View allAll Photos Tagged mechanicus

Not that much preset you excepted.

 

Back in the later 90`s a young russian engineer named Viktor Tomislav asked himself a important question.

 

Why doesnt someone build a weapon that is able to use western ammunition, like .223 or .308 for the russian army? Then he build a prototype, based on the AKM and showed it some higher ranked members of the army in Moscow. On the way to the Kremlin he was hitten by a truck, landing in the hospital and Izmash won the hearts of the russian military administration, with its AK-108.

Thanks to that accident and the usual fear of the military from new things, Viktor moved out in the siberian wastelands, hunting stuff, with his though and unbreakable rifle, the Desert Hawk.

 

True story. And when you, the reader, works in the higher ranks of the military branch of your country, dont be a douche, try something new.

(unless it is made by Heckler & Koch, Magpul, Colt, FN, Izmash, Daewoo, Norinco, Enfield, Steyr, SIG, IMI, Ruger, Pancor, Vector Arms, SPW, SIA, Mauser, Rheinmetall Defense, Bofors, Adeptus Mechanicus, Dahl, Tediore, Mustang Arms, ect.)

The mysterious Tech-Priests of Adeprus Mechanicus provide techincal support to Imperial armies. Enginseers are field technicians who can repair Imperial Guard vehicles with the help of cybernetic servo-arms and lobotomized cyborg slaves called servitors.

40k Onager Dunecrawler - Instructions available at BrickVault!

www.brickvault.toys/collections/all/products/dunecrawler-...

 

Sorry these are late; I was working on the instructions with BrickVault and it took me a while to get the photo editing right on the pictures I took.

This is my favorite build so far, even with the color limitations I'm just so damn proud of it.

A themed group of cyborgs, inspired by the Warhammer 40,000 universe.

 

That guy on the left... there's something fishy about him.

A Skitarii Ranger of the Adeptus Mechanicus is a hunter of sentient creatures in the same way that tech-priests are hunters of knowledge -- the enemies of the Omnissiah in particular. Skitarii Rangers are the unstoppable cyborgs of the Skitarii Legions that do not rest until the bloody deed is done, for they are driven ever onward by the imperative to locate their foes and ensure their destruction.

 

They do this not by Drop Pod strikes launched from above, nor by sudden teleportation into the midst of the enemy, but by stalking their quarry over the course of solar weeks or even months until it can run no more. Once the designated target is in their crosshairs, the air fills with the thump and crackle of Galvanic Weaponry, even as the Skitarii continue their restless advance. The stink of electrocuted corpses is never far behind.

 

As with so much of the Cult Mechanicus' business, the truths of the Skitarii's creation are kept a close secret. Some are vat-grown or cloned, whilst others are repurposed from mind-wiped convicts or warriors handed over as punishment for failure or desertion. Regardless of origin, all find a fanatical faith in the Omnissiah soon after their inception. It is then that their true transformation begins.

 

Without exception the Skitarii have pallid bodies of puckered flesh and sutured cybernetics. Ceramic valves and adamantium sockets stud hard knots of translucent muscle. In imitation of the ancestor cohorts that first ground their limbs to stumps upon the dunes of Mars, the Skitarii cut off their lower legs and replace them with prostheses of inviolate alloy. Even the brains of these warriors are grotesque hybrids of grey matter and twisting neurocircuitry.

 

One who looked for consistency in Skitarii augmentations would be sorely disappointed. A soldier of the Mechanicus may have a punchcard skullslot and leather bellows for lungs, whilst at the same time housing quantum bioware in his brain.

 

It is often said that were one of these enhanced warriors to be rendered down, traces of nearly every element known to Humanity could be found somewhere in the remains. The tech-priests know this to be no exaggeration, for dissection is but one of the dark fates a Skitarius might undergo in order to satisfy his masters' predatory curiosity.

 

The most blessed of Skitarii pass a point called the "Crux Mechanicus," their body more machine than flesh. Those that reach this stage of mechamorphosis are known as "Skitarii Alphas."

40k Onager Dunecrawler - Instructions available at BrickVault!

www.brickvault.toys/collections/all/products/dunecrawler-...

