing regulations; Park Ranger Grant Clark transferred from Zion. The year Clark arrived, fifty-six thousand visitors came to the park, and Charlie Kelly retired for the last time.
During the 1960s (under the program name Mission 66), NPS areas nationwide received new facilities to meet the demand of mushrooming park visitation. At Capitol Reef, a 53-site campground at Fruita, staff rental housing, and a new visitor center were built, the latter opening in 1966.
Visitation climbed dramatically after the paved, all-weather State Route 24 was built in 1962 through the Fremont River canyon near Fruita. State Route 24 replaced the narrow Capitol Gorge wagon road about 10 mi (16 km) to the south that frequently washed out. The old road has since been open only to foot traffic. In 1967, 146,598 persons visited the park. The staff was also growing.
During the 1960s, the NPS purchased private land parcels at Fruita and Pleasant Creek. Almost all private property passed into public ownership on a "willing buyer-willing seller" basis.
Preservationists convinced President Lyndon B. Johnson to set aside an enormous area of public lands in 1968, just before he left office. In Presidential Proclamation 3888 an additional 215,056 acres (87,030 ha) were placed under NPS control. By 1970, Capitol Reef National Monument comprised 254,251 acres (102,892 ha) and sprawled southeast from Thousand Lake Mountain almost to the Colorado River. The action was controversial locally, and NPS staffing at the monument was inadequate to properly manage the additional land.
The vast enlargement of the monument and diversification of the scenic resources soon raised another issue: whether Capitol Reef should be a national park, rather than a monument. Two bills were introduced into the United States Congress.
A House bill (H.R. 17152) introduced by Utah Congressman Laurence J. Burton called for a 180,000-acre (72,800 ha) national park and an adjunct 48,000-acre (19,400 ha) national recreation area where multiple use (including grazing) could continue indefinitely. In the United States Senate, meanwhile, Senate bill S. 531 had already passed on July 1, 1970, and provided for a 230,000-acre (93,100 ha) national park alone. The bill called for a 25-year phase-out of grazing.
In September 1970, United States Department of Interior officials told a house subcommittee session that they preferred about 254,000 acres (103,000 ha) be set aside as a national park. They also recommended that the grazing phase-out period be 10 years, rather than 25. They did not favor the adjunct recreation area.
It was not until late 1971 that Congressional action was completed. By then, the 92nd United States Congress was in session and S. 531 had languished. A new bill, S. 29, was introduced in the Senate by Senator Frank E. Moss of Utah and was essentially the same as the defunct S. 531 except that it called for an additional 10,834 acres (4,384 ha) of public lands for a Capitol Reef National Park. In the House, Utah Representative K. Gunn McKay (with Representative Lloyd) had introduced H.R. 9053 to replace the dead H.R. 17152. This time, the House bill dropped the concept of an adjunct Capitol Reef National Recreation Area and adopted the Senate concept of a 25-year limit on continued grazing. The Department of Interior was still recommending a national park of 254,368 acres (102,939 ha) and a 10-year limit for grazing phase-out.
S. 29 passed the Senate in June and was sent to the House, which dropped its own bill and passed the Senate version with an amendment. Because the Senate was not in agreement with the House amendment, differences were worked out in Conference Committee. The Conference Committee issued its report on November 30, 1971, and the bill passed both houses of Congress. The legislation—'An Act to Establish The Capitol Reef National Park in the State of Utah'—became Public Law 92-207 when it was signed by President Richard Nixon on December 18, 1971.
The area including the park was once the edge of a shallow sea that invaded the land in the Permian, creating the Cutler Formation. Only the sandstone of the youngest member of the Cutler Formation, the White Rim, is exposed in the park. The deepening sea left carbonate deposits, forming the limestone of the Kaibab Limestone, the same formation that rims the Grand Canyon to the southwest.
During the Triassic, streams deposited reddish-brown silt that later became the siltstone of the Moenkopi Formation. Uplift and erosion followed. Conglomerate, followed by logs, sand, mud, and wind-transported volcanic ash, then formed the uranium-containing Chinle Formation.
The members of the Glen Canyon Group were all laid down in the middle- to late-Triassic during a time of increasing aridity. They include:
Wingate Sandstone: sand dunes on the shore of an ancient sea
Kayenta Formation: thin-bedded layers of sand deposited by slow-moving streams in channels and across low plains
Navajo Sandstone: huge fossilized sand dunes from a massive Sahara-like desert.
The Golden Throne. Though Capitol Reef is famous for white domes of Navajo Sandstone, this dome's color is a result of a lingering section of yellow Carmel Formation carbonate, which has stained the underlying rock.
The San Rafael Group consists of four Jurassic-period formations, from oldest to youngest:
Carmel Formation: gypsum, sand, and limey silt laid down in what may have been a graben that was periodically flooded by sea water
Entrada Sandstone: sandstone from barrier islands/sand bars in a near-shore environment
Curtis Formation: made from conglomerate, sandstone, and shale
Summerville Formation: reddish-brown mud and white sand deposited in tidal flats.
Streams once again laid down mud and sand in their channels, on lakebeds, and in swampy plains, creating the Morrison Formation. Early in the Cretaceous, similar nonmarine sediments were laid down and became the Dakota Sandstone. Eventually, the Cretaceous Seaway covered the Dakota, depositing the Mancos Shale.
Only small remnants of the Mesaverde Group are found, capping a few mesas in the park's eastern section.
Near the end of the Cretaceous period, a mountain-building event called the Laramide orogeny started to compact and uplift the region, forming the Rocky Mountains and creating monoclines such as the Waterpocket Fold in the park. Ten to fifteen million years ago, the entire region was uplifted much further by the creation of the Colorado Plateau. This uplift was very even. Igneous activity in the form of volcanism and dike and sill intrusion also occurred during this time.
The drainage system in the area was rearranged and steepened, causing streams to downcut faster and sometimes change course. Wetter times during the ice ages of the Pleistocene increased the rate of erosion.
There are more than 840 species of plants that are found in the park and over 40 of those species are classified as rare and endemic.
The closest town to Capitol Reef is Torrey, about 11 mi (18 km) west of the visitor center on Highway 24, slightly west of its intersection with Highway 12. Its 2020 population is less than 300. Torrey has a few motels and restaurants and functions as a gateway town to Capitol Reef National Park. Highway 12, as well as a partially unpaved scenic backway named the Burr Trail, provide access from the west through the Grand Staircase–Escalante National Monument and the town of Boulder.
A variety of activities are available to tourists, both ranger-led and self-guided, including auto touring, hiking, backpacking, camping, bicycling (on paved and unpaved roads only; no trails), horseback riding, canyoneering, and rock climbing. The orchards planted by Mormon pioneers are maintained by the National Park Service. From early March to mid-October, various fruit—cherries, apricots, peaches, pears, or apples—can be harvested by visitors for a fee.
A hiking trail guide is available at the visitor center for both day hikes and backcountry hiking. Backcountry access requires a free permit.
Numerous trails are available for hiking and backpacking in the park, with fifteen in the Fruita District alone. The following trails are some of the most popular in the park:
Cassidy Arch Trail: a very steep, strenuous 3.5 mi (5.6 km) round trip that leads into the Grand Wash to an overlook of the Cassidy Arch.
Hickman Bridge Trail: a 2 mi (3.2 km) round trip leading to the natural bridge.
Frying Pan Trail: an 8.8 mi (14.2 km) round trip that passes the Cassidy Arch, Grand Wash, and Cohab Canyon.
Brimhall Natural Bridge: a popular, though strenuous, 4.5 mi (7.2 km) round trip with views of Brimhall Canyon, the Waterpocket Fold, and Brimhall Natural Bridge.
Halls Creek Narrows: 22 mi (35 km) long and considered strenuous, with many side canyons and creeks; typically hiked as a 2-3 day camping trip.
Visitors may explore several of the main areas of the park by private vehicle:
Scenic Drive: winds through the middle of the park, passing the major points of interest; the road is accessible from the visitor center to approximately 2 mi (3.2 km) into the Capitol Gorge.
Notom-Bullfrog Road: traverses the eastern side of the Waterpocket Fold, along 10 mi (16 km) of paved road, with the remainder unpaved.
Cathedral Road: an unpaved road through the northern areas of the park, that traverses Cathedral Valley, passing the Temples of the Sun and Moon.
The primary camping location is the Fruita campground, with 71 campsites (no water, electrical, or sewer hookups), and restrooms without bathing facilities. The campground also has group sites with picnic areas and restrooms. Two primitive free camping areas are also available.
Canyoneering is growing in popularity in the park. It is a recreational sport that takes one through slot canyons. It involves rappelling and may require swimming and other technical rope work. Day-pass permits are required for canyoneering in the park, and can be obtained for free from the visitor's center or through email. It's key to know that each route requires its own permit. If one is planning on canyoneering for multiple days, passes are required for each day. Overnight camping as part of the canyoneering trip is permitted, but one must request a free backcountry pass from the visitor center.
It is imperative to plan canyoneering trips around the weather. The Colorado Plateau is susceptible to flash flooding during prime rainy months. Because canyoneering takes place through slot canyons, getting caught in a flash flood could be lethal. Take care to consult reliable weather sources. The Weather Atlas shows charts with the monthly average rainfall in inches.
Another risk to be aware of during the summer months is extreme heat. Visitors can find weather warnings on the National Weather Service website. The heat levels are detailed by a color and numerical scale (0-4).
One of the most popular canyoneering routes in Capitol Reef National Park is Cassidy Arch Canyon. A paper by George Huddart, details the park's commitment to working with citizens to maintain the route as well as the vegetation and rocks. The canyon route is approximately 2.3 miles long (0.4 miles of technical work), consisting of 8 different rappels, and takes between 2.5 and 4.5 hours to complete. The first rappel is 140 ft and descends below the famous Cassidy Arch.
Utah is a landlocked state in the Mountain West subregion of the Western United States. It borders Colorado to its east, Wyoming to its northeast, Idaho to its north, Arizona to its south, and Nevada to its west. Utah also touches a corner of New Mexico in the southeast. Of the fifty U.S. states, Utah is the 13th-largest by area; with a population over three million, it is the 30th-most-populous and 11th-least-densely populated. Urban development is mostly concentrated in two areas: the Wasatch Front in the north-central part of the state, which is home to roughly two-thirds of the population and includes the capital city, Salt Lake City; and Washington County in the southwest, with more than 180,000 residents. Most of the western half of Utah lies in the Great Basin.
Utah has been inhabited for thousands of years by various indigenous groups such as the ancient Puebloans, Navajo, and Ute. The Spanish were the first Europeans to arrive in the mid-16th century, though the region's difficult geography and harsh climate made it a peripheral part of New Spain and later Mexico. Even while it was Mexican territory, many of Utah's earliest settlers were American, particularly Mormons fleeing marginalization and persecution from the United States via the Mormon Trail. Following the Mexican–American War in 1848, the region was annexed by the U.S., becoming part of the Utah Territory, which included what is now Colorado and Nevada. Disputes between the dominant Mormon community and the federal government delayed Utah's admission as a state; only after the outlawing of polygamy was it admitted in 1896 as the 45th.
People from Utah are known as Utahns. Slightly over half of all Utahns are Mormons, the vast majority of whom are members of the Church of Jesus Christ of Latter-day Saints (LDS Church), which has its world headquarters in Salt Lake City; Utah is the only state where a majority of the population belongs to a single church. A 2023 paper challenged this perception (claiming only 42% of Utahns are Mormons) however most statistics still show a majority of Utah residents belong to the LDS church; estimates from the LDS church suggests 60.68% of Utah's population belongs to the church whilst some sources put the number as high as 68%. The paper replied that membership count done by the LDS Church is too high for several reasons. The LDS Church greatly influences Utahn culture, politics, and daily life, though since the 1990s the state has become more religiously diverse as well as secular.
Utah has a highly diversified economy, with major sectors including transportation, education, information technology and research, government services, mining, multi-level marketing, and tourism. Utah has been one of the fastest growing states since 2000, with the 2020 U.S. census confirming the fastest population growth in the nation since 2010. St. George was the fastest-growing metropolitan area in the United States from 2000 to 2005. Utah ranks among the overall best states in metrics such as healthcare, governance, education, and infrastructure. It has the 12th-highest median average income and the least income inequality of any U.S. state. Over time and influenced by climate change, droughts in Utah have been increasing in frequency and severity, putting a further strain on Utah's water security and impacting the state's economy.
