View allAll Photos Tagged generativeart
An improvement on my HINGARMERA 2:Spiral technique. This time, the spiral grows to a certain limit and then the marker jumps to another location and restart the process of the spiral drawing. Too a bit longer to get this result, almost twice than the original method.
Ported a colour sorting algorithm to use on photographs, see more details here: www.cutsquash.com/2014/03/photo-colour-sorting/
Available for purchase store.nickhardeman.com. 11x17"
From the Stacks Series. Plotted on an HP7475 pen plotter and water colored by hand. Generative designs from custom OpenFrameworks software.
Non-lieu ("non-place" or "nonplace" in English) is a concept, introduced by French anthropologist Marc Augé. It describes transient spaces where people maintain anonymity and which lack the cultural or historical significance to be considered true "places" in anthropological terms. Augé contrasts this concept with "anthropological places," which are spaces that reinforce identity and facilitate meaningful social interactions among individuals with shared cultural references. Non-places, however, do not serve as meeting points or foster a sense of community. In essence, a non-place is an area we pass through rather than inhabit, where individuals remain detached, unnamed, and lonely.
The term "collective memory" denotes the aggregate of memories, knowledge, and data that a social group holds, which is intrinsically linked to the group's identity. The term "collective memory" in English and its French counterpart "la mémoire collective" emerged in the latter half of the 19th century. Maurice Halbwachs, a philosopher and sociologist, further developed this concept in his 1925 work, «Les cadres sociaux de la mémoire». Both expansive and intimate social collectives can create, disseminate, and inherit collective memory.
Contrary to the term "collective memory," which is somewhat ambiguously defined yet generally accepted, the notion of "collective memories" is inherently problematic. Memories are the results of the individual acts of recollection, making the idea of "collective memories" paradoxical. Сontemporary diffusion models utilize vast amounts of often unidentified data, including historical and personal old photographs, vintage postcards, and other kinds of publicly circulating images. These models may be seen as involved in the prompts-driven singular acts of remembrance, producing images that paradoxically represent "collective memories," something otherwise unfeasible and ultimately, non-existent.
Hex Translator build 2021.02.27A
Input:
When there is no honey flow bees are inclined to rob other colonies, and every precaution must be taken to prevent this. Feeding often attracts other bees, and, if there are indications of robbing, the sirup or honey should be given late in the day. As soon as robbing begins, manipulation of colonies should be discontinued, the hives closed, and, if necessary, the entrances contracted as far as the weather will permit. If brush is thrown in front of the entrance, robbers are less likely to attempt entering.
(Bees by E.F. Phillips, 1911.)
Length: 512
Top vacancies: 8, 6, 3
Unique colors: 311
91.99% solid
5.66% special
Random structure created with Structure Synth. Rendered with Sunflow - note the bump mapped texture.
Available for purchase store.nickhardeman.com
From the Scarf Series. Created on an HP7475 pen plotter. Generative designs from custom OpenFrameworks software.
Estrucura compleja que se va generando de forma automática. Cada punto se va uniendo con otros puntos para formar una estructura compleja.
A set of independent points that form a complex structure.
A spoil board is sacrificial material that’s used underneath the material you want to cut on a CNC machine. This ensures a better through cut and is usually MDF. I’ve noticed that when the spoil boards are all used up at ITP, some really amazing patterns are formed.
"Pixels are the canvas. Mathematics is the brush. Evolution is the style."
Derived from Darwin’s theory of evolution and natural selection,
along with two famous principles of the continuity of chromosomes
and the individuality of them, AEVA brings the values of art,
mathematics and natural sciences together to create unique pieces
of fine art.
Your feedback is appreciated.
Generative art sculpture experiment. Composed of 9 objects, a turned plywood form, a spun metal shape formed over the plywood (more on metal spinning later), and an ice piece cast inside the hollow of the spun metal form. One piece could not be made without the previous. Then times that all by three.
A visualization of perlin noise. The angle of each blue line is dependent upon the value of perlin noise at each x,y position.
finally have a few minutes to play around with the code again. I like the sparse dispersal here, more than the density of my last one.
---------------------------------------------------------------------------
More of my artwork can be found in my online portfolio
and some prints are available
11 x 18" Signed, dated and titled.
More info: squareup.com/store/nick-hardeman/item/valera
"Valeria" was created using a custom squid generator application I wrote in OpenFrameworks. Each squid is randomly generated, and therefore unique. Hand water colored. Printed with a dark blue sakura micron pen on Canson 140 lb. acid free watercolor paper using the HP7475 pen plotter.