 

This is my favorite build so far, even with the color limitations I'm just so damn proud of it.

 

Photo courtesy of BrickVault.

Want to see more of my models? Check out my blog at www.eternalhunt.wordpress.com

The full Red Scorpions Adeptus Mechanicus contingent with a Master of the Forge 2 Techmarines 12 Servitors and 6 Servo Skulls, I'll add a Techmarine on bike and possibly a Thunderfire cannon at some point.

Warhammer 40,000 fans may ask why Magos Kilrus wears a pith helmet instead of traditional Martian hood, and here is the answer.

 

I also remind that the next chapter of Xenoarchaeologist will be published after any image of the previous one gets AT LEAST 5 FAVES or 1 COMMENT.

Cult Mechanicus Tech Priest

Primer: Zenith Black & Grey Vallejo Primer airbrushed with some spots of white ink airbrushed for pre-highlights.

 

Dewback Skin:

Citadel: Rhinox Hide (Airbrushed + Thinner)

Vallejo: Filthy Brown (Airbrushed + Thinner)

White Ink (Airbrushed Highlights)

Vallejo: Filthy Brown & White (Airbrushed + Thinner)

Citadel: Seraphim Sepia + Lamien Medium (Wash Top Half)

Citadel: Fuegan Orange + Lamien Medium (Wash Bot Half)

Citadel: Abaddon Black (Washed Stripes)

Citadel: Reaper Grey (Black Scale Highlights)

 

Dewback Fur:

Citadel: Dryad Bark

Vallejo: Bone White (Blended Highlights)

Citadel: Agrax Earthshade & Nuln Oil (Wash)

 

Dewback Teeth:

Citadel: Steel Legion Drab

Citadel: Agrax Earthshade (Wash)

Citadel: Steel Legion Drab (Highlights)

Citadel: Zandri Dust (Highlights)

Vallejo: Bone White (Blended Highlights)

 

Dewback Tongue

Citadel: Screamer Pink

Citadel: Agrax Earthshade (Wash)

Citadel: Screamer Pink (Highlights)

Citadel: Emperor's Children (Blended Highlights)

Vallejo: White (Blended Highlights)

 

Dewback Eyes:

Citadel: Mournfang Brown

Citadel: Seraphim Sepia Wash)

Citadel: Mournfang Brown & Trollslayer Orange (Highlights)

Citadel: Dragonebright Orange (Highlights)

Citadel: Abaddon Black (Pupil)

 

Leather Straps:

Citadel: Rhinox Hide

Citadel: Mournfang Brown (Blended Highlights)

Citadel: Balor Brown (Blended Highlights)

Citadel: Balor Brown (Edge Highlights)

 

Fur Hide:

Citadel: Rhinox Hide

Citadel: Nuln Oil (Wash)

Citadel: Doombull Brown (Highlights)

Citadel: Doombull Brown & White (Blended Highlights)

 

Stormtrooper Armor:

Citadel: Mechanicus Standard Grey

Citadel: Celestra Grey (Blended Glazed Highlights)

Citadel: Ulthuan Grey (Blended Glazed Highlights)

Vallejo: White & Glaze Medium (Glazed Highlights)

 

Weapons & Backpack:

Citadel: Abaddon Black (Edge Highlights)

Vallejo: Dark Prussian Blue (Edge Highlights)

Vallejo: Sky Blue (Blended Edge Highlights)

Vallejo: Sky Blue (Edge Highlights)

 

Black Leather (Stormtrooper)

Citadel: Abaddon Black

Citadel: Readber Grey (Blended Highlights)

Vallejo: White (Blended Edge Highlight)

 

Grey Shoulder Pad:

Citadel: Abaddon Back & Mechanicus Standard Grey

Citadel: Mechanicus Standard Grey(Glazed Highlights)

Citadel: Mechanicus Standard Grey & White (Glazed Highlights)

 

Metallic Buttons (Stormtrooper)

Citadel: Abaddon Black

Vallejo: White (Blended Edge Highlights)

A servitor is the catch-all term applied to a wide class of mindless, cybernetic drones created from a fusion of Human flesh and robotic technology that are used to carry out simple, manual tasks across the Imperium of Man.