The History of Utah is an examination of the human history and social activity within the state of Utah located in the western United States.
Archaeological evidence dates the earliest habitation of humans in Utah to about 10,000 to 12,000 years ago. Paleolithic people lived near the Great Basin's swamps and marshes, which had an abundance of fish, birds, and small game animals. Big game, including bison, mammoths and ground sloths, also were attracted to these water sources. Over the centuries, the mega-fauna died, this population was replaced by the Desert Archaic people, who sheltered in caves near the Great Salt Lake. Relying more on gathering than the previous Utah residents, their diet was mainly composed of cattails and other salt tolerant plants such as pickleweed, burro weed and sedge. Red meat appears to have been more of a luxury, although these people used nets and the atlatl to hunt water fowl, ducks, small animals and antelope. Artifacts include nets woven with plant fibers and rabbit skin, woven sandals, gaming sticks, and animal figures made from split-twigs. About 3,500 years ago, lake levels rose and the population of Desert Archaic people appears to have dramatically decreased. The Great Basin may have been almost unoccupied for 1,000 years.
The Fremont culture, named from sites near the Fremont River in Utah, lived in what is now north and western Utah and parts of Nevada, Idaho and Colorado from approximately 600 to 1300 AD. These people lived in areas close to water sources that had been previously occupied by the Desert Archaic people, and may have had some relationship with them. However, their use of new technologies define them as a distinct people. Fremont technologies include:
use of the bow and arrow while hunting,
building pithouse shelters,
growing maize and probably beans and squash,
building above ground granaries of adobe or stone,
creating and decorating low-fired pottery ware,
producing art, including jewelry and rock art such as petroglyphs and pictographs.
The ancient Puebloan culture, also known as the Anasazi, occupied territory adjacent to the Fremont. The ancestral Puebloan culture centered on the present-day Four Corners area of the Southwest United States, including the San Juan River region of Utah. Archaeologists debate when this distinct culture emerged, but cultural development seems to date from about the common era, about 500 years before the Fremont appeared. It is generally accepted that the cultural peak of these people was around the 1200 CE. Ancient Puebloan culture is known for well constructed pithouses and more elaborate adobe and masonry dwellings. They were excellent craftsmen, producing turquoise jewelry and fine pottery. The Puebloan culture was based on agriculture, and the people created and cultivated fields of maize, beans, and squash and domesticated turkeys. They designed and produced elaborate field terracing and irrigation systems. They also built structures, some known as kivas, apparently designed solely for cultural and religious rituals.
These two later cultures were roughly contemporaneous, and appear to have established trading relationships. They also shared enough cultural traits that archaeologists believe the cultures may have common roots in the early American Southwest. However, each remained culturally distinct throughout most of their existence. These two well established cultures appear to have been severely impacted by climatic change and perhaps by the incursion of new people in about 1200 CE. Over the next two centuries, the Fremont and ancient Pueblo people may have moved into the American southwest, finding new homes and farmlands in the river drainages of Arizona, New Mexico and northern Mexico.
In about 1200, Shoshonean speaking peoples entered Utah territory from the west. They may have originated in southern California and moved into the desert environment due to population pressure along the coast. They were an upland people with a hunting and gathering lifestyle utilizing roots and seeds, including the pinyon nut. They were also skillful fishermen, created pottery and raised some crops. When they first arrived in Utah, they lived as small family groups with little tribal organization. Four main Shoshonean peoples inhabited Utah country. The Shoshone in the north and northeast, the Gosiutes in the northwest, the Utes in the central and eastern parts of the region and the Southern Paiutes in the southwest. Initially, there seems to have been very little conflict between these groups.
In the early 16th century, the San Juan River basin in Utah's southeast also saw a new people, the Díne or Navajo, part of a greater group of plains Athabaskan speakers moved into the Southwest from the Great Plains. In addition to the Navajo, this language group contained people that were later known as Apaches, including the Lipan, Jicarilla, and Mescalero Apaches.
Athabaskans were a hunting people who initially followed the bison, and were identified in 16th-century Spanish accounts as "dog nomads". The Athabaskans expanded their range throughout the 17th century, occupying areas the Pueblo peoples had abandoned during prior centuries. The Spanish first specifically mention the "Apachu de Nabajo" (Navaho) in the 1620s, referring to the people in the Chama valley region east of the San Juan River, and north west of Santa Fe. By the 1640s, the term Navaho was applied to these same people. Although the Navajo newcomers established a generally peaceful trading and cultural exchange with the some modern Pueblo peoples to the south, they experienced intermittent warfare with the Shoshonean peoples, particularly the Utes in eastern Utah and western Colorado.
At the time of European expansion, beginning with Spanish explorers traveling from Mexico, five distinct native peoples occupied territory within the Utah area: the Northern Shoshone, the Goshute, the Ute, the Paiute and the Navajo.
The Spanish explorer Francisco Vázquez de Coronado may have crossed into what is now southern Utah in 1540, when he was seeking the legendary Cíbola.
A group led by two Spanish Catholic priests—sometimes called the Domínguez–Escalante expedition—left Santa Fe in 1776, hoping to find a route to the California coast. The expedition traveled as far north as Utah Lake and encountered the native residents. All of what is now Utah was claimed by the Spanish Empire from the 1500s to 1821 as part of New Spain (later as the province Alta California); and subsequently claimed by Mexico from 1821 to 1848. However, Spain and Mexico had little permanent presence in, or control of, the region.
Fur trappers (also known as mountain men) including Jim Bridger, explored some regions of Utah in the early 19th century. The city of Provo was named for one such man, Étienne Provost, who visited the area in 1825. The city of Ogden, Utah is named for a brigade leader of the Hudson's Bay Company, Peter Skene Ogden who trapped in the Weber Valley. In 1846, a year before the arrival of members from the Church of Jesus Christ of latter-day Saints, the ill-fated Donner Party crossed through the Salt Lake valley late in the season, deciding not to stay the winter there but to continue forward to California, and beyond.
Members of the Church of Jesus Christ of Latter-day Saints, commonly known as Mormon pioneers, first came to the Salt Lake Valley on July 24, 1847. At the time, the U.S. had already captured the Mexican territories of Alta California and New Mexico in the Mexican–American War and planned to keep them, but those territories, including the future state of Utah, officially became United States territory upon the signing of the Treaty of Guadalupe Hidalgo, February 2, 1848. The treaty was ratified by the United States Senate on March 10, 1848.
Upon arrival in the Salt Lake Valley, the Mormon pioneers found no permanent settlement of Indians. Other areas along the Wasatch Range were occupied at the time of settlement by the Northwestern Shoshone and adjacent areas by other bands of Shoshone such as the Gosiute. The Northwestern Shoshone lived in the valleys on the eastern shore of Great Salt Lake and in adjacent mountain valleys. Some years after arriving in the Salt Lake Valley Mormons, who went on to colonize many other areas of what is now Utah, were petitioned by Indians for recompense for land taken. The response of Heber C. Kimball, first counselor to Brigham Young, was that the land belonged to "our Father in Heaven and we expect to plow and plant it." A 1945 Supreme Court decision found that the land had been treated by the United States as public domain; no aboriginal title by the Northwestern Shoshone had been recognized by the United States or extinguished by treaty with the United States.
Upon arriving in the Salt Lake Valley, the Mormons had to make a place to live. They created irrigation systems, laid out farms, built houses, churches, and schools. Access to water was crucially important. Almost immediately, Brigham Young set out to identify and claim additional community sites. While it was difficult to find large areas in the Great Basin where water sources were dependable and growing seasons long enough to raise vitally important subsistence crops, satellite communities began to be formed.
Shortly after the first company arrived in the Salt Lake Valley in 1847, the community of Bountiful was settled to the north. In 1848, settlers moved into lands purchased from trapper Miles Goodyear in present-day Ogden. In 1849, Tooele and Provo were founded. Also that year, at the invitation of Ute chief Wakara, settlers moved into the Sanpete Valley in central Utah to establish the community of Manti. Fillmore, Utah, intended to be the capital of the new territory, was established in 1851. In 1855, missionary efforts aimed at western native cultures led to outposts in Fort Lemhi, Idaho, Las Vegas, Nevada and Elk Mountain in east-central Utah.
The experiences of returning members of the Mormon Battalion were also important in establishing new communities. On their journey west, the Mormon soldiers had identified dependable rivers and fertile river valleys in Colorado, Arizona and southern California. In addition, as the men traveled to rejoin their families in the Salt Lake Valley, they moved through southern Nevada and the eastern segments of southern Utah. Jefferson Hunt, a senior Mormon officer of the Battalion, actively searched for settlement sites, minerals, and other resources. His report encouraged 1851 settlement efforts in Iron County, near present-day Cedar City. These southern explorations eventually led to Mormon settlements in St. George, Utah, Las Vegas and San Bernardino, California, as well as communities in southern Arizona.
Prior to establishment of the Oregon and California trails and Mormon settlement, Indians native to the Salt Lake Valley and adjacent areas lived by hunting buffalo and other game, but also gathered grass seed from the bountiful grass of the area as well as roots such as those of the Indian Camas. By the time of settlement, indeed before 1840, the buffalo were gone from the valley, but hunting by settlers and grazing of cattle severely impacted the Indians in the area, and as settlement expanded into nearby river valleys and oases, indigenous tribes experienced increasing difficulty in gathering sufficient food. Brigham Young's counsel was to feed the hungry tribes, and that was done, but it was often not enough. These tensions formed the background to the Bear River massacre committed by California Militia stationed in Salt Lake City during the Civil War. The site of the massacre is just inside Preston, Idaho, but was generally thought to be within Utah at the time.
Statehood was petitioned for in 1849-50 using the name Deseret. The proposed State of Deseret would have been quite large, encompassing all of what is now Utah, and portions of Colorado, Idaho, Nevada, Wyoming, Arizona, Oregon, New Mexico and California. The name of Deseret was favored by the LDS leader Brigham Young as a symbol of industry and was derived from a reference in the Book of Mormon. The petition was rejected by Congress and Utah did not become a state until 1896, following the Utah Constitutional Convention of 1895.
In 1850, the Utah Territory was created with the Compromise of 1850, and Fillmore (named after President Fillmore) was designated the capital. In 1856, Salt Lake City replaced Fillmore as the territorial capital.
The first group of pioneers brought African slaves with them, making Utah the only place in the western United States to have African slavery. Three slaves, Green Flake, Hark Lay, and Oscar Crosby, came west with this first group in 1847. The settlers also began to purchase Indian slaves in the well-established Indian slave trade, as well as enslaving Indian prisoners of war. In 1850, 26 slaves were counted in Salt Lake County. Slavery didn't become officially recognized until 1852, when the Act in Relation to Service and the Act for the relief of Indian Slaves and Prisoners were passed. Slavery was repealed on June 19, 1862, when Congress prohibited slavery in all US territories.
Disputes between the Mormon inhabitants and the federal government intensified after the Church of Jesus Christ of Latter-day Saints' practice of polygamy became known. The polygamous practices of the Mormons, which were made public in 1854, would be one of the major reasons Utah was denied statehood until almost 50 years after the Mormons had entered the area.
After news of their polygamous practices spread, the members of the LDS Church were quickly viewed by some as un-American and rebellious. In 1857, after news of a possible rebellion spread, President James Buchanan sent troops on the Utah expedition to quell the growing unrest and to replace Brigham Young as territorial governor with Alfred Cumming. The expedition was also known as the Utah War.
As fear of invasion grew, Mormon settlers had convinced some Paiute Indians to aid in a Mormon-led attack on 120 immigrants from Arkansas under the guise of Indian aggression. The murder of these settlers became known as the Mountain Meadows massacre. The Mormon leadership had adopted a defensive posture that led to a ban on the selling of grain to outsiders in preparation for an impending war. This chafed pioneers traveling through the region, who were unable to purchase badly needed supplies. A disagreement between some of the Arkansas pioneers and the Mormons in Cedar City led to the secret planning of the massacre by a few Mormon leaders in the area. Some scholars debate the involvement of Brigham Young. Only one man, John D. Lee, was ever convicted of the murders, and he was executed at the massacre site.
