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Ad from #cookinwifrabbits episode: Doc's Fried Rice

Check this model in 3D on Mecabricks

 

– Why have I chosen RSS Korolev? Every captain wants such ship. Fast. Huge. Convenient. Never mind, I m just joking. Someone else would say something about a new frontier and a spirit of discovery. As for me, it s just a new experience. You know, if you are captain, it s almost impossible to find anything except cargo ship. Or a liner for the lucky ones. It s not bad, but those routine delivery missions are too identical. Fly somewhere, take cargo, go back, repeat. This research voyage is completely different. Much more responsibility. There are larger cargo ships, but the crew is always low, a couple of dozens at the biggest ones. And all of them are captain s subordinates. Captain is a god on his ship. Here… everything is different. Hundreds of scientists are not just passengers. I have to change course if some astronomer finds some unusual star or if a biologist decides to scan particular planet for life. It s a bit annoying. Some more conservative person could find such situation real headache. But I don t want to return to the freighters.

– They can say everything they want, but NavSystems was a general sponsor of this mission. So our aim is establishing new hyperspace routes and correcting old ones. Most expansive and complicated equipment of this ship are all kinds of hyperspace scanners. Laying a new route isn t a simple task. You have to keep in mind many factors to make it fast, reliable, safe, economic. And profitable for company. Days, when ship had to have huge powerful expansive computer onboard to calculate hyperjump, are gone. Companies like NavSystem provide access to their servers to make calculations as simple as it possible. Global hyperspace beacon network collects all necessary data; servers process it and give all parameters of a jump for a fair payment. This entire infrastructure has high running cost, so we can t do it for free.

– Those bastards from the “navigators guild” think they are masters here. But most of them don t even understand that their precious hyperroutes are useless if nobody wants to use them. Every journey needs a reason. The most common and obvious one is valuable resource deposit. Humanity needs more resources for further expansion. That s why we should check every possible planet, moon or asteroid belt. Moreover, every planet is unique and can tell scientists something new and may be important. We ve already done several discoveries. But “navigators” always hurry us up if they find star system useless for them. We must do something.

– This expedition has already given us good results. We collected tons of information and statistics. It will help for new colonists a lot. Some people hope we can find one more earth-like planet. It will be a great success. However, we checked thousands of planets and none of them is suitable for human without any special equipment. We even found some samples of life, but it were just bacteria and a couple of simplest seaweeds. Space is a dead place. I hope we can change this in future.

Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel

 

Y'all remember when I did a version of this Necker Cube back in 2009? I decided to try my hand at recreating the illusion in 3D again, this tie using Blender 3D.

 

This piece is also available as an NFT on MakersPlace at: makersplace.com/joshsommers/ode-to-necker-1-of-1-51633/

The Aérospatiale/BAC Concorde is a French-British turbojet-powered supersonic passenger airliner that was operated from 1976 until 2003.

It had a maximum speed over twice the speed of sound at Mach 2.04 (1,354 mph or 2,180 km/h at cruise altitude), with seating for 92 to 128 passengers.

First flight in 1969, Concorde entered service in 1976 and continued flying for the next 27 years.

 

Blender3D model,

 

www.turbosquid.com/Search/Artists/EGPJET3D

All right men, we’ve arrived. That strange thing looking like a comet is your new home and place of work for several months. No, that’s not a comet. That’s EFS Asimov, ore processing ship, and this dusty tail is a cloud of waste. We are getting closer and you can see how big this ship is. Do you see those claws and arms at the bottom? Now they are empty, but when Asimov sees some good asteroid full of iron nearby, she can crush and eat it herself. Now swarms of mining drones and transport ships are delivering ore to Asimov’s hangars. Yes, it looks like giant steel hive. See those spinning things? They are ore mills, crushing pieces of rock into dust. Then ore is separated from waste, enriched and prepared in other ways to become high quality steel. Can you see those four melting facilities? They are making steel plates, beams, tubes… all you want. And that is stored in those huge containers. Soon another cargo ship will take a couple of them. Hey, look at the engines. They are massive! If waste goes through their exhaust, it begins to glow. Now engines aren’t working, but you must see it! Let’s look at another side now. Yes, yes. That’s hydroponics. How many mining ships has it? But we have! You can take a rest after a long day in one of these little artificial gardens. We care about our employees. Anyway, we are going to dock, so our improvised excursion is over.

Commissioned build for gman_animations over on Instagram.

 

Never thought I'd do a Cyberpunk build (I'm much more of a Deus Ex fellow), but here we are. This leans pretty heavily on the initial Manticore concepts by Ben Andrews - but any further forays into Cyberpunk would certainly have more of a personal touch.

 

A build like this, with articulated engine mounts, functional hatchwork, and a detailed interior, presents many opportunities for animated presentation work - but I can only carve out so much time per project. Make sure to head over to gman's profile to see what ultimately comes of this. ;)

Serious rebuild of an old model. First successful attempt to fit minifigure into quite compact mech.

Material Test Scene. Blender3D 2.79 + Cycles render. 300 samples.

Hello, old friends! I have been away from flickr for a while, but wanted to post a few updates. I'm starting to mint my artwork as NFTs on MakersPlace. I'd love it if you'd pop over there and take a look at what I've posted so far, and maybe give a like or a comment if you see something you like! Cheers!

 

You can find this piece on MakersPlace here: makersplace.com/joshsommers/superdna-1-of-1-43061/

The shed (under construction) from my slow developing animation Cirrus.

I've been developing the scene at sunrise, but it's taking so long I needed a change of lighting.

• Maui x “Minimal Bathroom scene” now available on MP | Link: marketplace.secondlife.com/p/MAUI-Minimal-Bathroom-Scene/...

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#secondlife #sl #blender #blender3d #metaverse #3dworld #imvubaddie #secondlifemodel #blenderrender #ootd #secondlifeavi #ts4 #ts4cc #3danimation #3dfashion #imvuavi #secondlifeavatar #simstagram #dazai #ai #animation #virtualworld

Gift Boxes modeled and rendered with Blender 3d (Cycles).

New render of an old car.

Model on Mecabricks: mecabricks.com/en/models/nkOjL8Ndjx6

blender magic <3

Another study in creating photo realistic plants. This one has a little post processing. It's also my favorite of the four.

purchase

Airbus A380 Emirates and Airbus A320 British Aiways, Blender3D models, www.turbosquid.com/Search/Artist/egpjet3d

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