 

While many of these programmable cybernetic slaves are genetically-engineered, vat-grown sub-Human clones or replicae created by the Adeptus Mechanicus from Human genomes who have their bionic implants installed after "birth," others were once truly Human.

 

These servitors were usually criminals who fell afoul of Imperial Law, particularly a person who has offended or damaged the Adeptus Mechanicus in some fashion.

 

These unfortunate criminals will be sentenced to Servitude Imperpituis by the Arbitrators or Judges of the Adeptus Arbites and will be handed over to the Mechanicus' Tech-priests to be mind-wiped, reprogrammed, and cybernetically-enhanced to serve some specific, rudimentary function.

 

Once lobotomised and "improved," by process of painful operations, even criminals and Heretics are granted one last chance to serve the Imperium.

 

Servitors are generally mindless, semi-organic robots, possessing only the most basic of instincts, though some are fully capable of speech if such functions and knowledge are programmed into them. Their brains are programmed to perform only the task they were designed for, whether that be maintenance, construction, or even warfare.

 

The altered and fragmented brain of a servitor functions poorly unless constantly supervised. Most will eventually go into a state of mindlock, babbling incoherent nonsense as the servitor tries to assert some form of control over its functions.

 

Servitors are created by the Adeptus Mechanicus on their Forge Worlds, and supplied to departments of the Adeptus Terra such as the Administratum and to the Inquisition, as well as to military organisations like the Astra Militarum and various Space Marine Chapters.

 

Servitors make up the vast bulk of the population of Mars and other Forge Worlds of the Mechanicus, where they fulfill the role of tireless workers, soldiers and labourers.

 

There are many types of servitor, each designed for a certain task. Typical servitor types include "technomats" which operate and service various machines, "holomats" which act as holographic recording devices, "lexomats" which serve as semi-organic computers with tremendous calculating powers for record-keeping and data storage, and "drones" which are cybernetic robots -- stupid and essentially mindless slaves ideal for menial work and little else.

 

There are also guardian or technical servitors, or the more powerful Kataphron Battle Servitor which is a mainstay of the Mechanicus' military forces.

 

Another common form of servitor is that of a gun carrier. Fitted with heavy weapons whose chattering volleys can drive back the foe, such servitors allow an Enginseer to make repairs uninterrupted.

Priming: Black and Zenith Vallejo Grey and White Ink for peak highlights

 

Armour:

Citadel: Nuln Oil, Drakenhoff Nightshade & Lamium Medium (Wash)

Vallejo: White & Glaze Medium (Glazed Highlights)

 

Black Leather:

Citadel: Abaddon Black

Citadel: Reaper Grey & Abaddon Black (Highlights)

Citadel: Reaper Grey (Blended Highlights)

Citadel: Reaper Grey & White (Blended Highlights)

 

Weapons & Antenna:

Citadel: Abaddon Black (Edge Highlights)

Vallejo: Dark Prussian Blue (Edge Highlights)

Vallejo: Sky Blue (Blended Edge Highlights)

Vallejo: Sky Blue (Edge Highlights)

 

Black Leather Pouches:

Citadel: Abaddon Black

Citadel: Readber Grey (Blended Highlights)

Vallejo: White (Blended Edge Highlight)

 

Blue Pads:

Vallejo: Dark Prussian Blue

Citadel: Calegor Blue (Blended Highlights)

Vallejo: White (Blended Highlights)

 

Grey Shoulder Pad:

Citadel: Mechanicus Standard Grey (Highlights)

Citadel: Mechanicus Standard Grey & White (Glazed Highlights)

40k Onager Dunecrawler - Instructions available at BrickVault!

www.brickvault.toys/collections/all/products/dunecrawler-...

 

Sorry these are late; I was working on the instructions with BrickVault and it took me a while to get the photo editing right on the pictures I took.

This is my favorite build so far, even with the color limitations I'm just so damn proud of it.

