View allAll Photos Tagged cyberpunks

I did not take this photograph. This is a stock image taken from someplace like Pexels, and edited by me to give it a cyberpunk theme. I do not reserve any rights to this image.

Hello everyone! Here's my latest Cyberpunk creation! It's supposed to be an older apartment retrofitted to cyberpunk. It's a small build but I'm happy with the colors and how it turned out. I tried making the minifigs as unique as possible! Check out the notes I'll be adding over the photos!

If you want, check out my YouTube channel here!

www.youtube.com/channel/UCvb_PIqW7BrJFfTgQ90XCKg?view_as=...

Also I wanna give a shout outs to Brick Bakery, a Lego AFOL who has a great YouTube channel! Go check him out and subscribe! :D

www.youtube.com/channel/UCcxptDbbGQ-JkeEBTUPQmZA

 

Also let me know what you think of my new black backdrop!

 

Thanks for reading guys! Have a great day! :)

Upcoming top from Eren, Adshield and Meluminary

 

(Tools used)

 

- Otis Tools

 

- PMU

 

- AMM

 

- Reshade

 

- Adobe Lightroom/Photoshop

 

- Cyberlit

This project started out with me seeing some concept art by Ivan Tantsiura. The engines in particular really caught my attention. More boxy than what you normally see. So I decided to run with the concept.

 

The idea behind the shuttle itself was less scientific like NASAs shuttles, and more commercial. Carrying corporate employees to stations in Earth orbit. So the interior is more luxurious than you might expect with plenty of leg room. Even the cockpit has some measure of luxury, despite a lot of that being overridden with function The seat would have neural ports for the pilots to control the aircraft, something I couldn't manage on the model itself but the idea lives on in my imagination. Now, on the other hand, you don't want to waste money on too much luxury, so the rear cargo bay is bare metal with industrial warnings and hardpoints for securing luggage. Really embracing that military cargo bay feel. All in all I am really happy with the interior. I even managed to make room for figs!

 

I had just as much fun with the exterior. I wanted a super clean look that was reminiscent of our real-world shuttles, but still carried on more sci-fi design cues. The engines are an obvious start to that concept. Those were taken wholesale from the concept art I mentioned earlier, then modified and adapted to suit what I had in mind. The rest of the shuttle took shape from an early sketch I did of the top profile. And I swear I was using that leading edge design before the UCS Batwing was announced, that's what I'm saying to make myself feel better at least.

 

Obviously, another important part of the exterior is the color blocking. The orange came pretty naturally. It contrasts well without being too bright. And the part availability meant I had access to enough parts to really clean up the lines. The orange section on the underside makes me especially happy.

 

And that's really a good note to end on, I'm just really happy with this build. It let me have some fun and I think the final pruduct reflects that. As always, instructions are available on Rebrickable. rebrickable.com/mocs/MOC-89840/AsgardianStudio/cyberpunk-...

 

Thanks for reading!

Photomode + Camera tools by Otis_Inf & Jim2point0, Reshade, Cyberlit

(Tools used)

 

- Otis Tools

 

- PMU

 

- AMM

 

- Reshade

 

- Adobe Lightroom/Photoshop

 

- Cyberlit

  

_______________________

 

Freecam by Otis_Inf

This project started out with me seeing some concept art by Ivan Tantsiura. The engines in particular really caught my attention. More boxy than what you normally see. So I decided to run with the concept.

 

The idea behind the shuttle itself was less scientific like NASAs shuttles, and more commercial. Carrying corporate employees to stations in Earth orbit. So the interior is more luxurious than you might expect with plenty of leg room. Even the cockpit has some measure of luxury, despite a lot of that being overridden with function The seat would have neural ports for the pilots to control the aircraft, something I couldn't manage on the model itself but the idea lives on in my imagination. Now, on the other hand, you don't want to waste money on too much luxury, so the rear cargo bay is bare metal with industrial warnings and hardpoints for securing luggage. Really embracing that military cargo bay feel. All in all I am really happy with the interior. I even managed to make room for figs!

 

I had just as much fun with the exterior. I wanted a super clean look that was reminiscent of our real-world shuttles, but still carried on more sci-fi design cues. The engines are an obvious start to that concept. Those were taken wholesale from the concept art I mentioned earlier, then modified and adapted to suit what I had in mind. The rest of the shuttle took shape from an early sketch I did of the top profile. And I swear I was using that leading edge design before the UCS Batwing was announced, that's what I'm saying to make myself feel better at least.

 

Obviously, another important part of the exterior is the color blocking. The orange came pretty naturally. It contrasts well without being too bright. And the part availability meant I had access to enough parts to really clean up the lines. The orange section on the underside makes me especially happy.

 

And that's really a good note to end on, I'm just really happy with this build. It let me have some fun and I think the final pruduct reflects that. As always, instructions are available on Rebrickable. rebrickable.com/mocs/MOC-89840/AsgardianStudio/cyberpunk-...

 

Thanks for reading!

Otis_Inf Camera Tools

(www.patreon.com/Otis_Inf)

Captured on PC with ReShade 4.9.1

Photomode + Camera tools by Otis_Inf & Jim2point0, Reshade

from my tumblr blog, tags: reblogged, image, cyberpunk

Wizzo boot mod shot (forgot to post the other day)

 

(Tools used)

 

- Otis Tools

 

- PMU

 

- AMM

 

- Reshade

 

- Adobe Lightroom/Photoshop

 

- Cyberlit

Photomode + Camera tools by Otis_Inf & Jim2point0, Reshade

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