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Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.

 

Read more about Ryan's visit on the VFS Blog.

 

Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.

 

Diseño digital. Promo Massivo, realizado por María Grande, Jesús Latuff y Javier Sánchez Marín. IED Madrid.

iedmadrid.com

Part of a series of short animations inspired by sound.

 

www.vimeo.com/16862087

This weekend's special effects music video, set to "Titanium" by David Guetta featuring Sia.

vimeo.com/scottgeersen/twtwb-titles

 

Title Sequence: Concept, Pitch, Boards, Design, Direction, Animation, Compositing, Project Management.

 

This Australian film by Director Stuart Beattie is an adaptation of John Marsden’s classic first novel of the “Tomorrow” series, which has been translated into 7 languages and captured the imaginations of teenagers across the globe.

 

Following on from a successful titles pitch (work.scottgeersen.com/twtwb-titles-pitch) to director Stuart Beattie and EP Andrew Mason, I designed and directed the main-on-end title sequence for the film, leading a team of in-house and freelance artists, as well as undertaking much of the animation and compositing work myself.

 

My brief, partly self-initiated and partly from the director and EP, was to represent scenes pivotal to both plot and characters in an accelerated journey that was as forceful, aggressive, and stirring as possible.

 

To do so, a highly stylised, almost painterly approach was chosen, referencing visual cues very familiar to teen audiences – graphic novels, comics, silhouettes, illustrations. The most striking moments from the film were reduced and broken down into iconic representations, giving them much greater emotional resonance.

 

Subtle use of 3D space and perspective injects depth and tension, and frames are vividly depicted in the rich orange, brown, and gold tones of the Australian summer – a palette that is simultaneously vibrant and dangerous, suggestive of idyllic bush sunsets and fiery explosions. Search- and flood-lights, explosions, and gun flashes impart sharp details to the silhouetted forms, at once highlighting and simplifying specific features of each scene.

 

Process:

Once production began with a team of 5 (including myself), we had only 3 weeks to produce more than 90 seconds of 2K motion graphics and 3D, mostly from scratch. While I had pitched my own visual interpretations of narrative events, Stuart was very keen to more closely represent actual shots from the film – including key images of characters. This was a tricky process, as I never managed to see a cut of the film before the cinema release! While perhaps an unusual situation for a titles designer to be in, I was helped along by the film’s editor Marcus D’Arcy, and an intimate knowledge of original novel. In the end, about 50% of shots came from my original pitch, and my team and I created additional styleframes as Stuart relayed his ideas.

 

To complete the project, I enlisted the help of several freelancers. Daniel Balzer was our 3D artist, working in Cinema 4D. Morten Rowley provided additional 3D in Maya, and Daniel Bavell provided painted/illustrated elements. Designer Jess Morgan set up the opening title cards and logo as well as comping the final shot of the sequence.

 

Credits:

Titles Director: Scott Geersen

Art Direction: Scott Geersen

Design/Animation/Compositing: Scott Geersen, Daniel Bavell, Daniel Balzer, Morten Rowley, Jess Morgan

3D: Daniel Balzer, Morten Rowley

Lab Producers: Prue Fletcher, Jayne Herrmann

Seamless, Looping Animated Virtual Set Studio of a News Room. High definition video in Quicktime format and compatible with most of the popular video editing software - Adobe After Effects, Adobe Premiere Pro, Avid DS, Grass Valley Edius, Apple Final Cut Pro, Sony Vegas Pro, etc

  

We can also modify these sets as a special order and also undertake custom orders for special requirements. Send us an email at redbombilstudio@gmail.com

vimeo.com/scottgeersen/twtwb-titles

 

Title Sequence: Concept, Pitch, Boards, Design, Direction, Animation, Compositing, Project Management.

 

This Australian film by Director Stuart Beattie is an adaptation of John Marsden’s classic first novel of the “Tomorrow” series, which has been translated into 7 languages and captured the imaginations of teenagers across the globe.

