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Photos from the various New York Chapter Meetups. Learn more about the <a href="http://www.meetup.com/Khronos-NY-Chapter/"upcoming chapter meetups.
Kenneth Russell (right) and Dov Amihod and Thiago Costa of GetTeamUp at the Khronos WebGL BOF at SIGGRAPH 2012 (Photo courtesy Neil Trevett)
A few photos from our F2F in Orlando at the Khronos Kup. A friendly game of bowling. Photos Copyright 2013 Neil Trevett. Used with permission. www.photograffer.com
Recently blogged feelings from around the world on the all new web GL Google globe. Visualisation by Scott at alignedleft.com/globe/
Geeky February at Forward Technology in London. An evening of lightning talks dedicated to geeky passions.
Talks from Benjamin Blundell (@secti0n9), Nikki Sherry (@smallsherry), Paul Adam Davis (@pauladamdavis), Anna Pickard (@annapickard), Alex Pounds (@acreature) and Jane Austin (@msjaneaustin).
Lanyrd: lanyrd.com/2013/geekynight-april/
Organised by Event Handler (@eventhandleruk).
Step into the Light.
FITC Toronto is a professional celebration of the best the world has to offer in design, digital development, media and innovation in creative technologies – three days and nights of presentations, parties, installations and performances that unite and transform the industry.
The event explores the future of everything innovative, technical and creative to leave you informed, challenged and inspired.
Photos by N. Maxwell Lander Photography
Photos from the various New York Chapter Meetups. Learn more about the <a href="http://www.meetup.com/Khronos-NY-Chapter/"upcoming chapter meetups.
Neil Trevett (Khronos Group) and Henrik Bennetson (OurBricks) talk at the spring WebGL meetup in San Francisco. Photos Copyright Ates Gursimsek ( worlds.ruc.dk/ )
Geeky February at Forward Technology in London. An evening of lightning talks dedicated to geeky passions.
Talks from Benjamin Blundell (@secti0n9), Nikki Sherry (@smallsherry), Paul Adam Davis (@pauladamdavis), Anna Pickard (@annapickard), Alex Pounds (@acreature) and Jane Austin (@msjaneaustin).
Lanyrd: lanyrd.com/2013/geekynight-april/
Organised by Event Handler (@eventhandleruk).
A few photos from the November 26 2015 Khronos Milano Chapter meetup. Find more meetups for this Chapter.
Interact with it here: glslsandbox.com/e#14115.1
#ifdef GL_ES
precision mediump float;
#endif
uniform float time;
uniform vec2 mouse;
uniform vec2 resolution;
// this version keeps the circle inversion at r=1,
// but the affine transform is variable:
// user controls the rotate and zoom,
// translate automatically cycles through a range of values.
#define N 100
#define PI2 6.2831853070
void main( void ) {
// map frag coord and mouse to model coord
vec2 v = (gl_FragCoord.xy - resolution / 2.) * 20.0 / min(resolution.y,resolution.x);
// transform parameters
float angle = time*0.01;
float C = cos(angle);
float S = sin(angle);
vec2 shift = vec2( 2.*mouse.x-1., 1.*mouse.y-0.5 );
float zoom = 1.1;
const float rad2 = 1.;
float rsum = 0.0;
for ( int i = 0; i rad2 ){
rr = rad2/rr;
v.x = v.x * rr;
v.y = -v.y * rr;
}
rsum = max(0.9*rsum, rr);
// affine transform: rotate, scale, and translate
v = vec2( C*v.x-S*v.y, S*v.x+C*v.y ) * zoom + shift;
}
float col = 10. * (1.-rsum*rsum*rsum*rsum) ;
gl_FragColor = vec4( sin(col*1.1), sin(col), sin(col*0.9), 1.0 );
}