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One of the, at least for me, surprising releases out of Endgame was the 2012 Captain America figure. It's not like the first one sold particularly well, and I figured it's release was simply due to old stock lying around and repurposing it with new heads.
Turns out it's very much a top to bottom overhaul.
So new heads, as expected. Unhelmeted sculpt seen before. The helmeted head is actually what sold me this figure as it vastly improves upon the original one in terms of detailing and accuracy to Chris Evan's facial shape.
The actual body itself is taller than the oriiginal one, which I gues I should have expected seeing how Cap has changed between AoU and CW/Infinity War/Endgame, and has gained ankle articulation.
The uniform was completely redone, using modern materials and improved tailoring, which of course, means articulation is further restricted. They got rid of the loose hood gimmick, which I honestly can't remember ever being used. There's also been comments about how the lighter blue of the new one isn't quite as accurate, and frankly they're probably right. I just don't recall enough to say either way, nor have I actually rewatched Endgame.
It's not Black Widow, after all.
Accessory wise you of course have his shield, thankfully a modern one with the improved paint work and straps on the inside. As ther is no strap on his back, nor does he actually do it in the movie, there's no way to mount the shield to the back of the figure. You also get Loki's scepter along with the carrying case, which are nicely done and of course, makes more sense than giving Cap a Chitarui rifle like for the first release.
So overall, a very nice glowup overall for this particular version of the character, though it's not one I would have ever thought would be a great seller. The guy is going to be in museum poses anyway, so you might as well have him look good, and the functional ankles will at least allow for more natural looking poses.
π HAPPY HALLOWEEN SODACAT ADDICTS π
NEW RELEASE - LUNAR VEIL BODYSHINE - maps.secondlife.com/secondlife/Tsuchinoko/231/69/46
Craving a touch of magic in your look? The LunarVeil Bodyshine Applier gives your skin a delicate, otherworldly glowβperfect for standing out in the most captivating way!
Well, I've sat on a bunch of stuff from Anime Export, and figured it was time to bring them all home, as it were.
Of the bunch, definitely one of the figures I was most looking forward to is the Figma Rider 2.0 release.
My old one is tucked away at the moment, and a comparison photoshoot will eventually happen. Luckily I didn't buy it for hyperinflated aftermarket prices, because they weren't pretty back in the day.
I think it goes without saying that the entire set got a glow up, with vastly improved proportions, articulation, and even accessories.
It's nice that between material choices and the articulation, she can finally do her trademark slinky pose... mostly. At least, she can do it much better than the first one.
Static posed Rider Daggers allow for some more dynamic looking fight poses, though the metal ones are still around if you just want Rider to display in poses where the weight of the chain can be used to your advantage.
Colours are much darker compared to the first one, and I think this might have to do with her colour scheme being reworked to reflect the more recent Fate/Stay Night media.
Without a doubt, if you're lacking an OG Fate Rider, there's no reason to hunt down the first release.
Well, I've sat on a bunch of stuff from Anime Export, and figured it was time to bring them all home, as it were.
Of the bunch, definitely one of the figures I was most looking forward to is the Figma Rider 2.0 release.
My old one is tucked away at the moment, and a comparison photoshoot will eventually happen. Luckily I didn't buy it for hyperinflated aftermarket prices, because they weren't pretty back in the day.
I think it goes without saying that the entire set got a glow up, with vastly improved proportions, articulation, and even accessories.
It's nice that between material choices and the articulation, she can finally do her trademark slinky pose... mostly. At least, she can do it much better than the first one.
Static posed Rider Daggers allow for some more dynamic looking fight poses, though the metal ones are still around if you just want Rider to display in poses where the weight of the chain can be used to your advantage.
Colours are much darker compared to the first one, and I think this might have to do with her colour scheme being reworked to reflect the more recent Fate/Stay Night media.
Without a doubt, if you're lacking an OG Fate Rider, there's no reason to hunt down the first release.
Solek, a AV-Matoran whos destiny and duty will be forever changed as new kind of Toa, Solek of another universe but still resides in Karda-Nui. already a skilled fighter and gifted with a brilliant burning light.
Toa Solek Nuva x Reforged
Kanohi: Great Avohkii
Powers: Grants the user with the power to bend light and let them spread understanding. safely traverse into harsh dark and haunted environments.
blend in the light, allowing the user to become invisible, heal and regain strength
Soleks armor and weapons glow bioluminescently with potent light
Skills:
Solar Flare
Flashes a burst of light to blind & stun enemies
Flash Shift
Allows the user to quickly dash over large gaps evade incoming enemy attacks.
Weapon: Aurora Lance
Element: Light x Electricity
Creates save zones in dark environments, Light energy draws in vile creatures that brutally injures them or kills them on contact, provide light & shielding.
Mirage Shift
self-duplicate by creating energy silhouette-like holograms of the caster that mimics thier actions
Solar Storm
Summons a orbital strike from the heavens rain down beams of light
Solek is considered a brilliant sapphire lantern Toa
So I spent a few hours at Glow Gardens here in Toronto. To summarize my experience, it was like if IKEA put together a winter light festival - it does the job, but it's fairy repetitive and only comes in like 3 colours.
I was child free, and as such was able to get some shots of Black Widow immersed in the festive spirit as it were.
So, drove the four hours to Windsor, Ontario today for work and had a very, very abbreviated visit to the Bright Lights Windsor event, on the very last night for the 2019 displays, nonetheless.
Sadly the wind was not very cooperative and as such my short time was made even worse by my inability to take many shots.
Still, I think the two I did manage to get were pretty.
Well, I've sat on a bunch of stuff from Anime Export, and figured it was time to bring them all home, as it were.
Of the bunch, definitely one of the figures I was most looking forward to is the Figma Rider 2.0 release.
My old one is tucked away at the moment, and a comparison photoshoot will eventually happen. Luckily I didn't buy it for hyperinflated aftermarket prices, because they weren't pretty back in the day.
I think it goes without saying that the entire set got a glow up, with vastly improved proportions, articulation, and even accessories.
It's nice that between material choices and the articulation, she can finally do her trademark slinky pose... mostly. At least, she can do it much better than the first one.
Static posed Rider Daggers allow for some more dynamic looking fight poses, though the metal ones are still around if you just want Rider to display in poses where the weight of the chain can be used to your advantage.
Colours are much darker compared to the first one, and I think this might have to do with her colour scheme being reworked to reflect the more recent Fate/Stay Night media.
Without a doubt, if you're lacking an OG Fate Rider, there's no reason to hunt down the first release.
The second Exclusive Edition that I got in 2022 was Android 16. Like with Android 17 and 18 the year before, this is a reissue of the original toy, spruced up in terms of finish, and based on what photos I could find, this guy certainly needed the glowup.
I have to say for such a pivotal character, he doesn't come with much, and I'm certainly disappointed in the lack of battle damaged parts (head aside). The forearms do come off so you can replicate his ultimate attack, which unfortunately did not seal the deal.
The sculpt is alright, but the articulation certainly is reflective of the age of the figure. The figure features pull down hips because, well, if he didn't have them, Android 16 would have NO leg articulation whatsoever. Shoulder design is certainly quite good, given the release date, though the rest of it is predictably limited. Some smart decisions, such as adjustable shoulder pauldrons, help to maximize what's avaiable.
Emotion wise, can't exactly say the faces run the gamut of what is possible. Then I remember that its not like Android 16 was Mr. Personality on the show. It would have been nice, however, to have had the bird included in the set to work with the smiling face, at least.
At the end, this isn't a bad figure per se, but it's just kind of average. I'm just glad the effort to obtain this wasn't some astronomical feat of human endurance.