 

Following on from a successful titles pitch (work.scottgeersen.com/twtwb-titles-pitch) to director Stuart Beattie and EP Andrew Mason, I designed and directed the main-on-end title sequence for the film, leading a team of in-house and freelance artists, as well as undertaking much of the animation and compositing work myself.

 

My brief, partly self-initiated and partly from the director and EP, was to represent scenes pivotal to both plot and characters in an accelerated journey that was as forceful, aggressive, and stirring as possible.

 

To do so, a highly stylised, almost painterly approach was chosen, referencing visual cues very familiar to teen audiences – graphic novels, comics, silhouettes, illustrations. The most striking moments from the film were reduced and broken down into iconic representations, giving them much greater emotional resonance.

 

Subtle use of 3D space and perspective injects depth and tension, and frames are vividly depicted in the rich orange, brown, and gold tones of the Australian summer – a palette that is simultaneously vibrant and dangerous, suggestive of idyllic bush sunsets and fiery explosions. Search- and flood-lights, explosions, and gun flashes impart sharp details to the silhouetted forms, at once highlighting and simplifying specific features of each scene.

 

Process:

Once production began with a team of 5 (including myself), we had only 3 weeks to produce more than 90 seconds of 2K motion graphics and 3D, mostly from scratch. While I had pitched my own visual interpretations of narrative events, Stuart was very keen to more closely represent actual shots from the film – including key images of characters. This was a tricky process, as I never managed to see a cut of the film before the cinema release! While perhaps an unusual situation for a titles designer to be in, I was helped along by the film’s editor Marcus D’Arcy, and an intimate knowledge of original novel. In the end, about 50% of shots came from my original pitch, and my team and I created additional styleframes as Stuart relayed his ideas.

 

To complete the project, I enlisted the help of several freelancers. Daniel Balzer was our 3D artist, working in Cinema 4D. Morten Rowley provided additional 3D in Maya, and Daniel Bavell provided painted/illustrated elements. Designer Jess Morgan set up the opening title cards and logo as well as comping the final shot of the sequence.

 

Credits:

Titles Director: Scott Geersen

Art Direction: Scott Geersen

Design/Animation/Compositing: Scott Geersen, Daniel Bavell, Daniel Balzer, Morten Rowley, Jess Morgan

3D: Daniel Balzer, Morten Rowley

Lab Producers: Prue Fletcher, Jayne Herrmann

Diseño digital. Títulos de crédito helvetica, realizado por Jesús Latuff y Javier Sánchez Marín. IED Madrid.

iedmadrid.com

Here's a cool f/x video set to Portishead's "Chase the tear".

Happy Thanksgiving to all my friends here in Canada.

Have a great long weekend!

This is a still from the wedding proposal video i animated for my lady, yum yums. ;

 

joey-d.com

 

Luiz Fernando da Silva

 

Profissional do setor de animação, artista com experiência de muitos anos, principalmente na Laruccia Produções Cinematográficas, estúdio focado em animações...desenvolvendo trabalhos como designer motion graphics, animação 3d, finalização, diretor de animação, coordenador de finalização, com experiência em montar e coordenar equipe de artistas de diferentes técnicas , acompanhar e desenvolver junto aos clientes o processo de criação, produção e finalizacão de jobs publicitários para tv e outras mídias.

Agora desenvolvendo estes trabalhos como freelancer e em parceria com artistas e estúdios....em uma nova fase agregando trabalhos de 3d interativo e aplicativos para Ipad.

 

Watch this video on Vimeo. Video created by Luiz Fernando Conteúdo Digital.

Frame from a video I made about Hipsters:

vimeo.com/36504560

 

I also made a tumblr with animated gifs:

fuckyeahhipstergifs.tumblr.com

1 x 30 second

3 x 10 second cutdowns

 

Sky Creative's Sarah Cloutier approached Rushes 3D & Motion GFX to produce a commercial promoting Sky's revamped website. The new site promotes all of it's new channels and covers news, sport & entertainment in rich content.

