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This project was created during the "Handmade Generativity" Workshop at the University of Applied Sciences Würzburg (Germany).
The Workshop took place in May 2012.
To see more projects that were made in that Workshop you can go here:
gestalterwiki.de/workshops/no1-handmade-generativity
For questions contact info@gestalterwiki.de
- gestalterwiki.de -
This project was created during the "Handmade Generativity" Workshop at the University of Applied Sciences Würzburg (Germany).
The Workshop took place in May 2012.
To see more projects that were made in that Workshop you can go here:
gestalterwiki.de/workshops/no1-handmade-generativity
For questions contact info@gestalterwiki.de
- gestalterwiki.de -
Photo by Sophie Daum
First results of a new generative art algorithm. Still experimenting with it (as always).
This is generated by letting 2000+ particles wander around, leaving a trail. They flock together based on a perlin noise map.
Generative art made with Adobe Flash. High resolution available for Giclée print.
Arte gerada através de algoritmos em Adobe Flash. Alta resolução disponÃvel para impressões em photo canvas (Giclée).
Procedural mesh generation using the hemesh library exported to the format intel embree expects using processing.
software.intel.com/en-us/articles/embree-photo-realistic-...
test rendering to dig up bugs to push through the last 10% of the tool
This project was created during the "Handmade Generativity" Workshop at the University of Applied Sciences Würzburg (Germany).
The Workshop took place in May 2012.
To see more projects that were made in that Workshop you can go here:
gestalterwiki.de/workshops/no1-handmade-generativity
For questions contact info@gestalterwiki.de
- gestalterwiki.de -
Photo by Sophie Daum
Made in Processing. Thanks to Chris Riebschlager for his
brilliant code: blog.the816.com/post/40438345149/pixelplaid-heres-a-quick...