View allAll Photos Tagged goldbug
this commissioned piece is for another very patient customer. Warpath started as a Marvel Crossover Hulk figure. I removed the springs in his shoulders and waist, add replaced articulation with friction. His head was custom built using a variety of orther existing heads (I think Universe Onslaught, Alternator Ratchet (?) and sits on the neck via ball joint. His chest was built using random parts. Tank turret clips onto Warpath's back while in robot mode. Turret aim screen flips up for maximum accuracy for BLAM, POW and KAZOWIES. Every detail meticulously painted, highlighted accent areas with a nice bright blue, and stuck to his original color scheme for the rest of the details.
This custom Soundwave commission started as a Reveal the Shield Perceptor. The mold just screams Soundwave, so I painted him up in classics/Generation 1 Soundwave colors. I added weapons and head from the War For Cybertron Soundwave, swapped in a new front fender slightly modified the shoulders/backpack to give him a little more bulk up top, and went to town with details.
This is a commission for another patient and very cool client of mine. Ironhide no longer transforms, but has added articulation, major paint details, LEDs (blue in eyes, 2 in canons, 2 in headlight) retains voice action, and custom built ass-kicking canons.
This commissioned Goldbug was painted primarily with House of Colors "gold" (which caused me some major problems with dry time) i debated the "gold" I would paint him for a while, but realized nothing would say "goldbug" more than actual metallic gold. No real modifications done to him, other than the custom head (guess who it is) Gloss coated with Alclad's aqua clear coat. Plate left blank for customer personalization.
We started eating it, then Anna decided it had a funny face, and kept cutting slices to make more funny faces.
This is a commissioned project for a friend and long-time, repeat customer. Jazz is based off his G1 appearance, and fits in well with the Masterpiece line. Jazz is non-transforming, but his articulation, proportions and details are my best. The majority of the robot parts were scratch-built using styrene and epoxy sculpt. The car parts come off a Porsche 935 model kit part made by Tamiya, as well as the majority of the graphics/decals on him (wow, some of those were difficult) Some decals were hand painted to fit and match up to the new curves given to those parts. The arms started as MP seeker arms with styrene additions/modifications. The lower legs were almost entirely scratch-built. Jazz's head came from a meister alternator. His visor lights up with a blue LED which is wired to a small battery pack and switch on his back. 1 small screw to access and replace those batteries if needed. He also has his trusty g1 style pistol, built from a variety of weapons in my arsenal.
His articulation includes :
- ball jointed head
- fully articulated shoulders
- swivel at bicep
- fully articulated elbows
- hands articulated and swivel at wrist
- car doors on hinges
- waist articulation
- full articulation w/ tight ball joints at hips
- swivel at knee
- full articulation at knee
- swivel feet
This was a commissioned piece. Optimus Primal is ultra class (larger one) and the original version. Few things bugged me about the figure, so I did my best to improve those. To begin with, the original figure only had fists, and when in Gorilla/alt mode, those fists weren't facing a convincing direction. I added articulated, rotating hands. (c/o cast Customs by Z) Another issue was the spring loaded mechanisms everywhere. I removed these springs and made those features friction poseable, during this process - I also omitted the "kung fu grip" style arm(s) gimmick. There were areas (especially on the gorilla/alt mode) which were given matching sculpted fur. I also gave his robot mode working LED eyes, with easy-access batteries located on the back. Lastly, I gave Optimus a pair of cool swords, c/o Movie Leader Prime. The black fur is actually like 4 types of black and gray, to really help make the fur and details pop. I did a lot of tedious blending styled paint on the red and white areas.