40k Onager Dunecrawler - Instructions available at BrickVault!

www.brickvault.toys/collections/all/products/dunecrawler-...

 

Sorry these are late; I was working on the instructions with BrickVault and it took me a while to get the photo editing right on the pictures I took.

This is my favorite build so far, even with the color limitations I'm just so damn proud of it.

Magos Dominus - Rohgalor J79.

The characters from Xenoarchaeologist (my Warhammer 40,000 fan fiction) in the 42nd millennium, part 2.

 

Archmagos Eugenius Nikitus is called as the Master of Ideas by his fellow tech-priests. For 700 years of his life, he always sought for new inventions, which was often seen as tech-heresy. His brilliant works were barely noticed until highly innovative Belisarius Cawl came from the shadows. And now, Eugenius is working with Magos Charles Kilrus on some project related to time manipulation. With more augmetics, mechadendrites and artificial legs he looks very much like Cawl, his long-time idol. He wields an Omnissian power wrench and an exotic plasma gun of his own design.

 

Rudolph "Rudy" Steiner was a mad scientist and a torture technician in the service of fallen Inquisitor Samuel Kruger. With Kruger dead, he was captured by Imperial forces and kept alive by Adeptus Mechanicus for his genius-level intellect. Wearing a prisoner robe, Steiner helps Eugenius and Kilrus in their highly secretive but useful work. And no one knows that secretly Rudy prepares an uprising of a hidden Dark Mechanicus cult and a sabotage of Eugenius' sophisticated devices. In his imprisonment, Steiner grew a long beard that partially disguises his ever-crazy psychopathic grin.

 

Archibald Illario is the captain of the Lightning, Johann Donner's cruiser. Once he was an Imperial Navy officer, but during his exile to T'au Empire became more of a pirate and a rogue trader. He did not get as much rejuvenation treatment as Inquisitorial operatives Donner and Red and now looks older than them despite being actually younger. Nevertheless, he is still physically fit and fights well with his power rapier and Liberator autostub (similar to the ones used by Genestealer Kelermorphs).

 

Trazyn the Infinite is a Necron archaeovist of Solemnace and an infamous collector of antiquities (and the only non-original character in this photo). This unusual Necron always appears near powerful artifacts, important persons or significant events and always manages to steal something (or someone). 200 years ago Donner's retinue, Eugenius and the Farseer crossed their paths with Trazyn and defeated him twice (but not completely destroyed). And now the Infinite has some reason to appear in an Adeptus Mechanicus laboratory complex. Skeleton-like and cloaked Trazyn is armed with Empathic Obliterator, an ancient staff containing the technology of Old Ones, and carries a red crystal probably of Necron origin. It may be a shard of the dynastic Ether Crystal of Anubarakh Dynasty, but their Phaeron Amentekh the Reborn does not think so.

Redjak Cult Tech-thralls

warhammer 40k Tech-priestess of the Adeptus Mechanicus

heidi ott OOAK

Modellbauzange für den Heller Stahlbaukasten

Zum schneiden,Lochen und biegen der Blechprofile

Cult Mechanicus Tech Priest

Magos Adavar - chief engineseer.

Storm Troopers Primer: Vallejo White

 

Stormtrooper Armour:

1. Citadel: Nuln Oil, Drakenhof Nightshade, Lamien Medium (Wash)

2. Vallejo: White (Glazed Highlights)

3. Vallejo: White (Edge Highlights)

 

Stormtrooper Visor:

1. Vallejo: Black

2. Citadel: Dark Reaper (Blended Highlights)

3. Vallejo: Light Grey (Blended Edge Highlights)

4. Vallejo: White (Glazed Edge Highlights)

5. Vallejo: Satin Varnish (Varnish)

 

Crates:

Primer: Vallejo Black & Zenith With White Primer

 

1. Citadel: Doombull Brown (Airbrushed From Under)

2. Citadel: Troll Slayer Orange (Airbrushed From Top)

3. Citadel: Fire Dragon Bright (Airbrushed Peaks)

4. Citadel: Fire Dragon Bright (Edge Highlights)

5. Citadel: Averland Sunset (Edge Highlights)

 

