View allAll Photos Tagged dataviz
This is the data visualization display used in the PICU at The Children’s Hospital of Philadelphia. It’s part of Epic’s records management software, and reminds me rather strongly of Panic Software’s Status Board. I asked the nurses and they said they’d had it for several months, and when I asked Panic they said they haven’t consulted with Epic.
There are a lot of little details and quirks that I may comment on at some point, but overall I think it’s a pretty great presentation of very important information.
Character profiles for individual Avengers characters, showing which issues they appeared in.
When the character returns after a haitus of more than 10 issues, the title of that issue is indicated.
When Bernie Madoff was arrested, it was revealed he had been running the largest pyramid scheme, i.e. scam, in US history. His Ponzi scheme defrauded thousands of investors and netted Madoff an approximate US$65 billion. Unsurprisingly, some people want their money back, so an auction of some of his luxury items has begun in the US, with US$2 million already raised.
Graphic by Tiffany Farrant
Lämpötilapoikkeamat pitkän ajan keskiarvosta 1900-2016. Datalähde: NASA GISS Surface Temperature Analysis (GISTEMP), Land-Ocean Temperature Index, ERSSTv4, 1200km smoothing.
Near the end of the summer, I was asked by the publishers of Popular Science magazine to produce a visualization piece that explored the archive of their publication. PopSci has a history that spans almost 140 years, so I knew there would be plenty of material to draw from. Working with Mark Hansen, I ended up making a graphic that showed how different technical and cultural terms have come in and out of use in the magazine since it's inception.
Temperaturens avvikelse från långtidsmedelvärdet 1900-2016. Källa: NASA GISS Surface Temperature Analysis (GISTEMP), Land-Ocean Temperature Index, ERSSTv4, 1200km smoothing
Near the end of the summer, I was asked by the publishers of Popular Science magazine to produce a visualization piece that explored the archive of their publication. PopSci has a history that spans almost 140 years, so I knew there would be plenty of material to draw from. Working with Mark Hansen, I ended up making a graphic that showed how different technical and cultural terms have come in and out of use in the magazine since it's inception.
For the August issue of Wired UK, I built a two-page infographic looking at some of the ways we can track human mobility from cellular phone data.
Stamen:
Every now and again I stumble over Stamen, and my shiny-shiny gene
goes into gear. Stamen is a design and technology firm in San
Francisco that over the past few years has worked on a number of
inspiring projects blending disparate fields and blurring their
boundaries. As they put it, "Experimental and client work have a way
of feeding into one another: the crossover process enriches both.
Stamen doesn't believe in a clear separation between ideas and
technology, or between client work and research work."
One foundational element that seems common to much of their work is
data visualization. A lot of their dataviz work connects to maps (the
original dataviz!). A couple of their recent map projects include
PolyMaps and PrettyMaps. Older projects/clients with mapping
components include Walking Papers (navigation), Crimespotting, Hope
for Haiti, Cloudmade Maps, Hurricane Maps, Cabspotting, TravelTime,
and more. You can see the range immediately, just from titles!
PolyMaps:
"Polymaps is a free JavaScript library for making dynamic, interactive
maps in modern web browsers." PolyMaps is available for download in
both Zip and GIT file formats. It can incorporate data from
OpenStreetMap, CloudMade, Bing, and can be formatted with CSS.
PrettyMaps:
"It is an interactive map composed of multiple freely available,
community-generated data sources:
- All the Flickr shapefiles rendered as a semi-transparent white
ground on top of which all the other layers are displayed.
- Urban areas from Natural Earth both as a standalone layer and
combined with Flickr shapefiles for cities and neighbourhoods.
- Road, highway and path data collected by the OpenStreetMap (OSM) project. ...
prettymaps operates very much at the edge of what the current crop of
web browsers are comfortable doing."
Social media is another theme they've worked with. Eddy is a new
Twitter visualization product from them, with earlier models or
prototypes ranging from the NBA Playoffs on Twitter through various
Flickr and Digg mashups and designs.