This commissioned non-transforming Generation One Devastator stands over a towering 15 inches tall! Built using the typical components, the Constructicons have been fused together, but given improved articulation. Head is on a ball joint, shoulders allow more posability, lower arm swivel, hands articulated, elbows, hips, waist, knees, lower legs swivel, foot pivot (Scrapper leg) and Mixmaster foot rotates and pivots at the heel. Heels add extra support for cooler more dynamic poses. Added lots of light battle damage and 3D dirt, mud and rust; the way Devastator should be! Painted a custom blend of paints the neon green is accurate to the original Generation 1 Constructicon toys.
this commissioned piece is for another very patient customer. Warpath started as a Marvel Crossover Hulk figure. I removed the springs in his shoulders and waist, add replaced articulation with friction. His head was custom built using a variety of orther existing heads (I think Universe Onslaught, Alternator Ratchet (?) and sits on the neck via ball joint. His chest was built using random parts. Tank turret clips onto Warpath's back while in robot mode. Turret aim screen flips up for maximum accuracy for BLAM, POW and KAZOWIES. Every detail meticulously painted, highlighted accent areas with a nice bright blue, and stuck to his original color scheme for the rest of the details.
This commissioned non-transforming Generation One Devastator stands over a towering 15 inches tall! Built using the typical components, the Constructicons have been fused together, but given improved articulation. Head is on a ball joint, shoulders allow more posability, lower arm swivel, hands articulated, elbows, hips, waist, knees, lower legs swivel, foot pivot (Scrapper leg) and Mixmaster foot rotates and pivots at the heel. Heels add extra support for cooler more dynamic poses. Added lots of light battle damage and 3D dirt, mud and rust; the way Devastator should be! Painted a custom blend of paints the neon green is accurate to the original Generation 1 Constructicon toys.
This commissioned non-transforming Generation One Devastator stands over a towering 15 inches tall! Built using the typical components, the Constructicons have been fused together, but given improved articulation. Head is on a ball joint, shoulders allow more posability, lower arm swivel, hands articulated, elbows, hips, waist, knees, lower legs swivel, foot pivot (Scrapper leg) and Mixmaster foot rotates and pivots at the heel. Heels add extra support for cooler more dynamic poses. Added lots of light battle damage and 3D dirt, mud and rust; the way Devastator should be! Painted a custom blend of paints the neon green is accurate to the original Generation 1 Constructicon toys.
Here's a commissioned piece. The client originally wanted something earlier, but because I was/am backed up, he changed his project to this guy. The goal was to make Jetwing Prime as accurate as possible to the character in Dark of the Moon. Because the online images were so limited, I caved in and bought the blu ray for reference. The project began as both a Jetwing Prime figure, and DMK model kit. Parts from each were switched and swapped all over, so that he's got a convincing look to him, as well stability in the right places (his jet-pack, guns and other add-ons are quite heavy and the DMK joints could not have held him up) The toughest part of this project was getting Prime (mainly his legs) to support this jet pack. The jet pack pivots outward, has 2 LEDs in the main thrusters. The thrusters were also completely redone, flamed, pin-striped, etc. The large wings were cut and beveled (like in movie) These also pivot inward/outward and up and down. the smaller wings are mounted to the large thrusters, and pivot and swivel. Tons of custom colors, mainly house of kolors, but even some acrylics (that blue is a PITA to get right otherwise), bunch of alclad chrome and other paints. There are also TWO LED lights in Prime's head. All the LEDs go to the same (accessible) battery pack and on/off switch located within the jet pack. Also, scratch built the "connectors" which go from Prime's forearms to the jet pack/wings.
Here's a commissioned piece. The client originally wanted something earlier, but because I was/am backed up, he changed his project to this guy. The goal was to make Jetwing Prime as accurate as possible to the character in Dark of the Moon. Because the online images were so limited, I caved in and bought the blu ray for reference. The project began as both a Jetwing Prime figure, and DMK model kit. Parts from each were switched and swapped all over, so that he's got a convincing look to him, as well stability in the right places (his jet-pack, guns and other add-ons are quite heavy and the DMK joints could not have held him up) The toughest part of this project was getting Prime (mainly his legs) to support this jet pack. The jet pack pivots outward, has 2 LEDs in the main thrusters. The thrusters were also completely redone, flamed, pin-striped, etc. The large wings were cut and beveled (like in movie) These also pivot inward/outward and up and down. the smaller wings are mounted to the large thrusters, and pivot and swivel. Tons of custom colors, mainly house of kolors, but even some acrylics (that blue is a PITA to get right otherwise), bunch of alclad chrome and other paints. There are also TWO LED lights in Prime's head. All the LEDs go to the same (accessible) battery pack and on/off switch located within the jet pack. Also, scratch built the "connectors" which go from Prime's forearms to the jet pack/wings.
