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Even though the sim is brand new, apparently defense is still very much needed. So wolfie immediately sets to work, building a cannon platform at Syncretia Annex. This, as can readily be seen, is exhausting work which does take it's toll in the end... Meanwhile I perch myself on the platform he has just rezzed and admire the archipelago from a never before seen vantage point and of course the Mescaline Tammas presets...
The second international Workshop concerning the European Tele-Plateaus took place in the Medialab Prado, Madrid. More than 40 participants from the region attended.
Along with various ETP-artists, the workshop focussed on:
* Ensuring the technical networking and implementation of net-supported interaction of several distant participants
* Scheduling and advancement of interactive networked virtual envirnonments.
The participants of the workshop were offered the possibility to become acquainted with the functionality of the Camera-Motion-Sensing-System that is used in the context of ETP. They would be able to contribute in the technical, artistical and conceptual development. Under the leadership of reverso, terms of body-telematic presence should be ascertained, which are avoiding the presentation of precisely identifiable shapes and rather create spacial, acoustical and visual amorphous perceptions of presence. That way, a criticism on the model of the telematic communication in the information society should be raised.
In the photo: participating artists
open mic poetry at the virtual environment, open air
ISTE SIGVE sigve.weebly.com/
Connected Hour
Google Hangout Recording for SIGVE Holiday SIM Crawl youtu.be/Natui3ACK_0
Even though the sim is brand new, apparently defense is still very much needed. So wolfie immediately sets to work, building a cannon platform at Syncretia Annex. This, as can readily be seen, is exhausting work which does take it's toll in the end... Meanwhile I perch myself on the platform he has just rezzed and admire the archipelago from a never before seen vantage point and of course the Mescaline Tammas presets...
The first public presentation of the project took place in Trans-Media-Laboratory in Hellerau, Dresden.
And you can paint your place too, if you go here:
slurl.com/secondlife/LOL/147/108/22
and get the flight gizmo.
Thank you Naxos, for showing me!!!
:-)
And thank you pallina60 Loon, for providing this!
(Naturally, it all looks much better with one of Mescaline Tammas' sky presets. This is one of the London ones, always forget the number, for some reason)
This is pretty much the first minute. After I am done laughing I immediately reach for the environment editor. Who knows, maybe the advanced settings will help?
Haze? Lots and lots of it?
This is just one of our 45L offers this week. Mod/copy and 1 prim each these chrysanthemum plants are sure to brighten up any garden, take the teleport from here and be sure to check out our other 45L offers: maps.secondlife.com/secondlife/Ferndale/122/126/24
Photograph settings are SL defaults and was taken on site at Two Moon Gardens using a mid afternoon setting. A prim using a grass texture from the library folder was rezzed underneath the plants for illustrative purposes.
Serves me bloody well right for being such a vain old cow!
hhh...
And speaking of the Uncanny Valley what could possibly be more apt than Ruth? Hadn't seen her in ages, so I am taking her appearance at this very moment as an excellent omen indeed!
I nag at wolfie to go deeper. Much against his better judgment (and not to even mention what his sonar is also telling him) he listens to my babblings and next thing we are, of course, stuck!
I saw a photograph of this place and then had the hardest time remembering the name. Luckily Bettina Tizzy knew exactly what I was talking about. She also alerted me to the fact that one had to be dressed appropriately, so I put on my Elizabethan garb (June Dion - of course!) and went over.
And what a stunning place it turned out to be: Carpaccio in 3D! This is just the first of many many visits I am sure...
I have been away for a while. Today was my first day back. I went to Klein before any place else since I had already heard that Hack had been busy on his new villa. I liked the old one that this one has replaced and felt really sad when Hackso decided to blow it up, but I have to admit that this new one is really something in an entirely different league. There is more I want to write on this at some point, probably on my blog though...
If I didn't know any better I would be almost tempted to say that it gazes up at me like as if it actually quite likes me...
What it is probably really doing is taking a very precise aim at my nose!!!
These photos were mostly taken from within the Botanical Garden, looking towards Cappadocia.
One major worry when designing a huge space, which is exactly what an SL island is, is that the space won't gel, won't create good transitions from one visual domain to the other - unless, of course, you are designing something that is all part of one visual system and/or serves one function. Syncretia has entirely different spaces and visual approaches, and that has been my intention from the very beginning. Cappadocia is situated very close to the botanical garden and looking at them together made me do quite a bit of additional work on the garden's, originally white, cubes. I added textures as well as bumpmapping. I think this brings the two environments into closer harmony, while still sufficiently distinguishing them from one another.