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Prime factorization algorithms In number system prime numbers are those numbers which generally greater than 1 and can’t be divided by any other number except one and number itself. If we are talking about the prime factors of any number than their factors are prime numbers. For example: 3, 5, 7, 11 are prime numbers which can only be divided by 1 and number itself. So we can easily see that 3, 5, 7 and 11 are only be divided by 1 and itself because no other numbers are the factors of 3, 5, 7 and 11. There is an algorithm which is used for creating prime factors of any number and this is algorithm is known as prime factorization algorithm.
Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr search results. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
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Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
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www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden
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Algorithmes Sérigraphiques
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Day 4 and we have started printing, yeah !
Algorithmes Sérigraphiques is a week long creative workshop using Processing to generate images and silk screen to print the results.
Un workshop d'une semaine avec du Processing et de la sérigraphie.
For further info/Plus d'infos : www.freeartbureau.org/blog/
Static visualizations of sorting algorithms made with the nice generator at www.nihilogic.dk/labs/sorting_visualization/
Best viewed at original size.
A collaboration with onformative.com. A pixelrow of a photograph is taken and then sorted by colorvalues. Done with processing.
Variations in pattern development through scripting, also some more general explorations in geometry and part to whole relationships
That can be put on a Mobius strip. Fold over between the two vertical towers and then make a mobius strip. Then find your way from red to blue.
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Algorithmes Sérigraphiques
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Day 4 and we have started printing, yeah !
Algorithmes Sérigraphiques is a week long creative workshop using Processing to generate images and silk screen to print the results.
Un workshop d'une semaine avec du Processing et de la sérigraphie.
For further info/Plus d'infos : www.freeartbureau.org/blog/
Participants at the Bodily Algorithms workshop, 4 April 2011, Ian Potter Sculpture Court.
Hosted by Tim Schork, Charles Anderson and Gideon Obarzanek.
A collaboration with onformative.com. A pixelrow of a photograph is taken and then sorted by colorvalues. Done with processing.
A flower a day for January....
Explored! This photo was as high as #3 in Interestingness for its day (January 20, 2006--before Scout started tracking). It's now #338--I'd guess they changed the algorithm. 3/4/06 (& #202 on 2/26/2019)
-Added to the Cream of the Crop pool as my personal favorite photo. 2/11/06
One image from the Parallel Reconstruction series, all of which are generated by the same program. This uses a grid system to attach the ends of series of parallel bezier curves.
Prints of selected works are available at www.tylerlhobbs.com.
This is the paddock of Algorithms, who was undefeated and a favorite to win the Kentucky Derby until he fractured a splint bone in his front right leg. The stallion now sires offspring.
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Algorithmes Sérigraphiques
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Test image for the workshop. Three 'A''s generated in Processing with varying contour widths. From this we printed with different colours on a white and black T-Shirt to get an idea of the results. One of the main limitations of silkscreen printing is of course colour but also line width and therefore overall definition of the drawing.
More to come...
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A week long creative workshop using Processing to generate images and silk screen to print the results.
Un workshop d'une semaine avec du Processing et de la sérigraphie.
For further info/Plus d'infos : www.freeartbureau.org/blog/
ALGO 2017 hosted by Algorithms and Complexity Group of TU Wien, 4-8 September. Official photography: Nadja Meister. The photos have been released under CC BY 4.0.
ALGO 2017 hosted by Algorithms and Complexity Group of TU Wien, 4-8 September. Official photography: Nadja Meister. The photos have been released under CC BY 4.0.
Participants at the Bodily Algorithms workshop, 4 April 2011, Ian Potter Sculpture Court.
Hosted by Tim Schork, Charles Anderson and Gideon Obarzanek.
Colorized by Artificial Intelligence Algorithm Tool.
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Colorized by Artificial Intelligence Algorithm Tool.
Please like and leave comments.
My websites:
Visit my portfolio sites:
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Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr search results. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
Please follow, like and leave a comment.
My websites:
Visit my portfolio sites:
FOLLOW ME:
www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden
******************************
Algorithmes Sérigraphiques
******************************
Day 4 and we have started printing, yeah !
Algorithmes Sérigraphiques is a week long creative workshop using Processing to generate images and silk screen to print the results.
Un workshop d'une semaine avec du Processing et de la sérigraphie.
For further info/Plus d'infos : www.freeartbureau.org/blog/
Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
Please follow, like and leave a comment for more exiting future notifications.
My websites:
Visit my portfolio sites:
www.saatchiart.com/celestialart
www.redbubble.com/people/Motionage/shop
FOLLOW ME:
www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden
I finally finished rendering the bigger version of the "wasp nest". I rendered it during the day and at night I switched the pc to standby. But the rendering time is still incredible: 712:04:58.8
That's about 30 days... but it was worth it ;)
This project is part of the CyberArts 2020 exhibition at the OK.
This multisensory project calls into question the concept of mass production by envisioning a potential future personalized perfumery. The Algorithmic Perfumery evaluates completed customer questionnaires and uses the data to generate a unique scent. The respondents’ feedback on this personal perfume is then in turn fed back into the program to refine the compositions developed by the algorithm. By interacting with the machine, users are given the power to play an active role in the creative process: the machine learns from their personal physical experiences and subjective (olfactory) sensations.
For more information please visit:
ars.electronica.art/keplersgardens/en/prix-interactive-art/
Credit: vog.photo
Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
Please follow, like and leave a comment for more exiting future notifications.
My websites:
Visit my portfolio sites:
www.saatchiart.com/celestialart
www.redbubble.com/people/Motionage/shop
FOLLOW ME:
www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden
I think the shuffling pattern determines the frequency of transitions for a given bit. So far I've been using bit-order inversion (0xAC => 0x35) to shuffle bits. But I think something that moves bits in one area more and bits in another area less will give me a more useful distribution (rather than resembling white noise).
Basically, I've made a pseudorandom number generator for arbitrary bit lengths that has a perfect period, but it acts too much like white noise.