Crates Metalic Elements:

1. Citadel: Mechanicus Standard Grey (Airbrushed)

2. Citadel: Nuln Oil Gloss (Wash)

3. Citadel: Mechanicus Standard Grey (Edge Highlights)

4. Vallejo: Light Grey (Edge Highlight)

5. Vallejo: White (Edge Highlight)

 

Crates Control Panel:

1. Vallejo: Black

2. Vallejo: White (Buttons Based)

3. Pick Your Favourite Colours

 

Tank Primer: Vallejo Black

 

Tank Armour:

1. Vallejo: Black (Airbrushed)

2. Vallejo: Dark Prussian Blue (Airbrushed)

3. Vallejo: Dark Prussian Blue & Sky Blue (Airbrushed)

4. Citadel: Caledor blue (Edge Highlight)

5. Vallejo: Sky Blue (Edge Highlight)

 

Metal Grids:

1. Vallejo: Black (Airbrushed)

2. Citadel: Mechanicus Standard Grey (Airbrushed)

3. Vallejo: Celestra Grey (Airbrushed)

4. Citadel: Nuln Oil Gloss (Wash)

5. Citadel: Celestra Grey (Edge Highlight)

6. Vallejo: White (Edge Highlight)

 

Red Jerry Cans:

1. Vallejo: Black Red

2. Vallejo: Flat Red (Blended Highlight)

3. Vallejo: Flat Red (Highlights)

4. Vallejo: White (Blended Edge Highlights)

5. Vallejo: White (Spot Highlights)

 

Blasters:

1. Citadel: Mechanicus Standard Grey (Airbrushed)

2. Citadel: Nuln Oil Gloss (Wash)

3. Citadel: Mechanicus Standard Grey (Edge Highlights)

4. Vallejo: Light Grey (Edge Highlight)

5. Vallejo: White (Edge Highlight)

 

Chips:

Citadel: Mechanicus Standard Grey (Sponged)

Citadel: Chainmail (Edge Highlight)

 

Dirt:

Citadel: Rhinox Hide (Sponged)

Vallejo: Beastly Brown (Sponged)

Tamiya: Sand (Brush Powder)

 

Base:

1. Vallejo: Textured Earth

2. Vallejo: Beastly Brown

3. Citadel: Doombull Brown (Airbrushed From Left)

4. Citadel: Averland Sunset (Airbrushed From Right)

5. Citadel: Terminus Stone (Drybrush)

6. Assorted: Flock and Stones

7. Vallejo: Khaki (Rocks)

8. Vallejo: Beastly Brown (Base Rim)

 

Matt Varnish To Finish

Imperial Freeblade Knignt Crusader.

Herald of the Adeptus Mechanicus.

So, hab den kleinen Tech Prist zwischen einem grösseren Projekt gemacht um ein bisschen von grossen Flächen Pause zu machen xD Ich habe ihn im Farbschema meiner Tau angemalt, da er sich vielleicht nicht spieltechnisch in meine Armee Einfügt, jedoch aber für die Geschichte meiner Tau notwendig ist. Ausserdem macht mir das Farbschema einfach Spass.

Forgeworld Ryza Sydonian Dragoon

Primer: Vallejo Black Base with Grey Zenith Highlight

 

Skin:

Vallejo: Hull Red

Vallejo: Tan (Blended Highlights)

Vallejo: White (Blended Spot Highlights)

 

Hair:

Citadel: Naggaroth Night

Citadel: Genestealer Purple (Blended Highlights)

Citadel: Screamer Pink (Blended Glazed Highlights)

Vallejo: White (Glazed Highlights)

 

Armour - Purple Plates

Citadel: Naggaroth Night

Citadel: Genestealer Purple (Blended Highlights)

Vallejo: White (Blended Edge Highlights)

 

Armour - Orange Plates:

Vallejo: Amaranth Red:

Citadel: Fire Dragon Bright (Highlights)

Citadel: Averland Sunset (Stripes)

 

