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Little Big Planet was fun. There were a TON of stations and you could play without waiting too long. I just loved how every station had a seat. I think Sony did a good job with their stand. The only thing was that it was a bit convoluted.

Interior of really big house

Molleindustria (Paolo Pedercini)

All Work, No Play

 

Aksioma Project Space

Komenskega 18, Ljubljana

 

May 13 – June 5, 2015

 

Production: Aksioma - Institute for Contemporary Art, Ljubljana, 2015

 

Photo: DK

chomp, chomp, chomp watch out for ghosties pacman

 

needle felted from corriedale wool roving

So, I was playing Crusader Kings as the King of Bulgaria, and one of my vassals happens to be my namesake. This is Dobromir Hriz, the Count of Strymon. Dobromir must be a pretty old name for it to crop up in a simulation of the 12th Century.

Fantasy Art and Portraits showcases the art from fantasy computer games. We feel Art Lovers shouldn't have to buy and play games just to enjoy great art. It is our mission to bring the art of computer games to Art Lovers who might otherwise miss it.

 

And because computer games offer the chance to enter the artist's vision, play around with it, and make your own pictures, this is also a site for Writers looking for cover art and Roleplayers looking for portraits for their characters.

 

Drop by and have a look now!

 

If you like fantasy art of all kinds, come follow our blog!--We introduce fantasy art *every day* (and not just computer game art).

 

GameCity Nights - Birmingham - at the MAC on 5th Feb 2013

hmv Nintendo 3DS launch event - London, Tuesday 8th February, 2011

hmv Nintendo 3DS launch event - London, Tuesday 8th February, 2011

Preparing for my big 'Gold Run' event - I have gotten around 40 of my weapon kits within 1 kill of a gold star award. I want to see just how many of these I can turn gold in one round of BC2!

 

www.milgeek.co.uk

Shot with DXO ONE Camera

Short clip of some of the infantry action in Frontlines: Fuel of War...

 

Pretty much fast arcade fare, but the addition of the remote control 'toys' makes it interesting!

 

www.milgeek.co.uk

Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.

 

firstlookfestival.nl/

 

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www.facebook.com/McHenryArts ||

 

People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||

 

Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||

  

Nutzungsvereinbarung / Terms of Use :

mchenryarts.wordpress.com/tou/

The making of a Weighted Companion Cube cake.

 

All the parts finally put together.

Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.

 

firstlookfestival.nl/

 

---------------------------- ||

www.flickr.com/photos/mchenryarts ||

www.facebook.com/McHenryArts ||

 

People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||

 

Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||

  

Nutzungsvereinbarung / Terms of Use :

mchenryarts.wordpress.com/tou/

hmv Nintendo 3DS launch event - London, Tuesday 8th February, 2011

hmv Nintendo 3DS launch event - London, Tuesday 8th February, 2011

Molleindustria (Paolo Pedercini)

All Work, No Play

aksioma.org/molleindustria

 

Aksioma Project Space

Komenskega 18, Ljubljana

 

May 13 – June 5, 2015

 

Production: Aksioma - Institute for Contemporary Art, Ljubljana, 2015

 

Photo: Jernej Čuček Gerbec

Handed to me upon leaving the game (Arsenal vs cheating timewasting scousers) this afternoon.

GameCity Nights - Birmingham - at the MAC on 5th Feb 2013

Tactical overview of the Ghost team's positions in the Church yard. No sooner had we moved into the extraction zone than we started taking incoming rounds...

 

I hastily got my team into defensive positions behind the walls nearest the church - just in time as it turned out!

 

This sort of squad tactical management is what raises Ghost Recon above the normal 'run & gun' games like Call of Duty. I find it *more* exciting to have to command a team in the heat of battle than simply looking after myself in games like CoD4. The above situation is typical, while trying to get my team into defensive positions I suddenly found that one of my men had lagged behind and was also wounded - meantime we started coming under intense fire from snipers...

 

It's all adrenaline pumping stuff!

 

I wrote a short piece on this particular action in the church yard here: Milgeek - 'Ambush! Tale from Ghost Recon (GRAW2)'

Making the companion cube cake.

 

Showing the three different corner piece shapes.

Dan Magaha of Firaxis spoke about their roles of Game Producers at the UMBC Digital Entertainment Conference.

hmv Nintendo 3DS launch event - London, Tuesday 8th February, 2011

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