Eddy:
Eddy is a high-priced big-ticket product Stamen has created to "build
custom Twitter experiences quickly with simple powerful tools." It can
be used for metrics and tracking or for creating realtime interactive
audience experiences for live events. One of the barriers to
integrating Twitter on screen in live events is the possibility of
your hashtag stream being hijacked by spammers. Eddy gives you ways to
filter, control, manage, and block certain keywords in real time. It
doesn't just scroll the stream, but also provides a variety of
visualizations for your onscreen stream in what I am guessing is in a
Digg-like fashion, and thus much more engaging than most of the
Twitter visualization tools available for free.
Stamen has worked in so many areas and applied such a powerful
combination of creativity and content, that I could go on for a very
long time about how and why they inspire me.
You can find more about their work in their Everything section and
their Projects page.
Stamen: Everything:
Stamen: Projects:
I am going to choose just one (and oh, my, that was a hard choice!) to
discuss a little more.
Stamen: Books:
AND
Stamen has been pondering the boundaries and design of conventional
books, personal notebooks, and e-books with an eye toward trying to
create a vision for the future that incorporates the best of all of
these. What they say is:
"There’s a fluidity to digital media that’s intensely satisfying: a
sense of almost infinite malleability, multiple versions, code
proliferating across multiple variations, pieces that are different
every time you look at them... but sometimes it can get a bit
overwhelming. While we strive for a kind of engagement with
physicality in the rest of our work, there are limits to digital
media’s ability to leave anything lasting behind. It’s for limits like
this that notebooks are useful—they get filled with the physical
traces of the world instead of manipulation of the world behind the
screen. This work is not so much an antidote for a missing physicality
as it is a complement to the screen, and often a source for more
digital investigations."
What they do is to provide images that show what they imagine might be
possible. Or perhaps the images are actually generated from some
mysterious system they have yet to share with the rest of us. I don't
know. I do know that on our campus there is an initiative to imagine
alternative online textbook formats, and that this collection inspires
me to think very differently about those possibilities.
Print books preserve content in a fixed form. Digital media provide
content in a fluid form. Personal notebooks and printed books provide
space for marginalia, ponderings, explorations, doodling, expansions,
personalization, customization, criticism, carving, snipping,
repurposing, reaction, blending, transforming, connecting and much
much more.
I often sit in meetings next to a woman who seems to need to doodle to
focus and process. Her doodles are delightful visual little graphics,
very artistic and visual. Meanwhile, I am usually taking notes in a
code editor on my computer. Have you ever tried to doodle in an ASCII
editor while taking notes? It's possible, but it sure isn't very easy
and you can't really pay attention to what's going on around you. Not
to mention that there is not much of anything like handwriting in the
digital space. As I look at their images of blended book experiments
and environments, I find myself really longing for a space that allows
me the visual flexibility and personalization of taking notes by hand
on paper with the ability to share, preserve, disseminate, blend,
repurpose from digital environments. Just something to think about.
There is a lot more potential hidden in plain view in their images.
Go, look, ponder, and share YOUR thoughts about what the ideal book
could be like. Next up, adding in 3D visualizations and augmented
reality ...
I am building a small visualization tool to look at the similarities and differences between two articles published in October about head injuries and the NFL:
"Game Brain" by Jeanne Marie Laskas - Oct. 10, 2009
www.gq.com/sports/profiles/200909/nfl-players-brain-demen...
"Offensive Play" by Malcolm Gladwell - Oct. 19, 2009
www.newyorker.com/reporting/2009/10/19/091019fa_fact_glad...
These are some early outputs from the system.