Express riders had brought the news 1,000 miles from the Missouri River settlements to Salt Lake City within about two weeks of the army's beginning to march west. Fearing the worst as 2,500 troops (roughly 1/3rd of the army then) led by General Albert Sidney Johnston started west, Brigham Young ordered all residents of Salt Lake City and neighboring communities to prepare their homes for burning and evacuate southward to Utah Valley and southern Utah. Young also sent out a few units of the Nauvoo Legion (numbering roughly 8,000–10,000), to delay the army's advance. The majority he sent into the mountains to prepare defenses or south to prepare for a scorched earth retreat. Although some army wagon supply trains were captured and burned and herds of army horses and cattle run off no serious fighting occurred. Starting late and short on supplies, the United States Army camped during the bitter winter of 1857–58 near a burned out Fort Bridger in Wyoming. Through the negotiations between emissary Thomas L. Kane, Young, Cumming and Johnston, control of Utah territory was peacefully transferred to Cumming, who entered an eerily vacant Salt Lake City in the spring of 1858. By agreement with Young, Johnston established the army at Fort Floyd 40 miles away from Salt Lake City, to the southwest.
Salt Lake City was the last link of the First Transcontinental Telegraph, between Carson City, Nevada and Omaha, Nebraska completed in October 1861. Brigham Young, who had helped expedite construction, was among the first to send a message, along with Abraham Lincoln and other officials. Soon after the telegraph line was completed, the Deseret Telegraph Company built the Deseret line connecting the settlements in the territory with Salt Lake City and, by extension, the rest of the United States.
Because of the American Civil War, federal troops were pulled out of Utah Territory (and their fort auctioned off), leaving the territorial government in federal hands without army backing until General Patrick E. Connor arrived with the 3rd Regiment of California Volunteers in 1862. While in Utah, Connor and his troops soon became discontent with this assignment wanting to head to Virginia where the "real" fighting and glory was occurring. Connor established Fort Douglas just three miles (5 km) east of Salt Lake City and encouraged his bored and often idle soldiers to go out and explore for mineral deposits to bring more non-Mormons into the state. Minerals were discovered in Tooele County, and some miners began to come to the territory. Conner also solved the Shoshone Indian problem in Cache Valley Utah by luring the Shoshone into a midwinter confrontation on January 29, 1863. The armed conflict quickly turned into a rout, discipline among the soldiers broke down, and the Battle of Bear River is today usually referred to by historians as the Bear River Massacre. Between 200 and 400 Shoshone men, women and children were killed, as were 27 soldiers, with over 50 more soldiers wounded or suffering from frostbite.
Beginning in 1865, Utah's Black Hawk War developed into the deadliest conflict in the territory's history. Chief Antonga Black Hawk died in 1870, but fights continued to break out until additional federal troops were sent in to suppress the Ghost Dance of 1872. The war is unique among Indian Wars because it was a three-way conflict, with mounted Timpanogos Utes led by Antonga Black Hawk fighting federal and Utah local militia.
On May 10, 1869, the First transcontinental railroad was completed at Promontory Summit, north of the Great Salt Lake. The railroad brought increasing numbers of people into the state, and several influential businessmen made fortunes in the territory.
Main article: Latter Day Saint polygamy in the late-19th century
During the 1870s and 1880s, federal laws were passed and federal marshals assigned to enforce the laws against polygamy. In the 1890 Manifesto, the LDS Church leadership dropped its approval of polygamy citing divine revelation. When Utah applied for statehood again in 1895, it was accepted. Statehood was officially granted on January 4, 1896.
The Mormon issue made the situation for women the topic of nationwide controversy. In 1870 the Utah Territory, controlled by Mormons, gave women the right to vote. However, in 1887, Congress disenfranchised Utah women with the Edmunds–Tucker Act. In 1867–96, eastern activists promoted women's suffrage in Utah as an experiment, and as a way to eliminate polygamy. They were Presbyterians and other Protestants convinced that Mormonism was a non-Christian cult that grossly mistreated women. The Mormons promoted woman suffrage to counter the negative image of downtrodden Mormon women. With the 1890 Manifesto clearing the way for statehood, in 1895 Utah adopted a constitution restoring the right of women's suffrage. Congress admitted Utah as a state with that constitution in 1896.
Though less numerous than other intermountain states at the time, several lynching murders for alleged misdeeds occurred in Utah territory at the hand of vigilantes. Those documented include the following, with their ethnicity or national origin noted in parentheses if it was provided in the source:
William Torrington in Carson City (then a part of Utah territory), 1859
Thomas Coleman (Black man) in Salt Lake City, 1866
3 unidentified men at Wahsatch, winter of 1868
A Black man in Uintah, 1869
Charles A. Benson in Logan, 1873
Ah Sing (Chinese man) in Corinne, 1874
Thomas Forrest in St. George, 1880
William Harvey (Black man) in Salt Lake City, 1883
John Murphy in Park City, 1883
George Segal (Japanese man) in Ogden, 1884
Joseph Fisher in Eureka, 1886
Robert Marshall (Black man) in Castle Gate, 1925
Other lynchings in Utah territory include multiple instances of mass murder of Native American children, women, and men by White settlers including the Battle Creek massacre (1849), Provo River Massacre (1850), Nephi massacre (1853), and Circleville Massacre (1866).
Beginning in the early 20th century, with the establishment of such national parks as Bryce Canyon National Park and Zion National Park, Utah began to become known for its natural beauty. Southern Utah became a popular filming spot for arid, rugged scenes, and such natural landmarks as Delicate Arch and "the Mittens" of Monument Valley are instantly recognizable to most national residents. During the 1950s, 1960s, and 1970s, with the construction of the Interstate highway system, accessibility to the southern scenic areas was made easier.
Beginning in 1939, with the establishment of Alta Ski Area, Utah has become world-renowned for its skiing. The dry, powdery snow of the Wasatch Range is considered some of the best skiing in the world. Salt Lake City won the bid for the 2002 Winter Olympics in 1995, and this has served as a great boost to the economy. The ski resorts have increased in popularity, and many of the Olympic venues scattered across the Wasatch Front continue to be used for sporting events. This also spurred the development of the light-rail system in the Salt Lake Valley, known as TRAX, and the re-construction of the freeway system around the city.
During the late 20th century, the state grew quickly. In the 1970s, growth was phenomenal in the suburbs. Sandy was one of the fastest-growing cities in the country at that time, and West Valley City is the state's 2nd most populous city. Today, many areas of Utah are seeing phenomenal growth. Northern Davis, southern and western Salt Lake, Summit, eastern Tooele, Utah, Wasatch, and Washington counties are all growing very quickly. Transportation and urbanization are major issues in politics as development consumes agricultural land and wilderness areas.
In 2012, the State of Utah passed the Utah Transfer of Public Lands Act in an attempt to gain control over a substantial portion of federal land in the state from the federal government, based on language in the Utah Enabling Act of 1894. The State does not intend to use force or assert control by limiting access in an attempt to control the disputed lands, but does intend to use a multi-step process of education, negotiation, legislation, and if necessary, litigation as part of its multi-year effort to gain state or private control over the lands after 2014.
Utah families, like most Americans everywhere, did their utmost to assist in the war effort. Tires, meat, butter, sugar, fats, oils, coffee, shoes, boots, gasoline, canned fruits, vegetables, and soups were rationed on a national basis. The school day was shortened and bus routes were reduced to limit the number of resources used stateside and increase what could be sent to soldiers.
Geneva Steel was built to increase the steel production for America during World War II. President Franklin D. Roosevelt had proposed opening a steel mill in Utah in 1936, but the idea was shelved after a couple of months. After the attack on Pearl Harbor, the United States entered the war and the steel plant was put into progress. In April 1944, Geneva shipped its first order, which consisted of over 600 tons of steel plate. Geneva Steel also brought thousands of job opportunities to Utah. The positions were hard to fill as many of Utah's men were overseas fighting. Women began working, filling 25 percent of the jobs.
As a result of Utah's and Geneva Steels contribution during the war, several Liberty Ships were named in honor of Utah including the USS Joseph Smith, USS Brigham Young, USS Provo, and the USS Peter Skene Ogden.
One of the sectors of the beachhead of Normandy Landings was codenamed Utah Beach, and the amphibious landings at the beach were undertaken by United States Army troops.
It is estimated that 1,450 soldiers from Utah were killed in the war.
By believing passionately in something that does not exist yet, we create it. The nonexistent is whatever we have not sufficiently desired.
Franz Kafka
Part of the Positively negative space project
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"But above the gray land and the spasms of bleak dust which drift endlessly over it, you perceive, after a moment, the eyes of Dr. T.J. Eckleburg. The eyes of Dr. T.J. Eckleburg are blue and gigantic – their retinas are one yard high. They look out of no face but, instead, from a pair of enormous yellow spectacles which pass over a nonexistent nose. Evidently some wild wag of an oculist set them there to fatten his practice in the borough of Queens, and then sank down himself into eternal blindness, or forgot them and moved away. But his eyes, dimmed a little by many paintless days under sun and rain, brood on over the solemn dumping ground..."
medievalpoc: Peter Paul Rubens Drunken Silenus Netherlands (1616) Oil on wood, 212 x 214.5 cm. Alte Pinakothek, Munich. I think we all need to take a moment to appreciate just how INCREDIBLY upset this painting and Ruben’s apparent love for it have made the curator at wga.hu: In Greek mythology Silenus is a rural god, one of the retinue of Bacchus, a gay, fat old drunkard who was yet wise and had the gift of prophecy. In Rubens’ painting he is shown drunkenly tottering, his belly swollen with meat and drink, and supported by a disparate collection of dotards, drunkards, blacks, children and young women. The careless inebriation of this bacchanal is expressed by a thicker touch that conveys the unwieldy weight of the drinkers’ gait. The composition was originally conceived with half-length figures, but was later enlarged by Rubens himself. The painting hung in Rubens’ house. Ha ha ha ha ha…my goodness. There is only a single Black man in this painting, but perhaps the incredible force with which he is pinching Silenus’s “gay, fat old drunk[ard]” ass* is enough to chagrin this curator into thinking there must be somehow more than one? Apparently the thought of Rubens staring at this piece and smiling every morning while eating his breakfast sausage was just too much for some people. As you may have noticed by now, Rubens adored drawing and painting Black people and included them in many, many of his paintings, as well as having done studies, portraits, sketches, and other works of art used for his workshop and apprentices. Many of his works he kept for himself in his personal collection. *The pinch is actually an important part of the original story: Silenus is awakened from a drunken stupor and bound with his own garlands by nymphs and satyrs and made to sing a song of creation and the forces of nature for an important ceremonial dance. I truly hope you understand how happy this painting makes me. I want one for my own (nonexistent) breakfast nook. This subject is also referred to as “The Triumph of Silenus”.
A view from the hike to the top of Jebel Shams. The hike there and back takes about ten hours, and follows the painted flags you see on the right. From each painted flag, you can just barely see the next one. The 'trail' is nonexistent beyond this.
M&Co., 1986
I first went to Florent in 1990, in the middle of the night, after seeing an out-of-it Sun Ra play in the Village. My friends and I were on our way back to New Haven (in my Volkswagen Rabbit whose shocks and struts were virtually nonexistent), and Florent was conveniently close to the West Side Highway. I picked up this card then; as far as I know, the design remained constantly in production from start to finish (1986-2008).
Yeah, it's in a frame, because I'm a dork.
A view of Trinity Beach, which is just north of Cairns. Due to the marina and sea traffic, Cairns' beaches have eroded and are very muddy. They are, practically, nonexistent. However, Cairns' northern beaches are pristine and beautiful. Crocodiles turn up every now-and-then, and in the summer (December, January, and February here in Oz), tropical marine stingers, like sea wasps and irukandji, are present. But the crocs are rare and wary of people, and the stingers are kept at bay with stinger nets (and, if you are stung for any reason, bottles of stinger-neutralizing vinegar can be found all over the beach). So, with those factors in mind, swimming at these beaches is quite safe. Just don't swim alone or outside of the flagged zone, where lifeguards keep watch. My website: bit.ly/VIb9Ev Facebook: on.fb.me/13IOQ1G Twitter: bit.ly/VIb9Ex Tumblr: bit.ly/13IOSXc Pinterest: bit.ly/VIb9Ez YouTube: bit.ly/13IOQ1I
Serendipity - nothing like being at the right place at the right time.