This is a completed VERY old commission for one of my most understanding and patient customers to date. This is one of the LAST Devastators to ever leave my shop.
I made several improvements to Devastator this round. Starting at the top, the shoulders/arns require NO extra parts to mount to the torso. Hook (upper torso) snaps into combined mode via specially designed custom parts via Shapeways. His cement barrel now clips into a peg/hole system. Devastator's also got a nice custom gun and the all important waist articulation. Devastator stands 15" tall, and has articulation: head (ball joint) full shoulder movement (ratcheting) elbows, forearms (swivel), hands (each finger w/ 2 point of articulation, waist, hip (ratchet) knee, swiveling lower leg, and some articulation in the feet (mixmaster's got double jointed heel for example)
Classics Dragstrip (version 4) with added set of front wheels (like g1 version) new head and lots of fun details. Final coated with a super glossy clear, wheels coated with a super matte clear. Yes, he will eventually become the arm of Menasor
This commissioned non-transforming Generation One Devastator stands over a towering 15 inches tall! Built using the typical components, the Constructicons have been fused together, but given improved articulation. Head is on a ball joint, shoulders allow more posability, lower arm swivel, hands articulated, elbows, hips, waist, knees, lower legs swivel, foot pivot (Scrapper leg) and Mixmaster foot rotates and pivots at the heel. Heels add extra support for cooler more dynamic poses. Added lots of light battle damage and 3D dirt, mud and rust; the way Devastator should be! Painted a custom blend of paints the neon green is accurate to the original Generation 1 Constructicon toys.
This is a commission for another patient and very cool client of mine. Ironhide no longer transforms, but has added articulation, major paint details, LEDs (blue in eyes, 2 in canons, 2 in headlight) retains voice action, and custom built ass-kicking canons.
Here's a commissioned piece. The client originally wanted something earlier, but because I was/am backed up, he changed his project to this guy. The goal was to make Jetwing Prime as accurate as possible to the character in Dark of the Moon. Because the online images were so limited, I caved in and bought the blu ray for reference. The project began as both a Jetwing Prime figure, and DMK model kit. Parts from each were switched and swapped all over, so that he's got a convincing look to him, as well stability in the right places (his jet-pack, guns and other add-ons are quite heavy and the DMK joints could not have held him up) The toughest part of this project was getting Prime (mainly his legs) to support this jet pack. The jet pack pivots outward, has 2 LEDs in the main thrusters. The thrusters were also completely redone, flamed, pin-striped, etc. The large wings were cut and beveled (like in movie) These also pivot inward/outward and up and down. the smaller wings are mounted to the large thrusters, and pivot and swivel. Tons of custom colors, mainly house of kolors, but even some acrylics (that blue is a PITA to get right otherwise), bunch of alclad chrome and other paints. There are also TWO LED lights in Prime's head. All the LEDs go to the same (accessible) battery pack and on/off switch located within the jet pack. Also, scratch built the "connectors" which go from Prime's forearms to the jet pack/wings.
This commissioned piece is for the same cool guy who commissioned Ironhide. Suiting that these best of buddies be displayed together ;)
Sentinel is non-transforming, but has added articulation; including adjustable wings on his back (from V. SP) fakebuster's awesome articulated hands (via shapeways) head on ball joint, and loads more. I replaced the stock LED with a super bright 3mm blue LED which goes to a switch and power pack on Sentinel's back. His shield and gun clip into a custom 5mm post (via shapeways) also on his back.
