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I was invited to take part in the Art & Algorithms festival in Titusville, Florida with a Retrospective as well as exhibiting my artwork The Singularity of Kumiko on Immersiva sim.

 

maps.secondlife.com/secondlife/LEA9/202/237/21

 

artandalgorithms.com/virtual-art-initiative/

 

Machinima

www.youtube.com/watch?v=sDhc3_qPZLg&list=UUI7NrJQ5vpg...

My Uni staircase project: another from the Centenary building - this time looking down (previous photo looking straight up).

Algorithmic composition. A zoomable image can be found here.

 

Algorithmic worlds

Blog

This is the third work in my Black Lines series so far. As you can see, I've started to introduce some color. Getting soft textures that aren't perfectly smooth can be tough. I was lucky enough to stumble across a new technique that seems to be working well.

Performance by Maria Ziosi in the Social Theater of Concordia, Italy.

When I tried to upload this last week, Flickr's algorithms rejected it because it didn't look like a real photograph. The level of activity and sounds in this small space were a little disorienting for me too. This construction site is part of the national Interstate 69 (NAFTA Super Highway) project that eventually will run border to border connecting Mexico fo Canada.

first rapid prototyping test with algorithmic shapes made in processing.

processing.org

 

fluidforms lib for stl output:

code.google.com/p/fluid-forms-libs/

 

printed at happylab

 

depart.at

 

Subdivision of a 5-sided cube (a cup).

Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".

 

Made with processing (processing.org).

I was invited to take part in the Art & Algorithms festival in Titusville, Florida with a Retrospective as well as exhibiting my artwork The Singularity of Kumiko on Immersiva sim.

 

maps.secondlife.com/secondlife/LEA9/202/237/21

 

artandalgorithms.com/virtual-art-initiative/

Algorithm just found this show on Hulu and is hooked.

Algorithmic stair step tests.

Straight from the camera.

Algorithm generated using Context Free Design Grammar. Cut into paper with Epilog laser engraver.

Flickr algorithms put this photo in Explore for a few minutes and removed it June 18, 2015. Thank you.

 

Photographed south of Blewett Pass, Kittitas County, Washington. If I have this sparrow mis-identified please let me know.

 

I drove to Skykomish yesterday (June 17) in hopes of photographing a bird only seen in Washington a couple of times. After spending four hours staking out the area with 12 to 15 other photographers/birders, plus the 3 hour drive, and finally seeing the crested cascara hidden in a cedar tree, I headed for home. About half way home I decided to take a gravel road into the woods on the south side of Blewett Pass to see if i could get a few photos of birds and/or wildlife. I found two deer, a couple of friendly Lincoln's sparrows at a wetland, and saw a Virginia rail for a couple of seconds. The mosquitoes found me. Closer to home I stopped near a nest and took a few photos of osprey at Ellensburg.

 

IMG_5746

Astronomers have designed a computer algorithm, inspired by slime mould behavior, and tested it against a computer simulation of the growth of dark matter filaments in the Universe. The researchers then applied the slime mould algorithm to data containing the locations of over 37 000 galaxies mapped by the Sloan Digital Sky Survey. The algorithm produced a three-dimensional map of the underlying cosmic web structure.

 

They then analysed the light from 350 faraway quasars catalogued in the Hubble Spectroscopic Legacy Archive. These distant cosmic flashlights are the brilliant black-hole-powered cores of active galaxies, whose light shines across space and through the foreground cosmic web.

 

Learn more.

 

Credits: NASA, ESA, and J. Burchett and O. Elek (UC Santa Cruz); CC BY 4.0

Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".

 

Made with processing (processing.org).

cgi adobe

 

Art & Algorithms Festival on Florida's Space Coast /

 

I'm really excited to be heading over to Titusville in Florida next week to show my work as lead artist at the Art and Algorithms festival. Find out lots more in my latest Newsletter, eepurl.com/3-RTX

 

Titusville is the closest city to the Kennedy Space Center, so it felt right to show my New Worlds work as a big part of the exhibition www.andrewbrooksphotography.com/view-main-gallery.php?id=15

 

I will post pictures on here and on my Instagram of the places I visit and photograph whilst over there, instagram.com/andrewpbrooks

I made a new chapbook with drawings created using small variations to code i wrote based on a simple branching idea. Send me your postal address and I'll send one to you!

Subdivision of a 5-sided cube (a cup). Further images at: www.michael-hansmeyer.com.

you say Monet, i say mayonnaise...

Non-AI digital painting, no photo, PSCS4

...of last night's algorithms.

We don't trust ourselves,

nor in oneself,

neither in our mothers nor fathers,

nor in friends,

nor in what is done,

nor in what was done,

we trust what the algorithm tells us.

iPhoneography on iPhone 7 Plus

 

Go here for a retrospective

The business end of a Yamaha DX7 Synthesizer

Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".

 

Made with processing (processing.org).

Algorithmic composition. A zoomable version can be found here.

 

Algorithmic worlds

Blog

Rodeo Beach

Marin Headlands

 

POTD - Outdoor Photographer Magazine

Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".

   

Made with processing (processing.org).

Algorithmic Drive. Daïmôn. October 2018.

francois-quevillon.com/w/?p=1466

  

Conduite algorithmique. Daïmôn. Octobre 2018.

francois-quevillon.com/w/?p=1470&lang=fr

 

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