View allAll Photos Tagged depthmaps

As requested, here is the depth map for the golf ball.

 

Unlike the sneaker picture, where I used 0 to 128 gray values, this picture I used all 256.

 

-- The golf ball was cut out and placed on a separate layer, and the radial gradient goes well over the ball ~ I do this because several 2D to 3D enthusiasts explained how each main item in the photo's depth area must extend past the object to ensure proper displacement.

The RealityCreator provides depth maps for 2D motion and still pictures.

The past couple days we got into a pattern of going over to our local Mini mart and getting soft drinks to have in the late afternoon / evening. I've been enjoying looking around their coolers and finding new beverages to try. Today I got a Peach nectar juice from Jumex. I would be interested into trying some of their other products. (so much so, that I looked at store locations that carry the companies line of products ).

 

Our house

Knoxville, Tennessee

Monday, July 28th, 2025

 

Like / Follow / Subscribe:

www.aaroncampbell.me

After using burn and dodge, this final depth map made the image that pleases me.

 

Well - at least for now :-)

Examples of some of the depth maps created for the car/garage sequence

I love Space Syntax. This map was created around 2 years ago to study the road network integration by using UCL Depthmap as well as ArcGIS.

A Close-up of a larger colorized depth-map shot . Only smudged, no liquify.

Shot during the afterparty at the Launch Event of the PhotoStage of Ananke Media Systems.

I've been learning how to make 3D from 2D pictures.

 

This one, when viewed in parallel, has the spiral going into the distance.

 

Thanks goes to Shahrokh for his tutorial at www.3diran3d.ir/DepthMap/

An investigation into depth maps

Had the time to cam-scan and to take some interesting snapshots.

Colorized and added a handmade smoke effect.

This is the depth map I first used. But it produced a very cardboard-cutout look, so I decided I had to fiddle with it to get a more 3D, rounder look.

An investigation into depth maps

*Incorrect* screen space ambient occlusion using kinect's depthmap.

Because what flickr needs is more fake tilted-lens shots. These were created by automatically computing a depth map from the same image (ask if you happen care to know how)

Pointcloud using depthmap/distance

Because what flickr needs is more fake tilted-lens shots. These were created by automatically computing a depth map from the same image (ask if you happen care to know how)

An investigation into depth maps

Because what flickr needs is more fake tilted-lens shots. These were created by automatically computing a depth map from the same image (ask if you happen care to know how)

I've been learning how to make 3D from 2D pictures.

 

This one when viewed parallel looks like a cone made of stacked circles.

 

Thanks goes to Shahrokh for his tutorial at www.3diran3d.ir/DepthMap/

Awwww, how nice. Relaxed ride through Central Park on a beautiful day. I guess plenty of worse things could happen.

 

Visit me at www.lemmingstone.com

Because what flickr needs is more fake tilted-lens shots. These were created by automatically computing a depth map from the same image (ask if you happen care to know how)

I've been learning how to make 3D from 2D pictures.

 

This is a colorful version of the cone technique - parallel view.

 

Thanks goes to Shahrokh for his tutorial at www.3diran3d.ir/DepthMap/

moviesandbox 2: bringin in a depthMap as a particleCloud.

DepthMap is generated through a new cross-plattform iteration of the milkscanning software using OpenFrameworks and exported as XML!

 

(it's my t-shirt slogan...)

Pointcloud using depthmap/distance

Pointcloud using depthmap/distance

1 2 4 6