Visualizing the various features of the SwiftRiver distributed reputation and veracity functionality. The most classic scenario of ‘gaming’, is spam, bots or human individuals who are trying to vote bogus content ‘up’ so it will be weighted higher than other content. Section “A” represents User 1. Section “B” represents the activity of User 2 (our spammer). Section “E” represents the community within this particular Swift instance. Section “F” represents the users of our distributed trust system River ID or the global SwiftRiver economy. Section “C” represents individual content items. Section “D” represents the source that content is coming from.
The thickness of the lines connecting the users to the content and the source, represents how they’ve voted on those particular things. The thickness of the line for User 2 tells us that he’s rating these things very highly. Perhaps they come from his blog, and he wants them at the top! The thickness of the lines from the local community of the SwiftRiver instance as well as the global users tells us that these content sources are suspect. We can see that User 1 (who represents our average, active user) is voting closer to the how the community is voting, in fact even harsher than the community votes both the content and the source (represented by thinner lines).
This dynamic relationship between users and their interactions with content (in contrast to the local and global community) is considered when scoring users, content, and the sources. In this case the person voting against the tide is actually damaging his or her own reputation both locally and globally. However, this isn’t the only thing we consider, otherwise it would encourage conformity which also isn’t good (sometimes the outlier knows something the rest don’t.)
Character profiles for individual Avengers characters, showing which issues they appeared in.
When the character returns after a haitus of more than 10 issues, the title of that issue is indicated.
Stamen:
Every now and again I stumble over Stamen, and my shiny-shiny gene
goes into gear. Stamen is a design and technology firm in San
Francisco that over the past few years has worked on a number of
inspiring projects blending disparate fields and blurring their
boundaries. As they put it, "Experimental and client work have a way
of feeding into one another: the crossover process enriches both.
Stamen doesn't believe in a clear separation between ideas and
technology, or between client work and research work."
One foundational element that seems common to much of their work is
data visualization. A lot of their dataviz work connects to maps (the
original dataviz!). A couple of their recent map projects include
PolyMaps and PrettyMaps. Older projects/clients with mapping
components include Walking Papers (navigation), Crimespotting, Hope
for Haiti, Cloudmade Maps, Hurricane Maps, Cabspotting, TravelTime,
and more. You can see the range immediately, just from titles!
PolyMaps:
"Polymaps is a free JavaScript library for making dynamic, interactive
maps in modern web browsers." PolyMaps is available for download in
both Zip and GIT file formats. It can incorporate data from
OpenStreetMap, CloudMade, Bing, and can be formatted with CSS.
PrettyMaps:
"It is an interactive map composed of multiple freely available,
community-generated data sources:
- All the Flickr shapefiles rendered as a semi-transparent white
ground on top of which all the other layers are displayed.
- Urban areas from Natural Earth both as a standalone layer and
combined with Flickr shapefiles for cities and neighbourhoods.
- Road, highway and path data collected by the OpenStreetMap (OSM) project. ...
prettymaps operates very much at the edge of what the current crop of
web browsers are comfortable doing."
Social media is another theme they've worked with. Eddy is a new
Twitter visualization product from them, with earlier models or
prototypes ranging from the NBA Playoffs on Twitter through various
Flickr and Digg mashups and designs.
Eddy:
Eddy is a high-priced big-ticket product Stamen has created to "build
custom Twitter experiences quickly with simple powerful tools." It can
be used for metrics and tracking or for creating realtime interactive
audience experiences for live events. One of the barriers to
integrating Twitter on screen in live events is the possibility of
your hashtag stream being hijacked by spammers. Eddy gives you ways to
filter, control, manage, and block certain keywords in real time. It
doesn't just scroll the stream, but also provides a variety of
visualizations for your onscreen stream in what I am guessing is in a
Digg-like fashion, and thus much more engaging than most of the
Twitter visualization tools available for free.
Stamen has worked in so many areas and applied such a powerful
combination of creativity and content, that I could go on for a very
long time about how and why they inspire me.
You can find more about their work in their Everything section and
their Projects page.
Stamen: Everything:
Stamen: Projects:
I am going to choose just one (and oh, my, that was a hard choice!) to
discuss a little more.