Custom rebuilt chest with clear windows. Added custom hoses, attachments, wires, the works. Also built Sentinel his custom "Cosmic Rust Gun" inspired and based on Nizzi's concept work (seen here : images2.wikia.nocookie.net/__cb20110707141721/transformer...)
bride, humpty dumpty, and cow jumping over moon all by goldbug studio. mushrooms by cody foster for backporchfriends.
This is a completed VERY old commission for one of my most understanding and patient customers to date. This is one of the LAST Devastators to ever leave my shop.
I made several improvements to Devastator this round. Starting at the top, the shoulders/arns require NO extra parts to mount to the torso. Hook (upper torso) snaps into combined mode via specially designed custom parts via Shapeways. His cement barrel now clips into a peg/hole system. Devastator's also got a nice custom gun and the all important waist articulation. Devastator stands 15" tall, and has articulation: head (ball joint) full shoulder movement (ratcheting) elbows, forearms (swivel), hands (each finger w/ 2 point of articulation, waist, hip (ratchet) knee, swiveling lower leg, and some articulation in the feet (mixmaster's got double jointed heel for example)
This is a completed VERY old commission for one of my most understanding and patient customers to date. This is one of the LAST Devastators to ever leave my shop.
I made several improvements to Devastator this round. Starting at the top, the shoulders/arns require NO extra parts to mount to the torso. Hook (upper torso) snaps into combined mode via specially designed custom parts via Shapeways. His cement barrel now clips into a peg/hole system. Devastator's also got a nice custom gun and the all important waist articulation. Devastator stands 15" tall, and has articulation: head (ball joint) full shoulder movement (ratcheting) elbows, forearms (swivel), hands (each finger w/ 2 point of articulation, waist, hip (ratchet) knee, swiveling lower leg, and some articulation in the feet (mixmaster's got double jointed heel for example)
Classics Dragstrip (version 4) with added set of front wheels (like g1 version) new head and lots of fun details. Final coated with a super glossy clear, wheels coated with a super matte clear. Yes, he will eventually become the arm of Menasor
Here's TFClub's "Structor" AKA Scrapper, leader of the Constructicons. Painted with my custom Devastator Green (House of Colors) and Testors Model Master Enamels.
Scrapper is a commissioned piece.
This is a commissioned project for a friend and long-time, repeat customer. Jazz is based off his G1 appearance, and fits in well with the Masterpiece line. Jazz is non-transforming, but his articulation, proportions and details are my best. The majority of the robot parts were scratch-built using styrene and epoxy sculpt. The car parts come off a Porsche 935 model kit part made by Tamiya, as well as the majority of the graphics/decals on him (wow, some of those were difficult) Some decals were hand painted to fit and match up to the new curves given to those parts. The arms started as MP seeker arms with styrene additions/modifications. The lower legs were almost entirely scratch-built. Jazz's head came from a meister alternator. His visor lights up with a blue LED which is wired to a small battery pack and switch on his back. 1 small screw to access and replace those batteries if needed. He also has his trusty g1 style pistol, built from a variety of weapons in my arsenal.
His articulation includes :
- ball jointed head
- fully articulated shoulders
- swivel at bicep
- fully articulated elbows
- hands articulated and swivel at wrist
- car doors on hinges
- waist articulation
- full articulation w/ tight ball joints at hips
- swivel at knee
- full articulation at knee
- swivel feet
Generation 1 Sharkticon (Gnaw) was built and articulated by hater06 (Lenny) of procustomizers and painted by frenzryumble. He's got added articulation in the arms, elbows, hips, knees, head (ball joint) Sharkticon front arms and tail.
this commissioned piece is for another very patient customer. Warpath started as a Marvel Crossover Hulk figure. I removed the springs in his shoulders and waist, add replaced articulation with friction. His head was custom built using a variety of orther existing heads (I think Universe Onslaught, Alternator Ratchet (?) and sits on the neck via ball joint. His chest was built using random parts. Tank turret clips onto Warpath's back while in robot mode. Turret aim screen flips up for maximum accuracy for BLAM, POW and KAZOWIES. Every detail meticulously painted, highlighted accent areas with a nice bright blue, and stuck to his original color scheme for the rest of the details.