 

The job was broken down between 3D and Motion Graphics with the Maya guys tackling the 3D elements required in the three sections of the piece. In News Barack Obama spills out of his web page revealing a spinning globe, jumbo jet, city skyline, plus pound & dollar symbols. Sport has Steve Gerrard again spilling out of his page, this time bringing with him a rugby ball, footaball, Formula 1 racing car and cricket stumps. The Final section has Scarlet Johannson coming to life from the red carpet revealing a camera, with snapshots of celebrities shooting out from it as a film can spins out from her frame.

 

Allan Williamson modelled all these elements and then Mark Pascoe tackled the lighting and texturing using Renderman. Extra 3D elements were created by myself in Cinema 4D which included the Breaking News banner and image frames in all three sections plus the carousel on the final Sky logo reveal .

 

All elements were then finally composited by myself in After Effects and moving backgrounds wipes and extra polish were added to gel the whole piece together.

The final result is a "content rich" ad which reflects the vibe of the website.

 

Title: "Sky.com Believe in Better"

Product:3 x 10sec and 1 x 30 Sec. commercials

Agency: Sky Creative

Producer: Sarah Cloutier

Post Facility: Rushes

Rushes Producer: Warwick Hewett

Maya: Mark Pascoe, Alan Williamson

After Effects: Matt Lawrence

Cinema 4D: Matt Lawrence

The Art Institute of Portland's January 2009 Portfolio Show - graduating students show their portfolios to the local business community, networking, interviewing, and meeting with potential employers in creative fields.

 

Find out more about The Art Institute of Portland: www.artinstitutes.edu/portland

 

Photo: Lulu Hoeller

vimeo.com/scottgeersen/twtwb-titles

 

Title Sequence: Concept, Pitch, Boards, Design, Direction, Animation, Compositing, Project Management.

 

This Australian film by Director Stuart Beattie is an adaptation of John Marsden’s classic first novel of the “Tomorrow” series, which has been translated into 7 languages and captured the imaginations of teenagers across the globe.

 

Following on from a successful titles pitch (work.scottgeersen.com/twtwb-titles-pitch) to director Stuart Beattie and EP Andrew Mason, I designed and directed the main-on-end title sequence for the film, leading a team of in-house and freelance artists, as well as undertaking much of the animation and compositing work myself.

 

My brief, partly self-initiated and partly from the director and EP, was to represent scenes pivotal to both plot and characters in an accelerated journey that was as forceful, aggressive, and stirring as possible.

 

To do so, a highly stylised, almost painterly approach was chosen, referencing visual cues very familiar to teen audiences – graphic novels, comics, silhouettes, illustrations. The most striking moments from the film were reduced and broken down into iconic representations, giving them much greater emotional resonance.

 

Subtle use of 3D space and perspective injects depth and tension, and frames are vividly depicted in the rich orange, brown, and gold tones of the Australian summer – a palette that is simultaneously vibrant and dangerous, suggestive of idyllic bush sunsets and fiery explosions. Search- and flood-lights, explosions, and gun flashes impart sharp details to the silhouetted forms, at once highlighting and simplifying specific features of each scene.

 

Process:

Once production began with a team of 5 (including myself), we had only 3 weeks to produce more than 90 seconds of 2K motion graphics and 3D, mostly from scratch. While I had pitched my own visual interpretations of narrative events, Stuart was very keen to more closely represent actual shots from the film – including key images of characters. This was a tricky process, as I never managed to see a cut of the film before the cinema release! While perhaps an unusual situation for a titles designer to be in, I was helped along by the film’s editor Marcus D’Arcy, and an intimate knowledge of original novel. In the end, about 50% of shots came from my original pitch, and my team and I created additional styleframes as Stuart relayed his ideas.

 

To complete the project, I enlisted the help of several freelancers. Daniel Balzer was our 3D artist, working in Cinema 4D. Morten Rowley provided additional 3D in Maya, and Daniel Bavell provided painted/illustrated elements. Designer Jess Morgan set up the opening title cards and logo as well as comping the final shot of the sequence.