Armour - Yellow Plates

Citadel: Balor Brown

Citadel: Averland Sunset (Blended Highlights)

Vallejo: White (Blended Highlights)

 

Backpack:

Citadel: Naggaroth Night

Citadel: Genestealer Purple (Blended Highlights)

Vallejo: White (Blended Edge Highlights)

 

Scratches:

Citadel: Rhinox Hide & Steel Legion Drab

Citadel: Steel Legion Drab (Highlights)

Vallej: White

 

Dark Grey Clothing:

Vallejo: Black Grey

Citadel: Mechanicus Standard Grey (Blended Highlights)

 

Light Grey Clothing:

Citadel: Mechanicus Standard Grey

Vallejo: Light Grey (Blended Highlights)

 

Metallic Parts (Buckle, Pistol & Gauntlet):

Citadel: Abaddon Black

Citadel: Mechanicus Standard Grey (Blended Highlights)

Vallejo: Light Grey (Blended Highlights)

Vallejo: White (Spot Highlights)

 

Belt:

Citadel: Abaddon Black

Citadel: Reaper Grey (Blended Highlights)

Vallejo: White (Blended Highlights)

 

Pants: Yellow):

Citadel: Balor Brown

Citadel: Averland Sunset (Blended Highlights)

Vallejo: White (Blended Highlights)

 

Pants (Brown):

Citadel: Rhinox Hide & Steel Legion Drab

Citadel: Steel Legion Drab (Highlights)

Vallejo: Bonewhite (Blended Highlights)

 

Boots:

Citadel: Rhinox Hide

Citadel: Mournfang Brown (Blended Highlights)

Citadel: Balor Brown (Blended Highlights)

Citadel: Balor Brown (Edge Highlights)

 

Dark Saber:

Citadel: Abaddon Black

Vallejo: Light Grey (Edge Highlighting& Pattern)

Vallejo: White (Edge Highlighting)

 

Base:

Vallejo: Black Primer

A Skitarii Ranger of the Adeptus Mechanicus is a hunter of sentient creatures in the same way that tech-priests are hunters of knowledge -- the enemies of the Omnissiah in particular. Skitarii Rangers are the unstoppable cyborgs of the Skitarii Legions that do not rest until the bloody deed is done, for they are driven ever onward by the imperative to locate their foes and ensure their destruction.

 

They do this not by Drop Pod strikes launched from above, nor by sudden teleportation into the midst of the enemy, but by stalking their quarry over the course of solar weeks or even months until it can run no more. Once the designated target is in their crosshairs, the air fills with the thump and crackle of Galvanic Weaponry, even as the Skitarii continue their restless advance. The stink of electrocuted corpses is never far behind.

 

As with so much of the Cult Mechanicus' business, the truths of the Skitarii's creation are kept a close secret. Some are vat-grown or cloned, whilst others are repurposed from mind-wiped convicts or warriors handed over as punishment for failure or desertion. Regardless of origin, all find a fanatical faith in the Omnissiah soon after their inception. It is then that their true transformation begins.

 

Without exception the Skitarii have pallid bodies of puckered flesh and sutured cybernetics. Ceramic valves and adamantium sockets stud hard knots of translucent muscle. In imitation of the ancestor cohorts that first ground their limbs to stumps upon the dunes of Mars, the Skitarii cut off their lower legs and replace them with prostheses of inviolate alloy. Even the brains of these warriors are grotesque hybrids of grey matter and twisting neurocircuitry.

 

One who looked for consistency in Skitarii augmentations would be sorely disappointed. A soldier of the Mechanicus may have a punchcard skullslot and leather bellows for lungs, whilst at the same time housing quantum bioware in his brain.

 

It is often said that were one of these enhanced warriors to be rendered down, traces of nearly every element known to Humanity could be found somewhere in the remains. The tech-priests know this to be no exaggeration, for dissection is but one of the dark fates a Skitarius might undergo in order to satisfy his masters' predatory curiosity.

 

The most blessed of Skitarii pass a point called the "Crux Mechanicus," their body more machine than flesh. Those that reach this stage of mechamorphosis are known as "Skitarii Alphas."

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