Scouting for a fresh view and take on the Bay Bridge lead to an empty parking lot adjacent to Pier 24. The view to the bridge - nonexistent.
But that's where I found Jason and his henchmen.
Practicing, doing their stunts and making these really big bikes - Harleys - behave in ways that I don't think they were ever intended to. The dull , distinctive whoop of the Harley at close quarters could be felt at the base of the spine. Clambering onto the bike it looked like the man was trying to wrestle the beast down to ground.
Great photo-op until security decided that these guys were having way too much fun and decided to get them off the lot.
He's got a web site - www.jasonpullenstunts.com. Apparently this is not his day job and he hopes at some point to make it so. But till then it's a weekend gig.
It is quiet on Lake Bruin. The closest city of any size is Jackson, Mississippi and that is well over an hour away. Even over a holiday weekend during the Summer, it never gets too crowded. True, you can't pop down the street for a nice meal. The nightlife is nonexistent. But, the solitude suits me just fine. The seven of us that made the trip up here almost felt like we were the only people for miles. The occasional fisherman drifted past the pier, ever once in a while a farm truck hummed down the road, but mostly we were alone.
James took Charles and Matilda out for a little turn in the canoe, undisturbed by wakes or waves. We made gumbo, we slept in, we built fires. Now they have all returned home and I am truly alone on the water. I have always loved this part of Louisiana; somehow it is even more special to me than the rest of the state that I hold so dear. It was a pleasure to share it with friends and loved ones and it is also a pleasure to watch the freezing rain come in over the lake and simply sit and be still for a while.
Check out more at my blog, Lemons and Beans, for lots of photos, recipes, travel writing and other ramblings.
Bihari's are the Urdu speaking Muslim community in Bangladesh. At the time of The Great Partition in 1947, a large number of Urdu-speaking Muslim people migrated from India to the then East Pakistan's territory, which is now Bangladesh. All the migrated Urdu-speaking Indian people became Pakistani. Many of them had started living in Mohammadpur area of Dhaka.
Spaceship Earth, the iconic and symbolic structure of Epcot, opened with the park in Future World in 1982. The 18-storym 180-foot tall geosphere, whose design was conceived by Wallace Floyd Design Group and completed by Simpson Gumpertz & Heger Inc., is derived from the Class 2 geodesic polyhedron. Each face of the polyhedron is divided into three isosceles triangles to form each point—with, in theory, 11,520 triangles forming 3,840 points (some are nonexistent due to supports and doors). The 15,520,000 pound sphere, with a circumference of 518.1 feet and a diameter of 165 feet, is raised 18-feet off the ground by three pylons sunk more than 120-feet into the ground.
Inside the sphere, guests take a 15-minute dark Omnimover ride in a "time machine" to learn how advancements in communication have helped create the future. Narrators have included Lawrence Dobkin, Walter Cronkite, Jeremy Irons and now Dame Judi Dench.
The Cotton Pygmy Goose or the Cotton Teal, Nettapus coromandelianus is a small perching duck which breeds in Pakistan, India, Bangladesh, southeast Asia and south to northern Australia.
Small examples are the smallest waterfowl on earth, at as little as 160 g (5.5 oz) and 26 cm (10.5 in). White predominates in this bird's plumage. Bill short, deep at base, and goose-like.
Male in breeding plumage is glossy blackish green crown, with white head, neck, and underparts; a prominent black collar and white wing-bar. Rounded head and short legs. In flight, the wings are green with a white band, making the male conspicuous even amongst the huge flying flocks of the Lesser Whistling Duck, which share the habitat. Female paler, without either black collar and only a narrow or nonexistent strip of white wing-bar. In non-breeding plumage (eclipse) male resembles female except for his white wing-bar. Flocks on water bodies (jheels), etc.
Call: A peculiar clucking, uttered in flight
It is largely resident, apart from dispersion in the wet season, but Chinese birds winter further south. It nests in tree holes, laying 8-15 eggs.
This is an abundant species in Asia, although the slightly larger Australian race appears to be declining in numbers.
Found on all still freshwater lakes (jheels), rain-filled ditches, inundated paddy fields, irrigation tanks, etc. Becomes very tame on village tanks wherever it is unmolested and has become inured to human proximity. Swift on the wing, and can dive creditably on occasion.
Maharajah Jungle Trek
Walt Disney World-Animal Kingdom-Orlando Fl.
A Tenacious Midget
A man departed the comfort of his truck and put his back to a cold onshore wind. He walked across the parking area to where the snowplow had pushed the snow to a depth too deep for comfortable walking. Being a kind soul, he scattered kernels of corn upon this stretch of snow, on the other side of which, the Anna River flowed into frozen Munising Bay. Some 200 anticipating mallards rushed out of the partially frozen water, stumbling in their haste and shoving each other, each making an effort to consume as many kernels as possible. Three black ducks, dark as burnt wood, and a male green-winged teal, exquisite as a Christmas ornament, stood out from the melee. Delicate as the teal appeared, he was a tenacious midget. Barely a third the mass of a mallard, he threatened with open bill and shouldered his way into the crowd to get his share of corn and was quite successful at it.
At best the green-winged teal is an unexpected midwinter duck within the Lake Superior watershed. Compatible water for puddle ducks is quite scarce or nonexistent. The average January temperature in Munising is 12º F and in Sault Sainte Marie 10º F. These locations are on Lake Superior’s south shore. On the north shore at Marathon, Ontario, it is just 1º F.
Click on the following:
Alan
The problems with this are that
1) The flight does not depart from gate 10C, but from gate A10. "10C" should therefor be read as "A10". Of course. Thanks for not telling me.
2) C-zone is, according to the signs, at the other end of LHR T5 from A-zone.
3) On passing through B-zone, I found that C-zone does not actually exist. It has not yet been built.
4) In order to get back from B-zone to A-zone, you have to go through security again. This takes half an hour at least. Which I didn't have.
The alternative to missing your flight by going through security again is to take an uncompanied walk down the long empty cement-floored sub-basement under the people-mover train from A-zone to B-zone, to meet a member of staff at the other end. For security.
The staff that I showed he boarding pass too were quite surprised by it, and said "it shouldn't say that, it should say..." Indicating that this is a problem that they probably had and thought fixed. I didn't get a straight answer as to why I got the short end though.
Robert E. Rubin, the former U.S. treasury secretary and co-chair emeritus of the Council on Foreign Relations welcomes the audience to the event.
Since the 1970s, the typical U.S. worker has experienced either a minimal or nonexistent increase in wages. What can and should be done to promote the economic growth that will lead to higher earnings for more American workers? How do we ensure that these gains are broadly shared, resulting in robust wage growth for as many workers as possible?
On September 26, The Hamilton Project at Brookings hosted a forum on wage growth in The United States. The forum began with introductory remarks by former U.S. Treasury Secretary Robert E. Rubin, and a fireside chat with Jason Furman, professor of practice, Harvard Kennedy School, and Lawrence Mishel, president, Economic Policy Institute. The fireside chat was moderated by Catherine Rampell, opinion writer, The Washington Post. A panel discussion will follow the fireside chat, featuring panelists including: Jared Bernstein, senior fellow, Center on Budget and Policy Priorities; Robert Greenstein, founder and president, Center on Budget and Policy Priorities; and Heidi Shierholz; senior economist and director of policy, Economic Policy Institute; the panel was moderated by Jay Shambaugh, director, The Hamilton Project.
In conjunction with this event, The Hamilton Project released a new framing paper exploring wage trends and the economic forces that underlie them.
Photo credit: Ralph Alswang
As of Monday, the kids returned to school after a three week winter break and Hubby returned to work after a mini-vacation. As much as I love having the family home with me, I do need me time which is almost nonexistent when they are home. This is one of the things I do with my me time. I jog.
This was right after I went for my morning jog.
A little thing about me, I need my me time!
74/365
This was my first time actually plane watching at Miami International Airport (MIA). I checked some spotter websites to find some good locations. They recommended The Holes as being an "official" site so we checked it out. I was pretty disappointed; there was a lot of construction going on and parking was nonexistent. My wife dropped me off. The area is totally exposed. Even though it was December it was pretty hot - no shade, no place to sit, no other people around. The holes are actually pretty small so it's hard to get a lens through the hole. Arrivals were almost impossible to shoot but you could see planes taxiing by for takeoff. After an hour I was cooking so we bagged it. We then went to the area close to the El Dorado furniture store. Much better. There were a bunch of spotters from around the world there. It was a great atmosphere. Nicely shaded, safe, close to some stores and a lot of good traffic to watch. I saw a bunch of planes from airlines I had not seen before, including some airlines I had not heard of. Some of the planes didn't show up on Flight Radar 24 so they were very pleasant surprises. All in all a very good day and I'd love to go back there!
I took these photos in December 2019.
Sooo I forgot to post this yesterday! Oops! Actually, I kind of forgot a lot of things yesterday, like taking this picture... and about 40 other pictures of just my eye alone. I don't know what the thinking was behind that.
We went out to celebrate with a bunch of people because one of our friends found out that she's going to be able to keep her job. I remember my first three drinks and everything else after that was a blur... or more like nonexistent. I'm pretty sure my liver hates me. This morning was rough.
Starring Richard Garland, Pamela Duncan, Russell Johnson, Leslie Bradley, Mel Welles, and Ed Nelson. Directed by Roger Corman.
ATTACK OF THE CRAB MONSTERS is one of a handful of B films that Roger Corman did for Allied Artists when he wasn't churning 'em out for Nicholson and Arkoff at AIP. It also happens to be one of his most beloved 50s monster efforts. Frequent collaborator Charles Griffith concocted the script and strays from the abundant humor present in LITTLE SHOP OF HORRORS and CREATURE FROM THE HAUNTED SEA, playing it straight this time (that is if you can accept a giant talking crab as serious). Griffith also appears in the film (he gets decapitated early on) and directed some underwater scenes.
A group of scientists find themselves marooned on a nuclear-affected atoll in the Pacific where they have come searching for members of a previous expedition. After doing some research, they learn that the other scientists were eaten by giant mutated land crabs, and that these creatures have also absorbed their minds. The menacing crustaceans begin to snack on this new set of guests, using telepathy (articulating with the voices of the person they just devoured) in order to summon their next victim.
Like all of the early Corman films, this was made on shoestring but was reportedly his highest grosser up until that time. It's a tight 60+ minute effort with very little time for chat, and the giant crabs don't look too bad at all in comparison with other 50s sleaze creatures. The film boasts a classic Corman stock ensemble: Richard Garland (PANIC IN YEAR ZERO) and Pamela Duncan (THE UNDEAD) are the heroic love interests, the vastly underrated Russell Johnson (still years away from "Gilligan's Island") is a life-saving technician, Mel Welles and Leslie Bradley are scientists with accents (you haven't lived until you've heard a giant crab speak with Welles' Mushnik persona, and Beach Dickerson and Ed Nelson are in there as well. Nelson also operated the crab and legend has it that Jack Nicholson did as well!
