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I have collaborated to this installation presented at Le Palais de Tokyo.
It was my first VR (virtual reality) project.
"Huit phases de l'illumination" is a collaborative experiment by :
Aramique, Mau Morgo, Gary Gunn, Marta Armengol, Guillermo Santoma, jeff Crouse, Nicolas Dufoure, Hugo Arcier.
Oculus Connect 2018 (OC4) was held in San Jose, CA, where engineers, designers, and creatives from around the world come together to push virtual reality forward.
This year, SJPL TeenHQ hosted an OC4 session that featured new and upcoming virtual reality software.
Oh, my magic wand... (this is a new hoverbike that came out, it vibrates in an interesting manner - I just had to go AFK on it)
Asistentes atendiendo a la exposición de José Luis Navarro Salinas (ponente y moderador de esta edición de TEDxGranViaSalon) ofreciendo su charla #TEDxTalk "¿Nueva? Realidad"
Alie Herreros de Tejada (miembro del equipo de TEDxGranVia) tras la finalización de TEDxGranViaSalon ¿Nueva? Realidad
The entire Temple of the VRML Equinox, showing the Spheres to be filled, which never happened as the VRML spec was broken by Microsoft's war with Sun Microsystems & the VRML spec abandoned :(
Oculus Connect 2018 (OC4) was held in San Jose, CA, where engineers, designers, and creatives from around the world come together to push virtual reality forward.
This year, SJPL TeenHQ hosted an OC4 session that featured new and upcoming virtual reality software.
José Luis Navarro Salinas (ponente y moderador de esta edición de TEDxGranViaSalon) ofreciendo su charla #TEDxTalk "¿Nueva? Realidad"
On an assignment pertaining to virtual reality, I decided to test out some ideas. These are not finals and full of flaws but to much fun not to share!
Taken of myself with cordless remote then effects photoshopped in Adobe CS5
Visualize your future property from the comfort of your home.
BlueRibbon 3D Animation Studio provides Virtual Reality services.
Oculus Connect 2018 (OC4) was held in San Jose, CA, where engineers, designers, and creatives from around the world come together to push virtual reality forward.
This year, SJPL TeenHQ hosted an OC4 session that featured new and upcoming virtual reality software.
We really are entering an awesome new stage of immersion and innovation in gaming. Even as someone who is right there on the forefront of the new technologies that are emerging, you might be surprised to see what is on the horizon – and what’s even closer.
It’s been dreamed up ...
Oh well, that's ridiculous. I look like I want something. Luckily, I'm in a coffee shop.
Taken at The Rainy Cafe
Still image from the Development of Fools Paradise, an Immersive Environment by Paul Hertz, with Music by Stephen Dembski, Masks by Mark Klink, and Calligraphy by Koy Suntichotinun. To be published and exhbited by DiMoDA, dimoda.art/, opening at SIGGRAPH Asia in Bangkok at the end of November 2017. The work, Fools Paradise, is based on the Proverbs of Hell by William Blake, and was originally staged in 2004 as a VR performance with live musicians conducted by Stephen Dembski. See paulhertz.net/paradise/index.html for more on the 2004 production and the intermedia collaboration Hertz and Dembski developed to create the world and the music.