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daily drawing, pastel on paper on cloth simulation

On break from the Ant for a bit while I figure out some better rigging. In the mean time, I built up a little animation using Soft Body physics. The only motion is in X and Z, but that let me focus on making other things better. I didn't texture or even bevel the stairs because, honestly, the physics and shader for the blob pushed my processors pretty close to their limits. I even had to render at 50% resolution just to output the 639 frames in only one day. (I tried messing with the light bounce settings, but my blob suffered.)

 

I rendered this in Blender at 30fps, but DaVinci, for the sound edits, wouldn't let me render at anything but 24fps without getting weird lines that look like an interlacing problem, even though my interlacing settings are correct.

Designed and created in Blender. All models, textures, and materials are original and created by me.

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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel

Remodelación de patio social en residencia familiar

En colaboración del arq. Emilio Esteves

Modelado en autocad y renderizado en Blender

Animated gif

Procedural tree.

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Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

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This Is My Second Render Of The LowPoly Tank Hope You Like It. There Is Very Minimal Light As Forgot To Add One lol But Thought I Would Keep The Render Going Anyways.

drawing, pastel on paper on cloth simulation

This is a cool little low poly scene I made a few days ago whilst following a tutorial. Hope you like it :).

Modello sviluppato in Blender, rendering su LuxRender

tweaked the mappings...a little more reflection, less fresnel/blend. toned down the bump mapping.

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whoa.maybe its silly to pros, but: some lines of python to generate the mesh, then modifiers. my first blender. i am surprised.

Les célèbres cookies de la rue Vasselot à Rennes !

A board of tiles.

You play with the sliders to change the faces.

 

You can play with it here:

michelpoisson.net/unity/Tiles.html

A gatehouse created for use in 3d game engines. Available for purchase on Turbosquid

 

www.turbosquid.com/Search/Artists/castle-builder-3d?refer...

I turned it around, added a few streaks, and made it look more lathed. Also pulled back the rust saturation quite a bit, made the bolts have white corrosion and adjusted the scratches. Also adjusted color inside and out. The big thing that I haven't fixed is the distance between the bolts on the 'hooks'. I know they're too close together but I'll have to rebake the dirt map for that. Ugh.

6283 SHAPE NIKO HEAD Lelutka CAMDEN EvoX

 

tinyurl.com/3cxruw57

  

#slmarketplace #TikTok #alpha #Seraphimsl #metaverse @SECONDLIFE #secondLife #imvu #slfashion #opensim #avakinlife #sinespace #vrchat #recroom #blender3d #b3d #glTF #gta #thesims #curitibabrasil #brown

  

slmarketplace alpha metaverse Seraphimsl secondLife imvu Sansar opensim avakinlife slfashion vrchat recroom blender3d b3d glTF gta thesims curitibabrasil brown

Gaea landscape using Mount Taranaki as the base shape

daily drawing, graphite on paper on cloth simulation

Just a screenshot of a simple 3d rendering of the planets of the Solar System. Used for a game. The Sun is the big white spot on the right. You can see the Earth's moon in front of Jupiter. All planets are to scale.

Own design made with Blender 3D

See more at youtube.com/c/jimmygunawan

Created in Blender for Ironsky: Operation Highjump game.

Aston Martin DB11 rendered in blender by me.

A close-up look at my first completed attempt at a humanoid model.

Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

www.brechtcorbeel.com/

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www.patreon.com/BrechtCorbeel

 

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animated gif

blocky, very lo-res run cycle

Modelling a Sand Speed in Blender 2.6 using the SimplyMaya project as inspiration. My first proper Blender project.

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