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This garment is a tribute to Redouté's beautiful Rosa Indica drawing:

en.wikipedia.org/wiki/Pierre-Joseph_Redout%c3%a9

 

The outfit comes with two skins, one of which is quite wild in that the roses cover the eyes and lips, creating an almost scary feel. The other skin is far more flattering. There is a black and a white version to the garment, which comes with arm attached rose particle emitters, a mohawk, skirts, sculpty pumps and sheer stockings.

 

Available at alpha.tribe's home store at Klein:

slurl.com/secondlife/Klein/55/116/63

Also at the Absolutely Fabulous Mall:

slurl.com/secondlife/Lag Free/165/73/23

 

Waiting for the Desfolhada (corn harvest party) at Locus Project Amiais in Second Life

betatechnologies.info/blog/locus-project-360-deg-pics

visit inworld: maps.secondlife.com/secondlife/AMIAIS%201/89/200/37

 

Winter scenery at our private sim in SecondLife.

Official Press Release

 

For Immediate Release

 

28 May 2011

 

PR Contact: Ananya Mai via NC only.

 

On Saturday, 4 June 2011, IMA Inc will be assisting with the production of BOOM BOOM CHERRY’s skins and poses opening show. This sizzling show will be sponsored by Morantique Lush and {Meghindo’s} with specially made lingerie for the show.

 

This will be a diva of a show, think of Beyonce and Rhianna.. saucy, hot and confidence plus. The stage is all that shimmers

 

When: Saturday, June 4 2011 2pmslt

 

Showcasing designer: Monica Zemenis

 

Sponsors:

 

~{Meghindo`s}

~Morantique

~Deesses`s Photography Studio

 

IMA Inc

 

Models:

 

Annough Lykin

Kay Fairey

Nala Kurka

Valeria Endrizzi

Veronica Krasner

 

Hostess and Show Producer:

 

Ananya Mai

 

Music: Justice Topaz

 

slurl.com/secondlife/Old%20Europe/40/176/2129

PlantPets Valentine's Day Sale at the Willow Way Farms & Breedables PlantPets Store

 

Valentine's Day Sales Area: maps.secondlife.com/secondlife/Alkaia%20Paramour/105/193/...

 

We have seeds from just L$15. With packs of two "Common" status Hot Lips seeds starting at L$25. "Rare" Hot Lips seeds are all L$60 and packs of two Rare seeds start at L$90. Some "Rare Elite" and "Limited" PlantPet seeds are also available

 

PlantPets are beautiful, interactive and fun. They make wonderful gifts for anyone - including for yourself!

 

Willow Way Farms & Breedables PlantPets Main Store: maps.secondlife.com/secondlife/Alkaia%20Paramour/79/202/3501

 

PlantPets Website: plantpets.dejapi.com/

 

PlantPet 3.0 User Guide: plantpets.dejapi.com/?q=userguide

My little fantasy home

  

In-world photo without editing in Second Life

Using EEP sky settings from DDD

secondlife://MAGIC%20LAND/143/63/2809

Gracie McD gets her orders, and has bad MUD flashbacks.

secondlife sl secondlifevideo virtualworld danielmarsiano ragdannsson tribute tributeshow livemusic virtualconcert slmusic livemusicisl performance sim slclub party clubbing dancing "Drakkar-Viking Fortress" "Shakatak" tharin zagi custombuild slarchitecture lipsync stageperformance jazzfunk

Winter scenery at our private sim in SecondLife.

secondlife://TEMPLEMORE%20CITY/144/24/30

Taken in Alife Virtual grid @ Shipwreck

 

Landmark:

hop://www.alifevirtual.com:8002/alis/189/58/40

 

www.alifevirtual.com

 

When someone has been away from Second Life for a long time, it's fun to reminisce!

"A true diva is graceful, and talented, and fearless and brave, and someone with humility."

 

~ Beyonce Knowles ~

The pyramids will fall

Turn to dust before the sun

And the star will rise again

Until destiny is done..,

Waiting...

I'm still waiting.

Is there still you?

Is there still me?

Is there still a chance for...we?

 

Model: Kurosawa no Akamitori

If you work on your Smithing, Alchemy & Enchanting, you can make some ossm armor - check out the stats on these pieces.

 

I am nearly invulnerable to melee & elemental magic, with an Armor Rating of 648; Blocking 92%, All elements 86% Resists, 46% enhanced damage and boosted Health, Magicka & Stamina.

 

Using the Steed Stone, the heavy armor weighs nothing and doesn't drain stamina or speed and my clean fighting weight (with 10 lb sword Achmed) is 117.

  

Marco and Maria share a secret in Locus Project Amiais @SL ❤️ (and Dona Celeste kind of suspects...)

maps.secondlife.com/secondlife/AMIAIS%201/89/200/37

betatechnologies.info/blog/locus-project-second-life

Golden Touch Musical Theater of InWorldz presents their epic space production "Odyssey" - a 90 minute adventure in music, dance and story. InWorldz Grid.

#thepyramidcafe on Twitter (@thepyramidcafe): twitter.com/thepyramidcafe

TNC at the VWEC Community Faire

maps.secondlife.com/secondlife/SCSB/39/128/23

 

Come visit The Nature Collective at the Virtual World Education Consortium Summer 2026 Community Faire! Grab a free bingo game and enjoy a peaceful moment with the bees. Make sure to explore the other booths and take a ride on the ferris wheel!

Check out the blog here - naturecollectivesl.com/2026/06/02/tnc-at-the-vwec-summer-...

A sigh of relief

A gaze in the distance

The past is behind

The future is before

You are here

Forever more?

  

To: Etienne

1-Note the arrows. This is how you move objects in the scene similar to Opensim clients but not in a live environment where other avatars see the changes in real-time. Switching to scale, rotation and more is done with the toolbars above 1. Think Objects tab of build palette.

 

2-Camera view control-Think camera controls in Opensim clients but many more options. Moving the camera here is not real-time with live avatars though. This is for positioning static or tracking cameras such as first person views, 3rd person views and cinematic camera sweeps. In world camera controls like Opensim clients can easily be added.

 

3-Game view-Preview you can try at any time to see your design live (even with others popping in) or alone before final build. No real Opensim similarities here.

 

4-Objects are imported sometimes as subassemblies or fully finished objects or characters-Think linked prims or sculpties but with far more options. Downside is compared to Opensim these external editors have a higher learning curve but rewarding options when skilled. Also there is no rich inworld real-time building tools compared to Opensim clients-yet!

 

5-Hierarchy-All the currently rezzed or instantiated objects used in the current scene. Scenes are like sims but more like video game levels in "teleporting" terms.

 

6-Detail view-Think build palette in Opensim clients where you get prim details on position, texture, scripts etc but with more options. Granular control is found here.

 

7-Project-All the files that are available as assets to be rezzed or instantiated (called to action ie scripts being invoked, new prims appearing). When used they appear in Hierarchy.

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