Stamen: Books:
AND
Stamen has been pondering the boundaries and design of conventional
books, personal notebooks, and e-books with an eye toward trying to
create a vision for the future that incorporates the best of all of
these. What they say is:
"There’s a fluidity to digital media that’s intensely satisfying: a
sense of almost infinite malleability, multiple versions, code
proliferating across multiple variations, pieces that are different
every time you look at them... but sometimes it can get a bit
overwhelming. While we strive for a kind of engagement with
physicality in the rest of our work, there are limits to digital
media’s ability to leave anything lasting behind. It’s for limits like
this that notebooks are useful—they get filled with the physical
traces of the world instead of manipulation of the world behind the
screen. This work is not so much an antidote for a missing physicality
as it is a complement to the screen, and often a source for more
digital investigations."
What they do is to provide images that show what they imagine might be
possible. Or perhaps the images are actually generated from some
mysterious system they have yet to share with the rest of us. I don't
know. I do know that on our campus there is an initiative to imagine
alternative online textbook formats, and that this collection inspires
me to think very differently about those possibilities.
Print books preserve content in a fixed form. Digital media provide
content in a fluid form. Personal notebooks and printed books provide
space for marginalia, ponderings, explorations, doodling, expansions,
personalization, customization, criticism, carving, snipping,
repurposing, reaction, blending, transforming, connecting and much
much more.
I often sit in meetings next to a woman who seems to need to doodle to
focus and process. Her doodles are delightful visual little graphics,
very artistic and visual. Meanwhile, I am usually taking notes in a
code editor on my computer. Have you ever tried to doodle in an ASCII
editor while taking notes? It's possible, but it sure isn't very easy
and you can't really pay attention to what's going on around you. Not
to mention that there is not much of anything like handwriting in the
digital space. As I look at their images of blended book experiments
and environments, I find myself really longing for a space that allows
me the visual flexibility and personalization of taking notes by hand
on paper with the ability to share, preserve, disseminate, blend,
repurpose from digital environments. Just something to think about.
There is a lot more potential hidden in plain view in their images.
Go, look, ponder, and share YOUR thoughts about what the ideal book
could be like. Next up, adding in 3D visualizations and augmented
reality ...
Plot of all of the letterers for the Avengers, from 1963 to 2011.
Built with processing.org
--
Jer Thorp is an artist and educator from Vancouver, Canada, currently living in New York. Coming from a background in genetics, his digital art practice explores the many-folded boundaries between science, data, art, and culture. Recently, his work has been featured by The Guardian, Scientific American, The New Yorker, and Popular Science.
He is currently Data Artist in Residence at the New York Times, and is an adjunct Professor in New York University’s ITP program.
Our GeoDataViz team have been virtually exploring and comparing the landscapes with OS data and created a poster to showcase Great Britain's 78 Areas of Outstanding Natural Beauty (AONBs) and National Scenic Areas (NSAs).
Take a look at the blog: www.ordnancesurvey.co.uk/blog/2020/07/using-data-to-explo...
Our GeoDataViz team have been virtually exploring and comparing the landscapes with OS data and created a poster to showcase Great Britain's 78 Areas of Outstanding Natural Beauty (AONBs) and National Scenic Areas (NSAs).
Take a look at the blog: www.ordnancesurvey.co.uk/blog/2020/07/using-data-to-explo...
I spent the weekend printing a limited edition, silk-screened print for Random Number Multiples. This print, one of two to be included in the edition, is a stylized radial graph of word usage in the New York Times. My two prints will be included in an edition with two prints from Marius Watz.
Prints are editions of 50, and will be available exclusively through Random Number for $100 each. The online store launches the first week of February and there will be an exhibition showcasing both artists’ work on February 11 in Brooklyn. It will be a great opportunity to see the screen prints framed and in person if you’re in the NY area.
Pre-orders can be placed by contacting info@randomnumber.nu