ATTACK OF THE CRAB MONSTERS has been released on DVD by Allied Artists Classics, a company whose legitimacy is still in question. Previously released on VHS, they utilize the same substandard transfer and it fairs no better on the digital format. The full frame black and white image is looks generations down in quality, with nonexistent black levels and video tape dropouts during the start of the show. The print source is in decent shape, but the overall appearance is dark and dingy. Sound quality is OK, if you can get past some hiss. This would be fine if this was an under-$10 budget release, but this baby retails for about $25! If you're willing to shell out the bucks, the quality is acceptable and this title is essential to any 50s monster movie buff's collection. Also included is the original trailer and a still gallery
A group of scientists travel to a remote island to study the effects of nuclear weapons tests, only to get stranded when their airplane explodes. The team soon discovers that the island has been taken over by crabs that have mutated into enormous, intelligent monsters. To add to their problems, the island is slowly sinking into the ocean. Will any of them manage to escape?
found these on a junk drive,
old contact sheets like a drunken melancholia
It could be you
It could be me
Working the door
Drinking for free
Carrying on with your conspiracies
Filling the room with a sense of unease
Fake conversations on a nonexistent telephone
Like the words of a man who's spent a little too much time alone
When one has spent too much time alone
This was my first time actually plane watching at Miami International Airport (MIA). I checked some spotter websites to find some good locations. They recommended The Holes as being an "official" site so we checked it out. I was pretty disappointed; there was a lot of construction going on and parking was nonexistent. My wife dropped me off. The area is totally exposed. Even though it was December it was pretty hot - no shade, no place to sit, no other people around. The holes are actually pretty small so it's hard to get a lens through the hole. Arrivals were almost impossible to shoot but you could see planes taxiing by for takeoff. After an hour I was cooking so we bagged it. We then went to the area close to the El Dorado furniture store. Much better. There were a bunch of spotters from around the world there. It was a great atmosphere. Nicely shaded, safe, close to some stores and a lot of good traffic to watch. I saw a bunch of planes from airlines I had not seen before, including some airlines I had not heard of. Some of the planes didn't show up on Flight Radar 24 so they were very pleasant surprises. All in all a very good day and I'd love to go back there!
I took these photos in December 2019.
One really can never get enough of Benedict Cumberbatch... most of the planet is still waiting for Sherlock Season 5 to finally be filmed. But in the mean time, there's of course his biggest money maker, Dr. Strange.
Strange was most recently seen headlining the first half of the Avengers Infinity Saga - Infinity War, while coming back for the climactic battle with Thanos in Endgame. Hot Toys and Marvel Legends did their versions of this character a while ago, and now it was time for Figuarts and Mafex, with the latter being out of my price range... for now.
I do get bored, after all.
As the fancy box indicates, this is Strange from the Battle on Titan, before he made that ultimate sacrifice and disappeared for a movie. It comes decently packed, though is missing two key items - the multi armed effect, and a FREAKING STAND TO LEVITATE HIM WITH.
Contents do, however, include the figure, an alternate eye closed sculpt, 14 posing hands, one additional Crimson Bands of Cytorek hand, two small and medium Time Stone hand effects coupled with one "large" effect, two small, medium, and large general orange effects, his mystic sword, interchangeable Eye of Agamoto and Time Stone chest effect, and finally, a giant ass portal effect.
Even from the prototype pictures, it's easy to see that Tamashii Nations improved the figure aesthetically. I say that because I only own components of the first figure. Two major areas of discussion, namely the sculpt and the cape.
The sculpt I'm pretty sure my photos speaks for itself. Like with most of the recent Avengers release.. again.. MOST, because their Loki is made of the stuff I laugh at. Tamashii Nations have done a damn fine job of capturing the essence of the actor. The first one really isn't that great., nailing maybe the hairstyle and general facial structure.
The cape isn't super fancy per se, but it IS a wired cloth cape, though sadly the section that drapes over the shoulder is rigid plastic. The work on the Mafex cape admittedly destroys this, as it really does look like a scaled down Hot Toys version. This cape, however, is far superior to the Wile E Coyote steam roller accident prop that came with the first one. It's truly a sight to behold, possibly being the worst toy cape I've ever seen on any toy, with the only redeeming value being that it's decently painted. Furthermore, this wired cape still allows for some pretty cool posing.
Having said that, we're now free to move on to this figure.
The outfit is multi layered, which does look nice. Unfortunately, those layers are made of some pliable, yet still pretty rigid plastic, which looks great but generally gets in the way of everything. There's even a warning about permanent deformation if you leave Strange in his crossed leg pose for too long.
The Eye of Agamoto is something you want to keep your eye on because there is a tendency for the piece to go flying should you move the figure too quickly. Also, the Eye is connected to two raised and painted lines that represent the necklace strap, rather than being on an actual strap.
The translucent plastics used for the effects are also somewhat concerning, given the fragility of them and all. Especially the sword, where you have to shove the handle into a fist. The larger mystic mandalas are printed on clear plastic, which are less fragile, but more susceptible to scratching. There's also lovely warnings in the manual about potential paint wear as you pose the figure and attach the various mystic effects.
From an articulation perspective, Strange is about the same as Bucky, except that Strange has pull down hips. Based on previous practices and general logic, I'm going to go ahead and guess that they probably reused the actual body. You get ankles, single jointed knees, hips with thigh twist, waist, mid torso, standard shoulders with butterfly joints for lateral movement, single jointed elbows, wrist, neck, and head.
I've mentioned the hips, so here's some other highlights. The ankle joints are terrible, probably due to the bulk of the boot. Basically they're nonexistent. The coattails predictably get in the way of leg movement, as does the solid shoulder piece on the cape. All-in-all, it's a functional body with decent posing options, but I can't help but feel it's an older body that they didn't want to spend money to bring up to Ant Man standards.
Paint is generally above average. Work on the head and body are very good. Even in the areas of finer detail you can make out the masking is pretty sharp. Things like the Eye of Agamoto I can give a pass on as it is hard to get the paint into every tiny crevice. Paint work appears smooth. But, it's the hands that knock it down a peg for me. For starters, paint application is a bit thick, but maybe that's a material thing.
What you might not be able to make out is that wrist at the wrist there's a very small layer of black to help it blend in with the wrist and sleeves. The masking here is horrible.. like, they didn't even try, and it's consistent across all the hands I looked at. I wish they hadn't bothered at all, and just kept them as all flesh coloured.
Build quality, however, is all good. The usual criteria of joints, materials used, QC, tolerances, finish - none of those register a true concern or complaint from me and are up to what I expect from a Figuarts release.
Overall, I'd say this Dr. Strange is pretty much what the WW 84 Figuarts was like, namely its what they should have done in the first place, though I guess I can say that at least WW was better than Dr. Strange. While from an overall perspective the Figuarts certainly looks more like Benedict Cumberbatch as compared to the Mafex photos, you are getting a better articulated body and an outfit that works with you as opposed to against you... and a 120 USD preorder price tag.
To me, it's fascinating that each of the two figures chose a different key moment to include accessories for. Maybe this was planned so they didn't compete with each other?
*Sigh* I guess I'll just have to eventually get the other one too.
More than 20,000 people participated in this morning's rally. A demonstration of this size has never been seen before in Nice, which shows how deeply the event has affected the population. However, Arab participation was next to nonexistent. An indication of the difficult reality in this region.
This year was a dry one in California. The rains came early, back in December, and then not a drop of rain fell in January or February. Consequently, the Spring flower blossoms were sparse, though not nonexistent. These Desert Globemallows were present here and there, and stood out against an otherwise monochrome landscape in Death Valley.
Shared by David Greenless
The Old Motor
theoldmotor.com/?p=182834&fbclid=IwAR1nZ7Z9mJSB90lEFg...
Nancy and Vera Drive From Chicago to Denver in an Orient Buckboard
December 23, 2020
By Robert D. Cunningham
The Orient Buckboard was, according to its advertising, the cheapest automobile in the world. Just $375. It was, in essence, ash and hickory planking to comprise a set of floorboards that carried an upholstered bench; a 3-gallon fuel tank feeding a single-cylinder, air-cooled, 4 horsepower engine at the rear; a four-cell battery and a steering tiller. It was an industrial evolution of the Waltham Manufacturing Company in Waltham, Massachusetts, a bicycle manufacturing business Charles Metz had launched in 1893.
Lead photo: Nancy Teape and her daughter, Vera, piloted their new 1907 Orient Buckboard from Chicago to Denver.
The Orient Buckboard was the first dependable, low-priced automobile for the man of meager means. The company sold nearly 2,500 of them in five years. To bring a Buckboard to life, the owner first poured oil into the engine, and then bent over the rear axle to spin the crank. With little effort, the little buggy bucked and belched a thick cloud of blue smoke. The owner then plopped down on the bench and positioned his feet to operate levers that maneuvered a drive chain to engage the five forward gears. As the contraption sputtered away, its long floorboards flexed on 19-inch elliptical springs, providing unexpected comfort when rolling over rocks, ruts and roots on the primitive—and sometimes nonexistent—roads of the day.
cont:
In late 1815 and early 1816, the Lafitte brothers agreed to act as spies for Spain, which was in the midst of the Mexican War of Independence. The brothers were collectively known as "Number thirteen". Pierre would keep the Spanish informed of happenings in New Orleans, and Jean was sent to Galveston Island, a part of Spanish Texas that served as the home base of privateer Louis-Michel Aury, who claimed to be a Mexican revolutionary.[57] By early 1817, other revolutionaries had begun to congregate at Galveston, hoping to make it their base to wrest Mexico from Spanish control. Lafitte visited in March 1817.[58] Two weeks into his stay, the two leaders of the revolutionaries left the island. The following day, Lafitte took command of the island and appointed his own officers. On April 18, he sailed for New Orleans to report his activities.[59] With Spanish permission, Lafitte returned to Galveston, promising to make weekly reports of the activities there.[60]
Lafitte's motives were not selfless; he essentially turned Galveston Island into a new Barataria. Like Barataria, Galveston was a seaward island that protected a large inland bay. It had the advantage of being outside the authority of the United States, and it was largely uninhabited, except by Karankawas.[61]
Lafitte quickly began improving his new colony. Existing houses were torn down, and 200 new, sturdier buildings were constructed.[62] Ships operating from Galveston flew the flag of Mexico, but they engaged in no revolutionary activities, as Lafitte worried about a potential Spanish invasion.[63] Aury returned to Galveston several months later, but left in July when he realized that the men were unwilling to revolt.[64]
In less than a year, Lafitte's colony grew to 100–200 men and several women.[65] All newcomers were personally interviewed by Lafitte and required to take an oath of loyalty to him. The headquarters of the operation was a two-story building facing the inland harbor, where landings were made. The building was surrounded by a moat and painted red; it became known as Maison Rouge. Most regular business was conducted aboard Lafitte's ship, The Pride, where he also lived.[66] Lafitte created letters of marque from a nonexistent nation for all of the ships sailing from Galveston. These letters gave the ships permission to attack ships from all nations.[67]
In April 1818, the United States passed a law prohibiting the import of slaves into any port in the United States. The law left several loopholes, however. It essentially gave permission to any ship to capture a slave ship, regardless of the country from which it originated. Furthermore, any newly imported slaves who were turned over to the customs office would be sold within the United States, with half the profits of the sale going to the people who turned them in. Lafitte worked with several smugglers, including Jim Bowie, to profit from the poorly written law. Lafitte's men would target ships that carried slaves. Smugglers would purchase the slaves for a discounted price, march them to Louisiana, and turn them in to customs officials. A representative of the smuggler would purchase the slaves at the ensuing auction, and the smuggler would be given half of the purchase price. The smuggler was then the lawful owner of the slaves and could transport them to sell in other parts of the United States.[68]
The colony experienced hardships in 1818. After a Karankawa woman was kidnapped, the Indian tribe attacked and killed five members of Lafitte's colony. The corsairs aimed the artillery at the Indians, killing most of the men in the tribe. A hurricane in September covered almost all of the island in water, killing several people and destroying four ships and most buildings. Only six homes were habitable afterwards.[69]
Around 1820, Lafitte reportedly married Madeline Regaud, possibly the widow or daughter of a French colonist who had died during an ill-fated expedition to Galveston. In 1821, the schooner USS Enterprise was sent to Galveston to remove Lafitte from the Gulf after one of the pirate's captains attacked an American merchant ship. Lafitte agreed to leave the island without a fight, and in 1821 or 1822 departed on his flagship, the Pride, burning his fortress and settlements and reportedly taking immense amounts of treasure with him. All that remains of Maison Rouge is the foundation, located at 1417 Avenue A near the Galveston wharf.
