View allAll Photos Tagged computergames
Tombstone, Arizona - January 16, 2026: Old school style indoor arcade with many games from the 1980s
Released in 1997, programmed by Doug Neubauer, Star Raiders set new standards for graphics and game play in space themed games. It enjoyed numerous releases, including recent re-releases for modern gaming systems.
Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.
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www.facebook.com/McHenryArts ||
People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||
Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||
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Lemmings Rulez !!!
I try to recreate on the portrait the look & feel from a PC game with "Full motion video".
A lot of pixels and 256 color ... old school gif indexed color.
PS: Damn ... no exit !
Tag 01 - 15.08.2012
Gamescom 2012 in Köln.
das größte Messe- und Event-Highlight für interaktive Spiele und Unterhaltung.
gamescom 2012 in Cologne.
The world's largest trade fair and event highlight for interactive games and entertainment
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Blue Castle Games’ Jason Leigh discusses the challenge of satisfying ‘Dead Rising’ fans with a franchise sequel.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
The sensor for the Nintendo Wii taken in infrared with infrared pass filter to see through the dark front plastic.
Switched on it makes interesting interferences.
I used to play a game called Counter-Strike which is a first person shooter. The game levels usually had a urban setting with lots of office buildings and construction sites.
As I was walking home last night from work I saw this scene and my first thought was, wow this really could be a game level from Counter-Strike. So I took this picture which will serve as a nostalgic reminder of my former gaming days.
My photos on Darckr
Bad piggy and piggy Darth Vader.
My son loved "Angry Birds Star Wars" so much that he started playing "Star Wars" before seeing the movie. So I bought the DVDs and we saw the original trilogy. I read the Romanian subtitles for him, as he can't read fast enough yet and he doesn't understand English.
zeichnung dessin dibujo tegning रेखाचित्र rajz disegno menggambar 素描 tekening 소묘 piirustus desenho rysunek Рисунок Цртеж teckning 素描
Heroes of the Pacific:
"The Messerschmitt Me 262's most dangerous opponent was the British Hawker Tempest - extremely fast at low altitudes, highly-manoeuvrable and heavily-armed."
(Hubert Lange, Me262 pilot)
Read my review of Heroes of the Pacific versus Battlestations: Pacific over at Milgeek.co.uk:
GameStage@AEC is a series at the Ars Electronica Center Linz dedicated to multifarious aspects of computer gaming. It’s produced in cooperation with Gamecraft, a Linz gamer community, Radiated Pixel and the Upper Austria University of Applied Science’s Hagenberg Campus.
Picture is showing "Game Changer" at the Deep Space of the Ars Electronica Center.
Credit: Martin Hieslmair
Game Design Summer Intensive.
Find out more about VFS Summer Intensive programs at vfs.com/summerintensives.
Heroes of the Pacific: The second Tempest unlock in the game is this D-Day dressed Mk VI.
Here I take out a completely out-classed Zero - you *almost* feel sorry for it.....Nah!
Read my review of Heroes of the Pacific versus Battlestations: Pacific over at Milgeek.co.uk:
Head of VFS Game Design Dave Warfield presents the Award for Outstanding Educational Contribution to BigPark.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
GameStage@AEC is a series at the Ars Electronica Center Linz dedicated to multifarious aspects of computer gaming. It’s produced in cooperation with Gamecraft, a Linz gamer community, Radiated Pixel and the Upper Austria University of Applied Science’s Hagenberg Campus.
Picture is showing "Game Changer" at the Deep Space of the Ars Electronica Center.
Credit: Martin Hieslmair
Tag 03 - 17.08.2012
Gamescom 2012 in Köln.
das größte Messe- und Event-Highlight für interaktive Spiele und Unterhaltung.
gamescom 2012 in Cologne.
The world's largest trade fair and event highlight for interactive games and entertainment
----------------------------------------------------------------------------------------
Dave Warfield, Head of Game Design at VFS, prepares to kick off the day’s events at Game Design Expo 2010’s Industry Speaker Day.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Half-Life 2, this is one of the promo shots which I modified to be better. Comments are welcome! Also, check out my stream.
Advertising Agency: DDB London
Creative Director: Jeremy Craigen
Art Directors: Graeme Hall, Hunter Somerville
Copywriters: Hunter Somerville, Graeme Hall
Illustrator: Mathieu Raynault
Photographer: Rick Guest
Designer: Steven Wilson
Published: June 2009
GameStage@AEC is a series at the Ars Electronica Center Linz dedicated to multifarious aspects of computer gaming. It’s produced in cooperation with Gamecraft, a Linz gamer community, Radiated Pixel and the Upper Austria University of Applied Science’s Hagenberg Campus.
Picture is showing "Game Changer" at the Deep Space of the Ars Electronica Center.
Credit: Martin Hieslmair
My new gaming headphones - just a cheap set of Ozone Spark cans which cost about £23. They are pretty well made for the price though and teh sound quality and comfort is good.
When I am in a mood for a tropical escape, I work on this puzzle.
Read more here and <a href=”http://pennysanford.typepad.com/penny_sanford_porcelains_/2008/07/really-really-early-monday-morning-with-bigjig.html” here.
A team of student computer game developers from the University of Salford has impressed judges at the national final of a global student technology competition run by Microsoft.
Third year BSc (Hons) Computer and Video Games students Warren Burke, Erik Le Good, Robert Harrison and Lewis Markey, who together with three fellow undergraduates make up computer games company Triple Ox, scooped the runners-up award at the Imagine Cup UK final with an entirely new genre of game based on ‘speed running’.
Flatliners is a first-person game in which the player aims to run between two locations in a surreal alternative world in the quickest time possible while fixing cleverly-designed game glitches and exploiting built in ‘cheats’.
Blue Castle Game’s Creative Director Jason Leigh and Level Designer Josh Bridge answer questions after presenting on ‘Dead Rising 2’.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.
---------------------------- ||
www.flickr.com/photos/mchenryarts ||
www.facebook.com/McHenryArts ||
People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||
Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||
Nutzungsvereinbarung / Terms of Use :