 

Credits:

Titles Director: Scott Geersen

Art Direction: Scott Geersen

Design/Animation/Compositing: Scott Geersen, Daniel Bavell, Daniel Balzer, Morten Rowley, Jess Morgan

3D: Daniel Balzer, Morten Rowley

Lab Producers: Prue Fletcher, Jayne Herrmann

Art Director and Animation: Marcio Hirosse

Client: Influx Media Ltd. (London/UK)

March/2011

A motion design invitation for the classical music festival Mahler Jihlava 2010 in Czech Republic.

 

See the video: vimeo.com/11617795

 

Portfolio page: www.vitzemcik.com/#402076/Mahler-Jihlava-2010

vimeo.com/scottgeersen/twtwb-titles

 

Title Sequence: Concept, Pitch, Boards, Design, Direction, Animation, Compositing, Project Management.

 

This Australian film by Director Stuart Beattie is an adaptation of John Marsden’s classic first novel of the “Tomorrow” series, which has been translated into 7 languages and captured the imaginations of teenagers across the globe.

 

Following on from a successful titles pitch (work.scottgeersen.com/twtwb-titles-pitch) to director Stuart Beattie and EP Andrew Mason, I designed and directed the main-on-end title sequence for the film, leading a team of in-house and freelance artists, as well as undertaking much of the animation and compositing work myself.

 

My brief, partly self-initiated and partly from the director and EP, was to represent scenes pivotal to both plot and characters in an accelerated journey that was as forceful, aggressive, and stirring as possible.

 

To do so, a highly stylised, almost painterly approach was chosen, referencing visual cues very familiar to teen audiences – graphic novels, comics, silhouettes, illustrations. The most striking moments from the film were reduced and broken down into iconic representations, giving them much greater emotional resonance.

 

Subtle use of 3D space and perspective injects depth and tension, and frames are vividly depicted in the rich orange, brown, and gold tones of the Australian summer – a palette that is simultaneously vibrant and dangerous, suggestive of idyllic bush sunsets and fiery explosions. Search- and flood-lights, explosions, and gun flashes impart sharp details to the silhouetted forms, at once highlighting and simplifying specific features of each scene.

 

Process:

Once production began with a team of 5 (including myself), we had only 3 weeks to produce more than 90 seconds of 2K motion graphics and 3D, mostly from scratch. While I had pitched my own visual interpretations of narrative events, Stuart was very keen to more closely represent actual shots from the film – including key images of characters. This was a tricky process, as I never managed to see a cut of the film before the cinema release! While perhaps an unusual situation for a titles designer to be in, I was helped along by the film’s editor Marcus D’Arcy, and an intimate knowledge of original novel. In the end, about 50% of shots came from my original pitch, and my team and I created additional styleframes as Stuart relayed his ideas.

 

To complete the project, I enlisted the help of several freelancers. Daniel Balzer was our 3D artist, working in Cinema 4D. Morten Rowley provided additional 3D in Maya, and Daniel Bavell provided painted/illustrated elements. Designer Jess Morgan set up the opening title cards and logo as well as comping the final shot of the sequence.

 

Credits:

Titles Director: Scott Geersen

Art Direction: Scott Geersen

Design/Animation/Compositing: Scott Geersen, Daniel Bavell, Daniel Balzer, Morten Rowley, Jess Morgan

3D: Daniel Balzer, Morten Rowley

Lab Producers: Prue Fletcher, Jayne Herrmann

Playing around with motion graphics with a winter theme.

A snow storm within a snow storm.

By George Pal

8 SP students and a lecturer from the Diploma in Visual Effects and Motion Graphics went on an awesome storm-chasing trip in Tucson, Arizona, guided by reowned storm chaser Alister Chapman.

This is my final project for my motion class, in term 4 at VFS. We were given different pitches for different movies and I chose to do it about "That Burning Feelling".

This romatnic comedy talks about a guy that get's diagnosed with STD, and decides to change his life. Based on this information I decided to take THIS approach, where it tells you the story in a very different, and I guess "funny" way.

 

Let me know what you think!

  

Watch this video on Vimeo. Video created by Ana Mendez.