-Wikipedia
This was my first time actually plane watching at Miami International Airport (MIA). I checked some spotter websites to find some good locations. They recommended The Holes as being an "official" site so we checked it out. I was pretty disappointed; there was a lot of construction going on and parking was nonexistent. My wife dropped me off. The area is totally exposed. Even though it was December it was pretty hot - no shade, no place to sit, no other people around. The holes are actually pretty small so it's hard to get a lens through the hole. Arrivals were almost impossible to shoot but you could see planes taxiing by for takeoff. After an hour I was cooking so we bagged it. We then went to the area close to the El Dorado furniture store. Much better. There were a bunch of spotters from around the world there. It was a great atmosphere. Nicely shaded, safe, close to some stores and a lot of good traffic to watch. I saw a bunch of planes from airlines I had not seen before, including some airlines I had not heard of. Some of the planes didn't show up on Flight Radar 24 so they were very pleasant surprises. All in all a very good day and I'd love to go back there!
I took these photos in December 2019.
One really can never get enough of Benedict Cumberbatch... most of the planet is still waiting for Sherlock Season 5 to finally be filmed. But in the mean time, there's of course his biggest money maker, Dr. Strange.
Strange was most recently seen headlining the first half of the Avengers Infinity Saga - Infinity War, while coming back for the climactic battle with Thanos in Endgame. Hot Toys and Marvel Legends did their versions of this character a while ago, and now it was time for Figuarts and Mafex, with the latter being out of my price range... for now.
I do get bored, after all.
As the fancy box indicates, this is Strange from the Battle on Titan, before he made that ultimate sacrifice and disappeared for a movie. It comes decently packed, though is missing two key items - the multi armed effect, and a FREAKING STAND TO LEVITATE HIM WITH.
Contents do, however, include the figure, an alternate eye closed sculpt, 14 posing hands, one additional Crimson Bands of Cytorek hand, two small and medium Time Stone hand effects coupled with one "large" effect, two small, medium, and large general orange effects, his mystic sword, interchangeable Eye of Agamoto and Time Stone chest effect, and finally, a giant ass portal effect.
Even from the prototype pictures, it's easy to see that Tamashii Nations improved the figure aesthetically. I say that because I only own components of the first figure. Two major areas of discussion, namely the sculpt and the cape.
The sculpt I'm pretty sure my photos speaks for itself. Like with most of the recent Avengers release.. again.. MOST, because their Loki is made of the stuff I laugh at. Tamashii Nations have done a damn fine job of capturing the essence of the actor. The first one really isn't that great., nailing maybe the hairstyle and general facial structure.
The cape isn't super fancy per se, but it IS a wired cloth cape, though sadly the section that drapes over the shoulder is rigid plastic. The work on the Mafex cape admittedly destroys this, as it really does look like a scaled down Hot Toys version. This cape, however, is far superior to the Wile E Coyote steam roller accident prop that came with the first one. It's truly a sight to behold, possibly being the worst toy cape I've ever seen on any toy, with the only redeeming value being that it's decently painted. Furthermore, this wired cape still allows for some pretty cool posing.
Having said that, we're now free to move on to this figure.
The outfit is multi layered, which does look nice. Unfortunately, those layers are made of some pliable, yet still pretty rigid plastic, which looks great but generally gets in the way of everything. There's even a warning about permanent deformation if you leave Strange in his crossed leg pose for too long.
The Eye of Agamoto is something you want to keep your eye on because there is a tendency for the piece to go flying should you move the figure too quickly. Also, the Eye is connected to two raised and painted lines that represent the necklace strap, rather than being on an actual strap.
The translucent plastics used for the effects are also somewhat concerning, given the fragility of them and all. Especially the sword, where you have to shove the handle into a fist. The larger mystic mandalas are printed on clear plastic, which are less fragile, but more susceptible to scratching. There's also lovely warnings in the manual about potential paint wear as you pose the figure and attach the various mystic effects.
From an articulation perspective, Strange is about the same as Bucky, except that Strange has pull down hips. Based on previous practices and general logic, I'm going to go ahead and guess that they probably reused the actual body. You get ankles, single jointed knees, hips with thigh twist, waist, mid torso, standard shoulders with butterfly joints for lateral movement, single jointed elbows, wrist, neck, and head.
I've mentioned the hips, so here's some other highlights. The ankle joints are terrible, probably due to the bulk of the boot. Basically they're nonexistent. The coattails predictably get in the way of leg movement, as does the solid shoulder piece on the cape. All-in-all, it's a functional body with decent posing options, but I can't help but feel it's an older body that they didn't want to spend money to bring up to Ant Man standards.
Paint is generally above average. Work on the head and body are very good. Even in the areas of finer detail you can make out the masking is pretty sharp. Things like the Eye of Agamoto I can give a pass on as it is hard to get the paint into every tiny crevice. Paint work appears smooth. But, it's the hands that knock it down a peg for me. For starters, paint application is a bit thick, but maybe that's a material thing.
What you might not be able to make out is that wrist at the wrist there's a very small layer of black to help it blend in with the wrist and sleeves. The masking here is horrible.. like, they didn't even try, and it's consistent across all the hands I looked at. I wish they hadn't bothered at all, and just kept them as all flesh coloured.
Build quality, however, is all good. The usual criteria of joints, materials used, QC, tolerances, finish - none of those register a true concern or complaint from me and are up to what I expect from a Figuarts release.
Overall, I'd say this Dr. Strange is pretty much what the WW 84 Figuarts was like, namely its what they should have done in the first place, though I guess I can say that at least WW was better than Dr. Strange. While from an overall perspective the Figuarts certainly looks more like Benedict Cumberbatch as compared to the Mafex photos, you are getting a better articulated body and an outfit that works with you as opposed to against you... and a 120 USD preorder price tag.
To me, it's fascinating that each of the two figures chose a different key moment to include accessories for. Maybe this was planned so they didn't compete with each other?
*Sigh* I guess I'll just have to eventually get the other one too.
Day One, August 19, 2008: Paddling time: 3 hours 38 minutes. Trip Length: 14.3 km.
After a pleasant drive from Toronto and traditional lunch in the Hungry Bear Restaurant on highway 69, we drove to Hartley Bay House & Marina. The main office is located just meters from train tracks—there are a lot of trains passing through, almost all freight trains, but none stops there. After getting park permits, renting a canoe, unloading our car and having it parked (yes, this place does provide a valet service!), we loaded our canoe and commenced our journey. The weather was nice and the wind barely noticeable. Once we reached Wanapitei Bay, we headed south and turned right into the Western Channel. To our right we passed Atwood Island, Dead Dog Island, Little Pig Island and finally paddled in the channel between King’s Island and Pig Island. There were a couple of campsites available, but since our plan was to stay on the same campsite for three nights, we hoped to get something more scenic. Eventually, we entered into a nice bay between Pig Island, King’s Island and Dispute Islands, with a spectacular rock that resembled the famous Mazinaw Rock at Bon Echo Provincial Park. According to the map (and my reliable GPS) site # 703 (N46 01 12.0 W80 54 17.8) was supposed to be located just opposite the rock. Well, a camping site was there, all right, but we could not see any ‘official’ sign. Eventually we decided to disembark and check the site out. It was quite rocky, with many fallen trees and even an attached ‘washroom’ marker. As it turned out, the campsite sign was affixed to a tree—which had apparently been felled by strong winds. In no time we had the tent up and fire going. In the evening took the canoe and went fishing; in less than one hour managed to catch a pike, which we grilled over the fire, as well as I caught a catfish later on (it took me at least 30 minutes to clean & skin it, but it made excellent breakfast next day!). Just in case, we hanged our food on a rope spread between two trees, yet we never had problems with any animals, be it black bears or raccoons. Amazingly, mosquitoes were almost nonexistent. Now and then we saw a motorboat, but they were quite far from us. There were other campers staying on campsite # 702, just across the channel (700 m. from us) as we saw their faint campfire at night.
Picture taken 1987 during my 5-month-trip around the world - digitally captured from paper print. Sorry for the bad quality.
I have uploaded a lot of my digitally captured photos, which I took since 2004. But the most interesting journeys I did between 1979 and 2004! Those photos are on slide.
__________________________________________
Bora Bora (French: Bora-Bora, Tahitian: Pora Pora) is a 30.55 km2 island group in the Leeward group in the western part of the Society Islands of French Polynesia, an overseas collectivity of France in the Pacific Ocean. The main island, located about 230 kilometres northwest of Papeete, is surrounded by a lagoon and a barrier reef. In the center of the island are the remnants of an extinct volcano rising to two peaks, Mount Pahia and Mount Otemanu, the highest point at 727 metres.
Bora Bora is a major international tourist destination, famous for its aqua-centric luxury resorts. The major settlement, Vaitape, is on the western side of the main island, opposite the main channel into the lagoon. Produce of the island is mostly limited to what can be obtained from the sea and the plentiful coconut trees, which were historically of economic importance for copra.
DEMOGRAPHICS
As of 2017, the Bora Bora group has a permanent population of 10,605.
NAME
In ancient times the island was called "Pora pora mai te pora", meaning "created by the gods" in the local Tahitian dialect. This was often abbreviated Pora Pora meaning simply "first born". Because of ambiguities in the phonemes of the Tahitian language, this could also be pronounced Bola Bola or Bora Bora. When explorer Jacob Roggeveen first landed on the island, he and his crew adopted the name Bora Bora which has stood ever since.
HISTORY
The island was inhabited by Polynesian settlers around the 4th century C.E.[citation needed] The first European sighting was made by Jakob Roggeveen in 1722.
James Cook sighted the island on 29 July 1769, using a Tahitian navigator, Tupaia. The London Missionary Society arrived in 1820 and founded a Protestant church in 1890. Bora Bora was an independent kingdom until 1888 when its last queen Teriimaevarua III was forced to abdicate by the French who annexed the island as a colony.
WORLD WAR II
In World War II the United States chose Bora Bora as a South Pacific military supply base, and an oil depot, airstrip, seaplane base, and defensive fortifications were constructed. Known as "Operation Bobcat", it maintained a supply force of nine ships, 20,000 tons of equipment and nearly 7,000 men.
At least eight 7"/44 caliber guns, operated by elements of the 13th Coast Artillery Regiment (later the 276th Coast Artillery Battalion), were set up at strategic points around the island to protect it against potential military attack. Eight of these guns remain in the area.
However, the island saw no combat as the American presence on Bora Bora went uncontested over the course of the war. The base was officially closed on 2 June 1946. The World War II airstrip was never able to accommodate large aircraft, but it nonetheless was French Polynesia's only international airport until Faa'a International Airport opened next to Papeete, Tahiti, in 1960.
ADMINISTRATION
The commune of Bora-Bora is made up of the island of Bora Bora proper with its surrounding islets emerging from the coral reef, 29.3 km2 in total. The surrounding islets include Motu Tapu, Motu Ahuna, Tevairoa, Motu Tane, Motu Mute, Motu Tufari, Motu Tehotu, Motu Pitiaau, Sofitel Motu, Motu Toopua, and Toopuaiti. The commune also includes the Tūpai atoll. (11 km2), located 20 kilometres north of Bora Bora. The atoll of Tūpai has no permanent population apart from about 50 workers in the coconut plantations.
The commune is an administrative subdivision of the Leeward Islands and consists of three associated communes: Anau, Faanui and Vaitape. The administrative centre of the commune is the settlement of Vaitape, on the island of Bora Bora proper. Gaston Tong Sang is the Mayor of the commune of Bora-Bora, serving since 1989.
TOURISM
The island's economy is driven almost solely by tourism. Several resorts have been built on motu (small islands, from Tahitian) surrounding the lagoon. Hotel Bora Bora opened in 1961, and nine years later built the first over-the-water bungalows on stilts over the lagoon. Today, over-water bungalows are a standard feature of most Bora Bora resorts. The quality of those bungalows ranges from comparably cheap, basic accommodations to very luxurious and expensive places to stay.
Most of the tourist destinations are aqua-centric; however it is possible to visit attractions on land such as WWII cannons. Air Tahiti has five or six flights daily to the Bora Bora Airport on Motu Mute from Tahiti (as well as from other islands). Public transport on the island is nonexistent so rental cars and bicycles are the recommended methods of transport. There are also small, two-seater buggies for hire in Vaitape. It is possible to rent a motorboat to explore the lagoon.
