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daily drawing, ink on paper on cloth simulation

Drill Press I botched together in Blender. not too bad I think, for a first go at it

Animated GIF

Flicker has now disabled support for links to the playing gifs in the comments. You have to view the Original size to see the animation.

I am reconsidering using Flickr Pro.

Entirely 3d environment (real person) created in Blender3d

 

luxrender - mblur & flare PS

A gatehouse created for use in 3d game engines. Available for purchase on Turbosquid

 

www.turbosquid.com/Search/Artists/castle-builder-3d?refer...

Closer still. Roar pose. A step back from all the sculpting on on the head around the mouth. Instead using simple bump mapping. The bump mapping on the right side of his face still needs to be cleaned up, but the left side is nice.

Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel

 

Designed and created in Blender. All models, textures, and materials are original and created by me.

Original composition inspired by Jacob Surland's photo.

Fallout 3 Mod item

Image recovered from my old files.

 

The Bohrok Kal are out for revenge!

Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

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Support me on:

www.patreon.com/BrechtCorbeel

 

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Created in Blender for Ironsky: Operation Highjump game.

6436# CAR PORC 911 GT3 RS - TINTABLE RGB 256,000 COLORS

 

tinyurl.com/4h4km8bj

 

YOUTUBE EXAMPLE

 

www.youtube.com/watch?v=JPuZ496TzWY

  

#marketplace #metaverse #secondlife #imvumodels #avakinlife #vrchat #blender3d #gtavonline #thesims #browngirl #love

daily drawing, pastel on paper on cloth simulation

This is a peice of i created on the software Blender3D.

Ring Sizer - Numbers - 1 - 20-07-2022

 

Ring Sizer

Numbers version

20-07-2022

 

A ring sizer in aluminium based upon I bought a while ago and just opened. its a sizer as its soft aluminium and had ridges for markings (Bevel: 0.05mm, Scale 0.998, Scale in X 2). A mandrel would be steel and have steps at each size I think, the steel hittability is the real indicator.

 

Every line is Exactly correct using the Knife project method. Still pissed off that blender knife only works on planes and not lines like the 2.48version does. Means you are constantly extruding them as planes, then having to delete extra verts that should not be there in the Fn first place.

 

Grooves are 0.05mm bevel with 0.998 scale and then scale 200% in X. not quite the correct way to due it as smaller is shallower but it shows up and that counts.

daily drawing 08242015, colored pencil on paper on cloth simulation

I create this scene using Blender

UK BS1632 3 Pin Plug - 1 - 17-04-2019

 

GPU: GTX 1060 @256x tiles

Render Time: 02:57.81 Mem: 41.94Mb Peak: 691.50Mb

Size: 2560x2048

(Flickr only shows: 2048x1638)

 

Full Global Illumination:

256 Samples

HDRI: Kiara_Interior_1K.hdr

Intergrator Presets

Transparency: Max 8 Min: 8

Bounces: Max: 12 Min: 3

Diffuse: 4

Glossy: 4

Transmission: 12

Volume: 0

Shadows Yes

Reflective Caustics: Yes

Refractive Caustics: Yes

Ambient Occlusion: No (Blows all detail out)

Denoising: Yes

Colour Managment: Filmic

 

UK 3 Pin Plug based upon BS-1632 ony thing that does not match the specs is the body as I flipped the wall side 180° and used the spec shape on the user side. Why, because every plug I have follows this pattern.

 

Problems, the usual bevel shading rounded shading errors, so 64 bevels are needed to kinda sort it out. The Screws are wrong shape and the hole flipped and filled due to the modifier stack freaking out. Thats why the ring is around the wire.

3 panels made with an interactive board of tiles.

You play with the sliders to change the faces.

  

You can play with it here:

michelpoisson.net/unity/Tiles.html

drawing, pastel on paper on cloth simulation

Working on texture of unfinished model.

I threw the background in just to humor myself.

This was one of my earliest experiments in texturing in Blender.

I was going for stone, but it seems to have a little bit of elephant skin to it.

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