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This except of a much longer visualization was inspired by Harry Frank, Creative Content Director at Read Giant Software and Host for Graymachine. This composition was created in After Effects, using Trapcode Particular (smokey particles), Soundkey (key generation), and Form (ocean).

 

Side note: Render time exponentially increases with the size of the ocean particle field. Double the ocean particles, say going from 500x500 to 1000x1000, more than doubles the render time. As a computer scientist, we see this kind of pattern (Big-O response) in most nonlinear, highly complex systems.

 

As such, it is important to structure the composition using small grain components (e.g., smaller sets of particles), artistic adjustments on medium sets, and rendering optimization on single frames at maximum resolution.

  

Watch this video on Vimeo. Video created by Jerry A. Smith, Ph.D..

Physical visualizations created by students from TU Twente (NL) during a workshop

Visualizing about the big game

BioVis 2016 Photos.

Whats this???A butterfly if you visualize.

Grégoire Clerfayt, Head of the Energy Directorate at the Brussels Environment Agency (IBGE) from the Brussels-Capital Region.

Foto tomada un dia después de subir la foto a flickr. Puesta en abismo redundante.

A few pix from the Climate Matters 2017 workshop at NASA Goddard.

I am nursing a semi watching this vis....to quote a funny a man.

shellin' peas! we kept eating them as we were shelling them. delicious and sweet and crunchy. mmmm.

Ben Majerus, coursework, HEAJ (Haute-École Albert Jacquard, Namur, Belgium).

 

See here the original animated gif.

 

HEAJ website :

www.infographie-sup.be/

Render

1440 x 1440

Created in Blender

Sunshine, powerful - I am ready.

“Electrified: One Million Volts Always On” is the latest event surrounding the world-renowned illusionist, David Blaine, and we developed two data visualizations of the Twitter activity happening in response to it.

 

Taking place at Pier 54 on New York’s West Side, the live event allows the public to witness David Blaine standing in the middle of a million volts of electricity. Spectators can type messages to him, control the electricity around him, and help keep him alert.

 

Viewing stations aren’t just located in New York City, visitors all around the globe can participate. Intel’s Ultrabook stations are set up in London, Beijing, Tokyo and Sydney. Viewers at the stations will also be able to control the coils.

 

The event is being livestreamed on YouTube, and is sponsored by Intel and Vice Magazine.

Condominium interior design Proposal

Prepared for Opus Northwest, LLC.

2008

 

Please visit my company's website for architectural visualization & design services:

 

www.geometrikstudio.com

By placing the statue along the right side of the frame, the viewer's attention is drawn to it. Also, by zooming in on the face the viewer is compelled to wonder what he is gazing at.

Render

1440 x 1440

Created in Blender

Screendumps of a Processing visualization using Miles Davies's "Bitches Brew" as input.

 

When messing with the code I forgot to clear the screen before each frame and ended up with this sticky, messy, happy accident.

 

Source available here: mrben.co.uk/blog/2008/10/dancing-circles/

World of Warcraft Visualization

I took a photograph of my computer screen while iTunes was generating visualizations and then tweaked it in Photoshop.

You might be familiar with Buza's amazing twitter visualizations from a few months ago. He recently invited me to test a system he has been putting together to let anyone generate the same kind of images based on their own web data.

 

The system works as follows: First, the user crawls the web and prepares some data ahead of time (images, graph structures, etc). Using a python script, the user feeds the data to an OpenGL context that is running an instance of the Bullet physics engine. Live interaction with the visualized data can happen there in a manner similar to E15,. When a desired view is produced or found, the system can generate a Sunflow scene file, that can be later used to render an image similar to the one featured here.

 

I haven't done much, just grabbed some data I harvested a while ago from openstudio and the tiny icon factory, and threw it in there to see how it looks. I hope to help Buza tweak some bugs and reach some design decisions while experimenting with Sunflow and rendering some coolness in the process.

Physical visualizations created by students from TU Twente (NL) during a workshop

Today I was adapted. A good member of the society.

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