Snorkeling and scuba diving in and around the lagoon of Bora Bora are popular activities. Many species of sharks and rays inhabit the surrounding body of water. There are a few dive operators on the island offering manta ray dives and also shark-feeding dives. Sharks living in the island's lagoon are not considered to be dangerous to people.[citation needed]
In addition to the existing islands of Bora Bora, the new manmade motu of Motu Marfo has been added in the northeastern corner of the lagoon on the property of the St. Regis Resort.
WIKIPEDIA
One really can never get enough of Benedict Cumberbatch... most of the planet is still waiting for Sherlock Season 5 to finally be filmed. But in the mean time, there's of course his biggest money maker, Dr. Strange.
Strange was most recently seen headlining the first half of the Avengers Infinity Saga - Infinity War, while coming back for the climactic battle with Thanos in Endgame. Hot Toys and Marvel Legends did their versions of this character a while ago, and now it was time for Figuarts and Mafex, with the latter being out of my price range... for now.
I do get bored, after all.
As the fancy box indicates, this is Strange from the Battle on Titan, before he made that ultimate sacrifice and disappeared for a movie. It comes decently packed, though is missing two key items - the multi armed effect, and a FREAKING STAND TO LEVITATE HIM WITH.
Contents do, however, include the figure, an alternate eye closed sculpt, 14 posing hands, one additional Crimson Bands of Cytorek hand, two small and medium Time Stone hand effects coupled with one "large" effect, two small, medium, and large general orange effects, his mystic sword, interchangeable Eye of Agamoto and Time Stone chest effect, and finally, a giant ass portal effect.
Even from the prototype pictures, it's easy to see that Tamashii Nations improved the figure aesthetically. I say that because I only own components of the first figure. Two major areas of discussion, namely the sculpt and the cape.
The sculpt I'm pretty sure my photos speaks for itself. Like with most of the recent Avengers release.. again.. MOST, because their Loki is made of the stuff I laugh at. Tamashii Nations have done a damn fine job of capturing the essence of the actor. The first one really isn't that great., nailing maybe the hairstyle and general facial structure.
The cape isn't super fancy per se, but it IS a wired cloth cape, though sadly the section that drapes over the shoulder is rigid plastic. The work on the Mafex cape admittedly destroys this, as it really does look like a scaled down Hot Toys version. This cape, however, is far superior to the Wile E Coyote steam roller accident prop that came with the first one. It's truly a sight to behold, possibly being the worst toy cape I've ever seen on any toy, with the only redeeming value being that it's decently painted. Furthermore, this wired cape still allows for some pretty cool posing.
Having said that, we're now free to move on to this figure.
The outfit is multi layered, which does look nice. Unfortunately, those layers are made of some pliable, yet still pretty rigid plastic, which looks great but generally gets in the way of everything. There's even a warning about permanent deformation if you leave Strange in his crossed leg pose for too long.
The Eye of Agamoto is something you want to keep your eye on because there is a tendency for the piece to go flying should you move the figure too quickly. Also, the Eye is connected to two raised and painted lines that represent the necklace strap, rather than being on an actual strap.
The translucent plastics used for the effects are also somewhat concerning, given the fragility of them and all. Especially the sword, where you have to shove the handle into a fist. The larger mystic mandalas are printed on clear plastic, which are less fragile, but more susceptible to scratching. There's also lovely warnings in the manual about potential paint wear as you pose the figure and attach the various mystic effects.
From an articulation perspective, Strange is about the same as Bucky, except that Strange has pull down hips. Based on previous practices and general logic, I'm going to go ahead and guess that they probably reused the actual body. You get ankles, single jointed knees, hips with thigh twist, waist, mid torso, standard shoulders with butterfly joints for lateral movement, single jointed elbows, wrist, neck, and head.
I've mentioned the hips, so here's some other highlights. The ankle joints are terrible, probably due to the bulk of the boot. Basically they're nonexistent. The coattails predictably get in the way of leg movement, as does the solid shoulder piece on the cape. All-in-all, it's a functional body with decent posing options, but I can't help but feel it's an older body that they didn't want to spend money to bring up to Ant Man standards.
Paint is generally above average. Work on the head and body are very good. Even in the areas of finer detail you can make out the masking is pretty sharp. Things like the Eye of Agamoto I can give a pass on as it is hard to get the paint into every tiny crevice. Paint work appears smooth. But, it's the hands that knock it down a peg for me. For starters, paint application is a bit thick, but maybe that's a material thing.
What you might not be able to make out is that wrist at the wrist there's a very small layer of black to help it blend in with the wrist and sleeves. The masking here is horrible.. like, they didn't even try, and it's consistent across all the hands I looked at. I wish they hadn't bothered at all, and just kept them as all flesh coloured.
Build quality, however, is all good. The usual criteria of joints, materials used, QC, tolerances, finish - none of those register a true concern or complaint from me and are up to what I expect from a Figuarts release.
Overall, I'd say this Dr. Strange is pretty much what the WW 84 Figuarts was like, namely its what they should have done in the first place, though I guess I can say that at least WW was better than Dr. Strange. While from an overall perspective the Figuarts certainly looks more like Benedict Cumberbatch as compared to the Mafex photos, you are getting a better articulated body and an outfit that works with you as opposed to against you... and a 120 USD preorder price tag.
To me, it's fascinating that each of the two figures chose a different key moment to include accessories for. Maybe this was planned so they didn't compete with each other?
*Sigh* I guess I'll just have to eventually get the other one too.
The Road-Runner and Wile E. Coyote make an appearance on this panoramic exhibit amid the dereliction of the former NSA Listening Station. Much of the complex is a health and safety nightmare, with rusting ladders and nonexistent safety barriers despite its height being at a prominence of several hundred feet. A wry comment is delivered by the artist who incorporated the phrase "Gravity Lessons" into his mural.
Mendon Ponds Park is owned and very poorly maintained by the County of Monroe, NY.
Unfortunately, this extraordinary property is rapidly deteriorating due to an egregious lack of care. Trails are not cleared of debris... signs are useless. Park maintenance is essentially nonexistent. They do have a marketing department. Seriously, the taxpayers are paying the salaries of a county parks marketing department.
Email Mendon Ponds Park complaints to: countyexecutive@monroecounty.gov
Spaceship Earth, the iconic and symbolic structure of Epcot, opened with the park in Future World in 1982. The 18-story, 180-foot tall geosphere, whose design was conceived by Wallace Floyd Design Group and completed by Simpson Gumpertz & Heger Inc., is derived from the Class 2 geodesic polyhedron.
Each face of the polyhedron is divided into three isosceles triangles to form each point—with, in theory, 11,520 triangles forming 3,840 points (some are nonexistent due to supports and doors). The 15,520,000 pound sphere, with a circumference of 518.1 feet and a diameter of 165 feet, is raised 18-feet off the ground by three pylons sunk more than 120-feet into the ground.
Inside the sphere, guests take a 15-minute dark Omnimover ride in a "time machine" to learn how advancements in communication have helped create the future. Narrators have included Lawrence Dobkin, Walter Cronkite, Jeremy Irons and now Dame Judi Dench.
Monotropa hypopitys, also known as Dutchman's Pipe, Yellow Bird's-nest or Pinesap, is a herbaceous perennial plant, formerly classified in the families Monotropaceae or Pyrolaceae, but now included within the subfamily Monotropoidiae of the blueberry family (Ericaceae). It is native to temperate regions of the Northern Hemisphere, and is scarce or rare in many areas. However, it is still the most widespread member of the subfamily. While currently included in the genus Monotropa, recent genetic evidence strongly suggests that Monotropa hypopitys should be placed in its own genus, Hypopitys.
Unlike most plants, it does not contain chlorophyll; it is a myco-heterotroph, getting its food through parasitism upon fungi rather than photosynthesis. These fungi form a mycorrhiza with nearby tree species.
Plants are fleshy and grow 10–35 cm tall. True stems are nonexistent. Instead, the only part which emerges from the soil are unbranched adventitious inflorescences which are developmentally similar to adventitious roots. [2] All parts of the plant are pale yellowish white to reddish-tinged. The bracts are 5–10 mm long scale-like structures, which cover most of the inflorescence. Plants flower from April to December depending on the geographic region (June to September in North America). The flowers are pendulous when young, but become erect when they begin to mature into the fruit which is a capsule. The flowers are 9–12 mm long and produced in a cluster of 1–11 together at the apex of the inflorescence, which is a raceme. It flowers between early summer and mid autumn; plants that flower in summer are yellow and sparsely hairy, while those that flower in autumn are red and densely hairy. These two color "forms" overlap in flowering time. It has been suggested that yellow individuals are largely self-pollinating. (Wikipedia)
In Baima Snow Mountain nature reserve, Yunnan, China.
1/100 Elyn Kshatriya
1/100 Elyn Gatling Guns x 4
Custom decals laid out by Dade W. Bell and printed by Samuel.
Custom mixed paint scheme with 12 layers of paint for both candy purple colors.
Paints are Gaia, Gunze, Vallejo, and Citadel.
This project took FOREVER and I frankly stopped keeping track of the hours once I hit 150. This is mainly due to all of the paint layers required to give the proper shading and depth I was after. Plus the fact that I'm a slow builder. lol Note that I also went with my concept of painting the frame in a lighter color than the armor. We often see MS frames painted in dark and/ or metallic colors, but I thought it would look much more interesting if the frame was a light color contrasted with the darker "candy purple" armor (kinda like my Ple Qubeley). Also note how I went farther with the idea of making the finish matte. I think this adds an interesting appearance to the candy surface and is actually more realistic and less toy-like than the usual gloss finish seen on candy colors (contrast with my Ple Qubeley...).
The pictures truly don't do the real thing justice and I'll try to take better photos (and a video) with my D5100 outside when it cools down in the fall... Until then, I think these pics will suffice.
With this project done, I'm done building Kshatriyas. Too much of my life has been taken up with these things and it's time to move on. Still, I'm the "Ple Guy" so I had to at least make this one. ;-) (Wink) As for how Ple could end up piloting the Kshatriya, below is the story file I created to go on the base when I have a custom label printed later...
An Alternate Timeline...
In the original events of ZZ Gundam, Elpeo Ple sacrificed herself to protect Judau Ashta from the Psycho Gundam Mk-II piloted by her clone, Ple Two. However, in this alternate timeline, Glemy Toto’s attempts to clone Ple failed... and as a result, Ple didn’t die at the hands of her now-nonexistent clone. Thus, the “butterfly effect” of the changed timeline allowed Ple to survive the First Neo-Zeon War.
With the First Neo Zeon War over, Ple headed to Jupiter with Judau and Roux, but eventually grew bored with her relatively peaceful life (not to mention her “third-wheel” status with her friends), and decided to return to the Earth Sphere. During the long voyage home, she was disappointed to find that she missed the events of the Second Neo-Zeon War (Char’s Counterattack), and vowed to never miss out on any further action.
So when Ple heard about Full Frontal’s group of Neo-Zeon remnants, The Sleeves, she joined them without hesitation (and received the customized purple Kshatriya for her personal MS). This was because of a longing for excitement more than any kind of belief in Neo-Zeon ideology, and the battlefield was once again filled with the giddy shout of, “Purupurupurupuru!”. However, she quickly switched sides when she discovered that Frontal was merely using her as a “test” against the Unicorn Gundam’s NT-D system (her ability to defeat her own NT-D-controlled funnels and fight the Unicorn to a standstill is a significant departure from the original timeline).
Being a natural Newtype and not subject to the side-effects of the Cyber-Newtype process (complicated by the horrible events of childhood), Ple was able to avoid most of the unfortunate, and ultimately fatal, events that befell her clone, Marida Cruz (Ple Twelve), in the original timeline. As a result, she and the Kshatriya were able to survive the Third Neo-Zeon war relatively unharmed... a feat for which she rewarded herself with a nice, long bubble bath.
The common backyard spider has a unique physical design, which is rarely noticeable to the human eye simply because when full grown, it's about the size of your pinkie. However, to get extremely close up and personal with this insect revels an entirely different appearance like you might see in a scifi horror movie. Camera pixel size format was set at 8 megs using the RAW option for post editing resizing the spider 8 megs larger with full max macro exposure. The exposure was made using ele flash. DOF was nearly nonexistent since the aperture was auto set at f/5.6.