1 x 30 second

3 x 10 second cutdowns

 

Sky Creative's Sarah Cloutier approached Rushes 3D & Motion GFX to produce a commercial promoting Sky's revamped website. The new site promotes all of it's new channels and covers news, sport & entertainment in rich content.

 

The job was broken down between 3D and Motion Graphics with the Maya guys tackling the 3D elements required in the three sections of the piece. In News Barack Obama spills out of his web page revealing a spinning globe, jumbo jet, city skyline, plus pound & dollar symbols. Sport has Steve Gerrard again spilling out of his page, this time bringing with him a rugby ball, footaball, Formula 1 racing car and cricket stumps. The Final section has Scarlet Johannson coming to life from the red carpet revealing a camera, with snapshots of celebrities shooting out from it as a film can spins out from her frame.

 

Allan Williamson modelled all these elements and then Mark Pascoe tackled the lighting and texturing using Renderman. Extra 3D elements were created by myself in Cinema 4D which included the Breaking News banner and image frames in all three sections plus the carousel on the final Sky logo reveal .

 

All elements were then finally composited by myself in After Effects and moving backgrounds wipes and extra polish were added to gel the whole piece together.

The final result is a "content rich" ad which reflects the vibe of the website.

 

Title: "Sky.com Believe in Better"

Product:3 x 10sec and 1 x 30 Sec. commercials

Agency: Sky Creative

Producer: Sarah Cloutier

Post Facility: Rushes

Rushes Producer: Warwick Hewett

Maya: Mark Pascoe, Alan Williamson

After Effects: Matt Lawrence

Cinema 4D: Matt Lawrence

Head over to youtube to see the full video: www.youtube.com/watch?v=nTUW9gfOpnA due to Flickr's 90 second video restrictions :(

 

First of all, if you haven't played Portal 2, you should, especially before watching this video! There are spoilers in the video, and it probably won't make any sense if you haven't played the game :D

 

This was a short music video I completed for my Motion Graphics project in college.

 

Loved Portal 1 and 2 and thought Jonathan Coulton's song would make a great project!

This took about six days hard graft, Illustrator files animated in Flash and composited/animated in After Effects.

Producción y Post-Producción para Video Clip banda nacional Legua York.

 

Realización: Boris Varela-Andres Caro- Juan Pablo Martinez - Ecostypo

 

2008

 

Saludos especiales a todos los que hicieron posible este video. Un abrazo a la banda y a todo el equipo.

 

paz

Still frame from Animated Intro

made for Tom Bogaert's "Voyage, voyage" Project.

April 2015.

  

By George Pal

By George Pal

vimeo.com/scottgeersen/twtwb-titles

 

Title Sequence: Concept, Pitch, Boards, Design, Direction, Animation, Compositing, Project Management.

 

This Australian film by Director Stuart Beattie is an adaptation of John Marsden’s classic first novel of the “Tomorrow” series, which has been translated into 7 languages and captured the imaginations of teenagers across the globe.

 

Following on from a successful titles pitch (work.scottgeersen.com/twtwb-titles-pitch) to director Stuart Beattie and EP Andrew Mason, I designed and directed the main-on-end title sequence for the film, leading a team of in-house and freelance artists, as well as undertaking much of the animation and compositing work myself.

 

My brief, partly self-initiated and partly from the director and EP, was to represent scenes pivotal to both plot and characters in an accelerated journey that was as forceful, aggressive, and stirring as possible.

 

To do so, a highly stylised, almost painterly approach was chosen, referencing visual cues very familiar to teen audiences – graphic novels, comics, silhouettes, illustrations. The most striking moments from the film were reduced and broken down into iconic representations, giving them much greater emotional resonance.

 

Subtle use of 3D space and perspective injects depth and tension, and frames are vividly depicted in the rich orange, brown, and gold tones of the Australian summer – a palette that is simultaneously vibrant and dangerous, suggestive of idyllic bush sunsets and fiery explosions. Search- and flood-lights, explosions, and gun flashes impart sharp details to the silhouetted forms, at once highlighting and simplifying specific features of each scene.

