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3:00 pm - 3:50 pm

Koch Tent

Seth Berkley, Lizzie Dorfman, Jay Komarneni

Moderator: Alan Weil

 

Property of the Aspen Institute / Photo Credit: Riccardo Savi

Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.

 

Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.

 

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My websites:

www.asarstudios.com

springsofeden.com

 

Visit my portfolio sites:

celestial-images.pixels.com

www.saatchiart.com/celestialart

society6.com/asarstudios

www.redbubble.com/people/Motionage/shop

500px.com/p/asarstudios

ahmet-asar.pixels.com

eastern-accents.pixels.com

artistic-panda.pixels.com

springsofeden.com

www.etsy.com/people/troygift

www.ebay.com/usr/troygiftshop

 

FOLLOW ME:

twitter.com/asarstudios

instagram.com/asarstudios

www.facebook.com/asarstudios/

www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden

www.pinterest.com/freedomonk

 

algorithm banned in China on SES NYC 2007

A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.

 

See more at rndsd.com/drift/

Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.

 

Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr search results. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.

 

Please follow, like and leave a comment.

 

My websites:

www.asarstudios.com

springsofeden.com

 

Visit my portfolio sites:

celestial-images.pixels.com

www.saatchiart.com/celestialart

society6.com/asarstudios

www.redbubble.com/people/Motionage/shop

500px.com/p/asarstudios

ahmet-asar.pixels.com

eastern-accents.pixels.com

artistic-panda.pixels.com

springsofeden.com

www.etsy.com/people/troygift

www.ebay.com/usr/troygiftshop

 

FOLLOW ME:

twitter.com/asarstudios

instagram.com/asarstudios

www.facebook.com/asarstudios/

www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden

www.pinterest.com/freedomonk

Zellig Car Park street art seen during Birmingham Weekender, but they were done during the High Viz Street Art Festival a few weekends before.

  

Algorithm Street

Algorithm - Alexander Rishaug & Marius Watz, Pixel, Aoki Takamasa, Senking

Performance

Alexander Rishaug & Marius Watz, Pixel, Aoki Takamasa, Senking

19 May 9pm-1am

 

Part of Lovebytes 2007

www.lovebytes.org.uk

Santa Barbara, California

Our son Adam Florin gave a fascinating talk about generative music at Algorithmic Art Assembly, hosted by Gray Area Art + Technology. He started with a quick demo of Patter, his music composition software, then took us on an illuminating journey through the many people and ideas which inspired him to create his cool freeform generative sequencer.

 

Brian Eno, who coined the phrase “generative music”, recently likened it to gardening -- but the material practice is just as much rooted in centuries of formal aesthetics, predictive statistics and industrial automation. How can we negotiate the tension between organic and and the mechanical in the algorithmic arts?

 

Adam has created some amazing digital tools and art exhibits in that space. It was great to hear what he's learned in this fascinating field, exploring the intersection of human and machine creativity. And to top it off, he gave this talk on his birthday, which was the best present of all!

 

Watch video highlights:

vimeo.com/326245953

 

View more photos:

www.flickr.com/photos/fabola/albums/72157677379327027

 

Learn about Patter:

adamflorin.work/projects/patter/

 

Learn about Algorithmic Arts:

aaassembly.org

 

#AlgorithmicArtAssembly #GrayArea

Google Layout Algorithm

  

If you noticed an alteration in your organic search traffic or rankings last week, and have a higher percentage of ads to content at the most effective of your web pages, possibilities have you been might be suffering from a renew of the Google page layout...

 

www.tecosite.info/media/google-algorithm.html

This is the introduction and a few highlights from the 88 page book I self-published in 2008. I plan to add all of the pages slowly over time so as not to swamp (clog) my photostream with too much staid black and white.

File reference: smooth512_09235646_00-11a.Made with GlitchSort (Processing app) and paulhertz.net/saic/artware/code/unimundo_02.html.

Homage to the Square, 5471.75 Hz (0a)

Installation: Goldsmiths 2012. A speech recognition

algorithm search radio waves for conversations about money

Our son Adam Florin gave a fascinating talk about generative music at Algorithmic Art Assembly, hosted by Gray Area Art + Technology. He started with a quick demo of Patter, his music composition software, then took us on an illuminating journey through the many people and ideas which inspired him to create his cool freeform generative sequencer.

 

Brian Eno, who coined the phrase “generative music”, recently likened it to gardening -- but the material practice is just as much rooted in centuries of formal aesthetics, predictive statistics and industrial automation. How can we negotiate the tension between organic and and the mechanical in the algorithmic arts?

 

Adam has created some amazing digital tools and art exhibits in that space. It was great to hear what he's learned in this fascinating field, exploring the intersection of human and machine creativity. And to top it off, he gave this talk on his birthday, which was the best present of all!

 

Watch video highlights:

vimeo.com/326245953

 

View more photos:

www.flickr.com/photos/fabola/albums/72157677379327027

 

Learn about Patter:

adamflorin.work/projects/patter/

 

Learn about Algorithmic Arts:

aaassembly.org

 

#AlgorithmicArtAssembly #GrayArea

Generative art piece built with Processing. View the applet at justinlivi.net/dancingsine/

Still playing around with my first work, Process_01. Either you take to it or not. I kind of like the forms it's making.

 

It was working well with listening to Minamo's 'When Unwelt Melts'

A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.

 

See more at rndsd.com/drift/

Algorithmic composition. A zoomable version can be found here.

 

Algorithmic worlds

Blog

Once your land, no more your land

The beginnings of something neat. Needs more work, but tomorrow it will cap off the month.

My Orologio da Rote, for disklavier and 3 radios, a sort of monumental clock that uses real data from the operating system's date to interactively control the composition

TIAT offers an Algorithmic Trading course with Python, Java or C# .net for improving basics & advance programming skills, data science, data analytics, artificial intelligence to set your own algorithmic trading desk

courses.tvisi.in/

Can't really talk about what these are for, but I thought I'd share some new flics

The Algorithm (synthwave, France) en concert aux Docks de Lausanne, le 9 octobre 2019.

 

Photo: Stéphane Gallay, sous licence Creative Commons (CC-BY)

Algorithmic Expression in Computer Science class today! Students had to follow their friends' algorithm exactly to make a paper plane... lift, drag, thrust and gravity.

An inage I generated by writing code in the Processing programming language.

Algorithmic composition. A zoomable version can be found here.

 

Algorithmic worlds

Blog

material meditation

An early experiment in perfecting the geode algorithm.

Composite of Hilbert Curve transforms. File ref: square09_16092521_0+1+2+4+5+16080320_0001

Bent Rainbow

Experiment with mapping additive color to a Hilbert curve instead of writing RGB channels directly.

Experiments with generative line drawing driven by a reactive-diffusion background surface.

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