This was my first time actually plane watching at Miami International Airport (MIA). I checked some spotter websites to find some good locations. They recommended The Holes as being an "official" site so we checked it out. I was pretty disappointed; there was a lot of construction going on and parking was nonexistent. My wife dropped me off. The area is totally exposed. Even though it was December it was pretty hot - no shade, no place to sit, no other people around. The holes are actually pretty small so it's hard to get a lens through the hole. Arrivals were almost impossible to shoot but you could see planes taxiing by for takeoff. After an hour I was cooking so we bagged it. We then went to the area close to the El Dorado furniture store. Much better. There were a bunch of spotters from around the world there. It was a great atmosphere. Nicely shaded, safe, close to some stores and a lot of good traffic to watch. I saw a bunch of planes from airlines I had not seen before, including some airlines I had not heard of. Some of the planes didn't show up on Flight Radar 24 so they were very pleasant surprises. All in all a very good day and I'd love to go back there!
I took these photos in December 2019.
Steampunk is a subgenre of science fiction or science fantasy that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery.Although its literary origins are sometimes associated with the cyberpunk genre, steampunk works are often set in an alternative history of the 19th century’s British Victorian era or American “Wild West”, in a future during which steam power has maintained mainstream usage, or in a fantasy world that similarly employs steam power. However, steampunk and Neo-Victorian are different in that the Neo-Victorian movement does not extrapolate on technology and embraces the positive aspects of the Victorian era’s culture and philosophy.
Steampunk most recognizably features anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them, and is likewise rooted in the era’s perspective on fashion, culture, architectural style, and art. Such technology may include fictional machines like those found in the works of H. G. Wells and Jules Verne, or of the modern authors. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-air airships, analogue computers, or such digital mechanical computers as Charles Babbage’s Analytical Engine. Steampunk may also incorporate additional elements from the genres of fantasy, horror, historical fiction, alternate history, or other branches of speculative fiction, making it often a hybrid genre.[citation needed] The first known appearance of the term steampunk was in 1987, though it now retroactively refers to many works of fiction created as far back as the 1950s or 1960s. Steampunk also refers to any of the artistic styles, clothing fashions, or subcultures that have developed from the aesthetics of steampunk fiction, Victorian-era fiction, art nouveau design, and films from the mid-20th century. Various modern utilitarian objects have been modded by individual artisans into a pseudo-Victorian mechanical “steampunk” style, and a number of visual and musical artists have been described as steampunk. Superficially, steampunk may resemble retrofuturism. Indeed, both sensibilities recall “the older but still modern eras in which technological change seemed to anticipate a better world, one remembered as relatively innocent of industrial decline.” One of steampunk’s most significant contributions is the way in which it mixes digital media with traditional handmade art forms. As scholars Rachel Bowser and Brian Croxall put it, “the tinkering and tinker-able technologies within steampunk invite us to roll up our sleeves and get to work re-shaping our contemporary world.” In this respect, steampunk bears more in common with DIY craft and making. Aspects of steampunk design emphasise a balance between form and function. In this it is like the Arts and Crafts Movement. But John Ruskin, William Morris, and the other reformers in the late nineteenth century rejected machines and industrial production. On the other hand, steampunk enthusiasts present a “non-luddite critique of technology”. Various modern utilitarian objects have been modified by enthusiasts into a pseudo-Victorian mechanical “steampunk” style.Examples include computer keyboards and electric guitars. The goal of such redesigns is to employ appropriate materials (such as polished brass, iron, wood, and leather) with design elements and craftsmanship consistent with the Victorian era, rejecting the aesthetic of industrial design. Steampunk fashion has no set guidelines but tends to synthesize modern styles with influences from the Victorian era. Such influences may include bustles, corsets, gowns, and petticoats; suits with waistcoats, coats, top hats and bowler hats (themselves originating in 1850 England), tailcoats and spats; or military-inspired garments. Steampunk-influenced outfits are usually accented with several technological
and “period” accessories: timepieces, parasols, flying/driving goggles, and ray guns. Modern accessories like cell phones or music players can be found in steampunk outfits, after being modified to give them the appearance of Victorian-era objects. Post-apocalyptic elements, such as gas masks, ragged clothing, and tribal motifs, can also be included. Aspects of steampunk fashion have been anticipated by mainstream high fashion, the Lolita and aristocrat styles, neo-Victorianism, and the romantic goth subculture. In 2005, Kate Lambert, known as “Kato”, founded the first steampunk clothing company, “Steampunk Couture”,[60] mixing Victorian and post-apocalyptic influences. In 2013, IBM predicted, based on an analysis of more than a half million public posts on message boards, blogs, social media sites, and news sources, “that ‘steampunk,’ a subgenre inspired by the clothing, technology and social mores of Victorian society, will be a major trend to bubble up and take hold of the retail industry”.
Post-apocalyptic
Mary Shelley’s The Last Man, set near the end of the 21st century after a plague had brought down civilization, was probably the ancestor of post-apocalyptic steampunk literature. Post-apocalyptic steampunk is set in a world where some cataclysm has precipitated the fall of civilization and steam power is once again ascendant, such as in Hayao Miyazaki’s post-apocalyptic anime Future Boy Conan (1978),
where a war fought with superweapons has devastated the planet. Robert Brown’s novel, The Wrath of Fate (as well as much of Abney Park’s music) is set in A Victorianesque world where an apocalypse was set into motion by a time-traveling mishap. Cherie Priest’s Boneshaker series is set in a world where a zombie apocalypse happened during the Civil War era. The Peshawar Lancers by S.M. Stirling is set in a post-apocalyptic future in which a meteor shower in 1878 caused the collapse of Industrialized civilization. The movie 9 (which might be better classified as “stitchpunk” but was largely influenced by steampunk)[82] is also set in a post-apocalyptic world after a self-aware war machine ran amok. Steampunk Magazine even published a book called A Steampunk’s Guide to the Apocalypse, about how steampunks could survive should such a thing actually happen.
Video games
A variety of styles of video games have used steampunk settings.
The Chaos Engine (1993) is a run and gun video game inspired by the Gibson/Sterling novel The Difference Engine (1990), set in a Victorian steampunk age. Developed by the Bitmap Brothers, it was first released on the Amiga in 1993; a sequel was released in 1996.
The graphic adventure puzzle video games Myst (1993), Riven (1997), and Myst III: Exile (2001) (all produced by Cyan Worlds) take place in an alternate steampunk universe, where elaborate infrastructures have been built to run on steam power. The SteamWorld series of games has the player controlling steam-powered robots.
Both Thief: The Dark Project and its sequel, Thief II are set in a steampunk metropolis.
Guns of Icarus Online (2012) is multiplayer game with steampunk thematic.
Some have proposed a steampunk philosophy that incorporates punk-inspired anti-establishment sentiments typically bolstered by optimism about human potential.
Steampunk became a common descriptor for homemade objects sold on the craft network Etsy between 2009 and 2011,[citation needed] though many of the objects and fashions bear little resemblance to earlier established descriptions of steampunk. Thus the craft network may not
strike observers as “sufficiently steampunk” to warrant its use of the term.
#gleitzeit steampunk art image #gif#art gif#gleitzeit gif#Paul Jaisini
One really can never get enough of Benedict Cumberbatch... most of the planet is still waiting for Sherlock Season 5 to finally be filmed. But in the mean time, there's of course his biggest money maker, Dr. Strange.
Strange was most recently seen headlining the first half of the Avengers Infinity Saga - Infinity War, while coming back for the climactic battle with Thanos in Endgame. Hot Toys and Marvel Legends did their versions of this character a while ago, and now it was time for Figuarts and Mafex, with the latter being out of my price range... for now.
I do get bored, after all.
As the fancy box indicates, this is Strange from the Battle on Titan, before he made that ultimate sacrifice and disappeared for a movie. It comes decently packed, though is missing two key items - the multi armed effect, and a FREAKING STAND TO LEVITATE HIM WITH.
Contents do, however, include the figure, an alternate eye closed sculpt, 14 posing hands, one additional Crimson Bands of Cytorek hand, two small and medium Time Stone hand effects coupled with one "large" effect, two small, medium, and large general orange effects, his mystic sword, interchangeable Eye of Agamoto and Time Stone chest effect, and finally, a giant ass portal effect.
Even from the prototype pictures, it's easy to see that Tamashii Nations improved the figure aesthetically. I say that because I only own components of the first figure. Two major areas of discussion, namely the sculpt and the cape.
The sculpt I'm pretty sure my photos speaks for itself. Like with most of the recent Avengers release.. again.. MOST, because their Loki is made of the stuff I laugh at. Tamashii Nations have done a damn fine job of capturing the essence of the actor. The first one really isn't that great., nailing maybe the hairstyle and general facial structure.
The cape isn't super fancy per se, but it IS a wired cloth cape, though sadly the section that drapes over the shoulder is rigid plastic. The work on the Mafex cape admittedly destroys this, as it really does look like a scaled down Hot Toys version. This cape, however, is far superior to the Wile E Coyote steam roller accident prop that came with the first one. It's truly a sight to behold, possibly being the worst toy cape I've ever seen on any toy, with the only redeeming value being that it's decently painted. Furthermore, this wired cape still allows for some pretty cool posing.
Having said that, we're now free to move on to this figure.
The outfit is multi layered, which does look nice. Unfortunately, those layers are made of some pliable, yet still pretty rigid plastic, which looks great but generally gets in the way of everything. There's even a warning about permanent deformation if you leave Strange in his crossed leg pose for too long.
The Eye of Agamoto is something you want to keep your eye on because there is a tendency for the piece to go flying should you move the figure too quickly. Also, the Eye is connected to two raised and painted lines that represent the necklace strap, rather than being on an actual strap.
The translucent plastics used for the effects are also somewhat concerning, given the fragility of them and all. Especially the sword, where you have to shove the handle into a fist. The larger mystic mandalas are printed on clear plastic, which are less fragile, but more susceptible to scratching. There's also lovely warnings in the manual about potential paint wear as you pose the figure and attach the various mystic effects.
From an articulation perspective, Strange is about the same as Bucky, except that Strange has pull down hips. Based on previous practices and general logic, I'm going to go ahead and guess that they probably reused the actual body. You get ankles, single jointed knees, hips with thigh twist, waist, mid torso, standard shoulders with butterfly joints for lateral movement, single jointed elbows, wrist, neck, and head.
I've mentioned the hips, so here's some other highlights. The ankle joints are terrible, probably due to the bulk of the boot. Basically they're nonexistent. The coattails predictably get in the way of leg movement, as does the solid shoulder piece on the cape. All-in-all, it's a functional body with decent posing options, but I can't help but feel it's an older body that they didn't want to spend money to bring up to Ant Man standards.
Paint is generally above average. Work on the head and body are very good. Even in the areas of finer detail you can make out the masking is pretty sharp. Things like the Eye of Agamoto I can give a pass on as it is hard to get the paint into every tiny crevice. Paint work appears smooth. But, it's the hands that knock it down a peg for me. For starters, paint application is a bit thick, but maybe that's a material thing.
What you might not be able to make out is that wrist at the wrist there's a very small layer of black to help it blend in with the wrist and sleeves. The masking here is horrible.. like, they didn't even try, and it's consistent across all the hands I looked at. I wish they hadn't bothered at all, and just kept them as all flesh coloured.
Build quality, however, is all good. The usual criteria of joints, materials used, QC, tolerances, finish - none of those register a true concern or complaint from me and are up to what I expect from a Figuarts release.
Overall, I'd say this Dr. Strange is pretty much what the WW 84 Figuarts was like, namely its what they should have done in the first place, though I guess I can say that at least WW was better than Dr. Strange. While from an overall perspective the Figuarts certainly looks more like Benedict Cumberbatch as compared to the Mafex photos, you are getting a better articulated body and an outfit that works with you as opposed to against you... and a 120 USD preorder price tag.
To me, it's fascinating that each of the two figures chose a different key moment to include accessories for. Maybe this was planned so they didn't compete with each other?
*Sigh* I guess I'll just have to eventually get the other one too.
Also, metal wires and brackets like visible orthodontics treatment may cause irritation to the inside of the lips, cheeks and tongue - problems that are generally nonexistent. Having the plastic trays in your mouth does take some getting used to, but after a few days, you can forget they are even there.