Here's TFClub's "Structor" AKA Scrapper, leader of the Constructicons. Painted with my custom Devastator Green (House of Colors) and Testors Model Master Enamels.
Scrapper is a commissioned piece.
Here's a commissioned piece. The client originally wanted something earlier, but because I was/am backed up, he changed his project to this guy. The goal was to make Jetwing Prime as accurate as possible to the character in Dark of the Moon. Because the online images were so limited, I caved in and bought the blu ray for reference. The project began as both a Jetwing Prime figure, and DMK model kit. Parts from each were switched and swapped all over, so that he's got a convincing look to him, as well stability in the right places (his jet-pack, guns and other add-ons are quite heavy and the DMK joints could not have held him up) The toughest part of this project was getting Prime (mainly his legs) to support this jet pack. The jet pack pivots outward, has 2 LEDs in the main thrusters. The thrusters were also completely redone, flamed, pin-striped, etc. The large wings were cut and beveled (like in movie) These also pivot inward/outward and up and down. the smaller wings are mounted to the large thrusters, and pivot and swivel. Tons of custom colors, mainly house of kolors, but even some acrylics (that blue is a PITA to get right otherwise), bunch of alclad chrome and other paints. There are also TWO LED lights in Prime's head. All the LEDs go to the same (accessible) battery pack and on/off switch located within the jet pack. Also, scratch built the "connectors" which go from Prime's forearms to the jet pack/wings.
Here's a commissioned piece. The client originally wanted something earlier, but because I was/am backed up, he changed his project to this guy. The goal was to make Jetwing Prime as accurate as possible to the character in Dark of the Moon. Because the online images were so limited, I caved in and bought the blu ray for reference. The project began as both a Jetwing Prime figure, and DMK model kit. Parts from each were switched and swapped all over, so that he's got a convincing look to him, as well stability in the right places (his jet-pack, guns and other add-ons are quite heavy and the DMK joints could not have held him up) The toughest part of this project was getting Prime (mainly his legs) to support this jet pack. The jet pack pivots outward, has 2 LEDs in the main thrusters. The thrusters were also completely redone, flamed, pin-striped, etc. The large wings were cut and beveled (like in movie) These also pivot inward/outward and up and down. the smaller wings are mounted to the large thrusters, and pivot and swivel. Tons of custom colors, mainly house of kolors, but even some acrylics (that blue is a PITA to get right otherwise), bunch of alclad chrome and other paints. There are also TWO LED lights in Prime's head. All the LEDs go to the same (accessible) battery pack and on/off switch located within the jet pack. Also, scratch built the "connectors" which go from Prime's forearms to the jet pack/wings.
Here's a commissioned piece. The client originally wanted something earlier, but because I was/am backed up, he changed his project to this guy. The goal was to make Jetwing Prime as accurate as possible to the character in Dark of the Moon. Because the online images were so limited, I caved in and bought the blu ray for reference. The project began as both a Jetwing Prime figure, and DMK model kit. Parts from each were switched and swapped all over, so that he's got a convincing look to him, as well stability in the right places (his jet-pack, guns and other add-ons are quite heavy and the DMK joints could not have held him up) The toughest part of this project was getting Prime (mainly his legs) to support this jet pack. The jet pack pivots outward, has 2 LEDs in the main thrusters. The thrusters were also completely redone, flamed, pin-striped, etc. The large wings were cut and beveled (like in movie) These also pivot inward/outward and up and down. the smaller wings are mounted to the large thrusters, and pivot and swivel. Tons of custom colors, mainly house of kolors, but even some acrylics (that blue is a PITA to get right otherwise), bunch of alclad chrome and other paints. There are also TWO LED lights in Prime's head. All the LEDs go to the same (accessible) battery pack and on/off switch located within the jet pack. Also, scratch built the "connectors" which go from Prime's forearms to the jet pack/wings.