 

Process:

Once production began with a team of 5 (including myself), we had only 3 weeks to produce more than 90 seconds of 2K motion graphics and 3D, mostly from scratch. While I had pitched my own visual interpretations of narrative events, Stuart was very keen to more closely represent actual shots from the film – including key images of characters. This was a tricky process, as I never managed to see a cut of the film before the cinema release! While perhaps an unusual situation for a titles designer to be in, I was helped along by the film’s editor Marcus D’Arcy, and an intimate knowledge of original novel. In the end, about 50% of shots came from my original pitch, and my team and I created additional styleframes as Stuart relayed his ideas.

 

To complete the project, I enlisted the help of several freelancers. Daniel Balzer was our 3D artist, working in Cinema 4D. Morten Rowley provided additional 3D in Maya, and Daniel Bavell provided painted/illustrated elements. Designer Jess Morgan set up the opening title cards and logo as well as comping the final shot of the sequence.

 

Credits:

Titles Director: Scott Geersen

Art Direction: Scott Geersen

Design/Animation/Compositing: Scott Geersen, Daniel Bavell, Daniel Balzer, Morten Rowley, Jess Morgan

3D: Daniel Balzer, Morten Rowley

Lab Producers: Prue Fletcher, Jayne Herrmann

vimeo.com/scottgeersen/twtwb-titles

 

Title Sequence: Concept, Pitch, Boards, Design, Direction, Animation, Compositing, Project Management.

 

This Australian film by Director Stuart Beattie is an adaptation of John Marsden’s classic first novel of the “Tomorrow” series, which has been translated into 7 languages and captured the imaginations of teenagers across the globe.

 

Following on from a successful titles pitch (work.scottgeersen.com/twtwb-titles-pitch) to director Stuart Beattie and EP Andrew Mason, I designed and directed the main-on-end title sequence for the film, leading a team of in-house and freelance artists, as well as undertaking much of the animation and compositing work myself.

 

My brief, partly self-initiated and partly from the director and EP, was to represent scenes pivotal to both plot and characters in an accelerated journey that was as forceful, aggressive, and stirring as possible.

 

To do so, a highly stylised, almost painterly approach was chosen, referencing visual cues very familiar to teen audiences – graphic novels, comics, silhouettes, illustrations. The most striking moments from the film were reduced and broken down into iconic representations, giving them much greater emotional resonance.

 

Subtle use of 3D space and perspective injects depth and tension, and frames are vividly depicted in the rich orange, brown, and gold tones of the Australian summer – a palette that is simultaneously vibrant and dangerous, suggestive of idyllic bush sunsets and fiery explosions. Search- and flood-lights, explosions, and gun flashes impart sharp details to the silhouetted forms, at once highlighting and simplifying specific features of each scene.

 

Process:

Once production began with a team of 5 (including myself), we had only 3 weeks to produce more than 90 seconds of 2K motion graphics and 3D, mostly from scratch. While I had pitched my own visual interpretations of narrative events, Stuart was very keen to more closely represent actual shots from the film – including key images of characters. This was a tricky process, as I never managed to see a cut of the film before the cinema release! While perhaps an unusual situation for a titles designer to be in, I was helped along by the film’s editor Marcus D’Arcy, and an intimate knowledge of original novel. In the end, about 50% of shots came from my original pitch, and my team and I created additional styleframes as Stuart relayed his ideas.

 

To complete the project, I enlisted the help of several freelancers. Daniel Balzer was our 3D artist, working in Cinema 4D. Morten Rowley provided additional 3D in Maya, and Daniel Bavell provided painted/illustrated elements. Designer Jess Morgan set up the opening title cards and logo as well as comping the final shot of the sequence.

 

Credits:

Titles Director: Scott Geersen

Art Direction: Scott Geersen

Design/Animation/Compositing: Scott Geersen, Daniel Bavell, Daniel Balzer, Morten Rowley, Jess Morgan

3D: Daniel Balzer, Morten Rowley

Lab Producers: Prue Fletcher, Jayne Herrmann

Another advantage of public transport: no

noise so cities can be immersed in tranquility.

By George Pal

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