This is a commissioned project for a friend and long-time, repeat customer. Jazz is based off his G1 appearance, and fits in well with the Masterpiece line. Jazz is non-transforming, but his articulation, proportions and details are my best. The majority of the robot parts were scratch-built using styrene and epoxy sculpt. The car parts come off a Porsche 935 model kit part made by Tamiya, as well as the majority of the graphics/decals on him (wow, some of those were difficult) Some decals were hand painted to fit and match up to the new curves given to those parts. The arms started as MP seeker arms with styrene additions/modifications. The lower legs were almost entirely scratch-built. Jazz's head came from a meister alternator. His visor lights up with a blue LED which is wired to a small battery pack and switch on his back. 1 small screw to access and replace those batteries if needed. He also has his trusty g1 style pistol, built from a variety of weapons in my arsenal.
His articulation includes :
- ball jointed head
- fully articulated shoulders
- swivel at bicep
- fully articulated elbows
- hands articulated and swivel at wrist
- car doors on hinges
- waist articulation
- full articulation w/ tight ball joints at hips
- swivel at knee
- full articulation at knee
- swivel feet
This commissioned piece is for the same cool guy who commissioned Ironhide. Suiting that these best of buddies be displayed together ;)
Sentinel is non-transforming, but has added articulation; including adjustable wings on his back (from V. SP) fakebuster's awesome articulated hands (via shapeways) head on ball joint, and loads more. I replaced the stock LED with a super bright 3mm blue LED which goes to a switch and power pack on Sentinel's back. His shield and gun clip into a custom 5mm post (via shapeways) also on his back.
Custom rebuilt chest with clear windows. Added custom hoses, attachments, wires, the works. Also built Sentinel his custom "Cosmic Rust Gun" inspired and based on Nizzi's concept work (seen here : images2.wikia.nocookie.net/__cb20110707141721/transformer...)
This is a commissioned project for a friend and long-time, repeat customer. Jazz is based off his G1 appearance, and fits in well with the Masterpiece line. Jazz is non-transforming, but his articulation, proportions and details are my best. The majority of the robot parts were scratch-built using styrene and epoxy sculpt. The car parts come off a Porsche 935 model kit part made by Tamiya, as well as the majority of the graphics/decals on him (wow, some of those were difficult) Some decals were hand painted to fit and match up to the new curves given to those parts. The arms started as MP seeker arms with styrene additions/modifications. The lower legs were almost entirely scratch-built. Jazz's head came from a meister alternator. His visor lights up with a blue LED which is wired to a small battery pack and switch on his back. 1 small screw to access and replace those batteries if needed. He also has his trusty g1 style pistol, built from a variety of weapons in my arsenal.
His articulation includes :
- ball jointed head
- fully articulated shoulders
- swivel at bicep
- fully articulated elbows
- hands articulated and swivel at wrist
- car doors on hinges
- waist articulation
- full articulation w/ tight ball joints at hips
- swivel at knee
- full articulation at knee
- swivel feet
This is a completed VERY old commission for one of my most understanding and patient customers to date. This is one of the LAST Devastators to ever leave my shop.
I made several improvements to Devastator this round. Starting at the top, the shoulders/arns require NO extra parts to mount to the torso. Hook (upper torso) snaps into combined mode via specially designed custom parts via Shapeways. His cement barrel now clips into a peg/hole system. Devastator's also got a nice custom gun and the all important waist articulation. Devastator stands 15" tall, and has articulation: head (ball joint) full shoulder movement (ratcheting) elbows, forearms (swivel), hands (each finger w/ 2 point of articulation, waist, hip (ratchet) knee, swiveling lower leg, and some articulation in the feet (mixmaster's got double jointed heel for example)
Classics Dragstrip (version 3) with added set of front wheels (like g1 version) purple tinted cockpit, new head and lots of fun details. Final coated with a super glossy clear, wheels coated with a super matte clear.
This is a commissioned project with a cool twist to it. The client actually owns a 2010 Camaro SS, which he had detailed and named "Cliffjumper"
The project uses a Revenge of the Fallen, super giant Battle-Ops Bumblebee as it's base. I've swapped out the original LEDs with new ones; eyes now are blue, headlights are now white. Cannon/gun arm is now blue. The headlights and eyes are powered to the original batteries in the toy. He still retains all his noises/sounds/etc, but an on/off switch toggles the eyes/headlights on their own. The cannon/gun arm has a new SUPER bright LED in it, with it's own easy-access batteries. The blue LED light has 3 modes, fast blink, slow blink and constant-on. The stripes and details were redone and painted up to best represent the client's car and Cliffjumper concept art (he had someone do for him) I used a mix of House of Kolors and Testor's model masters (enamel) as well as some tamiya acrylics. Clear coated with my favorite : Alclad's aqua gloss clear.
Masterpiece Galvatron is a commissioned piece. he began as an Ultra scale/size Energon Megatron, added new articulated hands, arm mounted cannon and other stuff. Several parts come off a G1 Galvatron. Matrix of Leadership & custom chain included too.
This was a commissioned piece. Optimus Primal is ultra class (larger one) and the original version. Few things bugged me about the figure, so I did my best to improve those. To begin with, the original figure only had fists, and when in Gorilla/alt mode, those fists weren't facing a convincing direction. I added articulated, rotating hands. (c/o cast Customs by Z) Another issue was the spring loaded mechanisms everywhere. I removed these springs and made those features friction poseable, during this process - I also omitted the "kung fu grip" style arm(s) gimmick. There were areas (especially on the gorilla/alt mode) which were given matching sculpted fur. I also gave his robot mode working LED eyes, with easy-access batteries located on the back. Lastly, I gave Optimus a pair of cool swords, c/o Movie Leader Prime. The black fur is actually like 4 types of black and gray, to really help make the fur and details pop. I did a lot of tedious blending styled paint on the red and white areas.
Masterpiece Galvatron is a commissioned piece. he began as an Ultra scale/size Energon Megatron, added new articulated hands, arm mounted cannon and other stuff. Several parts come off a G1 Galvatron. Matrix of Leadership & custom chain included too.
This is a commissioned project for a friend and long-time, repeat customer. Jazz is based off his G1 appearance, and fits in well with the Masterpiece line. Jazz is non-transforming, but his articulation, proportions and details are my best. The majority of the robot parts were scratch-built using styrene and epoxy sculpt. The car parts come off a Porsche 935 model kit part made by Tamiya, as well as the majority of the graphics/decals on him (wow, some of those were difficult) Some decals were hand painted to fit and match up to the new curves given to those parts. The arms started as MP seeker arms with styrene additions/modifications. The lower legs were almost entirely scratch-built. Jazz's head came from a meister alternator. His visor lights up with a blue LED which is wired to a small battery pack and switch on his back. 1 small screw to access and replace those batteries if needed. He also has his trusty g1 style pistol, built from a variety of weapons in my arsenal.
His articulation includes :
- ball jointed head
- fully articulated shoulders
- swivel at bicep
- fully articulated elbows
- hands articulated and swivel at wrist
- car doors on hinges
- waist articulation
- full articulation w/ tight ball joints at hips
- swivel at knee
- full articulation at knee
- swivel feet
This commissioned non-transforming Generation One Devastator stands over a towering 15 inches tall! Built using the typical components, the Constructicons have been fused together, but given improved articulation. Head is on a ball joint, shoulders allow more posability, lower arm swivel, hands articulated, elbows, hips, waist, knees, lower legs swivel, foot pivot (Scrapper leg) and Mixmaster foot rotates and pivots at the heel. Heels add extra support for cooler more dynamic poses. Added lots of light battle damage and 3D dirt, mud and rust; the way Devastator should be! Painted a custom blend of paints the neon green is accurate to the original Generation 1 Constructicon toys.